SearcharxivSearch

arXiv subjects

Mohcine Chraibi

Publications and source records attributed to Mohcine Chraibi.

At least 19 recordsLinked to original sources

A well-motivated model of pedestrian dynamics

In pedestrian dynamics, the internal drive that propels individuals toward their goals is typically captured by a single, fixed parameter, the desired walking speed. This simplification overlooks that motivation fluctuates in response to changing spatial and social conditions within a crowd. This paper proposes a dynamic motivation model grounded in expectancy-value theory from psychology, in which each agent's motivation evolves over time depending on proximity to the goal, relative position among other pedestrians, and individual goal importance. The resulting motivation modulates multiple movement parameters simultaneously, including walking speed, gap-closing behavior, and interpersonal spacing. The model is evaluated in simulated pre-bottleneck waiting scenarios using paired statistical comparisons across multiple random seeds and population sizes, and compared with trajectory data from the CROMA concert-entry bottleneck experiments under low- and high-motivation framings. Simulations show that the dynamic model produces structured heterogeneity in the crowd: agents self-organize into differentiated positions near the bottleneck, with those closer to the front occupying less space, a pattern absent in the static baseline but clearly present in the experimental data. These findings suggest that motivation in crowds should be understood not as a uniform increase in urgency, but as a mechanism that reorganizes competitive positioning along spatial and social axes. Future work should extend the framework to open-door throughput scenarios, larger populations, and richer social interactions such as group cohesion and cooperative strategies.

physics.soc-ph

Crowd Dynamics in Historical Perspective: Reframing the Amritsar Massacre through Agent-Based Modelling and Social Psychology

Crowds have long held a paradoxical place in the human imagination, feared for their destructive potential yet essential for collective expression. This tension was tragically manifested in the 1919 Jallianwala Bagh massacre, when British colonial troops opened fire on a peaceful gathering in Amritsar, India. Although officially 379 deaths were recorded, eyewitnesses and historians have long challenged this figure. With this study, we critically revisit the events through the lens of the specific role of the crowd as a phenomenon, both regarding the physical and the socio-psychological dynamics. We show that even under conservative physical assumptions - moderate shooting cadence, crowd-shielding, and constrained escape routes - our agent-based simulations consistently yield fatality estimates well above the official death count. On the socio-psychological front, we explore how early 20th-century discourses, influenced by Le Bon's theory of crowd psychology, constructed the crowd as an inherently irrational and threatening entity, thus providing a rationale for the application of excessive force. Our findings show that acknowledging the socio-cultural construction of crowds as a relevant factor in how state power engage with and respond to collective gatherings brings to light contemporary parallels and the risks posed by their rhetorical framing. Furthermore, this study highlights the importance of interdisciplinary modelling for both historical accountability and current crowd safety, particularly in an era of growing political unrest, surveillance, and militarised crowd policing.

physics.soc-ph

When legs and bodies synchronize: Two-level collective dynamics in dense crowds

Ultra-dense crowds, in which physical contact between people cannot be avoided, pose major safety concerns. Nevertheless, the underlying dynamics driving their collective behaviours remain poorly understood. Existing dense crowd models, mostly two-dimensional and contact-based, overlook biomechanical mechanisms that govern individual balance motion. In this study, we introduce a minimal two-level pedestrian model that couples upper body and legs dynamics, allowing us to capture transitions between balanced and unbalanced states at the individual scale. Whereas previous models fail to achieve it, this coupling gives rise to emergent collective behaviours observed empirically, such as self-organized waves and large-scale rotational motion within the crowd. The model bridges basic individual biomechanical concepts and macroscopic flow dynamics, offering a new framework for modelling and understanding collective motions in ultra-dense crowds.

physics.soc-ph

Social LSTM with Dynamic Occupancy Modeling for Realistic Pedestrian Trajectory Prediction

In dynamic and crowded environments, realistic pedestrian trajectory prediction remains a challenging task due to the complex nature of human motion and the mutual influences among individuals. Deep learning models have recently achieved promising results by implicitly learning such patterns from 2D trajectory data. However, most approaches treat pedestrians as point entities, ignoring the physical space that each person occupies. To address these limitations, this paper proposes a novel deep learning model that enhances the Social LSTM with a new Dynamic Occupied Space loss function. This loss function guides Social LSTM in learning to avoid realistic collisions without increasing displacement error across different crowd densities, ranging from low to high, in both homogeneous and heterogeneous density settings. Such a function achieves this by combining the average displacement error with a new collision penalty that is sensitive to scene density and individual spatial occupancy. For efficient training and evaluation, five datasets were generated from real pedestrian trajectories recorded during the Festival of Lights in Lyon 2022. Four datasets represent homogeneous crowd conditions -- low, medium, high, and very high density -- while the fifth corresponds to a heterogeneous density distribution. The experimental findings indicate that the proposed model not only lowers collision rates but also enhances displacement prediction accuracy in each dataset. Specifically, the model achieves up to a 31% reduction in the collision rate and reduces the average displacement error and the final displacement error by 5% and 6%, respectively, on average across all datasets compared to the baseline. Moreover, the proposed model consistently outperforms several state-of-the-art deep learning models across most test sets.

