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Pascal Fua

Publications and source records attributed to Pascal Fua.

At least 109 records · Page 6Linked to original sources

DeepMesh: Differentiable Iso-Surface Extraction

Geometric Deep Learning has recently made striking progress with the advent of continuous deep implicit fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid, resulting in a learnable parameterization that is unlimited in resolution. Unfortunately, these methods are often unsuitable for applications that require an explicit mesh-based surface representation because converting an implicit field to such a representation relies on the Marching Cubes algorithm, which cannot be differentiated with respect to the underlying implicit field. In this work, we remove this limitation and introduce a differentiable way to produce explicit surface mesh representations from Deep Implicit Fields. Our key insight is that by reasoning on how implicit field perturbations impact local surface geometry, one can ultimately differentiate the 3D location of surface samples with respect to the underlying deep implicit field. We exploit this to define DeepMesh - an end-to-end differentiable mesh representation that can vary its topology. We validate our theoretical insight through several applications: Single view 3D Reconstruction via Differentiable Rendering, Physically-Driven Shape Optimization, Full Scene 3D Reconstruction from Scans and End-to-End Training. In all cases our end-to-end differentiable parameterization gives us an edge over state-of-the-art algorithms.

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Overcoming the Domain Gap in Neural Action Representations

Relating animal behaviors to brain activity is a fundamental goal in neuroscience, with practical applications in building robust brain-machine interfaces. However, the domain gap between individuals is a major issue that prevents the training of general models that work on unlabeled subjects. Since 3D pose data can now be reliably extracted from multi-view video sequences without manual intervention, we propose to use it to guide the encoding of neural action representations together with a set of neural and behavioral augmentations exploiting the properties of microscopy imaging. To reduce the domain gap, during training, we swap neural and behavioral data across animals that seem to be performing similar actions. To demonstrate this, we test our methods on three very different multimodal datasets; one that features flies and their neural activity, one that contains human neural Electrocorticography (ECoG) data, and lastly the RGB video data of human activities from different viewpoints.

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Dyadic Human Motion Prediction

Prior work on human motion forecasting has mostly focused on predicting the future motion of single subjects in isolation from their past pose sequence. In the presence of closely interacting people, however, this strategy fails to account for the dependencies between the different subject's motions. In this paper, we therefore introduce a motion prediction framework that explicitly reasons about the interactions of two observed subjects. Specifically, we achieve this by introducing a pairwise attention mechanism that models the mutual dependencies in the motion history of the two subjects. This allows us to preserve the long-term motion dynamics in a more realistic way and more robustly predict unusual and fast-paced movements, such as the ones occurring in a dance scenario. To evaluate this, and because no existing motion prediction datasets depict two closely-interacting subjects, we introduce the LindyHop600K dance dataset. Our results evidence that our approach outperforms the state-of-the-art single person motion prediction techniques.

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Adversarial Parametric Pose Prior

The Skinned Multi-Person Linear (SMPL) model can represent a human body by mapping pose and shape parameters to body meshes. This has been shown to facilitate inferring 3D human pose and shape from images via different learning models. However, not all pose and shape parameter values yield physically-plausible or even realistic body meshes. In other words, SMPL is under-constrained and may thus lead to invalid results when used to reconstruct humans from images, either by directly optimizing its parameters, or by learning a mapping from the image to these parameters. In this paper, we therefore learn a prior that restricts the SMPL parameters to values that produce realistic poses via adversarial training. We show that our learned prior covers the diversity of the real-data distribution, facilitates optimization for 3D reconstruction from 2D keypoints, and yields better pose estimates when used for regression from images. We found that the prior based on spherical distribution gets the best results. Furthermore, in all these tasks, it outperforms the state-of-the-art VAE-based approach to constraining the SMPL parameters.

