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Ming-Hsuan Yang

Publications and source records attributed to Ming-Hsuan Yang.

At least 73 records · Page 4Linked to original sources

LiteFrame: Efficient Vision Encoders Unlock Frame Scaling in Video LLMs

The fundamental challenge in scaling Video Large Language Models (Video LLMs) to long-form video lies in managing the explosion of visual-token context length. Existing strategies predominantly focus on "post-hoc" token reduction -- reducing visual tokens after feature extraction to alleviate the LLM's computational overhead. While these methods effectively reduce the number of visual tokens, we observe that the primary latency bottleneck then shifts from the LLM to the expensive per-frame processing of the vision encoder. To address this, we introduce LiteFrame, a strong, yet highly efficient video encoder backbone for Video LLMs. To train LiteFrame, we propose Compressed Token Distillation (CTD), a novel training framework that teaches a compact student vision encoder to directly predict information-dense, spatio-temporally compressed representations produced by a large teacher vision model, effectively bypassing redundant computation. When coupled with further Language Model Adaptation (LMA), this approach results in a new latency-accuracy Pareto frontier -- compared with InternVL3-8B, LiteFrame provides a 35% reduction in end-to-end latency while processing 8$\times$ more frames and improves average video understanding accuracy across multiple benchmarks. Our results demonstrate a new potential path to unlocking longer-form video understanding under fixed compute budgets.

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GeoWeaver: Grounding Visual Tokens with Geometric Evidence before Scene Reasoning

Spatio-temporal reasoning in vision-language models requires visual representations that preserve physical geometry rather than merely semantic appearance. Recent multimodal models incorporate geometric information through structural branches, 3D-aware supervision, reasoning-stage fusion, or long-horizon memory. While these approaches demonstrate the importance of geometry for spatial intelligence, they typically treat geometric cues as a shared signal across all visual tokens. We note that this overlooks a finer-grained challenge: different visual tokens require different geometric evidence depending on their spatial roles. To address this limitation, we introduce GeoWeaver, a pre-reasoning geometric grounding framework that treats geometry as a representational prerequisite for spatio-temporal reasoning. GeoWeaver constructs a multi-level geometry bank from a frozen geometry encoder and performs token-adaptive geometric evidence allocation, enabling each visual token to retrieve the most relevant geometric abstractions. The selected evidence is incorporated into visual tokens via a residual grounding operation prior to language modeling, yielding geometry-grounded representations for downstream reasoning. Extensive evaluations on spatial reasoning benchmarks demonstrate that GeoWeaver consistently enhances geometry-aware reasoning while retaining general multimodal capabilities. This indicates that geometric information yields the greatest benefit not as a late-fusion auxiliary signal but as a fundamental prerequisite that shapes the representational foundation on which large language models perform reasoning. All source code and models will be released at https://github.com/yahooo-m/GeoWeaver .

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MotiMotion: Motion-Controlled Video Generation with Visual Reasoning

Current motion-controlled image-to-video generation models rigidly follow user-provided trajectories that are often sparse, imprecise, and causally incomplete. Such reliance often yields unnatural or implausible outcomes, especially by missing secondary causal consequences. To address this, we introduce MotiMotion, a novel framework that reformulates motion control as a reasoning-then-generation problem. To encourage causally grounded and commonsense-consistent interactions, we leverage a training-free vision-language reasoner to refine image-space coordinates of primary trajectories and to hallucinate plausible secondary motions. To further improve motion naturalness, we propose a confidence-aware control scheme that modulates guidance strength, enabling the model to closely follow high-confidence plans while correcting artifacts under low-confidence inputs with its internal generative priors. To support systematic evaluation, we curate a new image-to-video benchmark, MotiBench, consisting of interaction-centric scenes where new events are triggered by motion. Both VLM-based evaluation and a human study on MotiBench demonstrate that MotiMotion produces videos with more plausible object behaviors and interaction, and is preferred over existing approaches.

