SearcharxivSearch

arXiv subjects

Minhyuk Sung

Publications and source records attributed to Minhyuk Sung.

At least 19 recordsLinked to original sources

DiverseVAR: Balancing Diversity and Quality of Next-Scale Visual Autoregressive Models

We introduce DiverseVAR, a framework that enhances the diversity of text-conditioned visual autoregressive models (VAR) at test time without requiring retraining, fine-tuning, or substantial computational overhead. While VAR models have recently emerged as strong competitors to diffusion and flow models for image generation, they suffer from a critical limitation in diversity, often producing nearly identical images even for simple prompts. This issue has largely gone unnoticed amid the predominant focus on image quality. We address this limitation at test time in two stages. First, inspired by diversity enhancement techniques in diffusion models, we propose injecting noise into the text embedding. This introduces a trade-off between diversity and image quality: as diversity increases, the image quality sharply declines. To preserve quality, we propose scale-travel: a novel latent refinement technique inspired by time-travel strategies in diffusion models. Specifically, we use a multi-scale autoencoder to extract coarse-scale tokens that enable us to resume generation at intermediate stages. Extensive experiments show that combining text-embedding noise injection with our scale-travel refinement significantly enhances diversity while minimizing image-quality degradation, achieving a new Pareto frontier in the diversity-quality trade-off. Project page: https://diverse-var.github.io

cs.CV

Retrieval Heads Meet Vision: Uncovering How VLMs Locate and Extract Visual Information

Vision-language models (VLMs) can locate an image region referred to by a text prompt and route the corresponding visual evidence to the output, yet the internal mechanism behind this behavior is not understood. Inspired by retrieval heads in large language models, we ask whether VLMs contain an analogous mechanism for visual retrieval. We answer affirmatively by introducing Visual Retrieval Heads (VRHs), a small subset of attention heads (about 1.7-2.6%) that are causally responsible for grounding text descriptions to image regions. To find them, we recast existing head-scoring methods under a unified design space over query tokens, key aggregation, and cross-sample aggregation. We then show that scoring attention from output prediction tokens with a sum over the ground-truth referent region most reliably identifies causal heads. Across eleven VLMs and five referring-expression benchmarks, masking only the top 20 VRHs reduces grounding accuracy by up to 80 percentage points, while masking the same number of random heads has little effect. Beyond replicating the causal-sparse-universal triad established for text retrieval heads, VRHs exhibit several properties not previously reported: they generalize across visual reference tasks, remaining causal on attribute, spatial, counting, and visual-math benchmarks despite being discovered through bounding-box prediction; they are functionally specific, preserving output format while corrupting localization; and they are architecturally shared, transferring causally across VLMs that share an LLM backbone but differ in vision encoder, projector, and instruction tuning.

cs.CV

Tensor-Train Joint Modeling for Few-Step Discrete Diffusion

Discrete diffusion promises orders-of-magnitude faster generation than autoregressive (AR) models for sequential discrete data, yet its full potential of few-step generation has remained out of reach due to a fundamental structural limitation. The conditional-independence assumption underlying current discrete diffusion models introduces a systematic parallelization bias that compounds with the number of tokens unmasked per step, becoming severe in the few-step regime that fast generation requires. We address this with the first framework for explicit joint distribution modeling in discrete diffusion via tensor decomposition, which represents the conditional clean distribution as a low-rank tensor with controllable expressivity. The framework supports both Canonical Polyadic (CPD) and Tensor-Train (TTD) decompositions, and we identify a structural bias of TTD toward dependencies between nearby tokens, formalized through Oseledets' theorem relating TT-rank to unfolding-matrix rank, which is well-suited to sequential data such as natural language and line notations for molecular data. To enable efficient generation, we present an iterative marginal inference procedure with specialization for predetermined position schedules. Our framework integrates into pretrained MDMs through lightweight fine-tuning, yielding substantial improvements in few-step generation at a fraction of the cost of training from scratch. Code available at https://github.com/ssamt/tensor-train.

