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Mohammad Hajiesmaili

Publications and source records attributed to Mohammad Hajiesmaili.

At least 55 records · Page 3Linked to original sources

Stochastic Bandits Robust to Adversarial Attacks

This paper investigates stochastic multi-armed bandit algorithms that are robust to adversarial attacks, where an attacker can first observe the learner's action and {then} alter their reward observation. We study two cases of this model, with or without the knowledge of an attack budget $C$, defined as an upper bound of the summation of the difference between the actual and altered rewards. For both cases, we devise two types of algorithms with regret bounds having additive or multiplicative $C$ dependence terms. For the known attack budget case, we prove our algorithms achieve the regret bound of ${O}((K/Δ)\log T + KC)$ and $\tilde{O}(\sqrt{KTC})$ for the additive and multiplicative $C$ terms, respectively, where $K$ is the number of arms, $T$ is the time horizon, $Δ$ is the gap between the expected rewards of the optimal arm and the second-best arm, and $\tilde{O}$ hides the logarithmic factors. For the unknown case, we prove our algorithms achieve the regret bound of $\tilde{O}(\sqrt{KT} + KC^2)$ and $\tilde{O}(KC\sqrt{T})$ for the additive and multiplicative $C$ terms, respectively. In addition to these upper bound results, we provide several lower bounds showing the tightness of our bounds and the optimality of our algorithms. These results delineate an intrinsic separation between the bandits with attacks and corruption models [Lykouris et al., 2018].

cs.LG↗

Chasing Convex Functions with Long-term Constraints

We introduce and study a family of online metric problems with long-term constraints. In these problems, an online player makes decisions $\mathbf{x}_t$ in a metric space $(X,d)$ to simultaneously minimize their hitting cost $f_t(\mathbf{x}_t)$ and switching cost as determined by the metric. Over the time horizon $T$, the player must satisfy a long-term demand constraint $\sum_{t} c(\mathbf{x}_t) \geq 1$, where $c(\mathbf{x}_t)$ denotes the fraction of demand satisfied at time $t$. Such problems can find a wide array of applications to online resource allocation in sustainable energy/computing systems. We devise optimal competitive and learning-augmented algorithms for the case of bounded hitting cost gradients and weighted $\ell_1$ metrics, and further show that our proposed algorithms perform well in numerical experiments.

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LACS: Learning-Augmented Algorithms for Carbon-Aware Resource Scaling with Uncertain Demand

Motivated by an imperative to reduce the carbon emissions of cloud data centers, this paper studies the online carbon-aware resource scaling problem with unknown job lengths (OCSU) and applies it to carbon-aware resource scaling for executing computing workloads. The task is to dynamically scale resources (e.g., the number of servers) assigned to a job of unknown length such that it is completed before a deadline, with the objective of reducing the carbon emissions of executing the workload. The total carbon emissions of executing a job originate from the emissions of running the job and excess carbon emitted while switching between different scales (e.g., due to checkpoint and resume). Prior work on carbon-aware resource scaling has assumed accurate job length information, while other approaches have ignored switching losses and require carbon intensity forecasts. These assumptions prohibit the practical deployment of prior work for online carbon-aware execution of scalable computing workload. We propose LACS, a theoretically robust learning-augmented algorithm that solves OCSU. To achieve improved practical average-case performance, LACS integrates machine-learned predictions of job length. To achieve solid theoretical performance, LACS extends the recent theoretical advances on online conversion with switching costs to handle a scenario where the job length is unknown. Our experimental evaluations demonstrate that, on average, the carbon footprint of LACS lies within 1.2% of the online baseline that assumes perfect job length information and within 16% of the offline baseline that, in addition to the job length, also requires accurate carbon intensity forecasts. Furthermore, LACS achieves a 32% reduction in carbon footprint compared to the deadline-aware carbon-agnostic execution of the job.

