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Mingli Song

Publications and source records attributed to Mingli Song.

At least 37 records · Page 2Linked to original sources

Rethinking Token Reduction for Large Vision-Language Models

Large Vision-Language Models (LVLMs) excel in visual understanding and reasoning, but the excessive visual tokens lead to high inference costs. Although recent token reduction methods mitigate this issue, they mainly target single-turn Visual Question Answering (VQA), leaving the more practical multi-turn VQA (MT-VQA) scenario largely unexplored. MT-VQA introduces additional challenges, as subsequent questions are unknown beforehand and may refer to arbitrary image regions, making existing reduction strategies ineffective. Specifically, current approaches fall into two categories: prompt-dependent methods, which bias toward the initial text prompt and discard information useful for subsequent turns; prompt-agnostic ones, which, though technically applicable to multi-turn settings, rely on heuristic reduction metrics such as attention scores, leading to suboptimal performance. In this paper, we propose a learning-based prompt-agnostic method, termed MetaCompress, overcoming the limitations of heuristic designs. We begin by formulating token reduction as a learnable compression mapping, unifying existing formats such as pruning and merging into a single learning objective. Upon this formulation, we introduce a data-efficient training paradigm capable of learning optimal compression mappings with limited computational costs. Extensive experiments on MT-VQA benchmarks and across multiple LVLM architectures demonstrate that MetaCompress achieves superior efficiency-accuracy trade-offs while maintaining strong generalization across dialogue turns. Our code is available at https://github.com/MArSha1147/MetaCompress.

cs.CV↗

DriveFix: Spatio-Temporally Coherent Driving Scene Restoration

Recent advancements in 4D scene reconstruction, particularly those leveraging diffusion priors, have shown promise for novel view synthesis in autonomous driving. However, these methods often process frames independently or in a view-by-view manner, leading to a critical lack of spatio-temporal synergy. This results in spatial misalignment across cameras and temporal drift in sequences. We propose DriveFix, a novel multi-view restoration framework that ensures spatio-temporal coherence for driving scenes. Our approach employs an interleaved diffusion transformer architecture with specialized blocks to explicitly model both temporal dependencies and cross-camera spatial consistency. By conditioning the generation on historical context and integrating geometry-aware training losses, DriveFix enforces that the restored views adhere to a unified 3D geometry. This enables the consistent propagation of high-fidelity textures and significantly reduces artifacts. Extensive evaluations on the Waymo, nuScenes, and PandaSet datasets demonstrate that DriveFix achieves state-of-the-art performance in both reconstruction and novel view synthesis, marking a substantial step toward robust 4D world modeling for real-world deployment.

cs.CV↗

$D^3$-RSMDE: 40$\times$ Faster and High-Fidelity Remote Sensing Monocular Depth Estimation

Real-time, high-fidelity monocular depth estimation from remote sensing imagery is crucial for numerous applications, yet existing methods face a stark trade-off between accuracy and efficiency. Although using Vision Transformer (ViT) backbones for dense prediction is fast, they often exhibit poor perceptual quality. Conversely, diffusion models offer high fidelity but at a prohibitive computational cost. To overcome these limitations, we propose Depth Detail Diffusion for Remote Sensing Monocular Depth Estimation ($D^3$-RSMDE), an efficient framework designed to achieve an optimal balance between speed and quality. Our framework first leverages a ViT-based module to rapidly generate a high-quality preliminary depth map construction, which serves as a structural prior, effectively replacing the time-consuming initial structure generation stage of diffusion models. Based on this prior, we propose a Progressive Linear Blending Refinement (PLBR) strategy, which uses a lightweight U-Net to refine the details in only a few iterations. The entire refinement step operates efficiently in a compact latent space supported by a Variational Autoencoder (VAE). Extensive experiments demonstrate that $D^3$-RSMDE achieves a notable 11.85% reduction in the Learned Perceptual Image Patch Similarity (LPIPS) perceptual metric over leading models like Marigold, while also achieving over a 40x speedup in inference and maintaining VRAM usage comparable to lightweight ViT models.

cs.CV↗

Parallelized Planning-Acting for Efficient LLM-based Multi-Agent Systems in Minecraft

Recent advancements in Large Language Model~(LLM)-based Multi-Agent Systems (MAS) have demonstrated remarkable potential for tackling complex decision-making tasks. However, existing frameworks inevitably rely on serialized execution paradigms, where agents must complete sequential LLM planning before taking action. This fundamental constraint severely limits real-time responsiveness and adaptation, which is crucial in dynamic environments with ever-changing scenarios like Minecraft. In this paper, we propose a novel parallelized planning-acting framework for LLM-based MAS, featuring a dual-thread architecture with interruptible execution to enable concurrent planning and acting. Specifically, our framework comprises two core threads: (1) a planning thread driven by a centralized memory system, maintaining synchronization of environmental states and agent communication to support dynamic decision-making; and (2) an acting thread equipped with a comprehensive skill library, enabling automated task execution through recursive decomposition. Extensive experiments on Minecraft demonstrate the effectiveness of the proposed framework.