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SAMOFT: Robust Multi-Object Tracking via Region and Flow

Multi-object tracking (MOT) is a fundamental task in computer vision that requires continuously tracking multiple targets while maintaining consistent identities across frames. However, most existing approaches primarily rely on instance-level object features for trajectory association, which often leads to degraded performance under challenging conditions such as object deformation, nonlinear motion, and occlusion. In this work, we propose SAMOFT, a robust tracker that leverages pixel-level cues to improve robustness under complex motion scenarios. Specifically, we introduce a Pixel Motion Matching (PMM) module that integrates the Segment Anything Model (SAM) with dense optical flow to refine Kalman filter-based motion prediction using instantaneous foreground pixel motion. To further enhance robustness under unreliable detections, we design a Centroid Distance Matching (CDM) module that performs flexible mask-based centroid matching for low-confidence or partially occluded observations. Moreover, a Distribution-Based Correction (DBC) module models long-tailed motion patterns in a training-free manner using historical optical flow statistics and dynamically corrects trajectory states online. We also incorporate a Cluster-Aware ReID (CA-ReID) strategy to improve the stability and discriminative power of trajectory appearance features. Extensive experiments on the DanceTrack and MOTChallenge benchmarks demonstrate that SAMOFT consistently improves baseline trackers and achieves competitive performance compared with recent state-of-the-art methods, validating the effectiveness of leveraging pixel-level cues for robust multi-object tracking.

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Teaching Prompts to Coordinate: Hierarchical Layer-Grouped Prompt Tuning for Continual Learning

Prompt-based continual learning methods fine-tune only a small set of additional learnable parameters while keeping the pre-trained model's parameters frozen. It enables efficient adaptation to new tasks while mitigating the risk of catastrophic forgetting. These methods typically attach one independent task-specific prompt to each layer of pre-trained models to locally modulate its features, ensuring that the layer's representation aligns with the requirements of the new task. However, although introducing learnable prompts independently at each layer provides high flexibility for adapting to new tasks, this overly flexible tuning could make certain layers susceptible to unnecessary updates. As all prompts till the current task are added together as a final prompt for all seen tasks, the model may easily overwrite feature representations essential to previous tasks, which increases the risk of catastrophic forgetting. To address this issue, we propose a novel hierarchical layer-grouped prompt tuning method for continual learning. It improves model stability in two ways: (i) Layers in the same group share roughly the same prompts, which are adjusted by position encoding. This helps preserve the intrinsic feature relationships and propagation pathways of the pre-trained model within each group. (ii) It utilizes a single task-specific root prompt to learn to generate sub-prompts for each layer group. In this way, all sub-prompts are conditioned on the same root prompt, enhancing their synergy and reducing independence. Extensive experiments across four benchmarks demonstrate that our method achieves favorable performance compared with several state-of-the-art methods.

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Semantic-Aware Adaptive Visual Memory for Streaming Video Understanding

Online streaming video understanding requires models to process continuous visual inputs and respond to user queries in real time, where the unbounded stream and unpredictable query timing turn memory management into a central challenge. Existing methods typically compress visual tokens via visual similarity heuristics, or augment compression with KV-cache-level retrieval. However, compression decisions rarely incorporate semantic signals, and retrieval is often added after compression is finalized, making the two stages hard to coordinate. We present SAVEMem, a training-free dual-stage framework that brings semantic awareness into memory generation and lets the retrieval scope adapt per query. In Stage~1, SAVEMem builds a three-tier streaming memory online under a constant memory budget. A fixed pseudo-question bank provides a lightweight semantic prior, so that long-term retention is shaped by semantic salience rather than visual similarity alone. In Stage~2, SAVEMem performs query-aware retrieval over this memory. An anchor-conditioned recency gate adapts the retrieval scope from short-term to mid- and long-term memory based on whether the query targets the present or the distant past. Within this scope, late interaction between query and memory tokens selects candidate frames for answering. Applied to Qwen2.5-VL without training, SAVEMem improves the OVO-Bench overall score from 52.27 to 62.69 and yields consistent gains on StreamingBench and ODV-Bench, while reducing peak GPU memory by 48\% at 128 frames over the backbone.

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Restoration-Oriented Video Frame Interpolation with Region-Distinguishable Priors from SAM

In existing restoration-oriented Video Frame Interpolation (VFI) approaches, the motion estimation between neighboring frames plays a crucial role. However, the estimation accuracy in existing methods remains a challenge, primarily due to the inherent ambiguity in identifying corresponding areas in adjacent frames for interpolation. Therefore, enhancing accuracy by distinguishing different regions before motion estimation is of utmost importance. In this paper, we introduce a novel solution involving the utilization of open-world segmentation models, e.g., SAM2 (Segment Anything Model2) for frames, to derive Region-Distinguishable Priors (RDPs) in different frames. These RDPs are represented as spatial-varying Gaussian mixtures, distinguishing an arbitrary number of areas with a unified modality. RDPs can be integrated into existing motion-based VFI methods to enhance features for motion estimation, facilitated by our designed play-and-plug Hierarchical Region-aware Feature Fusion Module (HRFFM). HRFFM incorporates RDP into various hierarchical stages of VFI's encoder, using RDP-guided Feature Normalization (RDPFN) in a residual learning manner. With HRFFM and RDP, the features within VFI's encoder exhibit similar representations for matched regions in neighboring frames, thus improving the synthesis of intermediate frames. Extensive experiments demonstrate that HRFFM consistently enhances VFI performance across various scenes.

