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Ness B. Shroff

Publications and source records attributed to Ness B. Shroff.

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Distributed Cross-Layer Optimization for Covert Multi-Hop, Multi-Modal Networks: Exponentially Fast Convergence and Robust Tracking

This paper develops the first distributed cross-layer algorithm for joint congestion control, routing, scheduling, and power control in covert multi-hop, multi-modal wireless networks, where adversarial wardens (Willies) monitor radio modalities via energy detection. The Detection Error Probability (DEP), the probability that a Willie fails to reliably detect ongoing transmissions, is generally non-concave in the transmit powers, making DEP-based covert network optimization challenging. We resolve this by constructing the tightest concave lower bound on the log-DEP, yielding a conservative convex problem that guarantees satisfaction of the original DEP constraints and unifies hard covertness constraints and covertness-utility maximization in a single problem. We develop a Parallel Proximal Alternating Direction Method of Multipliers (PP-ADMM) algorithm for the resulting cross-layer problem and prove global Q-linear convergence, i.e., exponentially fast convergence, to the set of optimal solutions under standard regularity conditions. Numerical results confirm linear convergence and demonstrate robust tracking performance under channel fading and Willie mobility.

cs.IT

Online Scheduling for Throughput Maximization of Time-varying Markovian Channels with Unknown Statistics

We consider a wireless scheduling problem in downlink wireless networks with unknown channel statistics, where a Base Station (BS) sends data to multiple users. The scheduling performance relies heavily on accurate Channel State Information (CSI), which is often costly to acquire. In this paper, CSI is obtained from ACK/NACK feedback, only after each scheduled transmission. Due to limited wireless channel resources, all users cannot be scheduled for transmission simultaneously. Hence, the most recently observed CSI can be outdated. The traditional approach to solve scheduling problems using outdated CSI is to utilize belief states, which are calculated using the time correlation statistics of channels. However, channel statistics are often unknown; consequently, belief states can be uncountable and this approach becomes infeasible. In this paper, we introduce a new sufficient statistics for the wireless scheduling problem. Towards this effort, we characterize the CSI staleness by the Age of Channel State Information (AoCSI) and show that the latest observed CSI and its AoCSI is a sufficient statistic of the history to make the scheduling decisions. Accordingly, we are able to reduce the state space for online learning. Our goal is to develop an online scheduling algorithm that maximizes the expected sum throughput of all users over a finite time-horizon while satisfying a channel resource constraint. The formulated problem is a Restless Multi-armed Bandit (RMAB). We develop an online Maximum Gain First (Online-MGF) policy, which achieves sub-linear regret on the number of episodes. For a special case of ON/OFF channels, we are able to prove indexability and derive a closed-form expression of the Whittle index. Numerical results demonstrate that the Online-MGF policy converges to MGF and Whittle index policies with known statistics within a very few episodes.

cs.NI

Provably Efficient Personalized Multi-Objective Bandits with Proactive Conversational Queries

Personalized decision-making in multi-objective bandits requires learning user-specific trade-offs among competing objectives. Since arm utility depends on both unknown rewards and unknown preferences, existing methods infer preferences only from utility feedback, entangling preference learning with reward exploration. In practice, however, users often reveal their priorities through proactive conversational queries (e.g., "cheap and clean hotel"), yet this structured signal is not leveraged. We formalize a proactive query-based framework in which user queries provide structured preference signals. Modeling these signals via a Plackett-Luce subset choice model, we show that query-only learning is insufficient due to a fundamental shift-invariance barrier. To resolve this, we introduce MO-PQUCB, a hybrid algorithm that integrates query-based preference anchoring with bandit feedback through shift-invariant regularization and dual-exploration UCB. We prove that proactive queries accelerate preference estimation and yield improved regret scaling over prior preference-aware MO-MAB methods. Under corrupted queries, we further characterize statistical limits and design a robust estimator achieving near-optimal performance when the corruption is sparse. Experiments validate both theoretical and practical gains.