cs.AI↗

Adaptive Location Hierarchy Learning for Long-Tailed Mobility Prediction

Human mobility prediction is crucial for applications ranging from location-based recommendations to urban planning, which aims to forecast users' next location visits based on historical trajectories. While existing mobility prediction models excel at capturing sequential patterns through diverse architectures for different scenarios, they are hindered by the long-tailed distribution of location visits, leading to biased predictions and limited applicability. This highlights the need for a solution that enhances the long-tailed prediction capabilities of these models with broad compatibility and efficiency across diverse architectures. To address this need, we propose the first architecture-agnostic plugin for long-tailed human mobility prediction, named \textbf{A}daptive \textbf{LO}cation \textbf{H}ier\textbf{A}rchy learning (ALOHA). Inspired by Maslow's theory of human motivation, we exploit and explore common mobility knowledge of head and tail locations derived from human mobility trajectories to effectively mitigate long-tailed bias. Specifically, we introduce an automatic pipeline to construct city-tailored location hierarchies based on Large Language Models (LLMs) and Chain-of-Thought (CoT) prompts, capturing high-level mobility semantics with minimal human verification. We further design an Adaptive Hierarchical Loss (AHL) that rebalances learning through Gumbel disturbance and node-wise adaptive weighting, enabling both exploitation of multi-level signals and exploration within semantically related groups. Extensive experiments across multiple state-of-the-art models demonstrate that ALOHA consistently improves long-tailed mobility prediction performance by up to 16.59\% while maintaining efficiency and robustness. Our code is at https://github.com/Star607/ALOHA.

cs.AI↗

VeriWeb: Verifiable Long-Chain Web Benchmark for Agentic Information-Seeking

Recent advances have showcased the extraordinary capabilities of Large Language Model (LLM) agents in tackling web-based information-seeking tasks. However, existing efforts mainly focus on single-fact retrieval and rely on outcome-only verification, thereby limiting their scalability in realistic knowledge-intensive scenarios that involve long-horizon web tasks requiring large-scale retrieval and synthesis of information from diverse sources. In this work, we introduce VeriWeb, a novel verifiable long-chain web benchmark designed to facilitate the evaluation and development of web agents within realistic web environments. Our benchmark emphasizes two critical dimensions: (1) long-chain complexity, encompassing both breadth- and depth-oriented search tasks to assess how effectively web agents ensure comprehensive information coverage and consistent context tracking in multi-hop reasoning; and (2) subtask-level verifiability, where tasks are decomposed into a sequence of interdependent verifiable subtasks. This structure enables diverse exploration strategies within each subtask, while ensuring that each subtask-level answer remains unchanged and verifiable. The benchmark consists of 302 tasks across five real-world domains, each with a complete trajectory demonstration, annotated by human experts. Extensive experiments on VeriWeb using various agents powered by different foundation models reveal significant performance gaps in handling long-horizon web tasks, highlighting the need for more powerful agentic information-seeking capabilities.

cs.HC↗

SpatiaLQA: A Benchmark for Evaluating Spatial Logical Reasoning in Vision-Language Models

Vision-Language Models (VLMs) have been increasingly applied in real-world scenarios due to their outstanding understanding and reasoning capabilities. Although VLMs have already demonstrated impressive capabilities in common visual question answering and logical reasoning, they still lack the ability to make reasonable decisions in complex real-world environments. We define this ability as spatial logical reasoning, which not only requires understanding the spatial relationships among objects in complex scenes, but also the logical dependencies between steps in multi-step tasks. To bridge this gap, we introduce Spatial Logical Question Answering (SpatiaLQA), a benchmark designed to evaluate the spatial logical reasoning capabilities of VLMs. SpatiaLQA consists of 9,605 question answer pairs derived from 241 real-world indoor scenes. We conduct extensive experiments on 41 mainstream VLMs, and the results show that even the most advanced models still struggle with spatial logical reasoning. To address this issue, we propose a method called recursive scene graph assisted reasoning, which leverages visual foundation models to progressively decompose complex scenes into task-relevant scene graphs, thereby enhancing the spatial logical reasoning ability of VLMs, outperforming all previous methods. Code and dataset are available at https://github.com/xieyc99/SpatiaLQA.