cs.LG

MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos

Transferring articulated motion from monocular videos to rigged 3D characters is challenging due to pose ambiguity in 2D observations and morphological differences between source and target. Existing approaches often follow a reconstruct-then-retarget paradigm, tying transfer quality to intermediate 3D reconstruction and limiting applicability to categories with parametric templates. We propose MorphGS, a framework that formulates motion retargeting as a target-driven analysis-by-synthesis problem, directly optimizing target morphology and pose through image-space supervision. A rig-coupled morphology parameterization factorizes character identity from time-varying joint rotations, while dense 2D-3D correspondences and synthesized views provide complementary structural and multi-view guidance. Experiments on synthetic benchmarks and real-world videos show consistent improvements over baselines. Project page: https://xodus777.github.io/MorphGS/

cs.CV

NoiseTilt: Noise-Tilted Reverse Kernels for Diffusion Reward Alignment

We introduce the Noise-Tilted Reverse Kernel (NTRK), a reward-guided diffusion sampler that injects reward gradients through the noise term, leaving the pretrained reverse kernel unchanged and requiring only a single sample per step. Reward-guided sampling at inference time has greatly expanded the versatility of pretrained diffusion models. Yet existing methods face a trade-off. Gradient-based guidance shifts the reverse mean, steering generation but pushing intermediate states outside the region that the model was trained on and degrading quality. Search-based methods preserve quality but gain no gradient signal. No prior method achieves both. NTRK resolves this by keeping the reverse mean fixed and biasing the noise term toward high reward. This is enabled by a whitening operator, the central mechanism behind NTRK, which converts reward gradients into noise-compatible perturbations without losing their guiding signal. Across various reward alignment tasks, NTRK outperforms recent state-of-the-art baselines without losing sample quality. Remarkably, on aesthetic generation, NTRK surpasses the reward of the best baseline at 500 NFEs using only 25 NFEs, a 20 times reduction in compute.

cs.LG

MUNI: Multimodal Unified Latent Diffusion for Coherent Any-to-Any Generation

We introduce MUNI, an end-to-end multimodal latent diffusion framework for any-to-any generation that unifies subset-conditioned cross-modal generation and unconditional joint sampling through a shared stochastic latent. Existing multimodal generative models are largely LLM-based, which limits leveraging modality-specific generators and requires text-paired data for training. Recent diffusion- and flow-based any-to-any extensions take a different direction but still rely on text-aligned embeddings, fully-paired training, or matched-dimensionality deterministic mappings. MUNI rests on two complementary contributions, one architectural and one in the training objective. First, we extend latent diffusion to multimodal any-to-any generation end-to-end: instead of the standard two-stage recipe that precomputes a frozen latent space and then fits a prior over it, MUNI jointly trains modality-specific encoders, expressive decoders, and a single shared flow-based prior under one objective. Second, we identify that the standard aggregation rules of multimodal variational inference are insufficient once coupled with a learned prior and expressive decoders. A suitable shared latent must simultaneously satisfy coherence across generated modalities, predictive sufficiency of subset latents, and minimality of the latent content. We propose a routed training objective whose structural choices align the latent with these criteria and admit a minimal-sufficiency characterization in the realizable setting. Experiments on PolyMNIST-Quadrant-Labels and a large-scale image-text-audio benchmark show MUNI matching or exceeding the strongest baselines on conditional generation while opening its largest margins on unconditional coherence. Project page: https://muni-proj.github.io/.

cs.LG

Gradient Preconditioning for Efficient and Reliable Reward-Guided Generation

We propose a gradient preconditioning method that makes reward-guided generation with one-step generative models both efficient and reliable. Test-time noise optimization can unlock substantially better reward-guided generations from pretrained generative models, but it is prone to reward hacking that degrades quality and is often too slow for practical use. We precondition reward gradients by projecting them onto a carefully designed white Gaussian noise feasible set, a compact spectral set with blockwise norm constraints that tightly captures the statistics and spatial uncorrelatedness of white Gaussian noise. This preconditioning reshapes each gradient update into a noise-aligned direction, driving faster and more effective reward ascent while preventing reward hacking. The projection is closed-form and matches the $O(N \log N)$ complexity of FFT, adding negligible overhead in practice. In experiments on FLUX with four reward models, our approach reaches a comparable Aesthetic Score using only 30% of the wall-clock time required by the state-of-the-art regularization-based method.

