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Ness B. Shroff

Publications and source records attributed to Ness B. Shroff.

At least 37 records · Page 2Linked to original sources

BeST -- A Novel Source Selection Metric for Transfer Learning

One of the most fundamental, and yet relatively less explored, goals in transfer learning is the efficient means of selecting top candidates from a large number of previously trained models (optimized for various "source" tasks) that would perform the best for a new "target" task with a limited amount of data. In this paper, we undertake this goal by developing a novel task-similarity metric (BeST) and an associated method that consistently performs well in identifying the most transferrable source(s) for a given task. In particular, our design employs an innovative quantization-level optimization procedure in the context of classification tasks that yields a measure of similarity between a source model and the given target data. The procedure uses a concept similar to early stopping (usually implemented to train deep neural networks (DNNs) to ensure generalization) to derive a function that approximates the transfer learning mapping without training. The advantage of our metric is that it can be quickly computed to identify the top candidate(s) for a given target task before a computationally intensive transfer operation (typically using DNNs) can be implemented between the selected source and the target task. As such, our metric can provide significant computational savings for transfer learning from a selection of a large number of possible source models. Through extensive experimental evaluations, we establish that our metric performs well over different datasets and varying numbers of data samples.

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Prediction-Assisted Online Distributed Deep Learning Workload Scheduling in GPU Clusters

The recent explosive growth of deep learning (DL) models has necessitated a compelling need for efficient job scheduling for distributed deep learning training with mixed parallelisms (DDLwMP) in GPU clusters. This paper proposes an adaptive shortest-remaining-processing-time-first (A-SRPT) scheduling algorithm, a novel prediction-assisted online scheduling approach designed to mitigate the challenges associated with DL cluster scheduling. By modeling each job as a graph corresponding to heterogeneous Deep Neural Network (DNN) models and their associated distributed training configurations, A-SRPT strategically assigns jobs to the available GPUs, thereby minimizing inter-server communication overhead. Observing that most DDLwMP jobs recur, A-SRPT incorporates a random forest regression model to predict training iterations. Crucially, A-SRPT maps the complex scheduling problem into a single-machine instance, which is addressed optimally by a preemptive "shortest-remaining-processing-time-first" strategy. This optimized solution serves as a guide for actual job scheduling within the GPU clusters, leading to a theoretically provable competitive scheduling efficiency. We conduct extensive real-world testbed and simulation experiments to verify our proposed algorithms.

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Sampling for Remote Estimation of the Wiener Process over an Unreliable Channel

In this paper, we study a sampling problem where a source takes samples from a Wiener process and transmits them through a wireless channel to a remote estimator. Due to channel fading, interference, and potential collisions, the packet transmissions are unreliable and could take random time durations. Our objective is to devise an optimal causal sampling policy that minimizes the long-term average mean square estimation error. This optimal sampling problem is a recursive optimal stopping problem, which is generally quite difficult to solve. However, we prove that the optimal sampling strategy is, in fact, a simple threshold policy where a new sample is taken whenever the instantaneous estimation error exceeds a threshold. This threshold remains a constant value that does not vary over time. By exploring the structure properties of the recursive optimal stopping problem, a low-complexity iterative algorithm is developed to compute the optimal threshold. This work generalizes previous research by incorporating both transmission errors and random transmission times into remote estimation. Numerical simulations are provided to compare our optimal policy with the zero-wait and age-optimal policies.

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Near Delay-Optimal Scheduling of Batch Jobs in Multi-Server Systems

We study a class of scheduling problems, where each job is divided into a batch of unit-size tasks and these tasks can be executed in parallel on multiple servers with New-Better-than-Used (NBU) service time distributions. While many delay optimality results are available for single-server queueing systems, generalizing these results to the multi-server case has been challenging. This motivated us to investigate near delay-optimal scheduling of batch jobs in multi-server queueing systems. We consider three lowcomplexity scheduling policies: the Fewest Unassigned Tasks first (FUT) policy, the Earliest Due Date first (EDD) policy, and the First-Come, First-Served (FCFS) policy. We prove that for arbitrary number, batch sizes, arrival times, and due times of the jobs, these scheduling policies are near delay-optimal in stochastic ordering for minimizing three classes of delay metrics among all causal and non-preemptive policies. In particular, the FUT policy is within a constant additive delay gap from the optimum for minimizing the mean average delay, and the FCFS policy within twice of the optimum for minimizing the mean maximum delay and the mean p-norm of delay. The key proof tools are several novel samplepath orderings, which can be used to compare the sample-path delay of different policies in a near-optimal sense.