cs.CV

Exploring Dense Crowd Dynamics: State of the Art and Emerging Paradigms

Dense pedestrian crowds may pose significant safety risks, yet their underlying dynamics remain insufficiently understood to reliably prevent accidents. In these environments, physical interactions and contact forces fundamentally shape the dynamics of the crowd. However, accurately describing these interindividual interactions requires specific modeling and analytical approaches. This chapter reviews paradigms and models used to represent pedestrian dynamics in various contexts, highlighting the transition from classical approaches to models tailored for dense crowd conditions. We argue that further investigation is needed, featuring new experimental studies and new modeling paradigms, to better capture the complex dynamics that emerge in high-density situations.

physics.soc-ph

Hybrid Machine Learning and Physics-based Modelling of Pedestrian Pushing Behaviours at Bottlenecks

In high-density crowds, close proximity between pedestrians makes the steady state highly vulnerable to disruption by pushing behaviours, potentially leading to serious accidents. However, the scarcity of experimental data has hindered systematic studies of its mechanisms and accurate modelling. Using behavioural data from bottleneck experiments, we investigate pedestrian heterogeneity in pushing tendencies, showing that pedestrians tend to push under high-motivation and in wider corridors. We introduce a spatial discretization method to encode neighbour states into feature vectors, serving together with pedestrian pushing tendencies as inputs to a random forest model for predicting pushing behaviours. Through comparing speed-headway relationships, we reveal that pushing behaviours correspond to an aggressive space-utilization movement strategy. Consequently, we propose a hybrid machine learning and physics-based model integrating pushing tendencies heterogeneity, pushing behaviours prediction, and dynamic movement strategies adjustment. Validations show that the hybrid model effectively reproduces experimental crowd dynamics and fits to incorporate additional behaviours.

physics.soc-ph

Comprehensive Review and New Analysis Software for Single-file Pedestrian Experiments

This paper offers a comprehensive examination of single-file experiments within the field of pedestrian dynamics, providing a review from both theoretical and analytical perspectives. It begins by tracing the historical context of single-file movement studies in pedestrian dynamics. The significance of understanding the fundamental relationships between density, speed, and flow in pedestrian dynamics is explored through the lens of simple single-file systems. Furthermore, we examine various traffic systems involving human or non-human entities such as ants, mice, bicycles, and cars, and provide insights. We explore the types of experimental setups, data collection methods, and factors that influence pedestrian movement. We also define and explain the common concepts related to single-file movement, particularly in experimental research. Finally, we present a Python tool named "SingleFileMovementAnalysis" designed for analyzing single-file experimental data, specifically head trajectories. This tool provides a unified approach for computing movement metrics like speed, density, and headway. The article aims to stimulate further research and underscore the areas where future researchers can contribute to the advancement and improvement of single-file studies.

physics.soc-ph

Dense Crowd Dynamics and Pedestrian Trajectories: A Multiscale Field Study at the Fête des Lumières in Lyon

We present one of the first comprehensive field datasets capturing dense pedestrian dynamics across multiple scales, ranging from macroscopic crowd flows over distances of several hundred meters to microscopic individual trajectories, including approximately 7,000 recorded trajectories. The dataset also includes a sample of GPS traces, statistics on contact and push interactions, as well as a catalog of non-standard crowd phenomena observed in video recordings. Data were collected during the 2022 Festival of Lights in Lyon, France, within the framework of the French-German MADRAS project, covering pedestrian densities up to 4 individuals per square meter.

physics.soc-ph

A Novel Voronoi-based Convolutional Neural Network Framework for Pushing Person Detection in Crowd Videos

Analyzing the microscopic dynamics of pushing behavior within crowds can offer valuable insights into crowd patterns and interactions. By identifying instances of pushing in crowd videos, a deeper understanding of when, where, and why such behavior occurs can be achieved. This knowledge is crucial to creating more effective crowd management strategies, optimizing crowd flow, and enhancing overall crowd experiences. However, manually identifying pushing behavior at the microscopic level is challenging, and the existing automatic approaches cannot detect such microscopic behavior. Thus, this article introduces a novel automatic framework for identifying pushing in videos of crowds on a microscopic level. The framework comprises two main components: i) Feature extraction and ii) Video labeling. In the feature extraction component, a new Voronoi-based method is developed for determining the local regions associated with each person in the input video. Subsequently, these regions are fed into EfficientNetV1B0 Convolutional Neural Network to extract the deep features of each person over time. In the second component, a combination of a fully connected layer with a Sigmoid activation function is employed to analyze these deep features and annotate the individuals involved in pushing within the video. The framework is trained and evaluated on a new dataset created using six real-world experiments, including their corresponding ground truths. The experimental findings indicate that the suggested framework outperforms seven baseline methods that are employed for comparative analysis purposes.

