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Parastoo Sadeghi

Publications and source records attributed to Parastoo Sadeghi.

At least 109 records · Page 6Linked to original sources

Instantly Decodable Network Coding for Real-Time Scalable Video Broadcast over Wireless Networks

In this paper, we study a real-time scalable video broadcast over wireless networks in instantly decodable network coded (IDNC) systems. Such real-time scalable video has a hard deadline and imposes a decoding order on the video layers.We first derive the upper bound on the probability that the individual completion times of all receivers meet the deadline. Using this probability, we design two prioritized IDNC algorithms, namely the expanding window IDNC (EW-IDNC) algorithm and the non-overlapping window IDNC (NOW-IDNC) algorithm. These algorithms provide a high level of protection to the most important video layer before considering additional video layers in coding decisions. Moreover, in these algorithms, we select an appropriate packet combination over a given number of video layers so that these video layers are decoded by the maximum number of receivers before the deadline. We formulate this packet selection problem as a two-stage maximal clique selection problem over an IDNC graph. Simulation results over a real scalable video stream show that our proposed EW-IDNC and NOW-IDNC algorithms improve the received video quality compared to the existing IDNC algorithms.

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On Minimizing the Average Packet Decoding Delay in Wireless Network Coded Broadcast

We consider a setting in which a sender wishes to broadcast a block of K data packets to a set of wireless receivers, where each of the receivers has a subset of the data packets already available to it (e.g., from prior transmissions) and wants the rest of the packets. Our goal is to find a linear network coding scheme that yields the minimum average packet decoding delay (APDD), i.e., the average time it takes for a receiver to decode a data packet. Our contributions can be summarized as follows. First, we prove that this problem is NP-hard by presenting a reduction from the hypergraph coloring problem. Next, we show that %\alexn{an MDS-based solution or} a random linear network coding (RLNC) provides an approximate solution to this problem with approximation ratio $2$ with high probability. Next, we present a methodology for designing specialized approximation algorithms for this problem that outperform RLNC solutions while maintaining the same throughput. In a special case of practical interest with a small number of wanted packets our solution can achieve an approximation ratio (4-2/K)/3. Finally, we conduct an experimental study that demonstrates the advantages of the presented methodology.

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Fairest Constant Sum-rate Transmission for Cooperative Data Exchange: An M-convex Minimization Approach

We consider the fairness in cooperative data exchange (CDE) problem among a set of wireless clients. In this system, each client initially obtains a subset of the packets. They exchange packets in order to reconstruct the entire packet set. We study the problem of how to find a transmission strategy that distributes the communication load most evenly in all strategies that have the same sum-rate (the total number of transmissions) and achieve universal recovery (the situation when all clients recover the packet set). We formulate this problem by a discrete minimization problem and prove its $M$-convexity. We show that our results can also be proved by the submodularity of the feasible region shown in previous works and are closely related to the resource allocation problems under submodular constraints. To solve this problem, we propose to use a steepest descent algorithm (SDA) based on $M$-convexity. By varying the number of clients and packets, we compare SDA with a deterministic algorithm (DA) based on submodularity in terms of convergence performance and complexity. The results show that for the problem of finding the fairest and minimum sum-rate strategy for the CDE problem SDA is more efficient than DA when the number of clients is up to five.

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A Novel User Pairing Scheme for Functional Decode-and-Forward Multi-way Relay Network

In this paper, we consider a functional decode and forward (FDF) multi-way relay network (MWRN) where a common user facilitates each user in the network to obtain messages from all other users. We propose a novel user pairing scheme, which is based on the principle of selecting a common user with the best average channel gain. This allows the user with the best channel conditions to contribute to the overall system performance. Assuming lattice code based transmissions, we derive upper bounds on the average common rate and the average sum rate with the proposed pairing scheme. Considering M-ary quadrature amplitude modulation with square constellation as a special case of lattice code transmission, we derive asymptotic average symbol error rate (SER) of the MWRN. We show that in terms of the achievable rates, the proposed pairing scheme outperforms the existing pairing schemes under a wide range of channel scenarios. The proposed pairing scheme also has lower average SER compared to existing schemes. We show that overall, the MWRN performance with the proposed pairing scheme is more robust, compared to existing pairing schemes, especially under worst case channel conditions when majority of users have poor average channel gains.