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Generalization Performance of Transfer Learning: Overparameterized and Underparameterized Regimes

Transfer learning is a useful technique for achieving improved performance and reducing training costs by leveraging the knowledge gained from source tasks and applying it to target tasks. Assessing the effectiveness of transfer learning relies on understanding the similarity between the ground truth of the source and target tasks. In real-world applications, tasks often exhibit partial similarity, where certain aspects are similar while others are different or irrelevant. To investigate the impact of partial similarity on transfer learning performance, we focus on a linear regression model with two distinct sets of features: a common part shared across tasks and a task-specific part. Our study explores various types of transfer learning, encompassing two options for parameter transfer. By establishing a theoretical characterization on the error of the learned model, we compare these transfer learning options, particularly examining how generalization performance changes with the number of features/parameters in both underparameterized and overparameterized regimes. Furthermore, we provide practical guidelines for determining the number of features in the common and task-specific parts for improved generalization performance. For example, when the total number of features in the source task's learning model is fixed, we show that it is more advantageous to allocate a greater number of redundant features to the task-specific part rather than the common part. Moreover, in specific scenarios, particularly those characterized by high noise levels and small true parameters, sacrificing certain true features in the common part in favor of employing more redundant features in the task-specific part can yield notable benefits.

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Achieving Fairness in Multi-Agent Markov Decision Processes Using Reinforcement Learning

Fairness plays a crucial role in various multi-agent systems (e.g., communication networks, financial markets, etc.). Many multi-agent dynamical interactions can be cast as Markov Decision Processes (MDPs). While existing research has focused on studying fairness in known environments, the exploration of fairness in such systems for unknown environments remains open. In this paper, we propose a Reinforcement Learning (RL) approach to achieve fairness in multi-agent finite-horizon episodic MDPs. Instead of maximizing the sum of individual agents' value functions, we introduce a fairness function that ensures equitable rewards across agents. Since the classical Bellman's equation does not hold when the sum of individual value functions is not maximized, we cannot use traditional approaches. Instead, in order to explore, we maintain a confidence bound of the unknown environment and then propose an online convex optimization based approach to obtain a policy constrained to this confidence region. We show that such an approach achieves sub-linear regret in terms of the number of episodes. Additionally, we provide a probably approximately correct (PAC) guarantee based on the obtained regret bound. We also propose an offline RL algorithm and bound the optimality gap with respect to the optimal fair solution. To mitigate computational complexity, we introduce a policy-gradient type method for the fair objective. Simulation experiments also demonstrate the efficacy of our approach.

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Theoretical Characterization of the Generalization Performance of Overfitted Meta-Learning

Meta-learning has arisen as a successful method for improving training performance by training over many similar tasks, especially with deep neural networks (DNNs). However, the theoretical understanding of when and why overparameterized models such as DNNs can generalize well in meta-learning is still limited. As an initial step towards addressing this challenge, this paper studies the generalization performance of overfitted meta-learning under a linear regression model with Gaussian features. In contrast to a few recent studies along the same line, our framework allows the number of model parameters to be arbitrarily larger than the number of features in the ground truth signal, and hence naturally captures the overparameterized regime in practical deep meta-learning. We show that the overfitted min $\ell_2$-norm solution of model-agnostic meta-learning (MAML) can be beneficial, which is similar to the recent remarkable findings on ``benign overfitting'' and ``double descent'' phenomenon in the classical (single-task) linear regression. However, due to the uniqueness of meta-learning such as task-specific gradient descent inner training and the diversity/fluctuation of the ground-truth signals among training tasks, we find new and interesting properties that do not exist in single-task linear regression. We first provide a high-probability upper bound (under reasonable tightness) on the generalization error, where certain terms decrease when the number of features increases. Our analysis suggests that benign overfitting is more significant and easier to observe when the noise and the diversity/fluctuation of the ground truth of each training task are large. Under this circumstance, we show that the overfitted min $\ell_2$-norm solution can achieve an even lower generalization error than the underparameterized solution.

