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Mohammad Hajiesmaili

Publications and source records attributed to Mohammad Hajiesmaili.

At least 37 records · Page 2Linked to original sources

Competitive Algorithms for Multi-Agent Ski-Rental Problems

This paper introduces a novel multi-agent ski-rental problem that generalizes the classical ski-rental dilemma to a group setting where agents incur individual and shared costs. In our model, each agent can either rent at a fixed daily cost, or purchase a pass at an individual cost, with an additional third option of a discounted group pass available to all. We consider scenarios in which agents' active days differ, leading to dynamic states as agents drop out of the decision process. To address this problem from different perspectives, we define three distinct competitive ratios: overall, state-dependent, and individual rational. For each objective, we design and analyze optimal deterministic and randomized policies. Our deterministic policies employ state-aware threshold functions that adapt to the dynamic states, while our randomized policies sample and resample thresholds from tailored state-aware distributions. The analysis reveals that symmetric policies, in which all agents use the same threshold, outperform asymmetric ones. Our results provide competitive ratio upper and lower bounds and extend classical ski-rental insights to multi-agent settings, highlighting both theoretical and practical implications for group decision-making under uncertainty.

cs.LG↗

Near-Optimal Consistency-Robustness Trade-Offs for Learning-Augmented Online Knapsack Problems

This paper introduces a family of learning-augmented algorithms for online knapsack problems that achieve near Pareto-optimal consistency-robustness trade-offs through a simple combination of trusted learning-augmented and worst-case algorithms. Our approach relies on succinct, practical predictions -- single values or intervals estimating the minimum value of any item in an offline solution. Additionally, we propose a novel fractional-to-integral conversion procedure, offering new insights for online algorithm design.

cs.LG↗

Learning Best Paths in Quantum Networks

Quantum networks (QNs) transmit delicate quantum information across noisy quantum channels. Crucial applications, like quantum key distribution (QKD) and distributed quantum computation (DQC), rely on efficient quantum information transmission. Learning the best path between a pair of end nodes in a QN is key to enhancing such applications. This paper addresses learning the best path in a QN in the online learning setting. We explore two types of feedback: "link-level" and "path-level". Link-level feedback pertains to QNs with advanced quantum switches that enable link-level benchmarking. Path-level feedback, on the other hand, is associated with basic quantum switches that permit only path-level benchmarking. We introduce two online learning algorithms, BeQuP-Link and BeQuP-Path, to identify the best path using link-level and path-level feedback, respectively. To learn the best path, BeQuP-Link benchmarks the critical links dynamically, while BeQuP-Path relies on a subroutine, transferring path-level observations to estimate link-level parameters in a batch manner. We analyze the quantum resource complexity of these algorithms and demonstrate that both can efficiently and, with high probability, determine the best path. Finally, we perform NetSquid-based simulations and validate that both algorithms accurately and efficiently identify the best path.

cs.NI↗

Combinatorial Logistic Bandits

We introduce a novel framework called combinatorial logistic bandits (CLogB), where in each round, a subset of base arms (called the super arm) is selected, with the outcome of each base arm being binary and its expectation following a logistic parametric model. The feedback is governed by a general arm triggering process. Our study covers CLogB with reward functions satisfying two smoothness conditions, capturing application scenarios such as online content delivery, online learning to rank, and dynamic channel allocation. We first propose a simple yet efficient algorithm, CLogUCB, utilizing a variance-agnostic exploration bonus. Under the 1-norm triggering probability modulated (TPM) smoothness condition, CLogUCB achieves a regret bound of $\tilde{O}(d\sqrt{κKT})$, where $\tilde{O}$ ignores logarithmic factors, $d$ is the dimension of the feature vector, $κ$ represents the nonlinearity of the logistic model, and $K$ is the maximum number of base arms a super arm can trigger. This result improves on prior work by a factor of $\tilde{O}(\sqrtκ)$. We then enhance CLogUCB with a variance-adaptive version, VA-CLogUCB, which attains a regret bound of $\tilde{O}(d\sqrt{KT})$ under the same 1-norm TPM condition, improving another $\tilde{O}(\sqrtκ)$ factor. VA-CLogUCB shows even greater promise under the stronger triggering probability and variance modulated (TPVM) condition, achieving a leading $\tilde{O}(d\sqrt{T})$ regret, thus removing the additional dependency on the action-size $K$. Furthermore, we enhance the computational efficiency of VA-CLogUCB by eliminating the nonconvex optimization process when the context feature map is time-invariant while maintaining the tight $\tilde{O}(d\sqrt{T})$ regret. Finally, experiments on synthetic and real-world datasets demonstrate the superior performance of our algorithms compared to benchmark algorithms.