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Prism: Efficient Test-Time Scaling via Hierarchical Search and Self-Verification for Discrete Diffusion Language Models

Inference-time compute has re-emerged as a practical way to improve LLM reasoning. Most test-time scaling (TTS) algorithms rely on autoregressive decoding, which is ill-suited to discrete diffusion language models (dLLMs) due to their parallel decoding over the entire sequence. As a result, developing effective and efficient TTS methods to unlock dLLMs' full generative potential remains an underexplored challenge. To address this, we propose Prism (Pruning, Remasking, and Integrated Self-verification Method), an efficient TTS framework for dLLMs that (i) performs Hierarchical Trajectory Search (HTS) which dynamically prunes and reallocates compute in an early-to-mid denoising window, (ii) introduces Local branching with partial remasking to explore diverse implementations while preserving high-confidence tokens, and (iii) replaces external verifiers with Self-Verified Feedback (SVF) obtained via self-evaluation prompts on intermediate completions. Across four mathematical reasoning and code generation benchmarks on three dLLMs, including LLaDA 8B Instruct, Dream 7B Instruct, and LLaDA 2.0-mini, our Prism achieves a favorable performance-efficiency trade-off, matching best-of-N performance with substantially fewer function evaluations (NFE). The code is released at https://github.com/viiika/Prism.

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AlbumFill: Album-Guided Reasoning and Retrieval for Personalized Image Completion

Personalized image completion aims to restore occluded regions in personal photos while preserving identity and appearance. Existing methods either rely on generic inpainting models that often fail to maintain identity consistency, or assume that suitable reference images are explicitly provided. In practice, suitable references are often not explicitly provided, requiring the system to search for identity-consistent images within personal photo collections. We present AlbumFill, a training-free framework that retrieves identity-consistent references from personal albums for personalized completion. Given an occluded image and a personal album, a vision-language model infers missing semantic cues to guide composed image retrieval, and the retrieved references are used by reference-based completion models. To facilitate this task, we introduce a dataset containing 54K human-centric samples with associated album images. Experiments across multiple baselines demonstrate the difficulty of personalized completion and highlight the importance of identity-consistent reference retrieval. Project Page: https://liagm.github.io/AlbumFill/

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Report of the 5th PVUW Challenge: Towards More Diverse Modalities in Pixel-Level Understanding

This report summarizes the objectives, datasets, and top-performing methodologies of the 2026 Pixel-level Video Understanding in the Wild (PVUW) Challenge, hosted at CVPR 2026, which evaluates state-of-the-art models under highly unconstrained conditions. To provide a comprehensive assessment, the 2026 edition features three specialized tracks: the MOSE track for tracking objects within densely cluttered and severely occluded scenarios; the MeViS-Text track for localizing targets via motion-focused linguistic expressions; and the newly inaugurated MeViS-Audio track, which pioneers acoustic-driven object segmentation. By introducing previously unreleased challenging data and analyzing the cutting-edge, multimodal solutions submitted by participants, this report highlights the community's latest technical advancements and charts promising future directions for robust video scene comprehension.

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LoGeR: Long-Context Geometric Reconstruction with Hybrid Memory

Feedforward geometric foundation models achieve strong short-window reconstruction, yet scaling them to minutes-long videos is bottlenecked by quadratic attention complexity or limited effective memory in recurrent designs. We present LoGeR (Long-context Geometric Reconstruction), a novel architecture that scales dense 3D reconstruction to extremely long sequences without post-optimization. LoGeR processes video streams in chunks, leveraging strong bidirectional priors for high-fidelity intra-chunk reasoning. To manage the critical challenge of coherence across chunk boundaries, we propose a learning-based hybrid memory module. This dual-component system combines a parametric Test-Time Training (TTT) memory to anchor the global coordinate frame and prevent scale drift, alongside a non-parametric Sliding Window Attention (SWA) mechanism to preserve uncompressed context for high-precision adjacent alignment. Remarkably, this memory architecture enables LoGeR to be trained on sequences of 128 frames, and generalize up to thousands of frames during inference. Evaluated across standard benchmarks and a newly repurposed VBR dataset with sequences of up to 19k frames, LoGeR substantially outperforms prior state-of-the-art feedforward methods--reducing ATE on KITTI by over 74%--and achieves robust, globally consistent reconstruction over unprecedented horizons.