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Overcoming the Domain Gap in Contrastive Learning of Neural Action Representations

A fundamental goal in neuroscience is to understand the relationship between neural activity and behavior. For example, the ability to extract behavioral intentions from neural data, or neural decoding, is critical for developing effective brain machine interfaces. Although simple linear models have been applied to this challenge, they cannot identify important non-linear relationships. Thus, a self-supervised means of identifying non-linear relationships between neural dynamics and behavior, in order to compute neural representations, remains an important open problem. To address this challenge, we generated a new multimodal dataset consisting of the spontaneous behaviors generated by fruit flies, Drosophila melanogaster -- a popular model organism in neuroscience research. The dataset includes 3D markerless motion capture data from six camera views of the animal generating spontaneous actions, as well as synchronously acquired two-photon microscope images capturing the activity of descending neuron populations that are thought to drive actions. Standard contrastive learning and unsupervised domain adaptation techniques struggle to learn neural action representations (embeddings computed from the neural data describing action labels) due to large inter-animal differences in both neural and behavioral modalities. To overcome this deficiency, we developed simple yet effective augmentations that close the inter-animal domain gap, allowing us to extract behaviorally relevant, yet domain agnostic, information from neural data. This multimodal dataset and our new set of augmentations promise to accelerate the application of self-supervised learning methods in neuroscience.

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Learning to Align Sequential Actions in the Wild

State-of-the-art methods for self-supervised sequential action alignment rely on deep networks that find correspondences across videos in time. They either learn frame-to-frame mapping across sequences, which does not leverage temporal information, or assume monotonic alignment between each video pair, which ignores variations in the order of actions. As such, these methods are not able to deal with common real-world scenarios that involve background frames or videos that contain non-monotonic sequence of actions. In this paper, we propose an approach to align sequential actions in the wild that involve diverse temporal variations. To this end, we propose an approach to enforce temporal priors on the optimal transport matrix, which leverages temporal consistency, while allowing for variations in the order of actions. Our model accounts for both monotonic and non-monotonic sequences and handles background frames that should not be aligned. We demonstrate that our approach consistently outperforms the state-of-the-art in self-supervised sequential action representation learning on four different benchmark datasets.

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Temporally-Consistent Surface Reconstruction using Metrically-Consistent Atlases

We propose a method for unsupervised reconstruction of a temporally-consistent sequence of surfaces from a sequence of time-evolving point clouds. It yields dense and semantically meaningful correspondences between frames. We represent the reconstructed surfaces as atlases computed by a neural network, which enables us to establish correspondences between frames. The key to making these correspondences semantically meaningful is to guarantee that the metric tensors computed at corresponding points are as similar as possible. We have devised an optimization strategy that makes our method robust to noise and global motions, without a priori correspondences or pre-alignment steps. As a result, our approach outperforms state-of-the-art ones on several challenging datasets. The code is available at https://github.com/bednarikjan/temporally_coherent_surface_reconstruction.

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SegmentMeIfYouCan: A Benchmark for Anomaly Segmentation

State-of-the-art semantic or instance segmentation deep neural networks (DNNs) are usually trained on a closed set of semantic classes. As such, they are ill-equipped to handle previously-unseen objects. However, detecting and localizing such objects is crucial for safety-critical applications such as perception for automated driving, especially if they appear on the road ahead. While some methods have tackled the tasks of anomalous or out-of-distribution object segmentation, progress remains slow, in large part due to the lack of solid benchmarks; existing datasets either consist of synthetic data, or suffer from label inconsistencies. In this paper, we bridge this gap by introducing the "SegmentMeIfYouCan" benchmark. Our benchmark addresses two tasks: Anomalous object segmentation, which considers any previously-unseen object category; and road obstacle segmentation, which focuses on any object on the road, may it be known or unknown. We provide two corresponding datasets together with a test suite performing an in-depth method analysis, considering both established pixel-wise performance metrics and recent component-wise ones, which are insensitive to object sizes. We empirically evaluate multiple state-of-the-art baseline methods, including several models specifically designed for anomaly / obstacle segmentation, on our datasets and on public ones, using our test suite. The anomaly and obstacle segmentation results show that our datasets contribute to the diversity and difficulty of both data landscapes.