cs.CV↗

Improved Approximate Regret for Decentralized Online Continuous Submodular Maximization via Reductions

To expand the applicability of decentralized online learning, previous studies have proposed several algorithms for decentralized online continuous submodular maximization (D-OCSM) -- a non-convex/non-concave setting with continuous DR-submodular reward functions. However, there exist large gaps between their approximate regret bounds and the regret bounds achieved in the convex setting. Moreover, if focusing on projection-free algorithms, which can efficiently handle complex decision sets, they cannot even recover the approximate regret bounds achieved in the centralized setting. In this paper, we first demonstrate that for D-OCSM over general convex decision sets, these two issues can be addressed simultaneously. Furthermore, for D-OCSM over downward-closed decision sets, we show that the second issue can be addressed while significantly alleviating the first issue. Our key techniques are two reductions from D-OCSM to decentralized online convex optimization (D-OCO), which can exploit D-OCO algorithms to improve the approximate regret of D-OCSM in these two cases, respectively.

cs.LG↗

HuggingR$^{4}$: A Progressive Reasoning Framework for Discovering Optimal Model Companions

Building effective LLM agents increasingly requires selecting appropriate AI models as tools from large open repositories (e.g., HuggingFace with > 2M models) based on natural language requests. Unlike invoking a fixed set of API tools, repository-scale model selection must handle massive, evolving candidates with incomplete metadata. Existing approaches incorporate full model descriptions into prompts, resulting in prompt bloat, excessive token costs, and limited scalability. To address these issues, we propose HuggingR$^4$, the first framework to recast model selection as an iterative reasoning process rather than one-shot retrieval. By synergistically integrating Reasoning, Retrieval, Refinement, and Reflection, HuggingR$^4$ progressively decomposes user intent, retrieves candidates through multi-round deliberation, refines selections via fine-grained analysis, and validates results through reflection. To facilitate rigorous evaluation, we introduce a large-scale benchmark comprising 14,399 diverse user requests across 37 task categories. Experiments demonstrate that HuggingR$^4$ achieves 92.03% workability and 82.46% reasonability-outperforming current state-of-the-art baselines by 26.51% and 33.25%, respectively, while reducing token consumption by $6.9 \times$.

cs.AI↗

Physics-informed Diffusion Generation for Geomagnetic Map Interpolation

Geomagnetic map interpolation aims to infer unobserved geomagnetic data at spatial points, yielding critical applications in navigation and resource exploration. However, existing methods for scattered data interpolation are not specifically designed for geomagnetic maps, which inevitably leads to suboptimal performance due to detection noise and the laws of physics. Therefore, we propose a Physics-informed Diffusion Generation framework~(PDG) to interpolate incomplete geomagnetic maps. First, we design a physics-informed mask strategy to guide the diffusion generation process based on a local receptive field, effectively eliminating noise interference. Second, we impose a physics-informed constraint on the diffusion generation results following the kriging principle of geomagnetic maps, ensuring strict adherence to the laws of physics. Extensive experiments and in-depth analyses on four real-world datasets demonstrate the superiority and effectiveness of each component of PDG.

cs.AI↗

SeRL: Self-Play Reinforcement Learning for Large Language Models with Limited Data

Recent advances have demonstrated the effectiveness of Reinforcement Learning (RL) in improving the reasoning capabilities of Large Language Models (LLMs). However, existing works inevitably rely on high-quality instructions and verifiable rewards for effective training, both of which are often difficult to obtain in specialized domains. In this paper, we propose Self-play Reinforcement Learning (SeRL) to bootstrap LLM training with limited initial data. Specifically, SeRL comprises two complementary modules: self-instruction and self-rewarding. The former module generates additional instructions based on the available data at each training step, employing robust online filtering strategies to ensure instruction quality, diversity, and difficulty. The latter module introduces a simple yet effective majority-voting mechanism to estimate response rewards for additional instructions, eliminating the need for external annotations. Finally, SeRL performs conventional RL based on the generated data, facilitating iterative self-play learning. Extensive experiments on various reasoning benchmarks and across different LLM backbones demonstrate that the proposed SeRL yields results superior to its counterparts and achieves performance on par with those obtained by high-quality data with verifiable rewards. Our code is available at https://github.com/wantbook-book/SeRL.

cs.CL↗

Replay Failures as Successes: Sample-Efficient Reinforcement Learning for Instruction Following