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Towards High Fidelity Face Swapping: A Comprehensive Survey and New Benchmark

Face swapping has witnessed significant progress in recent years, largely driven by advances in deep generative models such as GANs and diffusion models.Despite these advances, existing methods remain fragmented across different paradigms, and their evaluation is highly inconsistent due to the lack of standardized datasets and protocols. Moreover, prior surveys primarily focus on broader deepfake generation or detection, leaving face swapping insufficiently studied as a standalone problem. In this paper, we present a comprehensive survey and benchmark for face swapping. We provide a structured review of existing methods, organizing them into five major paradigms and systematically analyzing their design principles, strengths, and limitations. To enable fair and controlled evaluation, we introduce CASIA FaceSwapping, a high-quality benchmark with balanced demographic distributions and explicit attribute variations, and establish standardized protocols to assess the robustness of different face swapping methods. Extensive experiments on representative approaches yield new insights into the performance characteristics and limitations of current techniques. Overall, our work provides a unified perspective and a principled evaluation framework to facilitate the development of more robust and controllable face swapping methods. More results can be found at https://github.com/CASIA-NLPRAI/face-swapping-survey.

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APRVOS: 1st Place Winner of 5th PVUW MeViS-Audio Track

This report presents an Audio-aware Referring Video Object Segmentation (Ref-VOS) pipeline tailored to the MEVIS\_Audio setting, where the referring expression is provided in spoken form rather than as clean text. Compared with a standard Sa2VA-based Ref-VOS pipeline, the proposed system introduces two additional front-end stages: speech transcription and visual existence verification. Specifically, we first employ VibeVoice-ASR to convert long-form spoken input into a structured textual transcript. Since audio-derived queries are inherently noisy and may describe entities that are not visually present in the video, we then introduce an Omni-based judgment module to determine whether the transcribed target can be grounded in the visual content. If the target is judged to be absent, the pipeline terminates early and outputs all-zero masks. Otherwise, the transcript is transformed into a segmentation-oriented prompt and fed into Sa2VA to obtain a coarse mask trajectory over the full video. Importantly, this trajectory is treated as an initial semantic hypothesis rather than a final prediction. On top of it, an agentic refinement layer evaluates query reliability, temporal relevance, anchor quality, and potential error sources, and may invoke SAM3 to improve spatial boundary precision and temporal consistency. The resulting framework explicitly decomposes the MEVIS\_Audio task into audio-to-text conversion, visual existence verification, coarse video segmentation, and agent-guided refinement. Such a staged design is substantially more appropriate for audio-conditioned Ref-VOS than directly sending noisy ASR outputs into a segmentation model.

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OAMVOS:2nd Report for 5th PVUW MOSE Track

SAM-based dense trackers provide strong short-term mask propagation but remain fragile under long occlusion, fast motion, viewpoint change, and distractors. The problem is especially severe for small objects, where a few incorrect memory updates can dominate later predictions. This report presents an occlusion- and reappearance-aware extension of DAM4SAM that improves memory control rather than changing the backbone. The method augments the original SAM3 tracker with four ingredients: a reliability-aware tracking state machine, branch-based recovery, delayed DRM promotion, and a selective policy for native SAM3 memory selection. During stable tracking, the model follows the original single-path propagation process. Once confidence drops, the tracker enters an ambiguous or recovery mode, maintains a small set of candidate branches, and commits memory only after a branch is reconfirmed. For small-object disappearance and reappearance, native memory selection is temporarily bypassed so older anchors remain accessible. In addition, the first conditioning frame is explicitly preserved, and the conditioning-memory budget is moderately enlarged to improve long-gap recovery. The resulting design keeps DAM4SAM efficient in easy cases while improving robustness in sequences dominated by occlusion and reappearance.

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Image Diffusion Preview with Consistency Solver

The slow inference process of image diffusion models significantly degrades interactive user experiences. To address this, we introduce Diffusion Preview, a novel paradigm employing rapid, low-step sampling to generate preliminary outputs for user evaluation, deferring full-step refinement until the preview is deemed satisfactory. Existing acceleration methods, including training-free solvers and post-training distillation, struggle to deliver high-quality previews or ensure consistency between previews and final outputs. We propose ConsistencySolver derived from general linear multistep methods, a lightweight, trainable high-order solver optimized via Reinforcement Learning, that enhances preview quality and consistency. Experimental results demonstrate that ConsistencySolver significantly improves generation quality and consistency in low-step scenarios, making it ideal for efficient preview-and-refine workflows. Notably, it achieves FID scores on-par with Multistep DPM-Solver using 47% fewer steps, while outperforming distillation baselines. Furthermore, user studies indicate our approach reduces overall user interaction time by nearly 50% while maintaining generation quality. Code is available at https://github.com/G-U-N/consolver.

