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Mingli Song

Publications and source records attributed to Mingli Song.

At least 55 records · Page 3Linked to original sources

Towards Efficient LLM-aware Heterogeneous Graph Learning

Heterogeneous graphs are widely present in real-world complex networks, where the diversity of node and relation types leads to complex and rich semantics. Efforts for modeling complex relation semantics in heterogeneous graphs are restricted by the limitations of predefined semantic dependencies and the scarcity of supervised signals. The advanced pre-training and fine-tuning paradigm leverages graph structure to provide rich self-supervised signals, but introduces semantic gaps between tasks. Large Language Models (LLMs) offer significant potential to address the semantic issues of relations and tasks in heterogeneous graphs through their strong reasoning capabilities in textual modality, but their incorporation into heterogeneous graphs is largely limited by computational complexity. Therefore, in this paper, we propose an Efficient LLM-Aware (ELLA) framework for heterogeneous graphs, addressing the above issues. To capture complex relation semantics, we propose an LLM-aware Relation Tokenizer that leverages LLM to encode multi-hop, multi-type relations. To reduce computational complexity, we further employ a Hop-level Relation Graph Transformer, which help reduces the complexity of LLM-aware relation reasoning from exponential to linear. To bridge semantic gaps between pre-training and fine-tuning tasks, we introduce the fine-grained task-aware textual Chain-of-Thought (CoT) prompts. Extensive experiments on four heterogeneous graphs show that our proposed ELLA outperforms state-of-the-art methods in the performance and efficiency. In particular, ELLA scales up to 13b-parameter LLMs and achieves up to a 4x speedup compared with existing LLM-based methods. Our code is publicly available at https://github.com/l-wd/ELLA.

cs.CL↗

Neural Graph Navigation for Intelligent Subgraph Matching

Subgraph matching, a cornerstone of relational pattern detection in domains ranging from biochemical systems to social network analysis, faces significant computational challenges due to the dramatically growing search space. Existing methods address this problem within a filtering-ordering-enumeration framework, in which the enumeration stage recursively matches the query graph against the candidate subgraphs of the data graph. However, the lack of awareness of subgraph structural patterns leads to a costly brute-force enumeration, thereby critically motivating the need for intelligent navigation in subgraph matching. To address this challenge, we propose Neural Graph Navigation (NeuGN), a neuro-heuristic framework that transforms brute-force enumeration into neural-guided search by integrating neural navigation mechanisms into the core enumeration process. By preserving heuristic-based completeness guarantees while incorporating neural intelligence, NeuGN significantly reduces the \textit{First Match Steps} by up to 98.2\% compared to state-of-the-art methods across six real-world datasets.

cs.AI↗

Non-stationary Delayed Online Convex Optimization: From Full-information to Bandit Setting

Although online convex optimization (OCO) under arbitrary delays has received increasing attention recently, previous studies focus on stationary environments with the goal of minimizing static regret. In this paper, we investigate the delayed OCO in non-stationary environments, and choose dynamic regret with respect to any sequence of comparators as the performance metric. To this end, we first propose an algorithm called Mild-OGD for the full-information case, where delayed gradients are available. The basic idea is to maintain multiple experts in parallel, each performing a gradient descent step with different learning rates for every delayed gradient according to their arrival order, and utilize a meta-algorithm to track the best one based on their delayed performance. Despite the simplicity of this idea, our novel analysis shows that the dynamic regret of Mild-OGD can be automatically bounded by $O(\sqrt{\bar{d}T(P_T+1)})$ under the in-order assumption and $O(\sqrt{dT(P_T+1)})$ in the worst case, where $\bar{d}$ and $d$ denote the average and maximum delay respectively, $T$ is the time horizon, and $P_T$ is the path-length of comparators. Moreover, we demonstrate that the result in the worst case is optimal by deriving a matching lower bound. Finally, we develop a bandit variant of Mild-OGD for a more challenging case with only delayed loss values. Interestingly, we prove that under a relatively large amount of delay, our bandit algorithm even enjoys the best dynamic regret bound of existing non-delayed bandit algorithms.

cs.LG↗

Mixture-of-Schedulers: An Adaptive Scheduling Agent as a Learned Router for Expert Policies