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In Order Packet Delivery in Instantly Decodable Network Coded Systems over Wireless Broadcast

In this paper, we study in-order packet delivery in instantly decodable network coded systems for wireless broadcast networks. We are interested in applications, in which the successful delivery of a packet depends on the correct reception of this packet and all its preceding packets. We formulate the problem of minimizing the number of undelivered packets to all receivers over all transmissions until completion as a stochastic shortest path (SSP) problem. Although finding the optimal packet selection policy using SSP is computationally complex, it allows us to systematically exploit the problem structure and draw guidelines for efficient packet selection policies that can reduce the number of undelivered packets to all receivers over all transmissions until completion. According to these guidelines, we design a simple heuristic packet selection algorithm. Simulation results illustrate that our proposed algorithm provides quicker packet delivery to the receivers compared to the existing algorithms in the literature.

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Queued cross-bar network models for replication and coded storage systems

Coding techniques may be useful for data center data survivability as well as for reducing traffic congestion. We present a queued cross-bar network (QCN) method that can be used for traffic analysis of both replication/uncoded and coded storage systems. We develop a framework for generating QCN rate regions (RRs) by analyzing their conflict graph stable set polytopes (SSPs). In doing so, we apply recent results from graph theory on the characterization of particular graph SSPs. We characterize the SSP of QCN conflict graphs under a variety of traffic patterns, allowing for their efficient RR computation. For uncoded systems, we show how to compute RRs and find rate optimal scheduling algorithms. For coded storage, we develop a RR upper bound, for which we provide an intuitive interpretation. We show that the coded storage RR upper bound is achievable in certain coded systems in which drives store sufficient coded information, as well in certain dynamic coding systems. Numerical illustrations show that coded storage can result in gains in RR volume of approximately 50%, averaged across traffic patterns.

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Scheduling Advantages of Network Coded Storage in Point-to-Multipoint Networks

We consider scheduling strategies for point-to-multipoint (PMP) storage area networks (SANs) that use network coded storage (NCS). In particular, we present a simple SAN system model, two server scheduling algorithms for PMP networks, and analytical expressions for internal and external blocking probability. We point to select scheduling advantages in NCS systems under normal operating conditions, where content requests can be temporarily denied owing to finite system capacity from drive I/O access or storage redundancy limitations. NCS can lead to improvements in throughput and blocking probability due to increased immediate scheduling options, and complements other well documented NCS advantages such as regeneration, and can be used as a guide for future storage system design.

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Beyond the Min-Cut Bound: Deterministic Network Coding for Asynchronous Multirate Broadcast

In a single hop broadcast packet erasure network, we demonstrate that it is possible to provide multirate packet delivery outside of what is given by the network min-cut. This is achieved by using a deterministic non-block-based network coding scheme, which allows us to sidestep some of the limitations put in place by the block coding model used to determine the network capacity. Under the network coding scheme we outline, the sender is able to transmit network coded packets above the channel rate of some receivers, while ensuring that they still experience nonzero delivery rates. Interestingly, in this generalised form of asynchronous network coded broadcast, receivers are not required to obtain knowledge of all packets transmitted so far. Instead, causal feedback from the receivers about packet erasures is used by the sender to determine a network coded transmission that will allow at least one, but often multiple receivers, to deliver their next needed packet. Although the analysis of deterministic coding schemes is generally a difficult problem, by making some approximations we are able to obtain tractable estimates of the receivers' delivery rates, which are shown to match reasonably well with simulation. Using these estimates, we design a fairness algorithm that allocates the sender's resources so all receivers will experience fair delivery rate performance.

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On Improving the Balance between the Completion Time and Decoding Delay in Instantly Decodable Network Coded Systems

This paper studies the complicated interplay of the completion time (as a measure of throughput) and the decoding delay performance in instantly decodable network coded (IDNC) systems over wireless broadcast erasure channels with memory, and proposes two new algorithms that improve the balance between the completion time and decoding delay of broadcasting a block of packets. We first formulate the IDNC packet selection problem that provides joint control of the completion time and decoding delay as a statistical shortest path (SSP) problem. However, since finding the optimal packet selection policy using the SSP technique is computationally complex, we employ its geometric structure to find some guidelines and use them to propose two heuristic packet selection algorithms that can efficiently improve the balance between the completion time and decoding delay for broadcast erasure channels with a wide range of memory conditions. It is shown that each one of the two proposed algorithms is superior for a specific range of memory conditions. Furthermore, we show that the proposed algorithms achieve an improved fairness in terms of the decoding delay across all receivers.

