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Minglun Gong

Publications and source records attributed to Minglun Gong.

40 records · Page 3Linked to original sources

DualGAN: Unsupervised Dual Learning for Image-to-Image Translation

Conditional Generative Adversarial Networks (GANs) for cross-domain image-to-image translation have made much progress recently. Depending on the task complexity, thousands to millions of labeled image pairs are needed to train a conditional GAN. However, human labeling is expensive, even impractical, and large quantities of data may not always be available. Inspired by dual learning from natural language translation, we develop a novel dual-GAN mechanism, which enables image translators to be trained from two sets of unlabeled images from two domains. In our architecture, the primal GAN learns to translate images from domain U to those in domain V, while the dual GAN learns to invert the task. The closed loop made by the primal and dual tasks allows images from either domain to be translated and then reconstructed. Hence a loss function that accounts for the reconstruction error of images can be used to train the translators. Experiments on multiple image translation tasks with unlabeled data show considerable performance gain of DualGAN over a single GAN. For some tasks, DualGAN can even achieve comparable or slightly better results than conditional GAN trained on fully labeled data.

cs.CV↗

Semi-dense Stereo Matching using Dual CNNs

A robust solution for semi-dense stereo matching is presented. It utilizes two CNN models for computing stereo matching cost and performing confidence-based filtering, respectively. Compared to existing CNNs-based matching cost generation approaches, our method feeds additional global information into the network so that the learned model can better handle challenging cases, such as lighting changes and lack of textures. Through utilizing non-parametric transforms, our method is also more self-reliant than most existing semi-dense stereo approaches, which rely highly on the adjustment of parameters. The experimental results based on Middlebury Stereo dataset demonstrate that the proposed approach outperforms the state-of-the-art semi-dense stereo approaches.

cs.CV↗

Multi-scale Convolution Aggregation and Stochastic Feature Reuse for DenseNets

Recently, Convolution Neural Networks (CNNs) obtained huge success in numerous vision tasks. In particular, DenseNets have demonstrated that feature reuse via dense skip connections can effectively alleviate the difficulty of training very deep networks and that reusing features generated by the initial layers in all subsequent layers has strong impact on performance. To feed even richer information into the network, a novel adaptive Multi-scale Convolution Aggregation module is presented in this paper. Composed of layers for multi-scale convolutions, trainable cross-scale aggregation, maxout, and concatenation, this module is highly non-linear and can boost the accuracy of DenseNet while using much fewer parameters. In addition, due to high model complexity, the network with extremely dense feature reuse is prone to overfitting. To address this problem, a regularization method named Stochastic Feature Reuse is also presented. Through randomly dropping a set of feature maps to be reused for each mini-batch during the training phase, this regularization method reduces training costs and prevents co-adaptation. Experimental results on CIFAR-10, CIFAR-100 and SVHN benchmarks demonstrated the effectiveness of the proposed methods.

cs.LG↗

Full 3D Reconstruction of Transparent Objects

Numerous techniques have been proposed for reconstructing 3D models for opaque objects in past decades. However, none of them can be directly applied to transparent objects. This paper presents a fully automatic approach for reconstructing complete 3D shapes of transparent objects. Through positioning an object on a turntable, its silhouettes and light refraction paths under different viewing directions are captured. Then, starting from an initial rough model generated from space carving, our algorithm progressively optimizes the model under three constraints: surface and refraction normal consistency, surface projection and silhouette consistency, and surface smoothness. Experimental results on both synthetic and real objects demonstrate that our method can successfully recover the complex shapes of transparent objects and faithfully reproduce their light refraction properties.

cs.GR↗