cs.LG↗

Combinatorial Multivariant Multi-Armed Bandits with Applications to Episodic Reinforcement Learning and Beyond

We introduce a novel framework of combinatorial multi-armed bandits (CMAB) with multivariant and probabilistically triggering arms (CMAB-MT), where the outcome of each arm is a $d$-dimensional multivariant random variable and the feedback follows a general arm triggering process. Compared with existing CMAB works, CMAB-MT not only enhances the modeling power but also allows improved results by leveraging distinct statistical properties for multivariant random variables. For CMAB-MT, we propose a general 1-norm multivariant and triggering probability-modulated smoothness condition, and an optimistic CUCB-MT algorithm built upon this condition. Our framework can include many important problems as applications, such as episodic reinforcement learning (RL) and probabilistic maximum coverage for goods distribution, all of which meet the above smoothness condition and achieve matching or improved regret bounds compared to existing works. Through our new framework, we build the first connection between the episodic RL and CMAB literature, by offering a new angle to solve the episodic RL through the lens of CMAB, which may encourage more interactions between these two important directions.

cs.LG↗

Fusing Reward and Dueling Feedback in Stochastic Bandits

This paper investigates the fusion of absolute (reward) and relative (dueling) feedback in stochastic bandits, where both feedback types are gathered in each decision round. We derive a regret lower bound, demonstrating that an efficient algorithm may incur only the smaller among the reward and dueling-based regret for each individual arm. We propose two fusion approaches: (1) a simple elimination fusion algorithm that leverages both feedback types to explore all arms and unifies collected information by sharing a common candidate arm set, and (2) a decomposition fusion algorithm that selects the more effective feedback to explore the corresponding arms and randomly assigns one feedback type for exploration and the other for exploitation in each round. The elimination fusion experiences a suboptimal multiplicative term of the number of arms in regret due to the intrinsic suboptimality of dueling elimination. In contrast, the decomposition fusion achieves regret matching the lower bound up to a constant under a common assumption. Extensive experiments confirm the efficacy of our algorithms and theoretical results.

cs.LG↗

LEAD: Towards Learning-Based Equity-Aware Decarbonization in Ridesharing Platforms

Ridesharing platforms such as Uber, Lyft, and DiDi have grown in popularity due to their on-demand availability, ease of use, and commute cost reductions, among other benefits. However, not all ridesharing promises have panned out. Recent studies demonstrate that the expected drop in traffic congestion and reduction in greenhouse gas (GHG) emissions have not materialized. This is primarily due to the substantial distances traveled by the ridesharing vehicles without passengers between rides, known as deadhead miles. Recent work has focused on reducing the impact of deadhead miles while considering additional metrics such as rider waiting time, GHG emissions from deadhead miles, or driver earnings. However, most prior studies consider these environmental and equity-based metrics individually despite them being interrelated. In this paper, we propose a Learning-based Equity-Aware Decarabonization approach, LEAD, for ridesharing platforms. LEAD targets minimizing emissions while ensuring that the driver's utility, defined as the difference between the trip distance and the deadhead miles, is fairly distributed. LEAD uses reinforcement learning to match riders with drivers based on the expected future utility of drivers and the expected carbon emissions of the platform without increasing the rider waiting times. Extensive experiments based on a real-world ridesharing dataset show that LEAD improves the defined notion of fairness by 150% when compared to emission-aware ride-assignment and reduces emissions by 14.6% while ensuring fairness within 28--52% of the fairness-focused baseline. It also reduces the rider wait time, by at least 32.1%, compared to a fairness-focused baseline.

eess.SY↗

Learning-Augmented Competitive Algorithms for Spatiotemporal Online Allocation with Deadline Constraints