cs.LG

When Mobile Crowdsourcing Meets Queueing Systems: Human-in-the-Loop Learning

In service systems, customers now rely on congestion information before deciding which queue or server to join, from restaurants and theme-park attractions to road networks. We study this setting as human-in-the-loop learning (HILL), where customers both consume and generate time-sensitive congestion information through crowdsourcing platforms. Because congestion reports become stale, efficient system operation requires continued exploration of servers whose current states are uncertain. Yet selfish customers avoid such exploration when it reduces their immediate service utility, even though their observations would benefit future customers. We analyze this tension between individual incentives and system-wide learning in queueing systems with endogenous congestion. We first show that myopic server choices can induce an infinite price of anarchy (PoA): decentralized customers may cause arbitrarily large efficiency losses by overexploring servers that are likely congested. In the single-server case, we prove that the lower bound on PoA decreases as buffer size grows, while in the multi-server case the upper bound decreases as the number of servers increases. We further show that existing informational, non-monetary mechanisms for exploration-exploitation with exogenous information fail in our setting, as customers' choices directly reshape the queue states and still lead to infinite PoA. To address this challenge, we design a dynamic side-payment mechanism that periodically charges some customers and rewards others, discouraging excessive exploration while maintaining ex-post budget balance. The mechanism coordinates congestion management and information acquisition across heterogeneous servers, and guarantees PoA below 2. Beyond worst-case analysis, experiments using real datasets demonstrate that the proposed mechanism also achieves strong average-case performance.

cs.GT

Regret Bounds for Reinforcement Learning from Multi-Source Imperfect Preferences

Reinforcement learning from human feedback (RLHF) replaces hard-to-specify rewards with pairwise trajectory preferences, yet regret-oriented theory often assumes that preference labels are generated consistently from a single ground-truth objective. In practical RLHF systems, however, feedback is typically \emph{multi-source} (annotators, experts, reward models, heuristics) and can exhibit systematic, persistent mismatches due to subjectivity, expertise variation, and annotation/modeling artifacts. We study episodic RL from \emph{multi-source imperfect preferences} through a cumulative imperfection budget: for each source, the total deviation of its preference probabilities from an ideal oracle is at most $ω$ over $K$ episodes. We propose a unified algorithm with regret $\tilde{O}(\sqrt{K/M}+ω)$, which exhibits a best-of-both-regimes behavior: it achieves $M$-dependent statistical gains when imperfection is small (where $M$ is the number of sources), while remaining robust with unavoidable additive dependence on $ω$ when imperfection is large. We complement this with a lower bound $\tildeΩ(\max\{\sqrt{K/M},ω\})$, which captures the best possible improvement with respect to $M$ and the unavoidable dependence on $ω$, and a counterexample showing that naïvely treating imperfect feedback as oracle-consistent can incur regret as large as $\tildeΩ(\min\{ω\sqrt{K},K\})$. Technically, our approach involves imperfection-adaptive weighted comparison learning, value-targeted transition estimation to control hidden feedback-induced distribution shift, and sub-importance sampling to keep the weighted objectives analyzable, yielding regret guarantees that quantify when multi-source feedback provably improves RLHF and how cumulative imperfection fundamentally limits it.

cs.LG

An LP-based Sampling Policy for Multi-Armed Bandits with Side-Observations and Stochastic Availability

We study the stochastic multi-armed bandit (MAB) problem where an underlying network structure enables side-observations across related actions. We use a bipartite graph to link actions to a set of unknowns, such that selecting an action reveals observations for all the unknowns it is connected to. While previous works rely on the assumption that all actions are permanently accessible, we investigate the more practical setting of stochastic availability, where the set of feasible actions (the "activation set") varies dynamically in each round. This framework models real-world systems with both structural dependencies and volatility, such as social networks where users provide side-information about their peers' preferences, yet are not always online to be queried. To address this challenge, we propose UCB-LP-A, a novel policy that leverages a Linear Programming (LP) approach to optimize exploration-exploitation trade-offs under stochastic availability. Unlike standard network bandit algorithms that assume constant access, UCB-LP-A computes an optimal sampling distribution over the realizable activation sets, ensuring that the necessary observations are gathered using only the currently active arms. We derive a theoretical upper bound on the regret of our policy, characterizing the impact of both the network structure and the activation probabilities. Finally, we demonstrate through numerical simulations that UCB-LP-A significantly outperforms existing heuristics that ignore either the side-information or the availability constraints.