cs.LG

PairFlow: Closed-Form Source-Target Coupling for Few-Step Generation in Discrete Flow Models

We introduce $\texttt{PairFlow}$, a lightweight preprocessing step for training Discrete Flow Models (DFMs) to achieve few-step sampling without requiring a pretrained teacher. DFMs have recently emerged as a new class of generative models for discrete data, offering strong performance. However, they suffer from slow sampling due to their iterative nature. Existing acceleration methods largely depend on finetuning, which introduces substantial additional training overhead. $\texttt{PairFlow}$ addresses this issue with a lightweight preprocessing step. Inspired by ReFlow and its extension to DFMs, we train DFMs from coupled samples of source and target distributions, without requiring any pretrained teacher. At the core of our approach is a closed-form inversion for DFMs, which allows efficient construction of paired source-target samples. Despite its extremely low cost, taking only up to 1.7% of the compute needed for full model training, $\texttt{PairFlow}$ matches or even surpasses the performance of two-stage training involving finetuning. Furthermore, models trained with our framework provide stronger base models for subsequent distillation, yielding further acceleration after finetuning. Experiments on molecular data as well as binary and RGB images demonstrate the broad applicability and effectiveness of our approach.

cs.LG

Contrastive Distribution Matching for Amortized Sequential Monte Carlo in Discrete Diffusion

Discrete diffusion models have emerged as powerful frameworks for generating structured categorical data. However, efficiently sampling from reward-tilted distributions remains a fundamental challenge. While Twisted Sequential Monte Carlo (SMC) offers asymptotic exactness for this task, estimating the optimal twist function in discrete state spaces necessitates costly Monte Carlo approximations, resulting a severe computational bottleneck at inference. To overcome this limitation, we introduce Contrastive Distribution Matching (CDM), a novel framework that amortizes the cost of SMC inference by learning a parameterized twist function via positive and negative samples. For efficient training, we reformulate the gradient estimator to leverage the closed-form forward kernels of discrete diffusion models. In practice, evaluating our learned twist function incurs less than 5% additional computational overhead compared to a single forward pass of the base model. Through extensive empirical evaluations, we demonstrate that CDM consistently outperforms existing baselines under matched wall-clock time. We validate the effectiveness and versatility of our approach across a diverse range of applications, including toxic text generation, regulatory DNA sequence design, protein designability, and diffusion large language model alignment.

cs.LG

Demystifying Transition Matching: When and Why It Can Beat Flow Matching

Flow Matching (FM) underpins many state-of-the-art generative models, yet recent results indicate that Transition Matching (TM) can achieve higher quality with fewer sampling steps. This work answers the question of when and why TM outperforms FM. First, when the target is a unimodal Gaussian distribution, we prove that TM attains strictly lower KL divergence than FM for finite number of steps. The improvement arises from stochastic difference latent updates in TM, which preserve target covariance that deterministic FM underestimates. We then characterize convergence rates, showing that TM achieves faster convergence than FM under a fixed compute budget, establishing its advantage in the unimodal Gaussian setting. Second, we extend the analysis to Gaussian mixtures and identify local-unimodality regimes in which the sampling dynamics approximate the unimodal case, where TM can outperform FM. The approximation error decreases as the minimal distance between component means increases, highlighting that TM is favored when the modes are well separated. However, when the target variance approaches zero, each TM update converges to the FM update, and the performance advantage of TM diminishes. In summary, we show that TM outperforms FM when the target distribution has well-separated modes and non-negligible variances. We validate our theoretical results with controlled experiments on Gaussian distributions, and extend the comparison to real-world applications in image and video generation.

cs.LG

Drifting Field Policy: A One-Step Generative Policy via Wasserstein Gradient Flow