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On the Generalization Power of Overfitted Two-Layer Neural Tangent Kernel Models

In this paper, we study the generalization performance of min $\ell_2$-norm overfitting solutions for the neural tangent kernel (NTK) model of a two-layer neural network with ReLU activation that has no bias term. We show that, depending on the ground-truth function, the test error of overfitted NTK models exhibits characteristics that are different from the "double-descent" of other overparameterized linear models with simple Fourier or Gaussian features. Specifically, for a class of learnable functions, we provide a new upper bound of the generalization error that approaches a small limiting value, even when the number of neurons $p$ approaches infinity. This limiting value further decreases with the number of training samples $n$. For functions outside of this class, we provide a lower bound on the generalization error that does not diminish to zero even when $n$ and $p$ are both large.

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Age Minimization with Energy and Distortion Constraints

In this paper, we consider a status update system, where an access point collects measurements from multiple sensors that monitor a common physical process, fuses them, and transmits the aggregated sample to the destination over an erasure channel. Under a typical information fusion scheme, the distortion of the fused sample is inversely proportional to the number of measurements received. Our goal is to minimize the long-term average age while satisfying the average energy and general age-based distortion requirements. Specifically, we focus on the setting in which the distortion requirement is stricter when the age of the update is older. We show that the optimal policy is a mixture of two stationary, deterministic, threshold-based policies, each of which is optimal for a parameterized problem that aims to minimize the weighted sum of the age and energy under the distortion constraint. We then derive analytically the associated optimal average age-cost function and characterize its performance in the large threshold regime, the results of which shed critical insights on the tradeoff among age, energy, and the distortion of the samples. We have also developed a closed-form solution for the special case when the distortion requirement is independent of the age, arguably the most important setting for practical applications.

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DIAMOND: Taming Sample and Communication Complexities in Decentralized Bilevel Optimization

Decentralized bilevel optimization has received increasing attention recently due to its foundational role in many emerging multi-agent learning paradigms (e.g., multi-agent meta-learning and multi-agent reinforcement learning) over peer-to-peer edge networks. However, to work with the limited computation and communication capabilities of edge networks, a major challenge in developing decentralized bilevel optimization techniques is to lower sample and communication complexities. This motivates us to develop a new decentralized bilevel optimization called DIAMOND (decentralized single-timescale stochastic approximation with momentum and gradient-tracking). The contributions of this paper are as follows: i) our DIAMOND algorithm adopts a single-loop structure rather than following the natural double-loop structure of bilevel optimization, which offers low computation and implementation complexity; ii) compared to existing approaches, the DIAMOND algorithm does not require any full gradient evaluations, which further reduces both sample and computational complexities; iii) through a careful integration of momentum information and gradient tracking techniques, we show that the DIAMOND algorithm enjoys $\mathcal{O}(ε^{-3/2})$ in sample and communication complexities for achieving an $ε$-stationary solution, both of which are independent of the dataset sizes and significantly outperform existing works. Extensive experiments also verify our theoretical findings.

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Interference Constrained Beam Alignment for Time-Varying Channels via Kernelized Bandits

To fully utilize the abundant spectrum resources in millimeter wave (mmWave), Beam Alignment (BA) is necessary for large antenna arrays to achieve large array gains. In practical dynamic wireless environments, channel modeling is challenging due to time-varying and multipath effects. In this paper, we formulate the beam alignment problem as a non-stationary online learning problem with the objective to maximize the received signal strength under interference constraint. In particular, we employ the non-stationary kernelized bandit to leverage the correlation among beams and model the complex beamforming and multipath channel functions. Furthermore, to mitigate interference to other user equipment, we leverage the primal-dual method to design a constrained UCB-type kernelized bandit algorithm. Our theoretical analysis indicates that the proposed algorithm can adaptively adjust the beam in time-varying environments, such that both the cumulative regret of the received signal and constraint violations have sublinear bounds with respect to time. This result is of independent interest for applications such as adaptive pricing and news ranking. In addition, the algorithm assumes the channel is a black-box function and does not require any prior knowledge for dynamic channel modeling, and thus is applicable in a variety of scenarios. We further show that if the information about the channel variation is known, the algorithm will have better theoretical guarantees and performance. Finally, we conduct simulations to highlight the effectiveness of the proposed algorithm.