cs.LG

Beyond Freshness and Semantics: A Coupon-Collector Framework for Effective Status Updates

For status update systems operating over unreliable energy-constrained wireless channels, we address Weaver's long-standing Level-C question: do my packets actually improve the plant's behavior? Each fresh sample carries a stochastic expiration time -- governed by the plant's instability dynamics -- after which the information becomes useless for control. Casting the problem as a coupon-collector variant with expiring coupons, we (i) formulate a two-dimensional average-reward MDP, (ii) prove that the optimal schedule is doubly thresholded in the receiver's freshness timer and the sender's stored lifetime, (iii) derive a closed-form policy for deterministic lifetimes, and (iv) design a Structure-Aware Q-learning algorithm (SAQ) that learns the optimal policy without knowing the channel success probability or lifetime distribution. Simulations validate our theoretical predictions: SAQ matches optimal Value Iteration performance while converging significantly faster than baseline Q-learning, and expiration-aware scheduling achieves up to 50% higher reward than age-based baselines by adapting transmissions to state-dependent urgency -- thereby delivering Level-C effectiveness under tight resource constraints.

eess.SY

Escaping Offline Pessimism: Vector-Field Reward Shaping for Safe Frontier Exploration

While offline reinforcement learning provides reliable policies for real-world deployment, its inherent pessimism severely restricts an agent's ability to explore and collect novel data online. Drawing inspiration from safe reinforcement learning, exploring near the boundary of regions well covered by the offline dataset and reliably modeled by the simulator allows an agent to take manageable risks--venturing into informative but moderate-uncertainty states while remaining close enough to familiar regions for safe recovery. However, naively rewarding this boundary-seeking behavior can lead to a degenerate parking behavior, where the agent simply stops once it reaches the frontier. To solve this, we propose a novel vector-field reward shaping paradigm designed to induce continuous, safe boundary exploration for non-adaptive deployed policies. Operating on an uncertainty oracle trained from offline data, our reward combines two complementary components: a gradient-alignment term that attracts the agent toward a target uncertainty level, and a rotational-flow term that promotes motion along the local tangent plane of the uncertainty manifold. Through theoretical analysis, we show that this reward structure naturally induces sustained exploratory behavior along the boundary while preventing degenerate solutions. Empirically, by integrating our proposed reward shaping with Soft Actor-Critic on a 2D continuous navigation task, we validate that agents successfully traverse uncertainty boundaries while balancing safe, informative data collection with primary task completion.

cs.LG

Constraint-Rectified Training for Efficient Chain-of-Thought

Chain-of-Thought (CoT) has significantly enhanced the reasoning capabilities of Large Language Models (LLMs), especially when combined with reinforcement learning (RL) based post-training methods. While longer reasoning traces can improve answer quality and unlock abilities such as self-correction, they also incur high inference costs and often introduce redundant steps, known as overthinking. Recent research seeks to develop efficient reasoning strategies that balance reasoning length and accuracy, either through length-aware reward design or prompt-based calibration. However, these heuristic-based approaches may suffer from severe accuracy drop and be very sensitive to hyperparameters. To address these problems, we introduce CRT (Constraint-Rectified Training), a principled post-training framework based on reference-guarded constrained optimization, yielding a more stable and interpretable formulation for efficient reasoning. CRT alternates between minimizing reasoning length and rectifying accuracy only when performance falls below the reference, enabling stable and effective pruning of redundant reasoning. We further extend CRT with a two-stage training scheme that first discovers the shortest reliable reasoning patterns and then refines accuracy under a learnt length budget, preventing the re-emergence of verbose CoT. Our comprehensive evaluation shows that this framework consistently reduces token usage while maintaining answer quality at a robust and reliable level. Further analysis reveals that CRT improves reasoning efficiency not only by shortening responses but also by reducing internal language redundancy, leading to a new evaluation metric. Moreover, CRT-based training naturally yields a sequence of intermediate checkpoints that span a spectrum of explanation lengths while preserving correctness, enabling fine-grained control over reasoning verbosity without retraining.