cs.DC↗

Online Algorithms with Uncertainty-Quantified Predictions

The burgeoning field of algorithms with predictions studies the problem of using possibly imperfect machine learning predictions to improve online algorithm performance. While nearly all existing algorithms in this framework make no assumptions on prediction quality, a number of methods providing uncertainty quantification (UQ) on machine learning models have been developed in recent years, which could enable additional information about prediction quality at decision time. In this work, we investigate the problem of optimally utilizing uncertainty-quantified predictions in the design of online algorithms. In particular, we study two classic online problems, ski rental and online search, where the decision-maker is provided predictions augmented with UQ describing the likelihood of the ground truth falling within a particular range of values. We demonstrate that non-trivial modifications to algorithm design are needed to fully leverage the UQ predictions. Moreover, we consider how to utilize more general forms of UQ, proposing an online learning framework that learns to exploit UQ to make decisions in multi-instance settings.

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Time Fairness in Online Knapsack Problems

The online knapsack problem is a classic problem in the field of online algorithms. Its canonical version asks how to pack items of different values and weights arriving online into a capacity-limited knapsack so as to maximize the total value of the admitted items. Although optimal competitive algorithms are known for this problem, they may be fundamentally unfair, i.e., individual items may be treated inequitably in different ways. We formalize a practically-relevant notion of time fairness which effectively models a trade off between static and dynamic pricing in a motivating application such as cloud resource allocation, and show that existing algorithms perform poorly under this metric. We propose a parameterized deterministic algorithm where the parameter precisely captures the Pareto-optimal trade-off between fairness (static pricing) and competitiveness (dynamic pricing). We show that randomization is theoretically powerful enough to be simultaneously competitive and fair; however, it does not work well in experiments. To further improve the trade-off between fairness and competitiveness, we develop a nearly-optimal learning-augmented algorithm which is fair, consistent, and robust (competitive), showing substantial performance improvements in numerical experiments.

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BONES: Near-Optimal Neural-Enhanced Video Streaming

Accessing high-quality video content can be challenging due to insufficient and unstable network bandwidth. Recent advances in neural enhancement have shown promising results in improving the quality of degraded videos through deep learning. Neural-Enhanced Streaming (NES) incorporates this new approach into video streaming, allowing users to download low-quality video segments and then enhance them to obtain high-quality content without violating the playback of the video stream. We introduce BONES, an NES control algorithm that jointly manages the network and computational resources to maximize the quality of experience (QoE) of the user. BONES formulates NES as a Lyapunov optimization problem and solves it in an online manner with near-optimal performance, making it the first NES algorithm to provide a theoretical performance guarantee. Comprehensive experimental results indicate that BONES increases QoE by 5\% to 20\% over state-of-the-art algorithms with minimal overhead. Our code is available at https://github.com/UMass-LIDS/bones.

eess.SY↗

Online Search with Predictions: Pareto-optimal Algorithm and its Applications in Energy Markets

This paper develops learning-augmented algorithms for energy trading in volatile electricity markets. The basic problem is to sell (or buy) $k$ units of energy for the highest revenue (lowest cost) over uncertain time-varying prices, which can framed as a classic online search problem in the literature of competitive analysis. State-of-the-art algorithms assume no knowledge about future market prices when they make trading decisions in each time slot, and aim for guaranteeing the performance for the worst-case price sequence. In practice, however, predictions about future prices become commonly available by leveraging machine learning. This paper aims to incorporate machine-learned predictions to design competitive algorithms for online search problems. An important property of our algorithms is that they achieve performances competitive with the offline algorithm in hindsight when the predictions are accurate (i.e., consistency) and also provide worst-case guarantees when the predictions are arbitrarily wrong (i.e., robustness). The proposed algorithms achieve the Pareto-optimal trade-off between consistency and robustness, where no other algorithms for online search can improve on the consistency for a given robustness. Further, we extend the basic online search problem to a more general inventory management setting that can capture storage-assisted energy trading in electricity markets. In empirical evaluations using traces from real-world applications, our learning-augmented algorithms improve the average empirical performance compared to benchmark algorithms, while also providing improved worst-case performance.

