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Ness Shroff

Publications and source records attributed to Ness Shroff.

At least 37 records · Page 2Linked to original sources

Artificial Intelligence of Things: A Survey

The integration of the Internet of Things (IoT) and modern Artificial Intelligence (AI) has given rise to a new paradigm known as the Artificial Intelligence of Things (AIoT). In this survey, we provide a systematic and comprehensive review of AIoT research. We examine AIoT literature related to sensing, computing, and networking & communication, which form the three key components of AIoT. In addition to advancements in these areas, we review domain-specific AIoT systems that are designed for various important application domains. We have also created an accompanying GitHub repository, where we compile the papers included in this survey: https://github.com/AIoT-MLSys-Lab/AIoT-Survey. This repository will be actively maintained and updated with new research as it becomes available. As both IoT and AI become increasingly critical to our society, we believe AIoT is emerging as an essential research field at the intersection of IoT and modern AI. We hope this survey will serve as a valuable resource for those engaged in AIoT research and act as a catalyst for future explorations to bridge gaps and drive advancements in this exciting field.

cs.NI↗

Can We Theoretically Quantify the Impacts of Local Updates on the Generalization Performance of Federated Learning?

Federated Learning (FL) has gained significant popularity due to its effectiveness in training machine learning models across diverse sites without requiring direct data sharing. While various algorithms along with their optimization analyses have shown that FL with local updates is a communication-efficient distributed learning framework, the generalization performance of FL with local updates has received comparatively less attention. This lack of investigation can be attributed to the complex interplay between data heterogeneity and infrequent communication due to the local updates within the FL framework. This motivates us to investigate a fundamental question in FL: Can we quantify the impact of data heterogeneity and local updates on the generalization performance for FL as the learning process evolves? To this end, we conduct a comprehensive theoretical study of FL's generalization performance using a linear model as the first step, where the data heterogeneity is considered for both the stationary and online/non-stationary cases. By providing closed-form expressions of the model error, we rigorously quantify the impact of the number of the local updates (denoted as $K$) under three settings ($K=1$, $K<\infty$, and $K=\infty$) and show how the generalization performance evolves with the number of rounds $t$. Our investigation also provides a comprehensive understanding of how different configurations (including the number of model parameters $p$ and the number of training samples $n$) contribute to the overall generalization performance, thus shedding new insights (such as benign overfitting) for implementing FL over networks.

cs.LG↗

Model-Free Change Point Detection for Mixing Processes

This paper considers the change point detection problem under dependent samples. In particular, we provide performance guarantees for the MMD-CUSUM test under exponentially $α$, $β$, and fast $ϕ$-mixing processes, which significantly expands its utility beyond the i.i.d. and Markovian cases used in previous studies. We obtain lower bounds for average-run-length (ARL) and upper bounds for average-detection-delay (ADD) in terms of the threshold parameter. We show that the MMD-CUSUM test enjoys the same level of performance as the i.i.d. case under fast $ϕ$-mixing processes. The MMD-CUSUM test also achieves strong performance under exponentially $α$/$β$-mixing processes, which are significantly more relaxed than existing results. The MMD-CUSUM test statistic adapts to different settings without modifications, rendering it a completely data-driven, dependence-agnostic change point detection scheme. Numerical simulations are provided at the end to evaluate our findings.

eess.SY↗

Non-Convex Bilevel Optimization with Time-Varying Objective Functions

Bilevel optimization has become a powerful tool in a wide variety of machine learning problems. However, the current nonconvex bilevel optimization considers an offline dataset and static functions, which may not work well in emerging online applications with streaming data and time-varying functions. In this work, we study online bilevel optimization (OBO) where the functions can be time-varying and the agent continuously updates the decisions with online streaming data. To deal with the function variations and the unavailability of the true hypergradients in OBO, we propose a single-loop online bilevel optimizer with window averaging (SOBOW), which updates the outer-level decision based on a window average of the most recent hypergradient estimations stored in the memory. Compared to existing algorithms, SOBOW is computationally efficient and does not need to know previous functions. To handle the unique technical difficulties rooted in single-loop update and function variations for OBO, we develop a novel analytical technique that disentangles the complex couplings between decision variables, and carefully controls the hypergradient estimation error. We show that SOBOW can achieve a sublinear bilevel local regret under mild conditions. Extensive experiments across multiple domains corroborate the effectiveness of SOBOW.