We propose Drifting Field Policy (DFP), a non-ODE one-step generative policy built on the drifting model paradigm. We frame the policy update as a reverse-KL Wasserstein-2 gradient flow toward a soft target policy, so that each DFP update corresponds to a gradient step in probability space. By construction, this gradient is decomposed into an ascent toward higher action-value regions and a score matching with the anchor policy as a trust region. We further derive a simple, tractable surrogate of the otherwise intractable update loss, akin to behavior cloning on top-K critic-selected actions. We find empirically that this mechanism uniquely benefits the drifting backbone owing to its non-ODE parameterization. With one-step inference, DFP achieves state-of-the-art performance on several manipulation tasks across Robomimic and OGBench, outperforming ODE-based policies.

cs.LG

BézierFlow: Learning Bézier Stochastic Interpolant Schedulers for Few-Step Generation

We introduce BézierFlow, a lightweight training approach for few-step generation with pretrained diffusion and flow models. BézierFlow achieves a 2-3x performance improvement for sampling with $\leq$ 10 NFEs while requiring only 15 minutes of training. Recent lightweight training approaches have shown promise by learning optimal timesteps, but their scope remains restricted to ODE discretizations. To broaden this scope, we propose learning the optimal transformation of the sampling trajectory by parameterizing stochastic interpolant (SI) schedulers. The main challenge lies in designing a parameterization that satisfies critical desiderata, including boundary conditions, differentiability, and monotonicity of the SNR. To effectively meet these requirements, we represent scheduler functions as Bézier functions, where control points naturally enforce these properties. This reduces the problem to learning an ordered set of points in the time range, while the interpretation of the points changes from ODE timesteps to Bézier control points. Across a range of pretrained diffusion and flow models, BézierFlow consistently outperforms prior timestep-learning methods, demonstrating the effectiveness of expanding the search space from discrete timesteps to Bézier-based trajectory transformations.

cs.LG

Token Warping Helps MLLMs Look from Nearby Viewpoints

Can warping tokens, rather than pixels, help multimodal large language models (MLLMs) understand how a scene appears from a nearby viewpoint? While MLLMs perform well on visual reasoning, they remain fragile to viewpoint changes, as pixel-wise warping is highly sensitive to small depth errors and often introduces geometric distortions. Drawing on theories of mental imagery that posit part-level structural representations as the basis for human perspective transformation, we examine whether image tokens in ViT-based MLLMs serve as an effective substrate for viewpoint changes. We compare forward and backward warping, finding that backward token warping, which defines a dense grid on the target view and retrieves a corresponding source-view token for each grid point, achieves greater stability and better preserves semantic coherence under viewpoint shifts. Experiments on our proposed ViewBench benchmark demonstrate that token-level warping enables MLLMs to reason reliably from nearby viewpoints, consistently outperforming all baselines including pixel-wise warping approaches, spatially fine-tuned MLLMs, and a generative warping method.

cs.CV

BoxSplitGen: A Generative Model for 3D Part Bounding Boxes in Varying Granularity

Human creativity follows a perceptual process, moving from abstract ideas to finer details during creation. While 3D generative models have advanced dramatically, models specifically designed to assist human imagination in 3D creation -- particularly for detailing abstractions from coarse to fine -- have not been explored. We propose a framework that enables intuitive and interactive 3D shape generation by iteratively splitting bounding boxes to refine the set of bounding boxes. The main technical components of our framework are two generative models: the box-splitting generative model and the box-to-shape generative model. The first model, named BoxSplitGen, generates a collection of 3D part bounding boxes with varying granularity by iteratively splitting coarse bounding boxes. It utilizes part bounding boxes created through agglomerative merging and learns the reverse of the merging process -- the splitting sequences. The model consists of two main components: the first learns the categorical distribution of the box to be split, and the second learns the distribution of the two new boxes, given the set of boxes and the indication of which box to split. The second model, the box-to-shape generative model, is trained by leveraging the 3D shape priors learned by an existing 3D diffusion model while adapting the model to incorporate bounding box conditioning. In our experiments, we demonstrate that the box-splitting generative model outperforms token prediction models and the inpainting approach with an unconditional diffusion model. Also, we show that our box-to-shape model, based on a state-of-the-art 3D diffusion model, provides superior results compared to a previous model.