We introduce and study spatiotemporal online allocation with deadline constraints ($\mathsf{SOAD}$), a new online problem motivated by emerging challenges in sustainability and energy. In $\mathsf{SOAD}$, an online player completes a workload by allocating and scheduling it on the points of a metric space $(X, d)$ while subject to a deadline $T$. At each time step, a service cost function is revealed that represents the cost of servicing the workload at each point, and the player must irrevocably decide the current allocation of work to points. Whenever the player moves this allocation, they incur a movement cost defined by the distance metric $d(\cdot, \ \cdot)$ that captures, e.g., an overhead cost. $\mathsf{SOAD}$ formalizes the open problem of combining general metrics and deadline constraints in the online algorithms literature, unifying problems such as metrical task systems and online search. We propose a competitive algorithm for $\mathsf{SOAD}$ along with a matching lower bound establishing its optimality. Our main algorithm, \textsc{ST-CLIP}, is a learning-augmented algorithm that takes advantage of predictions (e.g., forecasts of relevant costs) and achieves an optimal consistency-robustness trade-off. We evaluate our proposed algorithms in a simulated case study of carbon-aware spatiotemporal workload management, an application in sustainable computing that schedules a delay-tolerant batch compute job on a distributed network of data centers. In these experiments, we show that \textsc{ST-CLIP} substantially improves on heuristic baseline methods.

cs.DS↗

Heterogeneous Multi-Agent Bandits with Parsimonious Hints

We study a hinted heterogeneous multi-agent multi-armed bandits problem (HMA2B), where agents can query low-cost observations (hints) in addition to pulling arms. In this framework, each of the $M$ agents has a unique reward distribution over $K$ arms, and in $T$ rounds, they can observe the reward of the arm they pull only if no other agent pulls that arm. The goal is to maximize the total utility by querying the minimal necessary hints without pulling arms, achieving time-independent regret. We study HMA2B in both centralized and decentralized setups. Our main centralized algorithm, GP-HCLA, which is an extension of HCLA, uses a central decision-maker for arm-pulling and hint queries, achieving $O(M^4K)$ regret with $O(MK\log T)$ adaptive hints. In decentralized setups, we propose two algorithms, HD-ETC and EBHD-ETC, that allow agents to choose actions independently through collision-based communication and query hints uniformly until stopping, yielding $O(M^3K^2)$ regret with $O(M^3K\log T)$ hints, where the former requires knowledge of the minimum gap and the latter does not. Finally, we establish lower bounds to prove the optimality of our results and verify them through numerical simulations.

cs.LG↗

Dynamic Incentive Allocation for City-scale Deep Decarbonization

Greenhouse gas emissions from the residential sector represent a significant fraction of global emissions. Governments and utilities have designed incentives to stimulate the adoption of decarbonization technologies such as rooftop PV and heat pumps. However, studies have shown that many of these incentives are inefficient since a substantial fraction of spending does not actually promote adoption, and incentives are not equitably distributed across socioeconomic groups. We present a novel data-driven approach that adopts a holistic, emissions-based and city-scale perspective on decarbonization. We propose an optimization model that dynamically allocates a total incentive budget to households to directly maximize city-wide carbon reduction. We leverage techniques for the multi-armed bandits problem to estimate human factors, such as a household's willingness to adopt new technologies given a certain incentive. We apply our proposed framework to a city in the Northeast U.S., using real household energy data, grid carbon intensity data, and future price scenarios. We show that our learning-based technique significantly outperforms an example status quo incentive scheme, achieving up to 32.23% higher carbon reductions. We show that our framework can accommodate equity-aware constraints to equitably allocate incentives across socioeconomic groups, achieving 78.84% of the carbon reductions of the optimal solution on average.

cs.CY↗

Carbon- and Precedence-Aware Scheduling for Data Processing Clusters

As large-scale data processing workloads continue to grow, their carbon footprint raises concerns. Prior research on carbon-aware schedulers has focused on shifting computation to align with availability of low-carbon energy, but these approaches assume that each task can be executed independently. In contrast, data processing jobs have precedence constraints (i.e., outputs of one task are inputs for another) that complicate decisions, since delaying an upstream ``bottleneck'' task to a low-carbon period will also block downstream tasks, impacting the entire job's completion time. In this paper, we show that carbon-aware scheduling for data processing benefits from knowledge of both time-varying carbon and precedence constraints. Our main contribution is $\texttt{PCAPS}$, a carbon-aware scheduler that interfaces with modern ML scheduling policies to explicitly consider the precedence-driven importance of each task in addition to carbon. To illustrate the gains due to fine-grained task information, we also study $\texttt{CAP}$, a wrapper for any carbon-agnostic scheduler that adapts the key provisioning ideas of $\texttt{PCAPS}$. Our schedulers enable a configurable priority between carbon reduction and job completion time, and we give analytical results characterizing the trade-off between the two. Furthermore, our Spark prototype on a 100-node Kubernetes cluster shows that a moderate configuration of $\texttt{PCAPS}$ reduces carbon footprint by up to 32.9% without significantly impacting the cluster's total efficiency.

