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Ming-Hsuan Yang

Publications and source records attributed to Ming-Hsuan Yang.

At least 91 records · Page 5Linked to original sources

Finding Distributed Object-Centric Properties in Self-Supervised Transformers

Self-supervised Vision Transformers (ViTs) like DINO show an emergent ability to discover objects, typically observed in [CLS] token attention maps of the final layer. However, these maps often contain spurious activations resulting in poor localization of objects. This is because the [CLS] token, trained on an image-level objective, summarizes the entire image instead of focusing on objects. This aggregation dilutes the object-centric information existing in the local, patch-level interactions. We analyze this by computing inter-patch similarity using patch-level attention components (query, key, and value) across all layers. We find that: (1) Object-centric properties are encoded in the similarity maps derived from all three components ($q, k, v$), unlike prior work that uses only key features or the [CLS] token. (2) This object-centric information is distributed across the network, not just confined to the final layer. Based on these insights, we introduce Object-DINO, a training-free method that extracts this distributed object-centric information. Object-DINO clusters attention heads across all layers based on the similarities of their patches and automatically identifies the object-centric cluster corresponding to all objects. We demonstrate Object-DINO's effectiveness on two applications: enhancing unsupervised object discovery (+3.6 to +12.4 CorLoc gains) and mitigating object hallucination in Multimodal Large Language Models by providing visual grounding. Our results demonstrate that using this distributed object-centric information improves downstream tasks without additional training.

cs.CV↗

Scene Prior Filtering for Depth Super-Resolution

Multi-modal fusion serves as a cornerstone for successful depth map super-resolution. However, commonly used fusion strategies, such as addition and concatenation, fall short of effectively bridging the modal gap. As a result, guided image filtering methods have been introduced to mitigate this issue. Nevertheless, it is observed that their filter kernels usually encounter significant texture interference and edge inaccuracy. To tackle these two challenges, we introduce a Scene Prior Filtering network, SPFNet, which utilizes the priors' surface normal and semantic map from large-scale models. Specifically, we propose an All-in-one Prior Propagation that computes similarity between multi-modal scene priors, i.e., RGB, normal, semantic, and depth, to reduce the texture interference. Besides, we design a One-to-one Prior Embedding that continuously embeds every single modal prior into depth using Mutual Guided Filtering, further alleviating texture interference while enhancing edge representations. Our SPFNet has been extensively evaluated on both real-world and synthetic datasets, achieving state-of-the-art performance.

cs.CV↗

LVOmniBench: Pioneering Long Audio-Video Understanding Evaluation for Omnimodal LLMs

Recent advancements in omnimodal large language models (OmniLLMs) have significantly improved the comprehension of audio and video inputs. However, current evaluations primarily focus on short audio and video clips ranging from 10 seconds to 5 minutes, failing to reflect the demands of real-world applications, where videos typically run for tens of minutes. To address this critical gap, we introduce LVOmniBench, a new benchmark designed specifically for the cross-modal comprehension of long-form audio and video. This dataset comprises high-quality videos sourced from open platforms that feature rich audio-visual dynamics. Through rigorous manual selection and annotation, LVOmniBench comprises 275 videos, ranging in duration from 10 to 90 minutes, and 1,014 question-answer (QA) pairs. LVOmniBench aims to rigorously evaluate the capabilities of OmniLLMs across domains, including long-term memory, temporal localization, fine-grained understanding, and multimodal perception. Our extensive evaluation reveals that current OmniLLMs encounter significant challenges when processing extended audio-visual inputs. Open-source models generally achieve accuracies below 35%, whereas the Gemini 3 Pro reaches a peak accuracy of approximately 65%. We anticipate that this dataset, along with our empirical findings, will stimulate further research and the development of advanced models capable of resolving complex cross-modal understanding problems within long-form audio-visual contexts.

