Searcharxiv⌕ Search

arXiv subjects

Nicolò Cesa-Bianchi

Publications and source records attributed to Nicolò Cesa-Bianchi.

At least 37 records · Page 2Linked to original sources

Fair Online Bilateral Trade

In online bilateral trade, a platform posts prices to incoming pairs of buyers and sellers that have private valuations for a certain good. If the price is lower than the buyers' valuation and higher than the sellers' valuation, then a trade takes place. Previous work focused on the platform perspective, with the goal of setting prices maximizing the gain from trade (the sum of sellers' and buyers' utilities). Gain from trade is, however, potentially unfair to traders, as they may receive highly uneven shares of the total utility. In this work we enforce fairness by rewarding the platform with the fair gain from trade, defined as the minimum between sellers' and buyers' utilities. After showing that any no-regret learning algorithm designed to maximize the sum of the utilities may fail badly with fair gain from trade, we present our main contribution: a complete characterization of the regret regimes for fair gain from trade when, after each interaction, the platform only learns whether each trader accepted the current price. Specifically, we prove the following regret bounds: $Θ(\ln T)$ in the deterministic setting, $Ω(T)$ in the stochastic setting, and $\tildeΘ(T^{2/3})$ in the stochastic setting when sellers' and buyers' valuations are independent of each other. We conclude by providing tight regret bounds when, after each interaction, the platform is allowed to observe the true traders' valuations.

cs.GT↗

Multitask Online Learning: Listen to the Neighborhood Buzz

We study multitask online learning in a setting where agents can only exchange information with their neighbors on an arbitrary communication network. We introduce $\texttt{MT-CO}_2\texttt{OL}$, a decentralized algorithm for this setting whose regret depends on the interplay between the task similarities and the network structure. Our analysis shows that the regret of $\texttt{MT-CO}_2\texttt{OL}$ is never worse (up to constants) than the bound obtained when agents do not share information. On the other hand, our bounds significantly improve when neighboring agents operate on similar tasks. In addition, we prove that our algorithm can be made differentially private with a negligible impact on the regret. Finally, we provide experimental support for our theory.

cs.LG↗

The Role of Transparency in Repeated First-Price Auctions with Unknown Valuations

We study the problem of regret minimization for a single bidder in a sequence of first-price auctions where the bidder discovers the item's value only if the auction is won. Our main contribution is a complete characterization, up to logarithmic factors, of the minimax regret in terms of the auction's \emph{transparency}, which controls the amount of information on competing bids disclosed by the auctioneer at the end of each auction. Our results hold under different assumptions (stochastic, adversarial, and their smoothed variants) on the environment generating the bidder's valuations and competing bids. These minimax rates reveal how the interplay between transparency and the nature of the environment affects how fast one can learn to bid optimally in first-price auctions.

cs.GT↗

Best-of-Both-Worlds Algorithms for Linear Contextual Bandits

We study best-of-both-worlds algorithms for $K$-armed linear contextual bandits. Our algorithms deliver near-optimal regret bounds in both the adversarial and stochastic regimes, without prior knowledge about the environment. In the stochastic regime, we achieve the polylogarithmic rate $\frac{(dK)^2\mathrm{poly}\log(dKT)}{Δ_{\min}}$, where $Δ_{\min}$ is the minimum suboptimality gap over the $d$-dimensional context space. In the adversarial regime, we obtain either the first-order $\widetilde{O}(dK\sqrt{L^*})$ bound, or the second-order $\widetilde{O}(dK\sqrt{Λ^*})$ bound, where $L^*$ is the cumulative loss of the best action and $Λ^*$ is a notion of the cumulative second moment for the losses incurred by the algorithm. Moreover, we develop an algorithm based on FTRL with Shannon entropy regularizer that does not require the knowledge of the inverse of the covariance matrix, and achieves a polylogarithmic regret in the stochastic regime while obtaining $\widetilde{O}\big(dK\sqrt{T}\big)$ regret bounds in the adversarial regime.

cs.LG↗

Information Capacity Regret Bounds for Bandits with Mediator Feedback

This work addresses the mediator feedback problem, a bandit game where the decision set consists of a number of policies, each associated with a probability distribution over a common space of outcomes. Upon choosing a policy, the learner observes an outcome sampled from its distribution and incurs the loss assigned to this outcome in the present round. We introduce the policy set capacity as an information-theoretic measure for the complexity of the policy set. Adopting the classical EXP4 algorithm, we provide new regret bounds depending on the policy set capacity in both the adversarial and the stochastic settings. For a selection of policy set families, we prove nearly-matching lower bounds, scaling similarly with the capacity. We also consider the case when the policies' distributions can vary between rounds, thus addressing the related bandits with expert advice problem, which we improve upon its prior results. Additionally, we prove a lower bound showing that exploiting the similarity between the policies is not possible in general under linear bandit feedback. Finally, for a full-information variant, we provide a regret bound scaling with the information radius of the policy set.