cs.CV

DiffusionRollout: Uncertainty-Aware Rollout Planning in Long-Horizon PDE Solving

We propose DiffusionRollout, a novel selective rollout planning strategy for autoregressive diffusion models, aimed at mitigating error accumulation in long-horizon predictions of physical systems governed by partial differential equations (PDEs). Building on the recently validated probabilistic approach to PDE solving, we further explore its ability to quantify predictive uncertainty and demonstrate a strong correlation between prediction errors and standard deviations computed over multiple samples-supporting their use as a proxy for the model's predictive confidence. Based on this observation, we introduce a mechanism that adaptively selects step sizes during autoregressive rollouts, improving long-term prediction reliability by reducing the compounding effect of conditioning on inaccurate prior outputs. Extensive evaluation on long-trajectory PDE prediction benchmarks validates the effectiveness of the proposed uncertainty measure and adaptive planning strategy, as evidenced by lower prediction errors and longer predicted trajectories that retain a high correlation with their ground truths.

cs.AI

Unconditional Priors Matter! Improving Conditional Generation of Fine-Tuned Diffusion Models

Classifier-Free Guidance (CFG) is a fundamental technique in training conditional diffusion models. The common practice for CFG-based training is to use a single network to learn both conditional and unconditional noise prediction, with a small dropout rate for conditioning. However, we observe that the joint learning of unconditional noise with limited bandwidth in training results in poor priors for the unconditional case. More importantly, these poor unconditional noise predictions become a serious reason for degrading the quality of conditional generation. Inspired by the fact that most CFG-based conditional models are trained by fine-tuning a base model with better unconditional generation, we first show that simply replacing the unconditional noise in CFG with that predicted by the base model can significantly improve conditional generation. Furthermore, we show that a diffusion model other than the one the fine-tuned model was trained on can be used for unconditional noise replacement. We experimentally verify our claim with a range of CFG-based conditional models for both image and video generation, including Zero-1-to-3, Versatile Diffusion, DiT, DynamiCrafter, and InstructPix2Pix.

cs.CV

Reward-Guided Discrete Diffusion via Clean-Sample Markov Chain for Molecule and Biological Sequence Design

Discrete diffusion models have recently emerged as a powerful class of generative models for chemistry and biology data. In these fields, the goal is to generate various samples with high rewards (e.g., drug-likeness in molecules), making reward-based guidance crucial. Most existing methods are based on guiding the diffusion model using intermediate rewards but tend to underperform since intermediate rewards are noisy due to the non-smooth nature of reward functions used in scientific domains. To address this, we propose Clean-Sample Markov Chain (CSMC) Sampler, a method that performs effective test-time reward-guided sampling for discrete diffusion models, enabling local search without relying on intermediate rewards. CSMC constructs a Markov chain of clean samples using the Metropolis-Hastings algorithm such that its stationary distribution is the target distribution. We design a proposal distribution by sequentially applying the forward and backward diffusion processes, making the acceptance probability tractable. Experiments on molecule and biological sequence generation with various reward functions demonstrate that our method consistently outperforms prior approaches that rely on intermediate rewards.

cs.LG

MatLat: Material Latent Space for PBR Texture Generation

We propose a generative framework for producing high-quality PBR textures on a given 3D mesh. As large-scale PBR texture datasets are scarce, our approach focuses on effectively leveraging the embedding space and diffusion priors of pretrained latent image generative models while learning a material latent space, MatLat, through targeted fine-tuning. Unlike prior methods that freeze the embedding network and thus lead to distribution shifts when encoding additional PBR channels and hinder subsequent diffusion training, we fine-tune the pretrained VAE so that new material channels can be incorporated with minimal latent distribution deviation. We further show that correspondence-aware attention alone is insufficient for cross-view consistency unless the latent-to-image mapping preserves locality. To enforce this locality, we introduce a regularization in the VAE fine-tuning that crops latent patches, decodes them, and aligns the corresponding image regions to maintain strong pixel-latent spatial correspondence. Ablation studies and comparison with previous baselines demonstrate that our framework improves PBR texture fidelity and that each component is critical for achieving state-of-the-art performance.

cs.CV