cs.CV↗

PAS: A Training-Free Stabilizer for Temporal Encoding in Video LLMs

Video LLMs suffer from temporal inconsistency: small shifts in frame timing can flip attention and suppress relevant frames. We trace this instability to the common extension of Rotary Position Embeddings to video through multimodal RoPE. The induced inverse Fourier time kernel exhibits frame-scale ripples that multiply adjacent frames by different factors, which perturbs attention that should otherwise be governed by the raw query key inner product. We present Phase Aggregated Smoothing (PAS), a simple, training-free mechanism that applies small opposed phase offsets across heads and then aggregates their outputs. PAS preserves the per-head spectrum magnitude, while the aggregation effectively smooths the temporal kernel and reduces phase sensitivity without changing the positional encoding structure. Our analysis shows that the RoPE rotated logit can be approximated as a content dot product scaled by a time kernel; smoothing this kernel yields Lipschitz stability of attention to small temporal shifts; multi phase averaging attenuates high frequency ripples while preserving per-head spectra under Nyquist-valid sampling. Experiments on multiple video understanding benchmarks under matched token budgets show consistent improvements with negligible computational overhead. PAS provides a plug and play upgrade for robust temporal encoding in Video LLMs.

cs.CV↗

KnowVal: A Knowledge-Augmented and Value-Guided Autonomous Driving System

Visual-language reasoning, driving knowledge, and value alignment are essential for advanced autonomous driving systems. However, existing approaches largely rely on data-driven learning, making it difficult to capture the complex logic underlying decision-making through imitation or limited reinforcement rewards. To address this, we propose KnowVal, a new autonomous driving system that enables visual-language reasoning through the synergistic integration of open-world perception and knowledge retrieval. Specifically, we construct a comprehensive driving knowledge graph that encodes traffic laws, defensive driving principles, and ethical norms, complemented by an efficient LLM-based retrieval mechanism tailored for driving scenarios. Furthermore, we develop a human-preference dataset and train a Value Model to guide interpretable, value-aligned trajectory assessment. Experimental results show that our method substantially improves planning performance while remaining compatible with existing architectures. Notably, KnowVal achieves the lowest collision rate on nuScenes and state-of-the-art results on Bench2Drive and NVISIM.

cs.RO↗

Streaming Autoregressive Video Generation via Diagonal Distillation

Large pretrained diffusion models have significantly enhanced the quality of generated videos, and yet their use in real-time streaming remains limited. Autoregressive models offer a natural framework for sequential frame synthesis but require heavy computation to achieve high fidelity. Diffusion distillation can compress these models into efficient few-step variants, but existing video distillation approaches largely adapt image-specific methods that neglect temporal dependencies. These techniques often excel in image generation but underperform in video synthesis, exhibiting reduced motion coherence, error accumulation over long sequences, and a latency-quality trade-off. We identify two factors that result in these limitations: insufficient utilization of temporal context during step reduction and implicit prediction of subsequent noise levels in next-chunk prediction (i.e., exposure bias). To address these issues, we propose Diagonal Distillation, which operates orthogonally to existing approaches and better exploits temporal information across both video chunks and denoising steps. Central to our approach is an asymmetric generation strategy: more steps early, fewer steps later. This design allows later chunks to inherit rich appearance information from thoroughly processed early chunks, while using partially denoised chunks as conditional inputs for subsequent synthesis. By aligning the implicit prediction of subsequent noise levels during chunk generation with the actual inference conditions, our approach mitigates error propagation and reduces oversaturation in long-range sequences. We further incorporate implicit optical flow modeling to preserve motion quality under strict step constraints. Our method generates a 5-second video in 2.61 seconds (up to 31 FPS), achieving a 277.3x speedup over the undistilled model.

cs.CV↗

Learning Latent Transmission and Glare Maps for Lens Veiling Glare Removal

Beyond the commonly recognized optical aberrations, the imaging performance of simplified optical systems--including single-lens and metalens designs--is often further degraded by veiling glare caused by stray-light scattering from non-ideal optical surfaces and coatings, particularly in complex real-world environments. This compound degradation undermines traditional lens aberration correction yet remains underexplored. A major challenge is that conventional scattering models (e.g., for dehazing) fail to fit veiling glare due to its spatial-varying and depth-independent nature. Consequently, paired high-quality data are difficult to prepare via simulation, hindering application of data-driven veiling glare removal models. To this end, we propose VeilGen, a generative model that learns to simulate veiling glare by estimating its underlying optical transmission and glare maps in an unsupervised manner from target images, regularized by Stable Diffusion (SD)-based priors. VeilGen enables paired dataset generation with realistic compound degradation of optical aberrations and veiling glare, while also providing the estimated latent optical transmission and glare maps to guide the veiling glare removal process. We further introduce DeVeiler, a restoration network trained with a reversibility constraint, which utilizes the predicted latent maps to guide an inverse process of the learned scattering model. Extensive experiments on challenging simplified optical systems demonstrate that our approach delivers superior restoration quality and physical fidelity compared with existing methods. These suggest that VeilGen reliably synthesizes realistic veiling glare, and its learned latent maps effectively guide the restoration process in DeVeiler. All code and datasets will be publicly released at https://github.com/XiaolongQian/DeVeiler.

