Searcharxiv⌕ Search

arXiv subjects

Mushu Li

Publications and source records attributed to Mushu Li.

27 records · Page 2Linked to original sources

AI-Native Network Slicing for 6G Networks

With the global roll-out of the fifth generation (5G) networks, it is necessary to look beyond 5G and envision the 6G networks. The 6G networks are expected to have space-air-ground integrated networks, advanced network virtualization, and ubiquitous intelligence. This article presents an artificial intelligence (AI)-native network slicing architecture for 6G networks to enable the synergy of AI and network slicing, thereby facilitating intelligent network management and supporting emerging AI services. AI-based solutions are first discussed across network slicing lifecycle to intelligently manage network slices, i.e., AI for slicing. Then, network slicing solutions are studied to support emerging AI services by constructing AI instances and performing efficient resource management, i.e., slicing for AI. Finally, a case study is presented, followed by a discussion of open research issues that are essential for AI-native network slicing in 6G networks.

cs.NI↗

Slicing-Based AI Service Provisioning on Network Edge

Edge intelligence leverages computing resources on network edge to provide artificial intelligence (AI) services close to network users. As it enables fast inference and distributed learning, edge intelligence is envisioned to be an important component of 6G networks. In this article, we investigate AI service provisioning for supporting edge intelligence. First, we present the features and requirements of AI services. Then, we introduce AI service data management, and customize network slicing for AI services. Specifically, we propose a novel resource pooling method to jointly manage service data and network resources for AI services. A trace-driven case study demonstrates the effectiveness of the proposed resource pooling method. Through this study, we illustrate the necessity, challenge, and potential of AI service provisioning on network edge.

cs.NI↗

Dynamic RAN Slicing for Service-Oriented Vehicular Networks via Constrained Learning

In this paper, we investigate a radio access network (RAN) slicing problem for Internet of vehicles (IoV) services with different quality of service (QoS) requirements, in which multiple logically-isolated slices are constructed on a common roadside network infrastructure. A dynamic RAN slicing framework is presented to dynamically allocate radio spectrum and computing resource, and distribute computation workloads for the slices. To obtain an optimal RAN slicing policy for accommodating the spatial-temporal dynamics of vehicle traffic density, we first formulate a constrained RAN slicing problem with the objective to minimize long-term system cost. This problem cannot be directly solved by traditional reinforcement learning (RL) algorithms due to complicated coupled constraints among decisions. Therefore, we decouple the problem into a resource allocation subproblem and a workload distribution subproblem, and propose a two-layer constrained RL algorithm, named Resource Allocation and Workload diStribution (RAWS) to solve them. Specifically, an outer layer first makes the resource allocation decision via an RL algorithm, and then an inner layer makes the workload distribution decision via an optimization subroutine. Extensive trace-driven simulations show that the RAWS effectively reduces the system cost while satisfying QoS requirements with a high probability, as compared with benchmarks.

cs.LG↗

MAC for Machine Type Communications in Industrial IoT -- Part I: Protocol Design and Analysis

In this two-part paper, we propose a novel medium access control (MAC) protocol for machine-type communications in the industrial internet of things. The considered use case features a limited geographical area and a massive number of devices with sporadic data traffic and different priority types. We target at supporting the devices while satisfying their quality of service (QoS) requirements with a single access point and a single channel, which necessitates a customized design that can significantly improve the MAC performance. In Part I of this paper, we present the MAC protocol that comprises a new slot structure, corresponding channel access procedure, and mechanisms for supporting high device density and providing differentiated QoS. A key idea behind this protocol is sensing-based distributed coordination for significantly improving channel utilization. To characterize the proposed protocol, we analyze its delay performance based on the packet arrival rates of devices. The analytical results provide insights and lay the groundwork for the fine-grained scheduling with QoS guarantee as presented in Part II.

cs.NI↗

MAC for Machine Type Communications in Industrial IoT -- Part II: Scheduling and Numerical Results

In the second part of this paper, we develop a centralized packet transmission scheduling scheme to pair with the protocol designed in Part I and complete our medium access control (MAC) design for machine-type communications in the industrial internet of things. For the networking scenario, fine-grained scheduling that attends to each device becomes necessary, given stringent quality of service (QoS) requirements and diversified service types, but prohibitively complex for a large number of devices. To address this challenge, we propose a scheduling solution in two steps. First, we develop algorithms for device assignment based on the analytical results from Part I, when parameters of the proposed protocol are given. Then, we train a deep neural network for assisting in the determination of the protocol parameters. The two-step approach ensures the accuracy and granularity necessary for satisfying the QoS requirements and avoids excessive complexity from handling a large number of devices. Integrating the distributed coordination in the protocol design from Part I and the centralized scheduling from this part, the proposed MAC protocol achieves high performance, demonstrated through extensive simulations. For example, the results show that the proposed MAC can support 1000 devices under an aggregated traffic load of 3000 packets per second with a single channel and achieve <0.5ms average delay and <1% average collision probability among 50 high priority devices.