Modern operating system schedulers employ a single, static policy, which struggles to deliver optimal performance across the diverse and dynamic workloads of contemporary systems. This "one-policy-fits-all" approach leads to significant compromises in fairness, throughput, and latency, particularly with the rise of heterogeneous hardware and varied application architectures. This paper proposes a new paradigm: dynamically selecting the optimal policy from a portfolio of specialized schedulers rather than designing a single, monolithic one. We present the Adaptive Scheduling Agent (ASA), a lightweight framework that intelligently matches workloads to the most suitable "expert" scheduling policy at runtime. ASA's core is a novel, low-overhead offline/online approach. First, an offline process trains a universal, hardware-agnostic machine learning model to recognize abstract workload patterns from system behaviors. Second, at runtime, ASA continually processes the model's predictions using a time-weighted probability voting algorithm to identify the workload, then makes a scheduling decision by consulting a pre-configured, machine-specific mapping table to switch to the optimal scheduler via Linux's sched_ext framework. This decoupled architecture allows ASA to adapt to new hardware platforms rapidly without expensive retraining of the core recognition model. Our evaluation, based on a novel benchmark focused on user-experience metrics, demonstrates that ASA consistently outperforms the default Linux scheduler (EEVDF), achieving superior results in 86.4% of test scenarios. Furthermore, ASA's selections are near-optimal, ranking among the top three schedulers in 78.6% of all scenarios. This validates our approach as a practical path toward more intelligent, adaptive, and responsive operating system schedulers.

cs.DC↗

Token-Level Inference-Time Alignment for Vision-Language Models

Vision-Language Models (VLMs) have become essential backbones of modern multimodal intelligence, yet their outputs remain prone to hallucination-plausible text misaligned with visual inputs. Existing alignment approaches often rely on expensive fine-tuning with annotated preference data or sequence-level inference strategies that provide only coarse, delayed feedback. To overcome these limitations, we present TITA (Token-level Inference-Time Alignment), a lightweight framework that freezes the base VLM and instead trains a reward model to approximate its distribution. During inference, implicit preference signals are extracted as log-probability ratios between the reward model and the target VLM, yielding dense autoregressive feedback. This formulation can be viewed as an inference-time variant of Direct Preference Optimization (DPO), providing token-level corrective signals without retraining the backbone. Extensive evaluations on LLaVA-1.5-7B and 13B show consistent gains across 12 benchmarks, with improvements of 8.6% on MMVet and 6.7% on POPE, indicating stronger general understanding and reduced hallucinations. Additional experiments on Qwen2.5-VL-7B and DeepSeek-VL2-27.5B show comparable gains, especially in hallucination reduction and VQA accuracy, while incurring negligible inference overhead.

cs.CV↗

RS3DBench: A Comprehensive Benchmark for 3D Spatial Perception in Remote Sensing

In this paper, we introduce a novel benchmark designed to propel the advancement of general-purpose, large-scale 3D vision models for remote sensing imagery. While several datasets have been proposed within the realm of remote sensing, many existing collections either lack comprehensive depth information or fail to establish precise alignment between depth data and remote sensing images. To address this deficiency, we present a visual Benchmark for 3D understanding of Remotely Sensed images, dubbed RS3DBench. This dataset encompasses 54,951 pairs of remote sensing images and pixel-level aligned depth maps, accompanied by corresponding textual descriptions, spanning a broad array of geographical contexts. It serves as a tool for training and assessing 3D visual perception models within remote sensing image spatial understanding tasks. Furthermore, we introduce a remotely sensed depth estimation model derived from stable diffusion, harnessing its multimodal fusion capabilities, thereby delivering state-of-the-art performance on our dataset. Our endeavor seeks to make a profound contribution to the evolution of 3D visual perception models and the advancement of geographic artificial intelligence within the remote sensing domain. The dataset, models and code will be accessed on the https://rs3dbench.github.io.

cs.CV↗

A Survey on Explainable Reinforcement Learning: Concepts, Algorithms, Challenges

Reinforcement Learning (RL) is a popular machine learning paradigm where intelligent agents interact with the environment to fulfill a long-term goal. Driven by the resurgence of deep learning, Deep RL (DRL) has witnessed great success over a wide spectrum of complex control tasks. Despite the encouraging results achieved, the deep neural network-based backbone is widely deemed as a black box that impedes practitioners to trust and employ trained agents in realistic scenarios where high security and reliability are essential. To alleviate this issue, a large volume of literature devoted to shedding light on the inner workings of the intelligent agents has been proposed, by constructing intrinsic interpretability or post-hoc explainability. In this survey, we provide a comprehensive review of existing works on eXplainable RL (XRL) and introduce a new taxonomy where prior works are clearly categorized into model-explaining, reward-explaining, state-explaining, and task-explaining methods. We also review and highlight RL methods that conversely leverage human knowledge to promote learning efficiency and performance of agents while this kind of method is often ignored in XRL field. Some challenges and opportunities in XRL are discussed. This survey intends to provide a high-level summarization of XRL and to motivate future research on more effective XRL solutions. Corresponding open source codes are collected and categorized at https://github.com/Plankson/awesome-explainable-reinforcement-learning.