Reinforcement Learning (RL) has shown promise for aligning Large Language Models (LLMs) to follow instructions with various constraints. Despite the encouraging results, RL improvement inevitably relies on sampling successful, high-quality responses; however, the initial model often struggles to generate responses that satisfy all constraints due to its limited capabilities, yielding sparse or indistinguishable rewards that impede learning. In this work, we propose Hindsight instruction Replay (HiR), a novel sample-efficient RL framework for complex instruction following tasks, which employs a select-then-rewrite strategy to replay failed attempts as successes based on the constraints that have been satisfied in hindsight. We perform RL on these replayed samples as well as the original ones, theoretically framing the objective as dual-preference learning at both the instruction- and response-level to enable efficient optimization using only a binary reward signal. Extensive experiments demonstrate that the proposed HiR yields promising results across different instruction following tasks, while requiring less computational budget. Our code and dataset is available at https://github.com/sastpg/HIR.

cs.AI↗

Learning Multi-Modal Mobility Dynamics for Generalized Next Location Recommendation

The precise prediction of human mobility has produced significant socioeconomic impacts, such as location recommendations and evacuation suggestions. However, existing methods suffer from limited generalization capability: unimodal approaches are constrained by data sparsity and inherent biases, while multi-modal methods struggle to effectively capture mobility dynamics caused by the semantic gap between static multi-modal representation and spatial-temporal dynamics. Therefore, we leverage multi-modal spatial-temporal knowledge to characterize mobility dynamics for the location recommendation task, dubbed as \textbf{M}ulti-\textbf{M}odal \textbf{Mob}ility (\textbf{M}$^3$\textbf{ob}). First, we construct a unified spatial-temporal relational graph (STRG) for multi-modal representation, by leveraging the functional semantics and spatial-temporal knowledge captured by the large language models (LLMs)-enhanced spatial-temporal knowledge graph (STKG). Second, we design a gating mechanism to fuse spatial-temporal graph representations of different modalities, and propose an STKG-guided cross-modal alignment to inject spatial-temporal dynamic knowledge into the static image modality. Extensive experiments on six public datasets show that our proposed method not only achieves consistent improvements in normal scenarios but also exhibits significant generalization ability in abnormal scenarios.

cs.AI↗

Tree of Preferences for Diversified Recommendation

Diversified recommendation has attracted increasing attention from both researchers and practitioners, which can effectively address the homogeneity of recommended items. Existing approaches predominantly aim to infer the diversity of user preferences from observed user feedback. Nonetheless, due to inherent data biases, the observed data may not fully reflect user interests, where underexplored preferences can be overwhelmed or remain unmanifested. Failing to capture these preferences can lead to suboptimal diversity in recommendations. To fill this gap, this work aims to study diversified recommendation from a data-bias perspective. Inspired by the outstanding performance of large language models (LLMs) in zero-shot inference leveraging world knowledge, we propose a novel approach that utilizes LLMs' expertise to uncover underexplored user preferences from observed behavior, ultimately providing diverse and relevant recommendations. To achieve this, we first introduce Tree of Preferences (ToP), an innovative structure constructed to model user preferences from coarse to fine. ToP enables LLMs to systematically reason over the user's rationale behind their behavior, thereby uncovering their underexplored preferences. To guide diversified recommendations using uncovered preferences, we adopt a data-centric approach, identifying candidate items that match user preferences and generating synthetic interactions that reflect underexplored preferences. These interactions are integrated to train a general recommender for diversification. Moreover, we scale up overall efficiency by dynamically selecting influential users during optimization. Extensive evaluations of both diversity and relevance show that our approach outperforms existing methods in most cases and achieves near-optimal performance in others, with reasonable inference latency.

cs.IR↗

Towards Enhanced Image Generation Via Multi-modal Chain of Thought in Unified Generative Models

Unified generative models have shown remarkable performance in text and image generation. For image synthesis tasks, they adopt straightforward text-to-image (T2I) generation. However, direct T2I generation limits the models in handling complex compositional instructions, which frequently occur in real-world scenarios. Although this issue is vital, existing works mainly focus on improving the basic image generation capability of the models. While such improvements help to some extent, they still fail to adequately resolve the problem. Inspired by Chain of Thought (CoT) solving complex problems step by step, this work aims to introduce CoT into unified generative models to address the challenges of complex image generation that direct T2I generation cannot effectively solve, thereby endowing models with enhanced image generation ability. To achieve this, we first propose Functionality-oriented eXperts (FoXperts), an expert-parallel architecture in our model FoX, which assigns experts by function. FoXperts disentangles potential conflicts in mainstream modality-oriented designs and provides a solid foundation for CoT. When introducing CoT, the first question is how to design it for complex image generation. To this end, we emulate a human-like artistic workflow--planning, acting, reflection, and correction--and propose the Multimodal Chain of Thought (MCoT) approach, as the data involves both text and image. To address the subsequent challenge of designing an effective MCoT training paradigm, we develop a multi-task joint training scheme that equips the model with all capabilities required for each MCoT step in a disentangled manner. This paradigm avoids the difficulty of collecting consistent multi-step data tuples. Extensive experiments show that FoX consistently outperforms existing unified models on various T2I benchmarks, delivering notable improvements in complex image generation.