cs.LG↗

A Holistic Approach for Equity-aware Carbon Reduction of Ridesharing Platforms

Ridesharing services have revolutionized personal mobility, offering convenient on-demand transportation anytime. While early proponents of ridesharing suggested that these services would reduce the overall carbon emissions of the transportation sector, recent studies reported a type of rebound effect showing substantial carbon emissions of ridesharing platforms, mainly due to their deadhead miles traveled between two consecutive rides. However, reducing deadhead miles' emissions can incur longer waiting times for riders and starvation of ride assignments for some drivers. Therefore, any efforts towards reducing the carbon emissions from ridesharing platforms must consider the impact on the quality of service, e.g., waiting time, and on the equitable distribution of rides across drivers. This paper proposes a holistic approach to reduce the carbon emissions of ridesharing platforms while minimizing the degradation in user waiting times and equitable ride assignments across drivers. Towards this end, we decompose the global carbon reduction problem into two sub-problems: carbon- and equity-aware ride assignment and fuel-efficient routing. For the ride assignment problem, we consider the trade-off between the amount of carbon reduction and the rider's waiting time and propose simple yet efficient algorithms to handle the conflicting trade-offs. For the routing problem, we analyze the impact of fuel-efficient routing in reducing the carbon footprint, trip duration, and driver efficiency of ridesharing platforms using route data from Google Maps. Our comprehensive trace-driven experimental results show significant emissions reduction with a minor increase in riders' waiting times. Finally, we release E$^2$-RideKit, a toolkit that enables researchers to augment ridesharing datasets with emissions and equity information for further research on emission analysis and platform improvement.

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Robust Learning-Augmented Dictionaries

We present the first learning-augmented data structure for implementing dictionaries with optimal consistency and robustness. Our data structure, named RobustSL, is a skip list augmented by predictions of access frequencies of elements in a data sequence. With proper predictions, RobustSL has optimal consistency (achieves static optimality). At the same time, it maintains a logarithmic running time for each operation, ensuring optimal robustness, even if predictions are generated adversarially. Therefore, RobustSL has all the advantages of the recent learning-augmented data structures of Lin, Luo, and Woodruff (ICML 2022) and Cao et al. (arXiv 2023), while providing robustness guarantees that are absent in the previous work. Numerical experiments show that RobustSL outperforms alternative data structures using both synthetic and real datasets.

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Adversarial Attacks on Cooperative Multi-agent Bandits

Cooperative multi-agent multi-armed bandits (CMA2B) consider the collaborative efforts of multiple agents in a shared multi-armed bandit game. We study latent vulnerabilities exposed by this collaboration and consider adversarial attacks on a few agents with the goal of influencing the decisions of the rest. More specifically, we study adversarial attacks on CMA2B in both homogeneous settings, where agents operate with the same arm set, and heterogeneous settings, where agents have distinct arm sets. In the homogeneous setting, we propose attack strategies that, by targeting just one agent, convince all agents to select a particular target arm $T-o(T)$ times while incurring $o(T)$ attack costs in $T$ rounds. In the heterogeneous setting, we prove that a target arm attack requires linear attack costs and propose attack strategies that can force a maximum number of agents to suffer linear regrets while incurring sublinear costs and only manipulating the observations of a few target agents. Numerical experiments validate the effectiveness of our proposed attack strategies.

cs.LG↗

On-Demand Communication for Asynchronous Multi-Agent Bandits

This paper studies a cooperative multi-agent multi-armed stochastic bandit problem where agents operate asynchronously -- agent pull times and rates are unknown, irregular, and heterogeneous -- and face the same instance of a K-armed bandit problem. Agents can share reward information to speed up the learning process at additional communication costs. We propose ODC, an on-demand communication protocol that tailors the communication of each pair of agents based on their empirical pull times. ODC is efficient when the pull times of agents are highly heterogeneous, and its communication complexity depends on the empirical pull times of agents. ODC is a generic protocol that can be integrated into most cooperative bandit algorithms without degrading their performance. We then incorporate ODC into the natural extensions of UCB and AAE algorithms and propose two communication-efficient cooperative algorithms. Our analysis shows that both algorithms are near-optimal in regret.