math.OC↗

Optimal Edge Caching For Individualized Demand Dynamics

The ever-growing end user data demands, and the simultaneous reductions in memory costs are fueling edge-caching deployments. Caching at the edge is substantially different from that at the core and needs to take into account the nature of individual data demands. For example, an individual user may not be interested in requesting the same data item again, if it has recently requested it. Such individual dynamics are not apparent in the aggregated data requests at the core and have not been considered in popularity-driven caching designs for the core. Hence, these traditional caching policies could induce significant inefficiencies when applied at the edges. To address this issue, we develop new edge caching policies optimized for the individual demands that also leverage overhearing opportunities at the wireless edge. With the objective of maximizing the hit ratio, the proposed policies will actively evict the data items that are not likely to be requested in the near future, and strategically bring them back into the cache through overhearing when they are likely to be popular again. Both theoretical analysis and numerical simulations demonstrate that the proposed edge caching policies could outperform the popularity-driven policies that are optimal at the core.

cs.NI↗

Hoeffding's Inequality for Markov Chains under Generalized Concentrability Condition

This paper studies Hoeffding's inequality for Markov chains under the generalized concentrability condition defined via integral probability metric (IPM). The generalized concentrability condition establishes a framework that interpolates and extends the existing hypotheses of Markov chain Hoeffding-type inequalities. The flexibility of our framework allows Hoeffding's inequality to be applied beyond the ergodic Markov chains in the traditional sense. We demonstrate the utility by applying our framework to several non-asymptotic analyses arising from the field of machine learning, including (i) a generalization bound for empirical risk minimization with Markovian samples, (ii) a finite sample guarantee for Ployak-Ruppert averaging of SGD, and (iii) a new regret bound for rested Markovian bandits with general state space.

stat.ML↗

Achieving Sample and Computational Efficient Reinforcement Learning by Action Space Reduction via Grouping

Reinforcement learning often needs to deal with the exponential growth of states and actions when exploring optimal control in high-dimensional spaces (often known as the curse of dimensionality). In this work, we address this issue by learning the inherent structure of action-wise similar MDP to appropriately balance the performance degradation versus sample/computational complexity. In particular, we partition the action spaces into multiple groups based on the similarity in transition distribution and reward function, and build a linear decomposition model to capture the difference between the intra-group transition kernel and the intra-group rewards. Both our theoretical analysis and experiments reveal a \emph{surprising and counter-intuitive result}: while a more refined grouping strategy can reduce the approximation error caused by treating actions in the same group as identical, it also leads to increased estimation error when the size of samples or the computation resources is limited. This finding highlights the grouping strategy as a new degree of freedom that can be optimized to minimize the overall performance loss. To address this issue, we formulate a general optimization problem for determining the optimal grouping strategy, which strikes a balance between performance loss and sample/computational complexity. We further propose a computationally efficient method for selecting a nearly-optimal grouping strategy, which maintains its computational complexity independent of the size of the action space.

cs.LG↗

Provably Efficient Model-Free Algorithms for Non-stationary CMDPs

We study model-free reinforcement learning (RL) algorithms in episodic non-stationary constrained Markov Decision Processes (CMDPs), in which an agent aims to maximize the expected cumulative reward subject to a cumulative constraint on the expected utility (cost). In the non-stationary environment, reward, utility functions, and transition kernels can vary arbitrarily over time as long as the cumulative variations do not exceed certain variation budgets. We propose the first model-free, simulator-free RL algorithms with sublinear regret and zero constraint violation for non-stationary CMDPs in both tabular and linear function approximation settings with provable performance guarantees. Our results on regret bound and constraint violation for the tabular case match the corresponding best results for stationary CMDPs when the total budget is known. Additionally, we present a general framework for addressing the well-known challenges associated with analyzing non-stationary CMDPs, without requiring prior knowledge of the variation budget. We apply the approach for both tabular and linear approximation settings.