eess.IV↗

MOSIV: Multi-Object System Identification from Videos

We introduce the challenging problem of multi-object system identification from videos, for which prior methods are ill-suited due to their focus on single-object scenes or discrete material classification with a fixed set of material prototypes. To address this, we propose MOSIV, a new framework that directly optimizes for continuous, per-object material parameters using a differentiable simulator guided by geometric objectives derived from video. We also present a new synthetic benchmark with contact-rich, multi-object interactions to facilitate evaluation. On this benchmark, MOSIV substantially improves grounding accuracy and long-horizon simulation fidelity over adapted baselines, establishing it as a strong baseline for this new task. Our analysis shows that object-level fine-grained supervision and geometry-aligned objectives are critical for stable optimization in these complex, multi-object settings. The source code and dataset will be released.

cs.CV↗

Pursuing Minimal Sufficiency in Spatial Reasoning

Spatial reasoning, the ability to ground language in 3D understanding, remains a persistent challenge for Vision-Language Models (VLMs). We identify two fundamental bottlenecks: inadequate 3D understanding capabilities stemming from 2D-centric pre-training, and reasoning failures induced by redundant 3D information. To address these, we first construct a Minimal Sufficient Set (MSS) of information before answering a given question: a compact selection of 3D perception results from \textit{expert models}. We introduce MSSR (Minimal Sufficient Spatial Reasoner), a dual-agent framework that implements this principle. A Perception Agent programmatically queries 3D scenes using a versatile perception toolbox to extract sufficient information, including a novel SOG (Situated Orientation Grounding) module that robustly extracts language-grounded directions. A Reasoning Agent then iteratively refines this information to pursue minimality, pruning redundant details and requesting missing ones in a closed loop until the MSS is curated. Extensive experiments demonstrate that our method, by explicitly pursuing both sufficiency and minimality, significantly improves accuracy and achieves state-of-the-art performance across two challenging benchmarks. Furthermore, our framework produces interpretable reasoning paths, offering a promising source of high-quality training data for future models. Source code is available at https://github.com/gyj155/mssr.

cs.CV↗

FaceCam: Portrait Video Camera Control via Scale-Aware Conditioning

We introduce FaceCam, a system that generates video under customizable camera trajectories for monocular human portrait video input. Recent camera control approaches based on large video-generation models have shown promising progress but often exhibit geometric distortions and visual artifacts on portrait videos due to scale-ambiguous camera representations or 3D reconstruction errors. To overcome these limitations, we propose a face-tailored scale-aware representation for camera transformations that provides deterministic conditioning without relying on 3D priors. We train a video generation model on both multi-view studio captures and in-the-wild monocular videos, and introduce two camera-control data generation strategies: synthetic camera motion and multi-shot stitching, to exploit stationary training cameras while generalizing to dynamic, continuous camera trajectories at inference time. Experiments on Ava-256 dataset and diverse in-the-wild videos demonstrate that FaceCam achieves superior performance in camera controllability, visual quality, identity and motion preservation.

cs.CV↗

Efficient Degradation-agnostic Image Restoration via Channel-Wise Functional Decomposition and Manifold Regularization