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Cooperative Multi-agent Bandits: Distributed Algorithms with Optimal Individual Regret and Constant Communication Costs

Recently, there has been extensive study of cooperative multi-agent multi-armed bandits where a set of distributed agents cooperatively play the same multi-armed bandit game. The goal is to develop bandit algorithms with the optimal group and individual regrets and low communication between agents. The prior work tackled this problem using two paradigms: leader-follower and fully distributed algorithms. Prior algorithms in both paradigms achieve the optimal group regret. The leader-follower algorithms achieve constant communication costs but fail to achieve optimal individual regrets. The state-of-the-art fully distributed algorithms achieve optimal individual regrets but fail to achieve constant communication costs. This paper presents a simple yet effective communication policy and integrates it into a learning algorithm for cooperative bandits. Our algorithm achieves the best of both paradigms: optimal individual regret and constant communication costs.

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The War of the Efficiencies: Understanding the Tension between Carbon and Energy Optimization

Major innovations in computing have been driven by scaling up computing infrastructure, while aggressively optimizing operating costs. The result is a network of worldwide datacenters that consume a large amount of energy, mostly in an energy-efficient manner. Since the electric grid powering these datacenters provided a simple and opaque abstraction of an unlimited and reliable power supply, the computing industry remained largely oblivious to the carbon intensity of the electricity it uses. Much like the rest of the society, it generally treated the carbon intensity of the electricity as constant, which was mostly true for a fossil fuel-driven grid. As a result, the cost-driven objective of increasing energy-efficiency -- by doing more work per unit of energy -- has generally been viewed as the most carbon-efficient approach. However, as the electric grid is increasingly powered by clean energy and is exposing its time-varying carbon intensity, the most energy-efficient operation is no longer necessarily the most carbon-efficient operation. There has been a recent focus on exploiting the flexibility of computing's workloads -- along temporal, spatial, and resource dimensions -- to reduce carbon emissions, which comes at the cost of either performance or energy efficiency. In this paper, we discuss the trade-offs between energy efficiency and carbon efficiency in exploiting computing's flexibility and show that blindly optimizing for energy efficiency is not always the right approach.

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Adversarial Attacks on Online Learning to Rank with Click Feedback

Online learning to rank (OLTR) is a sequential decision-making problem where a learning agent selects an ordered list of items and receives feedback through user clicks. Although potential attacks against OLTR algorithms may cause serious losses in real-world applications, little is known about adversarial attacks on OLTR. This paper studies attack strategies against multiple variants of OLTR. Our first result provides an attack strategy against the UCB algorithm on classical stochastic bandits with binary feedback, which solves the key issues caused by bounded and discrete feedback that previous works can not handle. Building on this result, we design attack algorithms against UCB-based OLTR algorithms in position-based and cascade models. Finally, we propose a general attack strategy against any algorithm under the general click model. Each attack algorithm manipulates the learning agent into choosing the target attack item $T-o(T)$ times, incurring a cumulative cost of $o(T)$. Experiments on synthetic and real data further validate the effectiveness of our proposed attack algorithms.