cs.LG↗

Theory on Forgetting and Generalization of Continual Learning

Continual learning (CL), which aims to learn a sequence of tasks, has attracted significant recent attention. However, most work has focused on the experimental performance of CL, and theoretical studies of CL are still limited. In particular, there is a lack of understanding on what factors are important and how they affect "catastrophic forgetting" and generalization performance. To fill this gap, our theoretical analysis, under overparameterized linear models, provides the first-known explicit form of the expected forgetting and generalization error. Further analysis of such a key result yields a number of theoretical explanations about how overparameterization, task similarity, and task ordering affect both forgetting and generalization error of CL. More interestingly, by conducting experiments on real datasets using deep neural networks (DNNs), we show that some of these insights even go beyond the linear models and can be carried over to practical setups. In particular, we use concrete examples to show that our results not only explain some interesting empirical observations in recent studies, but also motivate better practical algorithm designs of CL.

cs.LG↗

Near-Optimal Adversarial Reinforcement Learning with Switching Costs

Switching costs, which capture the costs for changing policies, are regarded as a critical metric in reinforcement learning (RL), in addition to the standard metric of losses (or rewards). However, existing studies on switching costs (with a coefficient $β$ that is strictly positive and is independent of $T$) have mainly focused on static RL, where the loss distribution is assumed to be fixed during the learning process, and thus practical scenarios where the loss distribution could be non-stationary or even adversarial are not considered. While adversarial RL better models this type of practical scenarios, an open problem remains: how to develop a provably efficient algorithm for adversarial RL with switching costs? This paper makes the first effort towards solving this problem. First, we provide a regret lower-bound that shows that the regret of any algorithm must be larger than $\tildeΩ( ( H S A )^{1/3} T^{2/3} )$, where $T$, $S$, $A$ and $H$ are the number of episodes, states, actions and layers in each episode, respectively. Our lower bound indicates that, due to the fundamental challenge of switching costs in adversarial RL, the best achieved regret (whose dependency on $T$ is $\tilde{O}(\sqrt{T})$) in static RL with switching costs (as well as adversarial RL without switching costs) is no longer achievable. Moreover, we propose two novel switching-reduced algorithms with regrets that match our lower bound when the transition function is known, and match our lower bound within a small factor of $\tilde{O}( H^{1/3} )$ when the transition function is unknown. Our regret analysis demonstrates the near-optimal performance of them.

cs.LG↗

A Near-Optimal Algorithm for Safe Reinforcement Learning Under Instantaneous Hard Constraints

In many applications of Reinforcement Learning (RL), it is critically important that the algorithm performs safely, such that instantaneous hard constraints are satisfied at each step, and unsafe states and actions are avoided. However, existing algorithms for ''safe'' RL are often designed under constraints that either require expected cumulative costs to be bounded or assume all states are safe. Thus, such algorithms could violate instantaneous hard constraints and traverse unsafe states (and actions) in practice. Therefore, in this paper, we develop the first near-optimal safe RL algorithm for episodic Markov Decision Processes with unsafe states and actions under instantaneous hard constraints and the linear mixture model. It not only achieves a regret $\tilde{O}(\frac{d H^3 \sqrt{dK}}{Δ_c})$ that tightly matches the state-of-the-art regret in the setting with only unsafe actions and nearly matches that in the unconstrained setting, but is also safe at each step, where $d$ is the feature-mapping dimension, $K$ is the number of episodes, $H$ is the number of steps in each episode, and $Δ_c$ is a safety-related parameter. We also provide a lower bound $\tildeΩ(\max\{dH \sqrt{K}, \frac{H}{Δ_c^2}\})$, which indicates that the dependency on $Δ_c$ is necessary. Further, both our algorithm design and regret analysis involve several novel ideas, which may be of independent interest.