Degradation-agnostic image restoration aims to handle diverse corruptions with one unified model, but faces fundamental challenges in balancing efficiency and performance across different degradation types. Existing approaches either sacrifice efficiency for versatility or fail to capture the distinct representational requirements of various degradations. We present MIRAGE, an efficient framework that addresses these challenges through two key innovations. First, we propose a channel-wise functional decomposition that systematically repurposes channel redundancy in attention mechanisms by assigning CNN, attention, and MLP branches to handle local textures, global context, and channel statistics, respectively. This principled decomposition enables degradation-agnostic learning while achieving superior efficiency-performance trade-offs. Second, we introduce manifold regularization that performs cross-layer contrastive alignment in Symmetric Positive Definite (SPD) space, which empirically improves feature consistency and generalization across degradation types. Extensive experiments demonstrate that MIRAGE achieves state-of-the-art performance with remarkable efficiency, outperforming existing methods in various all-in-one IR settings while offering a scalable and generalizable solution for challenging unseen IR scenarios.

cs.CV↗

On the Generalization of SFT: A Reinforcement Learning Perspective with Reward Rectification

In this work, we present a simple yet theoretically motivated improvement to Supervised Fine-Tuning (SFT) for the Large Language Model (LLM), addressing its limited generalization compared to reinforcement learning (RL). Through mathematical analysis, we reveal that standard SFT gradients implicitly encode a problematic reward structure that may severely restrict the generalization capabilities of model compared to RL. To rectify this, we propose Dynamic Fine-Tuning (\model), stabilizing gradient updates for each token by dynamically rescaling the objective function with the probability of this token. With just a single-line change, the method outperforms standard SFT on multiple difficult benchmarks and base models, from math reasoning to code generation and multi-modal tasks, demonstrating improved generalization. Additionally, \model~achieves competitive results in offline RL settings, providing an effective yet streamlined alternative. By bridging theoretical insights with practical solutions, this work advances the state of SFT. The source code will be available at https://github.com/yongliang-wu/DFT.

cs.LG↗

Any Image Restoration via Efficient Spatial-Frequency Degradation Adaptation

Restoring multiple degradations efficiently via just one model has become increasingly significant and impactful, especially with the proliferation of mobile devices. Traditional solutions typically involve training dedicated models per degradation, resulting in inefficiency and redundancy. More recent approaches either introduce additional modules to learn visual prompts, significantly increasing the size of the model, or incorporate cross modal transfer from large language models trained on vast datasets, adding complexity to the system architecture. In contrast, our approach, termed AnyIR, takes a unified path that leverages inherent similarity across various degradations to enable both efficient and comprehensive restoration through a joint embedding mechanism, without scaling up the model or relying on large language models. Specifically, we examine the sublatent space of each input, identifying key components and reweighting them first in a gated manner. To unify intrinsic degradation awareness with contextualized attention, we propose a spatial frequency parallel fusion strategy that strengthens spatially informed local global interactions and enriches restoration fidelity from the frequency domain. Comprehensive evaluations across four all-in-one restoration benchmarks demonstrate that AnyIR attains SOTA performance while reducing model parameters by 84% and FLOPs by 80% relative to the baseline. These results highlight the potential of AnyIR as an effective and lightweight solution for further all in one image restoration. Our code is available at: https://github.com/Amazingren/AnyIR.

cs.CV↗

PromptCD: Test-Time Behavior Enhancement via Polarity-Prompt Contrastive Decoding

Reliable AI systems require large language models (LLMs) to exhibit behaviors aligned with human preferences and values. However, most existing alignment approaches operate at training time and rely on additional high-quality data, incurring significant computational and annotation costs. While recent work has shown that contrastive decoding can leverage a model's internal distributions to improve specific capabilities, its applicability remains limited to narrow behavioral scopes and scenarios. In this work, we introduce Polarity-Prompt Contrastive Decoding (PromptCD), a test-time behavior control method that generalizes contrastive decoding to broader enhancement settings. PromptCD constructs paired positive and negative guiding prompts for a target behavior and contrasts model responses-specifically token-level probability distributions in LLMs and visual attention patterns in VLMs-to reinforce desirable outcomes. This formulation extends contrastive decoding to a wide range of enhancement objectives and is applicable to both LLMs and Vision-Language Models (VLMs) without additional training. For LLMs, experiments on the "3H" alignment objectives (helpfulness, honesty, and harmlessness) demonstrate consistent and substantial improvements, indicating that post-trained models can achieve meaningful self-enhancement purely at test time. For VLMs, we further analyze contrastive effects on visual attention, showing that PromptCD significantly improves VQA performance by reinforcing behavior-consistent visual grounding. Collectively, these results highlight PromptCD as a simple, general, and cost-efficient strategy for reliable behavior control across modalities.