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Incentive Design and Profit Sharing in Multi-modal Transportation Network

We consider the situation where multiple transportation service providers cooperate to offer an integrated multi-modal platform to enhance the convenience to the passengers through ease in multi-modal journey planning, payment, and first and last mile connectivity. This market structure allows the multi-modal platform to coordinate profits across modes and also provide incentives to the passengers. Accordingly, in this paper, we use cooperative game theory coupled with the hyperpath-based stochastic user equilibrium framework to study such a market. We assume that the platform sets incentives (price discount or excess charge on passengers) along every edge in the transportation network. We derive the continuity and monotonicity properties of the equilibrium flow with respect to the incentives along every edge. The optimal incentives that maximize the profit of the platform are obtained through a two time-scale stochastic approximation algorithm. We use the asymmetric Nash bargaining solution to design a fair profit sharing scheme among the service providers. We show that the profit for each service provider increases after cooperation on such a platform. Finally, we complement the theoretical results through two numerical simulations.

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On the Generalization Power of the Overfitted Three-Layer Neural Tangent Kernel Model

In this paper, we study the generalization performance of overparameterized 3-layer NTK models. We show that, for a specific set of ground-truth functions (which we refer to as the "learnable set"), the test error of the overfitted 3-layer NTK is upper bounded by an expression that decreases with the number of neurons of the two hidden layers. Different from 2-layer NTK where there exists only one hidden-layer, the 3-layer NTK involves interactions between two hidden-layers. Our upper bound reveals that, between the two hidden-layers, the test error descends faster with respect to the number of neurons in the second hidden-layer (the one closer to the output) than with respect to that in the first hidden-layer (the one closer to the input). We also show that the learnable set of 3-layer NTK without bias is no smaller than that of 2-layer NTK models with various choices of bias in the neurons. However, in terms of the actual generalization performance, our results suggest that 3-layer NTK is much less sensitive to the choices of bias than 2-layer NTK, especially when the input dimension is large.

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Optimal Sampling for Data Freshness: Unreliable Transmissions with Random Two-way Delay

In this paper, we aim to design an optimal sampler for a system in which fresh samples of a signal (source) are sent through an unreliable channel to a remote estimator, and acknowledgments are sent back over a feedback channel. Both the forward and feedback channels could have random transmission times due to time varying channel conditions. Motivated by distributed sensing, the estimator can estimate the real-time value of the source signal by combining the signal samples received through the channel and the noisy signal observations collected from a local sensor. We prove that the estimation error is a non-decreasing function of the Age of Information (AoI) for the received signal samples and design an optimal sampling strategy that minimizes the long-term average estimation error subject to a sampling rate constraint. The sampling strategy is also optimal for minimizing the long-term average of general non-decreasing functions of the AoI. The optimal sampler design follows a randomized threshold strategy: If the last transmission was successful, the source waits until the expected estimation error upon delivery exceeds a threshold and then sends out a new sample. If the last transmission fails, the source immediately sends out a new sample without waiting. The threshold is the root of a fixed-point equation and can be solved with low complexity (e.g., by bisection search). The optimal sampling strategy holds for general transmission time distributions of the forward and feedback channels. Numerical simulations are provided to compare different sampling policies.