cs.LG↗

Provably Efficient Model-Free Constrained RL with Linear Function Approximation

We study the constrained reinforcement learning problem, in which an agent aims to maximize the expected cumulative reward subject to a constraint on the expected total value of a utility function. In contrast to existing model-based approaches or model-free methods accompanied with a `simulator', we aim to develop the first model-free, simulator-free algorithm that achieves a sublinear regret and a sublinear constraint violation even in large-scale systems. To this end, we consider the episodic constrained Markov decision processes with linear function approximation, where the transition dynamics and the reward function can be represented as a linear function of some known feature mapping. We show that $\tilde{\mathcal{O}}(\sqrt{d^3H^3T})$ regret and $\tilde{\mathcal{O}}(\sqrt{d^3H^3T})$ constraint violation bounds can be achieved, where $d$ is the dimension of the feature mapping, $H$ is the length of the episode, and $T$ is the total number of steps. Our bounds are attained without explicitly estimating the unknown transition model or requiring a simulator, and they depend on the state space only through the dimension of the feature mapping. Hence our bounds hold even when the number of states goes to infinity. Our main results are achieved via novel adaptations of the standard LSVI-UCB algorithms. In particular, we first introduce primal-dual optimization into the LSVI-UCB algorithm to balance between regret and constraint violation. More importantly, we replace the standard greedy selection with respect to the state-action function in LSVI-UCB with a soft-max policy. This turns out to be key in establishing uniform concentration for the constrained case via its approximation-smoothness trade-off. We also show that one can achieve an even zero constraint violation while still maintaining the same order with respect to $T$.

cs.LG↗

Performance Analysis of Modified SRPT in Multiple-Processor Multitask Scheduling

In this paper we study the multiple-processor multitask scheduling problem in both deterministic and stochastic models, where each job have several tasks and is complete only when all its tasks are finished. We consider and analyze Modified Shortest Remaining Processing Time (M-SRPT) scheduling algorithm, a simple modification of SRPT, which always schedules jobs according to SRPT whenever possible, while processes tasks in an arbitrary order. The M-SRPT algorithm is proved to achieve a competitive ratio of $Θ(\log α+β)$ for minimizing response time, where $α$ denotes the ratio between maximum job workload and minimum job workload, $β$ represents the ratio between maximum non-preemptive task workload and minimum job workload. In addition, the competitive ratio achieved is shown to be optimal (up to a constant factor), when there are constant number of machines. We further consider the problem under Poisson arrival and general workload distribution (\ie, M/GI/$N$ system), and show that M-SRPT achieves asymptotic optimal mean response time when the traffic intensity $ρ$ approaches $1$, if job size distribution has finite support. Beyond finite job workload, the asymptotic optimality of M-SRPT also holds for infinite job size distributions with certain probabilistic assumptions, for example, M/M/$N$ system with finite task workload. As a special case, we show that M-SRPT is asymptotic optimal in M/M/$1$ model, in which the task size distribution is allowed to have infinite support.

cs.PF↗

Weighted Gaussian Process Bandits for Non-stationary Environments

In this paper, we consider the Gaussian process (GP) bandit optimization problem in a non-stationary environment. To capture external changes, the black-box function is allowed to be time-varying within a reproducing kernel Hilbert space (RKHS). To this end, we develop WGP-UCB, a novel UCB-type algorithm based on weighted Gaussian process regression. A key challenge is how to cope with infinite-dimensional feature maps. To that end, we leverage kernel approximation techniques to prove a sublinear regret bound, which is the first (frequentist) sublinear regret guarantee on weighted time-varying bandits with general nonlinear rewards. This result generalizes both non-stationary linear bandits and standard GP-UCB algorithms. Further, a novel concentration inequality is achieved for weighted Gaussian process regression with general weights. We also provide universal upper bounds and weight-dependent upper bounds for weighted maximum information gains. These results are of independent interest for applications such as news ranking and adaptive pricing, where weights can be adopted to capture the importance or quality of data. Finally, we conduct experiments to highlight the favorable gains of the proposed algorithm in many cases when compared to existing methods.