cs.AI↗

Human Video Generation from a Single Image with 3D Pose and View Control

Recent diffusion methods have made significant progress in generating videos from single images due to their powerful visual generation capabilities. However, challenges persist in image-to-video synthesis, particularly in human video generation, where inferring view-consistent, motion-dependent clothing wrinkles from a single image remains a formidable problem. In this paper, we present Human Video Generation in 4D (HVG), a latent video diffusion model capable of generating high-quality, multi-view, spatiotemporally coherent human videos from a single image with 3D pose and view control. HVG achieves this through three key designs: (i) Articulated Pose Modulation, which captures the anatomical relationships of 3D joints via a novel dual-dimensional bone map and resolves self-occlusions across views by introducing 3D information; (ii) View and Temporal Alignment, which ensures multi-view consistency and alignment between a reference image and pose sequences for frame-to-frame stability; and (iii) Progressive Spatio-Temporal Sampling with temporal alignment to maintain smooth transitions in long multi-view animations. Extensive experiments on image-to-video tasks demonstrate that HVG outperforms existing methods in generating high-quality 4D human videos from diverse human images and pose inputs.

cs.CV↗

Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis

High-quality image acquisition in real-world environments remains challenging due to complex illumination variations and inherent limitations of camera imaging pipelines. These issues are exacerbated in multi-view capture, where differences in lighting, sensor responses, and image signal processor (ISP) configurations introduce photometric and chromatic inconsistencies that violate the assumptions of photometric consistency underlying modern 3D novel view synthesis (NVS) methods, including Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), leading to degraded reconstruction and rendering quality. We propose Luminance-GS++, a 3DGS-based framework for robust NVS under diverse illumination conditions. Our method combines a globally view-adaptive lightness adjustment with a local pixel-wise residual refinement for precise color correction. We further design unsupervised objectives that jointly enforce lightness correction and multi-view geometric and photometric consistency. Extensive experiments demonstrate state-of-the-art performance across challenging scenarios, including low-light, overexposure, and complex luminance and chromatic variations. Unlike prior approaches that modify the underlying representation, our method preserves the explicit 3DGS formulation, improving reconstruction fidelity while maintaining real-time rendering efficiency.

cs.CV↗

ParaCook: On Time-Efficient Planning for Multi-Agent Systems

Large Language Models (LLMs) exhibit strong reasoning abilities for planning long-horizon, real-world tasks, yet existing agent benchmarks focus on task completion while neglecting time efficiency in parallel and asynchronous operations. To address this, we present ParaCook, a benchmark for time-efficient collaborative planning. Inspired by the Overcooked game, ParaCook provides an environment for various challenging interaction planning of multi-agent systems that are instantiated as cooking tasks, with a simplified action space to isolate the core challenge of strategic parallel planning. Through a comprehensive evaluation of state-of-the-art LLMs, we find that current approaches achieve suboptimal plans, which struggle with parallel actions or coordination. Our analysis also reveals LLMs' potential on abstract tasks where they can focus on high-level parallel optimization. ParaCook provides a scalable evaluation framework with adjustable complexity, establishing a foundation for developing and assessing time efficiency-aware multi-agent planning. The code and data are available at https://github.com/zsq259/ParaCook.

cs.AI↗

ProjDevBench: Benchmarking AI Coding Agents on End-to-End Project Development

Recent coding agents can generate complete codebases from simple prompts, yet existing evaluations focus on issue-level bug fixing and lag behind end-to-end development. We introduce ProjDevBench, an end-to-end benchmark that provides project requirements to coding agents and evaluates the resulting repositories. Combining Online Judge (OJ) testing with LLM-assisted code review, the benchmark evaluates agents on (1) system architecture design, (2) functional correctness, and (3) iterative solution refinement. We curate 20 programming problems across 8 categories, covering both concept-oriented tasks and real-world application scenarios, and evaluate six coding agents built on different LLM backends. Our evaluation reports an overall acceptance rate of 27.38%: agents handle basic functionality and data structures but struggle with complex system design, time complexity optimization, and resource management. Our benchmark is available at https://github.com/zsworld6/projdevbench.

cs.AI↗