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Learning in Markov Decision Processes under Constraints

We consider reinforcement learning (RL) in Markov Decision Processes in which an agent repeatedly interacts with an environment that is modeled by a controlled Markov process. At each time step $t$, it earns a reward, and also incurs a cost-vector consisting of $M$ costs. We design model-based RL algorithms that maximize the cumulative reward earned over a time horizon of $T$ time-steps, while simultaneously ensuring that the average values of the $M$ cost expenditures are bounded by agent-specified thresholds $c^{ub}_i,i=1,2,\ldots,M$. In order to measure the performance of a reinforcement learning algorithm that satisfies the average cost constraints, we define an $M+1$ dimensional regret vector that is composed of its reward regret, and $M$ cost regrets. The reward regret measures the sub-optimality in the cumulative reward, while the $i$-th component of the cost regret vector is the difference between its $i$-th cumulative cost expense and the expected cost expenditures $Tc^{ub}_i$. We prove that the expected value of the regret vector of UCRL-CMDP, is upper-bounded as $\tilde{O}\left(T^{2\slash 3}\right)$, where $T$ is the time horizon. We further show how to reduce the regret of a desired subset of the $M$ costs, at the expense of increasing the regrets of rewards and the remaining costs. To the best of our knowledge, ours is the only work that considers non-episodic RL under average cost constraints, and derive algorithms that can~\emph{tune the regret vector} according to the agent's requirements on its cost regrets.

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Age-optimal Scheduling over Hybrid Channels

We consider the problem of minimizing the age of information when a source can transmit status updates over two heterogeneous channels. Our work is motivated by recent developments in 5G mmWave technology, where transmissions may occur over an unreliable but fast (e.g., mmWave) channel or a slow reliable (e.g., sub-6GHz) channel. The unreliable channel is modeled as a time-correlated Gilbert-Elliot channel at a high rate when the channel is in the 'ON' state. The reliable channel provides a deterministic but lower data rate. The scheduling strategy determines the channel to be used for transmission in each time slot, aiming to minimize the time-average age of information (AoI). The optimal scheduling problem is formulated as a Markov Decision Process (MDP), which is challenging to solve because super-modularity does not hold in a part of the state space. We address this challenge and show that a multi-dimensional threshold-type scheduling policy is optimal for minimizing the age. By exploiting the structure of the MDP and analyzing the discrete-time Markov chains (DTMCs) of the threshold-type policy, we devise a low-complexity bisection algorithm to compute the optimal thresholds. We compare different scheduling policies using numerical simulations.

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On Sample Complexity Upper and Lower Bounds for Exact Ranking from Noisy Comparisons

This paper studies the problem of finding the exact ranking from noisy comparisons. A comparison over a set of $m$ items produces a noisy outcome about the most preferred item, and reveals some information about the ranking. By repeatedly and adaptively choosing items to compare, we want to fully rank the items with a certain confidence, and use as few comparisons as possible. Different from most previous works, in this paper, we have three main novelties: (i) compared to prior works, our upper bounds (algorithms) and lower bounds on the sample complexity (aka number of comparisons) require the minimal assumptions on the instances, and are not restricted to specific models; (ii) we give lower bounds and upper bounds on instances with unequal noise levels; and (iii) this paper aims at the exact ranking without knowledge on the instances, while most of the previous works either focus on approximate rankings or study exact ranking but require prior knowledge. We first derive lower bounds for pairwise ranking (i.e., compare two items each time), and then propose (nearly) optimal pairwise ranking algorithms. We further make extensions to listwise ranking (i.e., comparing multiple items each time). Numerical results also show our improvements against the state of the art.

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The Sample Complexity of Best-$k$ Items Selection from Pairwise Comparisons

This paper studies the sample complexity (aka number of comparisons) bounds for the active best-$k$ items selection from pairwise comparisons. From a given set of items, the learner can make pairwise comparisons on every pair of items, and each comparison returns an independent noisy result about the preferred item. At any time, the learner can adaptively choose a pair of items to compare according to past observations (i.e., active learning). The learner's goal is to find the (approximately) best-$k$ items with a given confidence, while trying to use as few comparisons as possible. In this paper, we study two problems: (i) finding the probably approximately correct (PAC) best-$k$ items and (ii) finding the exact best-$k$ items, both under strong stochastic transitivity and stochastic triangle inequality. For PAC best-$k$ items selection, we first show a lower bound and then propose an algorithm whose sample complexity upper bound matches the lower bound up to a constant factor. For the exact best-$k$ items selection, we first prove a worst-instance lower bound. We then propose two algorithms based on our PAC best items selection algorithms: one works for $k=1$ and is sample complexity optimal up to a loglog factor, and the other works for all values of $k$ and is sample complexity optimal up to a log factor.

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