cs.CV

Single-file pedestrian dynamics: a review of agent-following models

Single-file dynamics has been studied intensively, both experimentally and theoretically. It shows interesting collective effects, such as stop-and-go waves, which are validation cornerstones for any agent-based modeling approach of traffic systems. Many models have been proposed, e.g. in the form of car-following models for vehicular traffic. These approaches can be adapted for pedestrian streams. In this study, we delve deeper into these models, with particular attention on their interconnections. We do this by scrutinizing the influence of different parameters, including relaxation times, anticipation time, and reaction time. Specifically, we analyze the inherent fundamental problems with force-based models, a classical approach in pedestrian dynamics. Furthermore, we categorize car-following models into stimulus-response and optimal velocity models, highlighting their historical and conceptual differences. These classes can further be subdivided considering the conceptual definitions of the models, e.g. first-order vs. second-order models, or stochastic vs. deterministic models with and without noise. Our analysis shows how car-following models originally developed for vehicular traffic can provide new insights into pedestrian behavior. The focus on single-file motion, which is similar to single-lane vehicular traffic, allows for a detailed examination of the relevant interactions between pedestrians.

physics.soc-ph

Social distancing and the future of pedestrian dynamics

Many countries have introduced social distancing rules during the COVID-19 pandemic in order to reduce spreading of the virus in public spaces. This has inspired research on pedestrian dynamics in more ways than just one. Many studies have been performed, not only to determine the effectiveness of such measures, but also in order to understand its effects on crowd dynamics in general. In this Perspective article, we reflect on the insights derived from these investigations and their relevance for future advancements in the field of pedestrian dynamics. This includes impacts on safety regulations and the potential for new theoretical and experimental approaches which may hold relevance even beyond applied restrictions.

physics.soc-ph

A Cloud-based Deep Learning Framework for Early Detection of Pushing at Crowded Event Entrances

Crowding at the entrances of large events may lead to critical and life-threatening situations, particularly when people start pushing each other to reach the event faster. Automatic and timely identification of pushing behavior would help organizers and security forces to intervene early and mitigate dangerous situations. In this paper, we propose a cloud-based deep learning framework for automatic early detection of pushing in crowded event entrances. The proposed framework initially modifies and trains the EfficientNetV2B0 Convolutional Neural Network model. Subsequently, it integrates the adapted model with an accurate and fast pre-trained deep optical flow model with the color wheel method to analyze video streams and identify pushing patches in real-time. Moreover, the framework uses live capturing technology and a cloud-based environment to collect video streams of crowds in real-time and provide early-stage results. A novel dataset is generated based on five real-world experiments and their associated ground truth data to train the adapted EfficientNetV2B0 model. The experimental setups simulated a crowded event entrance, while the ground truths for each video experiment was generated manually by social psychologists. Several experiments on the videos and the generated dataset are carried out to evaluate the accuracy and annotation delay time of the proposed framework. The experimental results show that the proposed framework identified pushing behaviors with an accuracy rate of 87% within a reasonable delay time.

cs.LG

Pedestrian Crowd Management Experiments: A Data Guidance Paper

Understanding pedestrian dynamics and the interaction of pedestrians with their environment is crucial to the safe and comfortable design of pedestrian facilities. Experiments offer the opportunity to explore the influence of individual factors. In the context of the project CroMa (Crowd Management in transport infrastructures), experiments were conducted with about 1000 participants to test various physical and social psychological hypotheses focusing on people's behaviour at railway stations and crowd management measures. The following experiments were performed: i) Train Platform Experiment, ii) Crowd Management Experiment, iii) Single-File Experiment, iv) Personal Space Experiment, v) Boarding and Alighting Experiment, vi) Bottleneck Experiment and vii) Tiny Box Experiment. This paper describes the basic planning and implementation steps, outlines all experiments with parameters, geometries, applied sensor technologies and pre- and post-processing steps. All data can be found in the pedestrian dynamics data archive.