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3D Reconstruction of Curvilinear Structures with Stereo Matching DeepConvolutional Neural Networks

Curvilinear structures frequently appear in microscopy imaging as the object of interest. Crystallographic defects, i.e., dislocations, are one of the curvilinear structures that have been repeatedly investigated under transmission electron microscopy (TEM) and their 3D structural information is of great importance for understanding the properties of materials. 3D information of dislocations is often obtained by tomography which is a cumbersome process since it is required to acquire many images with different tilt angles and similar imaging conditions. Although, alternative stereoscopy methods lower the number of required images to two, they still require human intervention and shape priors for accurate 3D estimation. We propose a fully automated pipeline for both detection and matching of curvilinear structures in stereo pairs by utilizing deep convolutional neural networks (CNNs) without making any prior assumption on 3D shapes. In this work, we mainly focus on 3D reconstruction of dislocations from stereo pairs of TEM images.

eess.IV↗

Sketch2Mesh: Reconstructing and Editing 3D Shapes from Sketches

Reconstructing 3D shape from 2D sketches has long been an open problem because the sketches only provide very sparse and ambiguous information. In this paper, we use an encoder/decoder architecture for the sketch to mesh translation. When integrated into a user interface that provides camera parameters for the sketches, this enables us to leverage its latent parametrization to represent and refine a 3D mesh so that its projections match the external contours outlined in the sketch. We will show that this approach is easy to deploy, robust to style changes, and effective. Furthermore, it can be used for shape refinement given only single pen strokes. We compare our approach to state-of-the-art methods on sketches -- both hand-drawn and synthesized -- and demonstrate that we outperform them.

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Temporally-Coherent Surface Reconstruction via Metric-Consistent Atlases

We propose a method for the unsupervised reconstruction of a temporally-coherent sequence of surfaces from a sequence of time-evolving point clouds, yielding dense, semantically meaningful correspondences between all keyframes. We represent the reconstructed surface as an atlas, using a neural network. Using canonical correspondences defined via the atlas, we encourage the reconstruction to be as isometric as possible across frames, leading to semantically-meaningful reconstruction. Through experiments and comparisons, we empirically show that our method achieves results that exceed that state of the art in the accuracy of unsupervised correspondences and accuracy of surface reconstruction.

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Human Detection and Segmentation via Multi-view Consensus

Self-supervised detection and segmentation of foreground objects aims for accuracy without annotated training data. However, existing approaches predominantly rely on restrictive assumptions on appearance and motion. For scenes with dynamic activities and camera motion, we propose a multi-camera framework in which geometric constraints are embedded in the form of multi-view consistency during training via coarse 3D localization in a voxel grid and fine-grained offset regression. In this manner, we learn a joint distribution of proposals over multiple views. At inference time, our method operates on single RGB images. We outperform state-of-the-art techniques both on images that visually depart from those of standard benchmarks and on those of the classical Human3.6M dataset.

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Counting People by Estimating People Flows

Modern methods for counting people in crowded scenes rely on deep networks to estimate people densities in individual images. As such, only very few take advantage of temporal consistency in video sequences, and those that do only impose weak smoothness constraints across consecutive frames. In this paper, we advocate estimating people flows across image locations between consecutive images and inferring the people densities from these flows instead of directly regressing them. This enables us to impose much stronger constraints encoding the conservation of the number of people. As a result, it significantly boosts performance without requiring a more complex architecture. Furthermore, it allows us to exploit the correlation between people flow and optical flow to further improve the results. We also show that leveraging people conservation constraints in both a spatial and temporal manner makes it possible to train a deep crowd counting model in an active learning setting with much fewer annotations. This significantly reduces the annotation cost while still leading to similar performance to the full supervision case.