cs.LG

Near-Optimal Partially Observable Reinforcement Learning with Partial Online State Information

Partially observable Markov decision processes (POMDPs) are a general framework for sequential decision-making under latent state uncertainty, yet learning in POMDPs is intractable in the worst case. Motivated by sensing and probing constraints in practice, we study how much online state information (OSI) is sufficient to enable efficient learning guarantees. We formalize a model in which the learner can query only partial OSI (POSI) during interaction. We first prove an information-theoretic hardness result showing that, for general POMDPs, achieving an $ε$-optimal policy can require sample complexity that is exponential unless full OSI is available. We then identify two structured subclasses that remain learnable under POSI and propose corresponding algorithms with provably efficient performance guarantees. In particular, we establish regret upper bounds with $\tilde{O}(\sqrt{K})$ dependence on the number of episodes $K$, together with complementary lower bounds, thereby delineating when POSI suffices for efficient reinforcement learning. Our results highlight a principled separation between intractable and tractable regimes under incomplete online state access and provide new tools for jointly optimizing POSI queries and learning control actions.

cs.LG

Delay-Optimal Transmission Scheduling Policies for Time-Correlated Fading Channels

Millimeter-wave (mmWave) networks have the potential to support high throughput and low-latency requirements of 5G-and-beyond communication standards. But transmissions in this band are highly vulnerable to attenuation and blockages from humans, buildings, and foliage, which increase end-to-end packet delays. This work designs dynamic scheduling policies that minimize end-to-end packet delays while keeping packet transmission costs low. Specifically, we consider a mmWave network that consists of a transmitter that transmits data packets over an unreliable communication channel modeled as a Gilbert-Elliott channel.The transmitter operates under an ACK/NACK feedback model and does not observe the channel state unless it attempts a transmission. The objective is to minimize a weighted average cost consisting of end-to-end packet delays and packet transmission costs. We pose this dynamic optimization problem as a partially observable Markov decision process (POMDP). To the best of our knowledge, this is the first POMDP formulation for mmWave network with partial channel state information that considers delay minimization. We show that the POMDP admits a solution that has a threshold structure, i.e., for each queue length, the belief (the conditional probability that the channel is in a good state) is partitioned into intervals, and the transmitter sends j packets when the belief lies in the j-th interval. We then consider the case when the system parameters such as the packet arrival rate, and the transition probabilities of the channel are not known, and leverage these structural results in order to use the actor-critic algorithm to efficiently search for a policy that is locally optimal.

math.OC

Provably Efficient Multi-Objective Bandit Algorithms under Preference-Centric Customization

Multi-objective multi-armed bandit (MO-MAB) problems traditionally aim to achieve Pareto optimality. However, real-world scenarios often involve users with varying preferences across objectives, resulting in a Pareto-optimal arm that may score high for one user but perform quite poorly for another. This highlights the need for customized learning, a factor often overlooked in prior research. To address this, we study a preference-aware MO-MAB framework in the presence of explicit user preference. It shifts the focus from achieving Pareto optimality to further optimizing within the Pareto front under preference-centric customization. To our knowledge, this is the first theoretical study of customized MO-MAB optimization with explicit user preferences. Motivated by practical applications, we explore two scenarios: unknown preference and hidden preference, each presenting unique challenges for algorithm design and analysis. At the core of our algorithms are preference estimation and preference-aware optimization mechanisms to adapt to user preferences effectively. We further develop novel analytical techniques to establish near-optimal regret of the proposed algorithms. Strong empirical performance confirm the effectiveness of our approach.