cs.LG↗

Sum-max Submodular Bandits

Many online decision-making problems correspond to maximizing a sequence of submodular functions. In this work, we introduce sum-max functions, a subclass of monotone submodular functions capturing several interesting problems, including best-of-$K$-bandits, combinatorial bandits, and the bandit versions on facility location, $M$-medians, and hitting sets. We show that all functions in this class satisfy a key property that we call pseudo-concavity. This allows us to prove $\big(1 - \frac{1}{e}\big)$-regret bounds for bandit feedback in the nonstochastic setting of the order of $\sqrt{MKT}$ (ignoring log factors), where $T$ is the time horizon and $M$ is a cardinality constraint. This bound, attained by a simple and efficient algorithm, significantly improves on the $\widetilde{O}\big(T^{2/3}\big)$ regret bound for online monotone submodular maximization with bandit feedback.

cs.LG↗

On the Minimax Regret for Online Learning with Feedback Graphs

In this work, we improve on the upper and lower bounds for the regret of online learning with strongly observable undirected feedback graphs. The best known upper bound for this problem is $\mathcal{O}\bigl(\sqrt{αT\ln K}\bigr)$, where $K$ is the number of actions, $α$ is the independence number of the graph, and $T$ is the time horizon. The $\sqrt{\ln K}$ factor is known to be necessary when $α= 1$ (the experts case). On the other hand, when $α= K$ (the bandits case), the minimax rate is known to be $Θ\bigl(\sqrt{KT}\bigr)$, and a lower bound $Ω\bigl(\sqrt{αT}\bigr)$ is known to hold for any $α$. Our improved upper bound $\mathcal{O}\bigl(\sqrt{αT(1+\ln(K/α))}\bigr)$ holds for any $α$ and matches the lower bounds for bandits and experts, while interpolating intermediate cases. To prove this result, we use FTRL with $q$-Tsallis entropy for a carefully chosen value of $q \in [1/2, 1)$ that varies with $α$. The analysis of this algorithm requires a new bound on the variance term in the regret. We also show how to extend our techniques to time-varying graphs, without requiring prior knowledge of their independence numbers. Our upper bound is complemented by an improved $Ω\bigl(\sqrt{αT(\ln K)/(\lnα)}\bigr)$ lower bound for all $α> 1$, whose analysis relies on a novel reduction to multitask learning. This shows that a logarithmic factor is necessary as soon as $α< K$.

cs.LG↗

AdaTask: Adaptive Multitask Online Learning

We introduce and analyze AdaTask, a multitask online learning algorithm that adapts to the unknown structure of the tasks. When the $N$ tasks are stochastically activated, we show that the regret of AdaTask is better, by a factor that can be as large as $\sqrt{N}$, than the regret achieved by running $N$ independent algorithms, one for each task. AdaTask can be seen as a comparator-adaptive version of Follow-the-Regularized-Leader with a Mahalanobis norm potential. Through a variational formulation of this potential, our analysis reveals how AdaTask jointly learns the tasks and their structure. Experiments supporting our findings are presented.

cs.LG↗

High-Probability Risk Bounds via Sequential Predictors

Online learning methods yield sequential regret bounds under minimal assumptions and provide in-expectation risk bounds for statistical learning. However, despite the apparent advantage of online guarantees over their statistical counterparts, recent findings indicate that in many important cases, regret bounds may not guarantee tight high-probability risk bounds in the statistical setting. In this work we show that online to batch conversions applied to general online learning algorithms can bypass this limitation. Via a general second-order correction to the loss function defining the regret, we obtain nearly optimal high-probability risk bounds for several classical statistical estimation problems, such as discrete distribution estimation, linear regression, logistic regression, and conditional density estimation. Our analysis relies on the fact that many online learning algorithms are improper, as they are not restricted to use predictors from a given reference class. The improper nature of our estimators enables significant improvements in the dependencies on various problem parameters. Finally, we discuss some computational advantages of our sequential algorithms over their existing batch counterparts.

cs.LG↗

Multitask Learning with No Regret: from Improved Confidence Bounds to Active Learning