cs.LG↗

Dataset Ownership Verification for Pre-trained Masked Models

High-quality open-source datasets have emerged as a pivotal catalyst driving the swift advancement of deep learning, while facing the looming threat of potential exploitation. Protecting these datasets is of paramount importance for the interests of their owners. The verification of dataset ownership has evolved into a crucial approach in this domain; however, existing verification techniques are predominantly tailored to supervised models and contrastive pre-trained models, rendering them ill-suited for direct application to the increasingly prevalent masked models. In this work, we introduce the inaugural methodology addressing this critical, yet unresolved challenge, termed Dataset Ownership Verification for Masked Modeling (DOV4MM). The central objective is to ascertain whether a suspicious black-box model has been pre-trained on a particular unlabeled dataset, thereby assisting dataset owners in safeguarding their rights. DOV4MM is grounded in our empirical observation that when a model is pre-trained on the target dataset, the difficulty of reconstructing masked information within the embedding space exhibits a marked contrast to models not pre-trained on that dataset. We validated the efficacy of DOV4MM through ten masked image models on ImageNet-1K and four masked language models on WikiText-103. The results demonstrate that DOV4MM rejects the null hypothesis, with a $p$-value considerably below 0.05, surpassing all prior approaches. Code is available at https://github.com/xieyc99/DOV4MM.

cs.CV↗

Curriculum Negative Mining For Temporal Networks

Temporal networks are effective in capturing the evolving interactions of networks over time, such as social networks and e-commerce networks. In recent years, researchers have primarily concentrated on developing specific model architectures for Temporal Graph Neural Networks (TGNNs) in order to improve the representation quality of temporal nodes and edges. However, limited attention has been given to the quality of negative samples during the training of TGNNs. When compared with static networks, temporal networks present two specific challenges for negative sampling: positive sparsity and positive shift. Positive sparsity refers to the presence of a single positive sample amidst numerous negative samples at each timestamp, while positive shift relates to the variations in positive samples across different timestamps. To robustly address these challenges in training TGNNs, we introduce Curriculum Negative Mining (CurNM), a model-aware curriculum learning framework that adaptively adjusts the difficulty of negative samples. Within this framework, we first establish a dynamically updated negative pool that balances random, historical, and hard negatives to address the challenges posed by positive sparsity. Secondly, we implement a temporal-aware negative selection module that focuses on learning from the disentangled factors of recently active edges, thus accurately capturing shifting preferences. Finally, the selected negatives are combined with annealing random negatives to support stable training. Extensive experiments on 12 datasets and 3 TGNNs demonstrate that our method outperforms baseline methods by a significant margin. Additionally, thorough ablation studies and parameter sensitivity experiments verify the usefulness and robustness of our approach.

cs.LG↗

PatchDPO: Patch-level DPO for Finetuning-free Personalized Image Generation

Finetuning-free personalized image generation can synthesize customized images without test-time finetuning, attracting wide research interest owing to its high efficiency. Current finetuning-free methods simply adopt a single training stage with a simple image reconstruction task, and they typically generate low-quality images inconsistent with the reference images during test-time. To mitigate this problem, inspired by the recent DPO (i.e., direct preference optimization) technique, this work proposes an additional training stage to improve the pre-trained personalized generation models. However, traditional DPO only determines the overall superiority or inferiority of two samples, which is not suitable for personalized image generation because the generated images are commonly inconsistent with the reference images only in some local image patches. To tackle this problem, this work proposes PatchDPO that estimates the quality of image patches within each generated image and accordingly trains the model. To this end, PatchDPO first leverages the pre-trained vision model with a proposed self-supervised training method to estimate the patch quality. Next, PatchDPO adopts a weighted training approach to train the model with the estimated patch quality, which rewards the image patches with high quality while penalizing the image patches with low quality. Experiment results demonstrate that PatchDPO significantly improves the performance of multiple pre-trained personalized generation models, and achieves state-of-the-art performance on both single-object and multi-object personalized image generation. Our code is available at https://github.com/hqhQAQ/PatchDPO.