cs.CV↗

3MDiT: Unified Tri-Modal Diffusion Transformer for Text-Driven Synchronized Audio-Video Generation

Text-to-video (T2V) diffusion models have recently achieved impressive visual quality, yet most systems still generate silent clips and treat audio as a secondary concern. Existing audio-video generation pipelines typically decompose the task into cascaded stages, which accumulate errors across modalities and are trained under separate objectives. Recent joint audio-video generators alleviate this issue but often rely on dual-tower architectures with ad-hoc cross-modal bridges and static, single-shot text conditioning, making it difficult to both reuse T2V backbones and to reason about how audio, video and language interact over time. To address these challenges, we propose 3MDiT, a unified tri-modal diffusion transformer for text-driven synchronized audio-video generation. Our framework models video, audio and text as jointly evolving streams: an isomorphic audio branch mirrors a T2V backbone, tri-modal omni-blocks perform feature-level fusion across the three modalities, and an optional dynamic text conditioning mechanism updates the text representation as audio and video evidence co-evolve. The design supports two regimes: training from scratch on audio-video data, and orthogonally adapting a pretrained T2V model without modifying its backbone. Experiments show that our approach generates high-quality videos and realistic audio while consistently improving audio-video synchronization and tri-modal alignment across a range of quantitative metrics.

cs.MM↗

ProtoPFormer: Concentrating on Prototypical Parts in Vision Transformers for Interpretable Image Recognition

Prototypical part network (ProtoPNet) has drawn wide attention and boosted many follow-up studies due to its self-explanatory property for explainable artificial intelligence (XAI). However, when directly applying ProtoPNet on vision transformer (ViT) backbones, learned prototypes have a "distraction" problem: they have a relatively high probability of being activated by the background and pay less attention to the foreground. The powerful capability of modeling long-term dependency makes the transformer-based ProtoPNet hard to focus on prototypical parts, thus severely impairing its inherent interpretability. This paper proposes prototypical part transformer (ProtoPFormer) for appropriately and effectively applying the prototype-based method with ViTs for interpretable image recognition. The proposed method introduces global and local prototypes for capturing and highlighting the representative holistic and partial features of targets according to the architectural characteristics of ViTs. The global prototypes are adopted to provide the global view of objects to guide local prototypes to concentrate on the foreground while eliminating the influence of the background. Afterwards, local prototypes are explicitly supervised to concentrate on their respective prototypical visual parts, increasing the overall interpretability. Extensive experiments demonstrate that our proposed global and local prototypes can mutually correct each other and jointly make final decisions, which faithfully and transparently reason the decision-making processes associatively from the whole and local perspectives, respectively. Moreover, ProtoPFormer consistently achieves superior performance and visualization results over the state-of-the-art (SOTA) prototype-based baselines. Our code has been released at https://github.com/zju-vipa/ProtoPFormer.

cs.CV↗

Syn-GRPO: Self-Evolving Data Synthesis for MLLM Perception Reasoning

RL (reinforcement learning) methods (e.g., GRPO) for MLLM (Multimodal LLM) perception ability has attracted wide research interest owing to its remarkable generalization ability. Nevertheless, existing reinforcement learning methods still face the problem of low data quality, where data samples cannot elicit diverse responses from MLLMs, thus restricting the exploration scope for MLLM reinforcement learning. Some methods attempt to mitigate this problem by imposing constraints on entropy, but none address it at its root. Therefore, to tackle this problem, this work proposes Syn-GRPO (Synthesis-GRPO), which employs an online data generator to synthesize high-quality training data with diverse responses in GRPO training. Specifically, Syn-GRPO consists of two components: (1) data server; (2) GRPO workflow. The data server synthesizes new samples from existing ones using an image generation model, featuring a decoupled and asynchronous scheme to achieve high generation efficiency. The GRPO workflow provides the data server with the new image descriptions, and it leverages a diversity reward to supervise the MLLM to predict image descriptions for synthesizing samples with diverse responses. Experiment results across three visual perception tasks demonstrate that Syn-GRPO improves the data quality by a large margin, achieving significant superior performance to existing MLLM perception methods, and Syn-GRPO presents promising potential for scaling long-term self-evolving RL. Our code is available at https://github.com/hqhQAQ/Syn-GRPO.

cs.CV↗