cs.DC↗

Heterogeneous Multi-agent Multi-armed Bandits on Stochastic Block Models

We study a novel heterogeneous multi-agent multi-armed bandit problem with a cluster structure induced by stochastic block models, influencing not only graph topology, but also reward heterogeneity. Specifically, agents are distributed on random graphs based on stochastic block models - a generalized Erdos-Renyi model with heterogeneous edge probabilities: agents are grouped into clusters (known or unknown); edge probabilities for agents within the same cluster differ from those across clusters. In addition, the cluster structure in stochastic block model also determines our heterogeneous rewards. Rewards distributions of the same arm vary across agents in different clusters but remain consistent within a cluster, unifying homogeneous and heterogeneous settings and varying degree of heterogeneity, and rewards are independent samples from these distributions. The objective is to minimize system-wide regret across all agents. To address this, we propose a novel algorithm applicable to both known and unknown cluster settings. The algorithm combines an averaging-based consensus approach with a newly introduced information aggregation and weighting technique, resulting in a UCB-type strategy. It accounts for graph randomness, leverages both intra-cluster (homogeneous) and inter-cluster (heterogeneous) information from rewards and graphs, and incorporates cluster detection for unknown cluster settings. We derive optimal instance-dependent regret upper bounds of order $\log{T}$ under sub-Gaussian rewards. Importantly, our regret bounds capture the degree of heterogeneity in the system (an additional layer of complexity), exhibit smaller constants, scale better for large systems, and impose significantly relaxed assumptions on edge probabilities. In contrast, prior works have not accounted for this refined problem complexity, rely on more stringent assumptions, and exhibit limited scalability.

cs.LG↗

Lost in Siting: The Hidden Carbon Cost of Inequitable Residential Solar Installations

The declining cost of solar photovoltaics (PV) combined with strong federal and state-level incentives have resulted in a high number of residential solar PV installations in the US. However, these installations are concentrated in particular regions, such as California, and demographics, such as high-income Asian neighborhoods. This inequitable distribution creates an illusion that further increasing residential solar installations will become increasingly challenging. Furthermore, while the inequity in solar installations has received attention, no prior comprehensive work has been done on understanding whether our current trajectory of residential solar adoption is energy- and carbon-efficient. In this paper, we reveal the hidden energy and carbon cost of the inequitable distribution of existing installations. Using US-based data on carbon offset potential, the amount of avoided carbon emissions from using rooftop PV instead of electric grid energy, and the number of existing solar installations, we surprisingly observe that locations and demographics with a higher carbon offset potential have fewer existing installations. For instance, neighborhoods with relatively higher black population have 7.4% higher carbon offset potential than average but 36.7% fewer installations; lower-income neighborhoods have 14.7% higher potential and 47% fewer installations. We propose several equity- and carbon-aware solar siting strategies. In evaluating these strategies, we develop Sunsight, a toolkit that combines simulation/visualization tools and our relevant datasets, which we are releasing publicly. Our projections show that a multi-objective siting strategy can address two problems at once; namely, it can improve societal outcomes in terms of distributional equity and simultaneously improve the carbon-efficiency (i.e., climate impact) of current installation trends by up to 39.8%.

cs.CE↗

Towards Environmentally Equitable AI

The skyrocketing demand for artificial intelligence (AI) has created an enormous appetite for globally deployed power-hungry servers. As a result, the environmental footprint of AI systems has come under increasing scrutiny. More crucially, the current way that we exploit AI workloads' flexibility and manage AI systems can lead to wildly different environmental impacts across locations, increasingly raising environmental inequity concerns and creating unintended sociotechnical consequences. In this paper, we advocate environmental equity as a priority for the management of future AI systems, advancing the boundaries of existing resource management for sustainable AI and also adding a unique dimension to AI fairness. Concretely, we uncover the potential of equity-aware geographical load balancing to fairly re-distribute the environmental cost across different regions, followed by algorithmic challenges. We conclude by discussing a few future directions to exploit the full potential of system management approaches to mitigate AI's environmental inequity.