cs.CV↗

Boosting MLLM Reasoning with Text-Debiased Hint-GRPO

MLLM reasoning has drawn widespread research for its excellent problem-solving capability. Current reasoning methods fall into two types: PRM, which supervises the intermediate reasoning steps, and ORM, which supervises the final results. Recently, DeepSeek-R1 has challenged the traditional view that PRM outperforms ORM, which demonstrates strong generalization performance using an ORM method (i.e., GRPO). However, current MLLM's GRPO algorithms still struggle to handle challenging and complex multimodal reasoning tasks (e.g., mathematical reasoning). In this work, we reveal two problems that impede the performance of GRPO on the MLLM: Low data utilization and Text-bias. Low data utilization refers to that GRPO cannot acquire positive rewards to update the MLLM on difficult samples, and text-bias is a phenomenon that the MLLM bypasses image condition and solely relies on text condition for generation after GRPO training. To tackle these problems, this work proposes Hint-GRPO that improves data utilization by adaptively providing hints for samples of varying difficulty, and text-bias calibration that mitigates text-bias by calibrating the token prediction logits with image condition in test-time. Experiment results on three base MLLMs across eleven datasets demonstrate that our proposed methods advance the reasoning capability of original MLLM by a large margin, exhibiting superior performance to existing MLLM reasoning methods. Our code is available at https://github.com/hqhQAQ/Hint-GRPO.

cs.CV↗

Q-resafe: Assessing Safety Risks and Quantization-aware Safety Patching for Quantized Large Language Models

Quantized large language models (LLMs) have gained increasing attention and significance for enabling deployment in resource-constrained environments. However, emerging studies on a few calibration dataset-free quantization methods suggest that quantization may compromise the safety capabilities of LLMs, underscoring the urgent need for systematic safety evaluations and effective mitigation strategies. In this paper, we present comprehensive safety evaluations across various mainstream quantization techniques and diverse calibration datasets, utilizing widely accepted safety benchmarks. To address the identified safety vulnerabilities, we propose a quantization-aware safety patching framework, Q-resafe, to efficiently restore the safety capabilities of quantized LLMs while minimizing any adverse impact on utility. Extensive experimental results demonstrate that Q-resafe successfully re-aligns the safety of quantized LLMs with their pre-quantization counterparts, even under challenging evaluation scenarios. Project page is available at: https://github.com/Thecommonirin/Qresafe.

cs.LG↗

GUI-Robust: A Comprehensive Dataset for Testing GUI Agent Robustness in Real-World Anomalies

The development of high-quality datasets is crucial for benchmarking and advancing research in Graphical User Interface (GUI) agents. Despite their importance, existing datasets are often constructed under idealized conditions, overlooking the diverse anomalies frequently encountered in real-world deployments. To address this limitation, we introduce GUI-Robust, a novel dataset designed for comprehensive GUI agent evaluation, explicitly incorporating seven common types of anomalies observed in everyday GUI interactions. Furthermore, we propose a semi-automated dataset construction paradigm that collects user action sequences from natural interactions via RPA tools and then generate corresponding step and task descriptions for these actions with the assistance of MLLMs. This paradigm significantly reduces annotation time cost by a factor of over 19 times. Finally, we assess state-of-the-art GUI agents using the GUI-Robust dataset, revealing their substantial performance degradation in abnormal scenarios. We anticipate that our work will highlight the importance of robustness in GUI agents and inspires more future research in this direction. The dataset and code are available at https://github.com/chessbean1/GUI-Robust..

cs.AI↗

Activation Approximations Can Incur Safety Vulnerabilities Even in Aligned LLMs: Comprehensive Analysis and Defense

Large Language Models (LLMs) have showcased remarkable capabilities across various domains. Accompanying the evolving capabilities and expanding deployment scenarios of LLMs, their deployment challenges escalate due to their sheer scale and the advanced yet complex activation designs prevalent in notable model series, such as Llama, Gemma, Mistral. These challenges have become particularly pronounced in resource-constrained deployment scenarios, where mitigating inference bottlenecks is imperative. Among various recent efforts, activation approximation has emerged as a promising avenue for pursuing inference efficiency, sometimes considered indispensable in applications such as private inference. Despite achieving substantial speedups with minimal impact on utility, even appearing sound and practical for real-world deployment, the safety implications of activation approximations remain unclear. In this work, we fill this critical gap in LLM safety by conducting the first systematic safety evaluation of activation approximations. Our safety vetting spans seven state-of-the-art techniques across three popular categories (activation polynomialization, activation sparsification, and activation quantization), revealing consistent safety degradation across ten safety-aligned LLMs. To overcome the hurdle of devising a unified defense accounting for diverse activation approximation methods, we perform an in-depth analysis of their shared error patterns and uncover three key findings. We propose QuadA, a novel safety enhancement method tailored to mitigate the safety compromises introduced by activation approximations. Extensive experiments and ablation studies corroborate QuadA's effectiveness in enhancing the safety capabilities of LLMs after activation approximations.