cs.LG↗

Adaptive Control of Differentially Private Linear Quadratic Systems

In this paper, we study the problem of regret minimization in reinforcement learning (RL) under differential privacy constraints. This work is motivated by the wide range of RL applications for providing personalized service, where privacy concerns are becoming paramount. In contrast to previous works, we take the first step towards non-tabular RL settings, while providing a rigorous privacy guarantee. In particular, we consider the adaptive control of differentially private linear quadratic (LQ) systems. We develop the first private RL algorithm, PRL, which is able to attain a sub-linear regret while guaranteeing privacy protection. More importantly, the additional cost due to privacy is only on the order of $\frac{\ln(1/δ)^{1/4}}{ε^{1/2}}$ given privacy parameters $ε, δ> 0$. Through this process, we also provide a general procedure for adaptive control of LQ systems under changing regularizers, which not only generalizes previous non-private controls, but also serves as the basis for general private controls.

cs.LG↗

No-Regret Algorithms for Time-Varying Bayesian Optimization

In this paper, we consider the time-varying Bayesian optimization problem. The unknown function at each time is assumed to lie in an RKHS (reproducing kernel Hilbert space) with a bounded norm. We adopt the general variation budget model to capture the time-varying environment, and the variation is characterized by the change of the RKHS norm. We adapt the restart and sliding window mechanism to introduce two GP-UCB type algorithms: R-GP-UCB and SW-GP-UCB, respectively. We derive the first (frequentist) regret guarantee on the dynamic regret for both algorithms. Our results not only recover previous linear bandit results when a linear kernel is used, but complement the previous regret analysis of time-varying Gaussian process bandit under a Bayesian-type regularity assumption, i.e., each function is a sample from a Gaussian process.

cs.LG↗

Exploring $k$ out of Top $ρ$ Fraction of Arms in Stochastic Bandits

This paper studies the problem of identifying any $k$ distinct arms among the top $ρ$ fraction (e.g., top 5\%) of arms from a finite or infinite set with a probably approximately correct (PAC) tolerance $ε$. We consider two cases: (i) when the threshold of the top arms' expected rewards is known and (ii) when it is unknown. We prove lower bounds for the four variants (finite or infinite arms, and known or unknown threshold), and propose algorithms for each. Two of these algorithms are shown to be sample complexity optimal (up to constant factors) and the other two are optimal up to a log factor. Results in this paper provide up to $ρn/k$ reductions compared with the "$k$-exploration" algorithms that focus on finding the (PAC) best $k$ arms out of $n$ arms. We also numerically show improvements over the state-of-the-art.

cs.LG↗

Bandit Policies for Reliable Cellular Network Handovers in Extreme Mobility

The demand for seamless Internet access under extreme user mobility, such as on high-speed trains and vehicles, has become a norm rather than an exception. However, the 4G/5G mobile network is not always reliable to meet this demand, with non-negligible failures during the handover between base stations. A fundamental challenge of reliability is to balance the exploration of more measurements for satisfactory handover, and exploitation for timely handover (before the fast-moving user leaves the serving base station's radio coverage). This paper formulates this trade-off in extreme mobility as a composition of two distinct multi-armed bandit problems. We propose Bandit and Threshold Tuning (BATT) to minimize the regret of handover failures in extreme mobility. BATT uses $ε$-binary-search to optimize the threshold of the serving cell's signal strength to initiate the handover procedure with $\mathcal{O}(\log J \log T)$ regret.It further devises opportunistic Thompson sampling, which optimizes the sequence of the target cells to measure for reliable handover with $\mathcal{O}(\log T)$ regret.Our experiment over a real LTE dataset from Chinese high-speed rails validates significant regret reduction and a 29.1% handover failure reduction.

cs.LG↗