cs.LG↗

Contextual Combinatorial Bandits with Probabilistically Triggered Arms

We study contextual combinatorial bandits with probabilistically triggered arms (C$^2$MAB-T) under a variety of smoothness conditions that capture a wide range of applications, such as contextual cascading bandits and contextual influence maximization bandits. Under the triggering probability modulated (TPM) condition, we devise the C$^2$-UCB-T algorithm and propose a novel analysis that achieves an $\tilde{O}(d\sqrt{KT})$ regret bound, removing a potentially exponentially large factor $O(1/p_{\min})$, where $d$ is the dimension of contexts, $p_{\min}$ is the minimum positive probability that any arm can be triggered, and batch-size $K$ is the maximum number of arms that can be triggered per round. Under the variance modulated (VM) or triggering probability and variance modulated (TPVM) conditions, we propose a new variance-adaptive algorithm VAC$^2$-UCB and derive a regret bound $\tilde{O}(d\sqrt{T})$, which is independent of the batch-size $K$. As a valuable by-product, our analysis technique and variance-adaptive algorithm can be applied to the CMAB-T and C$^2$MAB setting, improving existing results there as well. We also include experiments that demonstrate the improved performance of our algorithms compared with benchmark algorithms on synthetic and real-world datasets.

cs.LG↗

Multi-Agent Stochastic Bandits Robust to Adversarial Corruptions

We study the problem of multi-agent multi-armed bandits with adversarial corruption in a heterogeneous setting, where each agent accesses a subset of arms. The adversary can corrupt the reward observations for all agents. Agents share these corrupted rewards with each other, and the objective is to maximize the cumulative total reward of all agents (and not be misled by the adversary). We propose a multi-agent cooperative learning algorithm that is robust to adversarial corruptions. For this newly devised algorithm, we demonstrate that an adversary with an unknown corruption budget $C$ only incurs an additive $O((L / L_{\min}) C)$ term to the standard regret of the model in non-corruption settings, where $L$ is the total number of agents, and $L_{\min}$ is the minimum number of agents with mutual access to an arm. As a side-product, our algorithm also improves the state-of-the-art regret bounds when reducing to both the single-agent and homogeneous multi-agent scenarios, tightening multiplicative $K$ (the number of arms) and $L$ (the number of agents) factors, respectively.

cs.LG↗

Online Conversion with Switching Costs: Robust and Learning-Augmented Algorithms

We introduce and study online conversion with switching costs, a family of online problems that capture emerging problems at the intersection of energy and sustainability. In this problem, an online player attempts to purchase (alternatively, sell) fractional shares of an asset during a fixed time horizon with length $T$. At each time step, a cost function (alternatively, price function) is revealed, and the player must irrevocably decide an amount of asset to convert. The player also incurs a switching cost whenever their decision changes in consecutive time steps, i.e., when they increase or decrease their purchasing amount. We introduce competitive (robust) threshold-based algorithms for both the minimization and maximization variants of this problem, and show they are optimal among deterministic online algorithms. We then propose learning-augmented algorithms that take advantage of untrusted black-box advice (such as predictions from a machine learning model) to achieve significantly better average-case performance without sacrificing worst-case competitive guarantees. Finally, we empirically evaluate our proposed algorithms using a carbon-aware EV charging case study, showing that our algorithms substantially improve on baseline methods for this problem.

cs.DS↗

BOLA360: Near-optimal View and Bitrate Adaptation for 360-degree Video Streaming

Recent advances in omnidirectional cameras and AR/VR headsets have spurred the adoption of 360-degree videos that are widely believed to be the future of online video streaming. 360-degree videos allow users to wear a head-mounted display (HMD) and experience the video as if they are physically present in the scene. Streaming high-quality 360-degree videos at scale is an unsolved problem that is more challenging than traditional (2D) video delivery. The data rate required to stream 360-degree videos is an order of magnitude more than traditional videos. Further, the penalty for rebuffering events where the video freezes or displays a blank screen is more severe as it may cause cybersickness. We propose an online adaptive bitrate (ABR) algorithm for 360-degree videos called BOLA360 that runs inside the client's video player and orchestrates the download of video segments from the server so as to maximize the quality-of-experience (QoE) of the user. BOLA360 conserves bandwidth by downloading only those video segments that are likely to fall within the field-of-view (FOV) of the user. In addition, BOLA360 continually adapts the bitrate of the downloaded video segments so as to enable a smooth playback without rebuffering. We prove that BOLA360 is near-optimal with respect to an optimal offline algorithm that maximizes QoE. Further, we evaluate BOLA360 on a wide range of network and user head movement profiles and show that it provides $13.6\%$ to $372.5\%$ more QoE than state-of-the-art algorithms. While ABR algorithms for traditional (2D) videos have been well-studied over the last decade, our work is the first ABR algorithm for 360-degree videos with both theoretical and empirical guarantees on its performance.

cs.MM↗