cs.CR↗

Consistent Paths Lead to Truth: Self-Rewarding Reinforcement Learning for LLM Reasoning

Recent advances of Reinforcement Learning (RL) have highlighted its potential in complex reasoning tasks, yet effective training often relies on external supervision, which limits the broader applicability. In this work, we propose a novel self-rewarding reinforcement learning framework to enhance Large Language Model (LLM) reasoning by leveraging the consistency of intermediate reasoning states across different reasoning trajectories. Our key insight is that correct responses often exhibit consistent trajectory patterns in terms of model likelihood: their intermediate reasoning states tend to converge toward their own final answers (high consistency) with minimal deviation toward other candidates (low volatility). Inspired by this observation, we introduce CoVo, an intrinsic reward mechanism that integrates Consistency and Volatility via a robust vector-space aggregation strategy, complemented by a curiosity bonus to promote diverse exploration. CoVo enables LLMs to perform RL in a self-rewarding manner, offering a scalable pathway for learning to reason without external supervision. Extensive experiments on diverse reasoning benchmarks show that CoVo achieves performance comparable to or even surpassing supervised RL. Our code is available at https://github.com/sastpg/CoVo.

cs.AI↗

Odyssey: Empowering Minecraft Agents with Open-World Skills

Recent studies have delved into constructing generalist agents for open-world environments like Minecraft. Despite the encouraging results, existing efforts mainly focus on solving basic programmatic tasks, e.g., material collection and tool-crafting following the Minecraft tech-tree, treating the ObtainDiamond task as the ultimate goal. This limitation stems from the narrowly defined set of actions available to agents, requiring them to learn effective long-horizon strategies from scratch. Consequently, discovering diverse gameplay opportunities in the open world becomes challenging. In this work, we introduce Odyssey, a new framework that empowers Large Language Model (LLM)-based agents with open-world skills to explore the vast Minecraft world. Odyssey comprises three key parts: (1) An interactive agent with an open-world skill library that consists of 40 primitive skills and 183 compositional skills. (2) A fine-tuned LLaMA-3 model trained on a large question-answering dataset with 390k+ instruction entries derived from the Minecraft Wiki. (3) A new agent capability benchmark includes the long-term planning task, the dynamic-immediate planning task, and the autonomous exploration task. Extensive experiments demonstrate that the proposed Odyssey framework can effectively evaluate different capabilities of LLM-based agents. All datasets, model weights, and code are publicly available to motivate future research on more advanced autonomous agent solutions.

cs.AI↗

Bi-level Mean Field: Dynamic Grouping for Large-Scale MARL

Large-scale Multi-Agent Reinforcement Learning (MARL) often suffers from the curse of dimensionality, as the exponential growth in agent interactions significantly increases computational complexity and impedes learning efficiency. To mitigate this, existing efforts that rely on Mean Field (MF) simplify the interaction landscape by approximating neighboring agents as a single mean agent, thus reducing overall complexity to pairwise interactions. However, these MF methods inevitably fail to account for individual differences, leading to aggregation noise caused by inaccurate iterative updates during MF learning. In this paper, we propose a Bi-level Mean Field (BMF) method to capture agent diversity with dynamic grouping in large-scale MARL, which can alleviate aggregation noise via bi-level interaction. Specifically, BMF introduces a dynamic group assignment module, which employs a Variational AutoEncoder (VAE) to learn the representations of agents, facilitating their dynamic grouping over time. Furthermore, we propose a bi-level interaction module to model both inter- and intra-group interactions for effective neighboring aggregation. Experiments across various tasks demonstrate that the proposed BMF yields results superior to the state-of-the-art methods.

cs.AI↗

Efficient and Comprehensive Feature Extraction in Large Vision-Language Model for Pathology Analysis

Pathological diagnosis is vital for determining disease characteristics, guiding treatment, and assessing prognosis, relying heavily on detailed, multi-scale analysis of high-resolution whole slide images (WSI). However, existing large vision-language models (LVLMs) are limited by input resolution constraints, hindering their efficiency and accuracy in pathology image analysis. To overcome these issues, we propose two innovative strategies: the mixed task-guided feature enhancement, which directs feature extraction toward lesion-related details across scales, and the prompt-guided detail feature completion, which integrates coarse- and fine-grained features from WSI based on specific prompts without compromising inference speed. Leveraging a comprehensive dataset of 490K samples from diverse pathology tasks, we trained the pathology-specialized LVLM, OmniPath. Extensive experiments demonstrate that this model significantly outperforms existing methods in diagnostic accuracy and efficiency, providing an interactive, clinically aligned approach for auxiliary diagnosis in a wide range of pathology applications.

cs.CV↗