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A Closed-Form Solution to Local Non-Rigid Structure-from-Motion

A recent trend in Non-Rigid Structure-from-Motion (NRSfM) is to express local, differential constraints between pairs of images, from which the surface normal at any point can be obtained by solving a system of polynomial equations. The systems of equations derived in previous work, however, are of high degree, having up to five real solutions, thus requiring a computationally expensive strategy to select a unique solution. Furthermore, they suffer from degeneracies that make the resulting estimates unreliable, without any mechanism to identify this situation. In this paper, we show that, under widely applicable assumptions, we can derive a new system of equation in terms of the surface normals whose two solutions can be obtained in closed-form and can easily be disambiguated locally. Our formalism further allows us to assess how reliable the estimated local normals are and, hence, to discard them if they are not. Our experiments show that our reconstructions, obtained from two or more views, are significantly more accurate than those of state-of-the-art methods, while also being faster.

cs.CV↗

Masksembles for Uncertainty Estimation

Deep neural networks have amply demonstrated their prowess but estimating the reliability of their predictions remains challenging. Deep Ensembles are widely considered as being one of the best methods for generating uncertainty estimates but are very expensive to train and evaluate. MC-Dropout is another popular alternative, which is less expensive, but also less reliable. Our central intuition is that there is a continuous spectrum of ensemble-like models of which MC-Dropout and Deep Ensembles are extreme examples. The first uses an effectively infinite number of highly correlated models while the second relies on a finite number of independent models. To combine the benefits of both, we introduce Masksembles. Instead of randomly dropping parts of the network as in MC-dropout, Masksemble relies on a fixed number of binary masks, which are parameterized in a way that allows to change correlations between individual models. Namely, by controlling the overlap between the masks and their density one can choose the optimal configuration for the task at hand. This leads to a simple and easy to implement method with performance on par with Ensembles at a fraction of the cost. We experimentally validate Masksembles on two widely used datasets, CIFAR10 and ImageNet.

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Deep Active Surface Models

Active Surface Models have a long history of being useful to model complex 3D surfaces but only Active Contours have been used in conjunction with deep networks, and then only to produce the data term as well as meta-parameter maps controlling them. In this paper, we advocate a much tighter integration. We introduce layers that implement them that can be integrated seamlessly into Graph Convolutional Networks to enforce sophisticated smoothness priors at an acceptable computational cost. We will show that the resulting Deep Active Surface Models outperform equivalent architectures that use traditional regularization loss terms to impose smoothness priors for 3D surface reconstruction from 2D images and for 3D volume segmentation.

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Domain Adaptation for Semantic Segmentation via Patch-Wise Contrastive Learning

We introduce a novel approach to unsupervised and semi-supervised domain adaptation for semantic segmentation. Unlike many earlier methods that rely on adversarial learning for feature alignment, we leverage contrastive learning to bridge the domain gap by aligning the features of structurally similar label patches across domains. As a result, the networks are easier to train and deliver better performance. Our approach consistently outperforms state-of-the-art unsupervised and semi-supervised methods on two challenging domain adaptive segmentation tasks, particularly with a small number of target domain annotations. It can also be naturally extended to weakly-supervised domain adaptation, where only a minor drop in accuracy can save up to 75% of annotation cost.

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PCLs: Geometry-aware Neural Reconstruction of 3D Pose with Perspective Crop Layers

Local processing is an essential feature of CNNs and other neural network architectures - it is one of the reasons why they work so well on images where relevant information is, to a large extent, local. However, perspective effects stemming from the projection in a conventional camera vary for different global positions in the image. We introduce Perspective Crop Layers (PCLs) - a form of perspective crop of the region of interest based on the camera geometry - and show that accounting for the perspective consistently improves the accuracy of state-of-the-art 3D pose reconstruction methods. PCLs are modular neural network layers, which, when inserted into existing CNN and MLP architectures, deterministically remove the location-dependent perspective effects while leaving end-to-end training and the number of parameters of the underlying neural network unchanged. We demonstrate that PCL leads to improved 3D human pose reconstruction accuracy for CNN architectures that use cropping operations, such as spatial transformer networks (STN), and, somewhat surprisingly, MLPs used for 2D-to-3D keypoint lifting. Our conclusion is that it is important to utilize camera calibration information when available, for classical and deep-learning-based computer vision alike. PCL offers an easy way to improve the accuracy of existing 3D reconstruction networks by making them geometry aware. Our code is publicly available at github.com/yu-frank/PerspectiveCropLayers.

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