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Structured Optimal Transmission Control in Network-coded Two-way Relay Channels

This paper considers a transmission control problem in network-coded two-way relay channels (NC-TWRC), where the relay buffers random symbol arrivals from two users, and the channels are assumed to be fading. The problem is modeled by a discounted infinite horizon Markov decision process (MDP). The objective is to find a transmission control policy that minimizes the symbol delay, buffer overflow and transmission power consumption and error rate simultaneously and in the long run. By using the concepts of submodularity, multimodularity and L-natural convexity, we study the structure of the optimal policy searched by dynamic programming (DP) algorithm. We show that the optimal transmission policy is nondecreasing in queue occupancies or/and channel states under certain conditions such as the chosen values of parameters in the MDP model, channel modeling method, modulation scheme and the preservation of stochastic dominance in the transitions of system states. The results derived in this paper can be used to relieve the high complexity of DP and facilitate real-time control.

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Dynamic Rate Adaptation for Improved Throughput and Delay in Wireless Network Coded Broadcast

In this paper we provide theoretical and simulation-based study of the delivery delay performance of a number of existing throughput optimal coding schemes and use the results to design a new dynamic rate adaptation scheme that achieves improved overall throughput-delay performance. Under a baseline rate control scheme, the receivers' delay performance is examined. Based on their Markov states, the knowledge difference between the sender and receiver, three distinct methods for packet delivery are identified: zero state, leader state and coefficient-based delivery. We provide analyses of each of these and show that, in many cases, zero state delivery alone presents a tractable approximation of the expected packet delivery behaviour. Interestingly, while coefficient-based delivery has so far been treated as a secondary effect in the literature, we find that the choice of coefficients is extremely important in determining the delay, and a well chosen encoding scheme can, in fact, contribute a significant improvement to the delivery delay. Based on our delivery delay model, we develop a dynamic rate adaptation scheme which uses performance prediction models to determine the sender transmission rate. Surprisingly, taking this approach leads us to the simple conclusion that the sender should regulate its addition rate based on the total number of undelivered packets stored at the receivers. We show that despite its simplicity, our proposed dynamic rate adaptation scheme results in noticeably improved throughput-delay performance over existing schemes in the literature.

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From Instantly Decodable to Random Linear Network Coding

Our primary goal in this paper is to traverse the performance gap between two linear network coding schemes: random linear network coding (RLNC) and instantly decodable network coding (IDNC) in terms of throughput and decoding delay. We first redefine the concept of packet generation and use it to partition a block of partially-received data packets in a novel way, based on the coding sets in an IDNC solution. By varying the generation size, we obtain a general coding framework which consists of a series of coding schemes, with RLNC and IDNC identified as two extreme cases. We then prove that the throughput and decoding delay performance of all coding schemes in this coding framework are bounded between the performance of RLNC and IDNC and hence throughput-delay tradeoff becomes possible. We also propose implementations of this coding framework to further improve its throughput and decoding delay performance, to manage feedback frequency and coding complexity, or to achieve in-block performance adaption. Extensive simulations are then provided to verify the performance of the proposed coding schemes and their implementations.

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On Throughput and Decoding Delay Performance of Instantly Decodable Network Coding

In this paper, a comprehensive study of packet-based instantly decodable network coding (IDNC) for single-hop wireless broadcast is presented. The optimal IDNC solution in terms of throughput is proposed and its packet decoding delay performance is investigated. Lower and upper bounds on the achievable throughput and decoding delay performance of IDNC are derived and assessed through extensive simulations. Furthermore, the impact of receivers' feedback frequency on the performance of IDNC is studied and optimal IDNC solutions are proposed for scenarios where receivers' feedback is only available after and IDNC round, composed of several coded transmissions. However, since finding these IDNC optimal solutions is computational complex, we further propose simple yet efficient heuristic IDNC algorithms. The impact of system settings and parameters such as channel erasure probability, feedback frequency, and the number of receivers is also investigated and simple guidelines for practical implementations of IDNC are proposed.