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Near-optimal Online Algorithms for Joint Pricing and Scheduling in EV Charging Networks

With the rapid acceleration of transportation electrification, public charging stations are becoming vital infrastructure in a smart sustainable city to provide on-demand electric vehicle (EV) charging services. As more consumers seek to utilize public charging services, the pricing and scheduling of such services will become vital, complementary tools to mediate competition for charging resources. However, determining the right prices to charge is difficult due to the online nature of EV arrivals. This paper studies a joint pricing and scheduling problem for the operator of EV charging networks with limited charging capacity and time-varying energy cost. Upon receiving a charging request, the operator offers a price, and the EV decides whether to admit the offer based on its own value and the posted price. The operator then schedules the real-time charging process to satisfy the charging request if the EV admits the offer. We propose an online pricing algorithm that can determine the posted price and EV charging schedule to maximize social welfare, i.e., the total value of EVs minus the energy cost of charging stations. Theoretically, we prove the devised algorithm can achieve the order-optimal competitive ratio under the competitive analysis framework. Practically, we show the empirical performance of our algorithm outperforms other benchmark algorithms in experiments using real EV charging data.

cs.GT↗

The Online Pause and Resume Problem: Optimal Algorithms and An Application to Carbon-Aware Load Shifting

We introduce and study the online pause and resume problem. In this problem, a player attempts to find the $k$ lowest (alternatively, highest) prices in a sequence of fixed length $T$, which is revealed sequentially. At each time step, the player is presented with a price and decides whether to accept or reject it. The player incurs a switching cost whenever their decision changes in consecutive time steps, i.e., whenever they pause or resume purchasing. This online problem is motivated by the goal of carbon-aware load shifting, where a workload may be paused during periods of high carbon intensity and resumed during periods of low carbon intensity and incurs a cost when saving or restoring its state. It has strong connections to existing problems studied in the literature on online optimization, though it introduces unique technical challenges that prevent the direct application of existing algorithms. Extending prior work on threshold-based algorithms, we introduce double-threshold algorithms for both the minimization and maximization variants of this problem. We further show that the competitive ratios achieved by these algorithms are the best achievable by any deterministic online algorithm. Finally, we empirically validate our proposed algorithm through case studies on the application of carbon-aware load shifting using real carbon trace data and existing baseline algorithms.

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The Online Knapsack Problem with Departures

The online knapsack problem is a classic online resource allocation problem in networking and operations research. Its basic version studies how to pack online arriving items of different sizes and values into a capacity-limited knapsack. In this paper, we study a general version that includes item departures, while also considering multiple knapsacks and multi-dimensional item sizes. We design a threshold-based online algorithm and prove that the algorithm can achieve order-optimal competitive ratios. Beyond worst-case performance guarantees, we also aim to achieve near-optimal average performance under typical instances. Towards this goal, we propose a data-driven online algorithm that learns within a policy-class that guarantees a worst-case performance bound. In trace-driven experiments, we show that our data-driven algorithm outperforms other benchmark algorithms in an application of online knapsack to job scheduling for cloud computing.

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No-regret Algorithms for Fair Resource Allocation

We consider a fair resource allocation problem in the no-regret setting against an unrestricted adversary. The objective is to allocate resources equitably among several agents in an online fashion so that the difference of the aggregate $α$-fair utilities of the agents between an optimal static clairvoyant allocation and that of the online policy grows sub-linearly with time. The problem is challenging due to the non-additive nature of the $α$-fairness function. Previously, it was shown that no online policy can exist for this problem with a sublinear standard regret. In this paper, we propose an efficient online resource allocation policy, called Online Proportional Fair (OPF), that achieves $c_α$-approximate sublinear regret with the approximation factor $c_α=(1-α)^{-(1-α)}\leq 1.445,$ for $0\leq α< 1$. The upper bound to the $c_α$-regret for this problem exhibits a surprising phase transition phenomenon. The regret bound changes from a power-law to a constant at the critical exponent $α=\frac{1}{2}.$ As a corollary, our result also resolves an open problem raised by Even-Dar et al. [2009] on designing an efficient no-regret policy for the online job scheduling problem in certain parameter regimes. The proof of our results introduces new algorithmic and analytical techniques, including greedy estimation of the future gradients for non-additive global reward functions and bootstrapping adaptive regret bounds, which may be of independent interest.

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