Multitask learning is a powerful framework that enables one to simultaneously learn multiple related tasks by sharing information between them. Quantifying uncertainty in the estimated tasks is of pivotal importance for many downstream applications, such as online or active learning. In this work, we provide novel multitask confidence intervals in the challenging agnostic setting, i.e., when neither the similarity between tasks nor the tasks' features are available to the learner. The obtained intervals do not require i.i.d. data and can be directly applied to bound the regret in online learning. Through a refined analysis of the multitask information gain, we obtain new regret guarantees that, depending on a task similarity parameter, can significantly improve over treating tasks independently. We further propose a novel online learning algorithm that achieves such improved regret without knowing this parameter in advance, i.e., automatically adapting to task similarity. As a second key application of our results, we introduce a novel multitask active learning setup where several tasks must be simultaneously optimized, but only one of them can be queried for feedback by the learner at each round. For this problem, we design a no-regret algorithm that uses our confidence intervals to decide which task should be queried. Finally, we empirically validate our bounds and algorithms on synthetic and real-world (drug discovery) data.

cs.LG↗

Delayed Bandits: When Do Intermediate Observations Help?

We study a $K$-armed bandit with delayed feedback and intermediate observations. We consider a model where intermediate observations have a form of a finite state, which is observed immediately after taking an action, whereas the loss is observed after an adversarially chosen delay. We show that the regime of the mapping of states to losses determines the complexity of the problem, irrespective of whether the mapping of actions to states is stochastic or adversarial. If the mapping of states to losses is adversarial, then the regret rate is of order $\sqrt{(K+d)T}$ (within log factors), where $T$ is the time horizon and $d$ is a fixed delay. This matches the regret rate of a $K$-armed bandit with delayed feedback and without intermediate observations, implying that intermediate observations are not helpful. However, if the mapping of states to losses is stochastic, we show that the regret grows at a rate of $\sqrt{\big(K+\min\{|\mathcal{S}|,d\}\big)T}$ (within log factors), implying that if the number $|\mathcal{S}|$ of states is smaller than the delay, then intermediate observations help. We also provide refined high-probability regret upper bounds for non-uniform delays, together with experimental validation of our algorithms.

cs.LG↗

Linear Bandits with Memory: from Rotting to Rising

Nonstationary phenomena, such as satiation effects in recommendations, have mostly been modeled using bandits with finitely many arms. However, the richer action space provided by linear bandits is often preferred in practice. In this work, we introduce a novel nonstationary linear bandit model, where current rewards are influenced by the learner's past actions in a fixed-size window. Our model, which recovers stationary linear bandits as a special case, leverages two parameters: the window size $m \ge 0$, and an exponent $γ$ that captures the rotting ($γ< 0)$ or rising ($γ> 0$) nature of the phenomenon. When both $m$ and $γ$ are known, we propose and analyze a variant of OFUL which minimizes regret against cycling policies. By choosing the cycle length so as to trade-off approximation and estimation errors, we then prove a bound of order $\sqrt{d}\,(m+1)^{\frac{1}{2}+\max\{γ,0\}}\,T^{3/4}$ (ignoring log factors) on the regret against the optimal sequence of actions, where $T$ is the horizon and $d$ is the dimension of the linear action space. Through a bandit model selection approach, our results are extended to the case where $m$ and $γ$ are unknown. Finally, we complement our theoretical results with experiments against natural baselines.

cs.LG↗

Information-Theoretic Regret Bounds for Bandits with Fixed Expert Advice

We investigate the problem of bandits with expert advice when the experts are fixed and known distributions over the actions. Improving on previous analyses, we show that the regret in this setting is controlled by information-theoretic quantities that measure the similarity between experts. In some natural special cases, this allows us to obtain the first regret bound for EXP4 that can get arbitrarily close to zero if the experts are similar enough. While for a different algorithm, we provide another bound that describes the similarity between the experts in terms of the KL-divergence, and we show that this bound can be smaller than the one of EXP4 in some cases. Additionally, we provide lower bounds for certain classes of experts showing that the algorithms we analyzed are nearly optimal in some cases.

cs.LG↗

Repeated Bilateral Trade Against a Smoothed Adversary

We study repeated bilateral trade where an adaptive $σ$-smooth adversary generates the valuations of sellers and buyers. We provide a complete characterization of the regret regimes for fixed-price mechanisms under different feedback models in the two cases where the learner can post either the same or different prices to buyers and sellers. We begin by showing that the minimax regret after $T$ rounds is of order $\sqrt{T}$ in the full-feedback scenario. Under partial feedback, any algorithm that has to post the same price to buyers and sellers suffers worst-case linear regret. However, when the learner can post two different prices at each round, we design an algorithm enjoying regret of order $T^{3/4}$ ignoring log factors. We prove that this rate is optimal by presenting a surprising $T^{3/4}$ lower bound, which is the main technical contribution of the paper.