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Spatio-spectral Formulation and Design of Spatially-Varying Filters for Signal Estimation on the 2-Sphere

In this paper, we present an optimal filter for the enhancement or estimation of signals on the 2-sphere corrupted by noise, when both the signal and noise are realizations of anisotropic processes on the 2-sphere. The estimation of such a signal in the spatial or spectral domain separately can be shown to be inadequate. Therefore, we develop an optimal filter in the joint spatio-spectral domain by using a framework recently presented in the literature --- the spatially localized spherical harmonic transform --- enabling such processing. Filtering of a signal in the spatio-spectral domain facilitates taking into account anisotropic properties of both the signal and noise processes. The proposed spatio-spectral filtering is optimal under the mean-square error criterion. The capability of the proposed filtering framework is demonstrated with by an example to estimate a signal corrupted by an anisotropic noise process.

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Classification and construction of closed-form kernels for signal representation on the 2-sphere

This paper considers the construction of Reproducing Kernel Hilbert Spaces (RKHS) on the sphere as an alternative to the conventional Hilbert space using the inner product that yields the L^2(S^2) function space of finite energy signals. In comparison with wavelet representations, which have multi-resolution properties on L^2(S^2), the representations that arise from the RKHS approach, which uses different inner products, have an overall smoothness constraint, which may offer advantages and simplifications in certain contexts. The key contribution of this paper is to construct classes of closed-form kernels, such as one based on the von Mises-Fisher distribution, which permits efficient inner product computation using kernel evaluations. Three classes of RKHS are defined: isotropic kernels and non-isotropic kernels both with spherical harmonic eigenfunctions, and general anisotropic kernels.

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Error Performance Analysis of DF and AF Multi-way Relay Networks with BPSK Modulation

In this paper, we analyze the error performance of decode and forward (DF) and amplify and forward (AF) multi-way relay networks (MWRN). We consider a MWRN with pair-wise data exchange protocol using binary phase shift keying (BPSK) modulation in both additive white Gaussian noise (AWGN) and Rayleigh fading channels. We quantify the possible error events in an $L$-user DF or AF MWRN and derive accurate asymptotic bounds on the probability for the general case that a user incorrectly decodes the messages of exactly $k$ ($k\in[1,L-1]$) users. We show that at high signal-to-noise ratio (SNR), the higher order error events ($k\geq 3$) are less probable in AF MWRN, but all error events are equally probable in a DF MWRN. We derive the average BER of a user in a DF or AF MWRN in both AWGN and Rayleigh fading channels under high SNR conditions. Simulation results validate the correctness of the derived expressions. Our results show that at medium to high SNR, DF MWRN provides better error performance than AF MWRN in AWGN channels even with a large number of users (for example, L=100). Whereas, AF MWRN outperforms DF MWRN in Rayleigh fading channels even for much smaller number of users (for example, $L > 10$).

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Centralized and Cooperative Transmission of Secure Multiple Unicasts using Network Coding

We introduce a method for securely delivering a set of messages to a group of clients over a broadcast erasure channel where each client is interested in a distinct message. Each client is able to obtain its own message but not the others'. In the proposed method the messages are combined together using a special variant of random linear network coding. Each client is provided with a private set of decoding coefficients to decode its own message. Our method provides security for the transmission sessions against computational brute-force attacks and also weakly security in information theoretic sense. As the broadcast channel is assumed to be erroneous, the missing coded packets should be recovered in some way. We consider two different scenarios. In the first scenario the missing packets are retransmitted by the base station (centralized). In the second scenario the clients cooperate with each other by exchanging packets (decentralized). In both scenarios, network coding techniques are exploited to increase the total throughput. For the case of centralized retransmissions we provide an analytical approximation for the throughput performance of instantly decodable network coded (IDNC) retransmissions as well as numerical experiments. For the decentralized scenario, we propose a new IDNC based retransmission method where its performance is evaluated via simulations and analytical approximation. Application of this method is not limited to our special problem and can be generalized to a new class of problems introduced in this paper as the cooperative index coding problem.

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Random Linear Network Codes for Secrecy over Wireless Broadcast Channels

We consider a set of $n$ messages and a group of $k$ clients. Each client is privileged for receiving an arbitrary subset of the messages over a broadcast erasure channel, which generalizes scenario of a previous work. We propose a method for secretly delivering each message to its privileged recipients in a way that each receiver can decode its own messages but not the others'. Our method is based on combining the messages using linear network coding and hiding the decoding coefficients from the unprivileged clients. We provide an information theoretic proof for the secrecy of the proposed method. In particular we show that an unprivileged client cannot obtain any meaningful information even if it holds the entire set of coded data packets transmitted over the channel. Moreover, in our method, the decoding complexity is desirably low at the receiver side.

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