cs.LG

Mixture-of-Transformers Learn Faster: A Theoretical Study on Classification Problems

Mixture-of-Experts (MoE) models improve transformer efficiency but lack a unified theoretical explanation, especially when both feed-forward and attention layers are allowed to specialize. To this end, we study the Mixture-of-Transformers (MoT), a tractable theoretical framework in which each transformer block acts as an expert governed by a continuously trained gating network. This design allows us to isolate and study the core learning dynamics of expert specialization and attention alignment. In particular, we develop a three-stage training algorithm with continuous training of the gating network, and show that each transformer expert specializes in a distinct class of tasks and that the gating network accurately routes data samples to the correct expert. Our analysis shows how expert specialization reduces gradient conflicts and makes each subtask strongly convex. We prove that the training drives the expected prediction loss to near zero in $O(\log(ε^{-1}))$ iteration steps, significantly improving over the $O(ε^{-1})$ rate for a single transformer. We further validate our theoretical findings through extensive real-data experiments, demonstrating the practical effectiveness of MoT. Together, these results offer the first unified theoretical account of transformer-level specialization and learning dynamics, providing practical guidance for designing efficient large-scale models.

cs.LG

Monitoring State Transitions in Markovian Systems with Sampling Cost

We consider a node-monitor pair, where the node's state varies with time. The monitor needs to track the node's state at all times; however, there is a fixed cost for each state query. So the monitor may instead predict the state using time-series forecasting methods, including time-series foundation models (TSFMs), and query only when prediction uncertainty is high. Since query decisions influence prediction accuracy, determining when to query is nontrivial. A natural approach is a greedy policy that predicts when the expected prediction loss is below the query cost and queries otherwise. We analyze this policy in a Markovian setting, where the optimal (OPT) strategy is a state-dependent threshold policy minimizing the time-averaged sum of query cost and prediction losses. We show that, in general, the greedy policy is suboptimal and can have an unbounded competitive ratio, but under common conditions such as identically distributed transition probabilities, it performs close to OPT. For the case of unknown transition probabilities, we further propose a projected stochastic gradient descent (PSGD)-based learning variant of the greedy policy, which achieves a favorable predict-query tradeoff with improved computational efficiency compared to OPT.

cs.LG

Online Learning for Optimizing AoI-Energy Tradeoff under Unknown Channel Statistics

We consider a real-time monitoring system where a source node (with energy limitations) aims to keep the information status at a destination node as fresh as possible by scheduling status update transmissions over a set of channels. The freshness of information at the destination node is measured in terms of the Age of Information (AoI) metric. In this setting, a natural tradeoff exists between the transmission cost (or equivalently, energy consumption) of the source and the achievable AoI performance at the destination. This tradeoff has been optimized in the existing literature under the assumption of having a complete knowledge of the channel statistics. In this work, we develop online learning-based algorithms with finite-time guarantees that optimize this tradeoff in the practical scenario where the channel statistics are unknown to the scheduler. In particular, when the channel statistics are known, the optimal scheduling policy is first proven to have a threshold-based structure with respect to the value of AoI (i.e., it is optimal to drop updates when the AoI value is below some threshold). This key insight was then utilized to develop the proposed learning algorithms that surprisingly achieve an order-optimal regret (i.e., $O(1)$) with respect to the time horizon length.

cs.NI

Provably Efficient RL for Linear MDPs under Instantaneous Safety Constraints in Non-Convex Feature Spaces