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Evolution of Video Generative Foundations

The rapid advancement of Artificial Intelligence Generated Content (AIGC) has revolutionized video generation, enabling systems ranging from proprietary pioneers like OpenAI's Sora, Google's Veo3, and Bytedance's Seedance to powerful open-source contenders like Wan and HunyuanVideo to synthesize temporally coherent and semantically rich videos. These advancements pave the way for building "world models" that simulate real-world dynamics, with applications spanning entertainment, education, and virtual reality. However, existing reviews on video generation often focus on narrow technical fields, e.g., Generative Adversarial Networks (GAN) and diffusion models, or specific tasks (e. g., video editing), lacking a comprehensive perspective on the field's evolution, especially regarding Auto-Regressive (AR) models and integration of multimodal information. To address these gaps, this survey firstly provides a systematic review of the development of video generation technology, tracing its evolution from early GANs to dominant diffusion models, and further to emerging AR-based and multimodal techniques. We conduct an in-depth analysis of the foundational principles, key advancements, and comparative strengths/limitations. Then, we explore emerging trends in multimodal video generation, emphasizing the integration of diverse data types to enhance contextual awareness. Finally, by bridging historical developments and contemporary innovations, this survey offers insights to guide future research in video generation and its applications, including virtual/augmented reality, personalized education, autonomous driving simulations, digital entertainment, and advanced world models, in this rapidly evolving field. For more details, please refer to the project at https://github.com/sjtuplayer/Awesome-Video-Foundations.

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Interactive Tracking: A Human-in-the-Loop Paradigm with Memory-Augmented Adaptation

Existing visual trackers mainly operate in a non-interactive, fire-and-forget manner, making them impractical for real-world scenarios that require human-in-the-loop adaptation. To overcome this limitation, we introduce Interactive Tracking, a new paradigm that allows users to guide the tracker at any time using natural language commands. To support research in this direction, we make three main contributions. First, we present InteractTrack, the first large-scale benchmark for interactive tracking, containing 150 videos with dense bounding box annotations and timestamped language instructions. Second, we propose a comprehensive evaluation protocol and evaluate 25 representative trackers, showing that state-of-the-art methods fail in interactive scenarios; strong performance on conventional benchmarks does not transfer. Third, we introduce Interactive Memory-Augmented Tracking (IMAT), a new baseline that employs a dynamic memory mechanism to learn from user feedback and update tracking behavior accordingly. Our benchmark, protocol, and baseline establish a foundation for developing more intelligent, adaptive, and collaborative tracking systems, bridging the gap between automated perception and human guidance. The full benchmark, tracking results, and analysis are available at https://github.com/NorahGreen/InteractTrack.git.

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SceneAdapt: Scene-aware Adaptation of Human Motion Diffusion

Human motion is inherently diverse and semantically rich, while also shaped by the surrounding scene. However, existing motion generation approaches fail to generate semantically diverse motion while simultaneously respecting geometric scene constraints, since constructing large-scale datasets with both rich text-motion coverage and precise scene interactions is extremely challenging. In this work, we introduce SceneAdapt, a two-stage adaptation framework that enables semantically diverse, scene-aware human motion generation from text without large-scale paired text--scene--motion data. Our key idea is to use motion inbetweening, a learnable proxy task that requires no text, as a bridge between two disjoint resources: a text-motion dataset and a scene-motion dataset. By first adapting a text-to-motion model through inbetweening and then through scene-aware inbetweening, SceneAdapt injects geometric scene constraints into text-conditioned generation while preserving semantic diversity. To enable adaptation for inbetweening, we propose a novel Context-aware Keyframing (CaKey) layer that modulates motion latents for keyframe-conditioned synthesis while preserving the original latent manifold. To further adapt the model for scene-aware inbetweening, we introduce a Scene-conditioning (SceneCo) layer that injects geometric scene information by adaptively querying local context via cross-attention. Experimental results show that SceneAdapt effectively injects scene-awareness into text-to-motion models without sacrificing semantic diversity, and we further analyze the mechanisms through which this awareness emerges. Code and models will be released. Project page: \href{https://sceneadapt.github.io/}{sceneadapt.github.io}

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