cs.LG↗

Multitask Online Mirror Descent

We introduce and analyze MT-OMD, a multitask generalization of Online Mirror Descent (OMD) which operates by sharing updates between tasks. We prove that the regret of MT-OMD is of order $\sqrt{1 + σ^2(N-1)}\sqrt{T}$, where $σ^2$ is the task variance according to the geometry induced by the regularizer, $N$ is the number of tasks, and $T$ is the time horizon. Whenever tasks are similar, that is $σ^2 \le 1$, our method improves upon the $\sqrt{NT}$ bound obtained by running independent OMDs on each task. We further provide a matching lower bound, and show that our multitask extensions of Online Gradient Descent and Exponentiated Gradient, two major instances of OMD, enjoy closed-form updates, making them easy to use in practice. Finally, we present experiments which support our theoretical findings.

cs.LG↗

Learning on the Edge: Online Learning with Stochastic Feedback Graphs

The framework of feedback graphs is a generalization of sequential decision-making with bandit or full information feedback. In this work, we study an extension where the directed feedback graph is stochastic, following a distribution similar to the classical Erdős-Rényi model. Specifically, in each round every edge in the graph is either realized or not with a distinct probability for each edge. We prove nearly optimal regret bounds of order $\min\bigl\{\min_{\varepsilon} \sqrt{(α_\varepsilon/\varepsilon) T},\, \min_{\varepsilon} (δ_\varepsilon/\varepsilon)^{1/3} T^{2/3}\bigr\}$ (ignoring logarithmic factors), where $α_{\varepsilon}$ and $δ_{\varepsilon}$ are graph-theoretic quantities measured on the support of the stochastic feedback graph $\mathcal{G}$ with edge probabilities thresholded at $\varepsilon$. Our result, which holds without any preliminary knowledge about $\mathcal{G}$, requires the learner to observe only the realized out-neighborhood of the chosen action. When the learner is allowed to observe the realization of the entire graph (but only the losses in the out-neighborhood of the chosen action), we derive a more efficient algorithm featuring a dependence on weighted versions of the independence and weak domination numbers that exhibits improved bounds for some special cases.

cs.LG↗

Nonstochastic Bandits with Composite Anonymous Feedback

We investigate a nonstochastic bandit setting in which the loss of an action is not immediately charged to the player, but rather spread over the subsequent rounds in an adversarial way. The instantaneous loss observed by the player at the end of each round is then a sum of many loss components of previously played actions. This setting encompasses as a special case the easier task of bandits with delayed feedback, a well-studied framework where the player observes the delayed losses individually. Our first contribution is a general reduction transforming a standard bandit algorithm into one that can operate in the harder setting: We bound the regret of the transformed algorithm in terms of the stability and regret of the original algorithm. Then, we show that the transformation of a suitably tuned FTRL with Tsallis entropy has a regret of order $\sqrt{(d+1)KT}$, where $d$ is the maximum delay, $K$ is the number of arms, and $T$ is the time horizon. Finally, we show that our results cannot be improved in general by exhibiting a matching (up to a log factor) lower bound on the regret of any algorithm operating in this setting.

cs.LG↗

Active Learning of Classifiers with Label and Seed Queries

We study exact active learning of binary and multiclass classifiers with margin. Given an $n$-point set $X \subset \mathbb{R}^m$, we want to learn any unknown classifier on $X$ whose classes have finite strong convex hull margin, a new notion extending the SVM margin. In the standard active learning setting, where only label queries are allowed, learning a classifier with strong convex hull margin $γ$ requires in the worst case $Ω\big(1+\frac{1}γ\big)^{(m-1)/2}$ queries. On the other hand, using the more powerful seed queries (a variant of equivalence queries), the target classifier could be learned in $O(m \log n)$ queries via Littlestone's Halving algorithm; however, Halving is computationally inefficient. In this work we show that, by carefully combining the two types of queries, a binary classifier can be learned in time $\operatorname{poly}(n+m)$ using only $O(m^2 \log n)$ label queries and $O\big(m \log \frac{m}γ\big)$ seed queries; the result extends to $k$-class classifiers at the price of a $k!k^2$ multiplicative overhead. Similar results hold when the input points have bounded bit complexity, or when only one class has strong convex hull margin against the rest. We complement the upper bounds by showing that in the worst case any algorithm needs $Ω\big(k m \log \frac{1}γ\big)$ seed and label queries to learn a $k$-class classifier with strong convex hull margin $γ$.

cs.LG↗