physics.soc-ph

Anticipation in a velocity-based model for pedestrian dynamics

Lane formation in bidirectional pedestrian streams is based on a stimulus-response mechanism and strategies of navigation in a fast-changing environment. Although microscopic models that only guarantee volume exclusion can qualitatively reproduce this phenomenon, they are not sufficient for a quantitative description. To quantitatively describe this phenomenon, a minimal anticipatory collision-free velocity model is introduced. Compared to the original velocity model, the new model reduces the occurrence of gridlocks and reproduces the movement of pedestrians more realistically. For a quantitative description of the phenomenon, the definition of an order parameter is used to describe the formation of lanes at transient states and to show that the proposed model compares relatively well with experimental data. Furthermore, the model is validated by the experimental fundamental diagrams of bidirectional flows.

physics.soc-ph

Prolonged Clogs in Bottleneck Simulations for Pedestrian Dynamics

This article studies clogging phenomena using a velocity-based model for pedestrian dynamics. First, a method to identify prolonged clogs in simulations was introduced. Then bottleneck simulations were implemented with different initial and boundary conditions. The number of prolonged clogs was analyzed to investigate the decisive factors causing this phenomenon. Moreover, the time lapse between two consecutive agents passing the exit, and the trajectories of agents were analyzed. The influence of three types of factors was studied: parameters of the spatial boundaries, algorithmic factors related to the implementation of the model, and the movement model. Parameters of the spatial boundaries include the width and position of the bottleneck exit. Algorithmic factors are the update methods and the size of the time step. Model parameters cover several parameters describing the level of motivation, the strength and range of impact among agents, and the shape of agents. The results show that the occurrence of prolonged clogs is closely linked to parameters of the spatial boundaries and the movement model but has virtually no correlation with algorithmic factors.

physics.soc-ph

Generalized collision-free velocity model for pedestrian dynamics

The collision-free velocity model is a microscopic pedestrian model, which despite its simplicity, reproduces fairly well several self-organization phenomena in pedestrian dynamics. The model consists of two components: a direction sub-model that combines individual desired moving direction and neighbor's influence to imitate the process of navigating in a two-dimensional space, and an intrinsically collision-free speed sub-model which controls the speed of the agents with respect to the distance to their neighbors. In this paper we generalize the collision-free velocity model by introducing the influence of walls and extending the distance calculations to velocity-based ellipses. Besides, we introduce enhancements to the direction sub-module that smooth the direction changes of pedestrians in the simulation; a shortcoming that was not visible in the original model due to the symmetry of the circular shapes. Moreover, the introduced improvements mitigate backward movements, leading to a more realistic distribution of pedestrians especially in bottleneck scenarios. We study by simulation the effects of the pedestrian's shape by comparing the fundamental diagram in narrow and wide corridors. Furthermore, we validate our generalized approach by investigating the flow through bottlenecks with varying exit's widths.

physics.soc-ph

Automated Quality Assessment of Space-Continuous Models for Pedestrian Dynamics

In this work we propose a methodology for assessment of pedestrian models continuous in space. With respect to the Kolmogorov-Smirnov distance between two data clouds, representing for instance simulated and the corresponding empirical data, we calculate an evaluation factor between zero and one. Based on the value of the herein developed factor, we make a statement about the goodness of the model under evaluation. Moreover this process can be repeated in an automatic way in order to maximize the above mentioned factor and hence determine the optimal set of model parameters.

physics.soc-ph

Investigation of Voronoi diagram based Direction Choices Using Uni- and Bi-directional Trajectory Data

In a crowd, individuals make different motion choices such as "moving to destination", "following another pedestrian", and "making a detour". For the sake of convenience, the three direction choices are respectively called destination direction, following direction and detour direction in this paper. Here, it is found that the featured direction choices could be inspired by the shape characteristics of Voronoi diagram. To be specific, in the Voronoi cell of a pedestrian, the direction to a Voronoi node is regarded as a potential "detour" direction, and the direction perpendicular to a Voronoi link is regarded as a potential "following" direction. A pedestrian generally owns several alternative Voronoi nodes and Voronoi links in a Voronoi cell, and the optimal detour and following direction are determined by considering related factors such as deviation. Plus the destination direction which is directly pointing to the destination, the three basic direction choices are defined in a Voronoi cell. In order to evaluate the Voronoi diagram based basic directions, the empirical trajectory data in both uni- and bi-directional flow experiments are extracted. A time series method considering the step frequency is used to reduce the original trajectories' swaying phenomena which might disturb the recognition of actual forward direction. The deviations between the empirical velocity direction and the basic directions are investigated, and each velocity direction is classified into a basic direction or regarded as an inexplicable direction according to the deviations. The analysis results show that each basic direction could be a potential direction choice for a pedestrian. The combination of the three basic directions could cover most empirical velocity direction choices in both uni- and bi-directional flow experiments.

physics.soc-ph