In Reinforcement Learning (RL), tasks with instantaneous hard constraints present significant challenges, particularly when the decision space is non-convex or non-star-convex. This issue is especially relevant in domains like autonomous vehicles and robotics, where constraints such as collision avoidance often take a non-convex form. In this paper, we establish a regret bound of $\tilde{\mathcal{O}}\bigl(\bigl(1 + \tfrac{1}τ\bigr) \sqrt{\log(\tfrac{1}τ) d^3 H^4 K} \bigr)$, applicable to both star-convex and non-star-convex cases, where $d$ is the feature dimension, $H$ the episode length, $K$ the number of episodes, and $τ$ the safety threshold. Moreover, the violation of safety constraints is zero with high probability throughout the learning process. A key technical challenge in these settings is bounding the covering number of the value-function class, which is essential for achieving value-aware uniform concentration in model-free function approximation. For the star-convex setting, we develop a novel technique called Objective Constraint-Decomposition (OCD) to properly bound the covering number. This result also resolves an error in a previous work on constrained RL. In non-star-convex scenarios, where the covering number can become infinitely large, we propose a two-phase algorithm, Non-Convex Safe Least Squares Value Iteration (NCS-LSVI), which first reduces uncertainty about the safe set by playing a known safe policy. After that, it carefully balances exploration and exploitation to achieve the regret bound. Finally, numerical simulations on an autonomous driving scenario demonstrate the effectiveness of NCS-LSVI.

cs.LG

Theory on Mixture-of-Experts in Continual Learning

Continual learning (CL) has garnered significant attention because of its ability to adapt to new tasks that arrive over time. Catastrophic forgetting (of old tasks) has been identified as a major issue in CL, as the model adapts to new tasks. The Mixture-of-Experts (MoE) model has recently been shown to effectively mitigate catastrophic forgetting in CL, by employing a gating network to sparsify and distribute diverse tasks among multiple experts. However, there is a lack of theoretical analysis of MoE and its impact on the learning performance in CL. This paper provides the first theoretical results to characterize the impact of MoE in CL via the lens of overparameterized linear regression tasks. We establish the benefit of MoE over a single expert by proving that the MoE model can diversify its experts to specialize in different tasks, while its router learns to select the right expert for each task and balance the loads across all experts. Our study further suggests an intriguing fact that the MoE in CL needs to terminate the update of the gating network after sufficient training rounds to attain system convergence, which is not needed in the existing MoE studies that do not consider the continual task arrival. Furthermore, we provide explicit expressions for the expected forgetting and overall generalization error to characterize the benefit of MoE in the learning performance in CL. Interestingly, adding more experts requires additional rounds before convergence, which may not enhance the learning performance. Finally, we conduct experiments on both synthetic and real datasets to extend these insights from linear models to deep neural networks (DNNs), which also shed light on the practical algorithm design for MoE in CL.

cs.LG

How to Find the Exact Pareto Front for Multi-Objective MDPs?

Multi-Objective Markov Decision Processes (MO-MDPs) are receiving increasing attention, as real-world decision-making problems often involve conflicting objectives that cannot be addressed by a single-objective MDP. The Pareto front identifies the set of policies that cannot be dominated, providing a foundation for finding Pareto optimal solutions that can efficiently adapt to various preferences. However, finding the Pareto front is a highly challenging problem. Most existing methods either (i) rely on traversing the continuous preference space, which is impractical and results in approximations that are difficult to evaluate against the true Pareto front, or (ii) focus solely on deterministic Pareto optimal policies, from which there are no known techniques to characterize the full Pareto front. Moreover, finding the structure of the Pareto front itself remains unclear even in the context of dynamic programming, where the MDP is fully known in advance. In this work, we address the challenge of efficiently discovering the Pareto front. By investigating the geometric structure of the Pareto front in MO-MDPs, we uncover a key property: the Pareto front is on the boundary of a convex polytope whose vertices all correspond to deterministic policies, and neighboring vertices of the Pareto front differ by only one state-action pair of the deterministic policy, almost surely. This insight transforms the global comparison across all policies into a localized search among deterministic policies that differ by only one state-action pair, drastically reducing the complexity of searching for the exact Pareto front. We develop an efficient algorithm that identifies the vertices of the Pareto front by solving a single-objective MDP only once and then traversing the edges of the Pareto front, making it more efficient than existing methods.

cs.LG