cs.NI↗

Deep Reinforcement Learning for Collaborative Edge Computing in Vehicular Networks

Mobile edge computing (MEC) is a promising technology to support mission-critical vehicular applications, such as intelligent path planning and safety applications. In this paper, a collaborative edge computing framework is developed to reduce the computing service latency and improve service reliability for vehicular networks. First, a task partition and scheduling algorithm (TPSA) is proposed to decide the workload allocation and schedule the execution order of the tasks offloaded to the edge servers given a computation offloading strategy. Second, an artificial intelligence (AI) based collaborative computing approach is developed to determine the task offloading, computing, and result delivery policy for vehicles. Specifically, the offloading and computing problem is formulated as a Markov decision process. A deep reinforcement learning technique, i.e., deep deterministic policy gradient, is adopted to find the optimal solution in a complex urban transportation network. By our approach, the service cost, which includes computing service latency and service failure penalty, can be minimized via the optimal workload assignment and server selection in collaborative computing. Simulation results show that the proposed AI-based collaborative computing approach can adapt to a highly dynamic environment with outstanding performance.

eess.SY↗

Energy-Efficient UAV-Assisted Mobile Edge Computing: Resource Allocation and Trajectory Optimization

In this paper, we study unmanned aerial vehicle (UAV) assisted mobile edge computing (MEC) with the objective to optimize computation offloading with minimum UAV energy consumption. In the considered scenario, a UAV plays the role of an aerial cloudlet to collect and process the computation tasks offloaded by ground users. Given the service requirements of users, we aim to maximize UAV energy efficiency by jointly optimizing the UAV trajectory, the user transmit power, and computation load allocation. The resulting optimization problem corresponds to nonconvex fractional programming, and the Dinkelbach algorithm and the successive convex approximation (SCA) technique are adopted to solve it. Furthermore, we decompose the problem into multiple subproblems for distributed and parallel problem solving. To cope with the case when the knowledge of user mobility is limited, we adopt a spatial distribution estimation technique to predict the location of ground users so that the proposed approach can still be applied. Simulation results demonstrate the effectiveness of the proposed approach for maximizing the energy efficiency of UAV.

cs.NI↗

Compensation of Charging Station Overload via On-road Mobile Energy Storage Scheduling

Supported by the technical development of electric battery and charging facilities, plug-in electric vehicle (PEV) has the potential to be mobile energy storage (MES) for energy delivery from resourceful charging stations (RCSs) to limited-capacity charging stations (LCSs). In this paper, we study the problem of using on-road PEVs as MESs for energy compensation service to compensate charging station (CS) overload. A price-incentive scheme is proposed for power system operator (PSO) to stimulate on-road MESs fulfilling energy compensation tasks. The price-service interaction between the PSO and MESs is characterized as a one-leader, multiple-follower Stackelberg game. The PSO acts as a leader to schedule on-road MESs by posting service price and on-road MESs respond to the price by choosing their service amount. The existence and uniqueness of the Stackelberg equilibrium are validated, and an algorithm is developed to find the equilibrium. Simulation results show the effectiveness of the proposed scheme in utility optimization and overload mitigation.

eess.SY↗

Contention Intensity based Distributed Coordination for V2V Safety Message Broadcast

In this paper, we propose a contention intensity based distributed coordination (CIDC) scheme for safety message broadcast. By exploiting the high-frequency and periodical features of the safety message broadcast, the application-layer design of the CIDC enables each vehicle to estimate the instantaneous channel contention intensity in a fully distributed manner. With the contention intensity information, the MAC layer design of CIDC allows vehicles to adopt a better channel access strategy compared to the 802.11p. This is because CIDC selects the initial back-off counter for each new packet deterministically, i.e., based on the contention intensity, instead of randomly. The proposed CIDC is modeled, and key performance indicators in terms of the packet collision probability and average contention delay, are derived. It is shown that the proposed change in the initial counter selection leads to a system model completely different from the classic Markov chain based model. Moreover, the proposed CIDC, fully distributed and compatible with the 802.11p, can achieve both a much lower collision probability and a smaller contention delay compared with 802.11p at the cost of a small communication and computation overhead. Extensive simulation results demonstrate the effectiveness of the CIDC in both of the accurate and the erroneous contention intensity estimation scenarios.

eess.SY↗