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Patrick Pérez

Publications and source records attributed to Patrick Pérez.

At least 91 records · Page 5Linked to original sources

Zero-Shot Semantic Segmentation

Semantic segmentation models are limited in their ability to scale to large numbers of object classes. In this paper, we introduce the new task of zero-shot semantic segmentation: learning pixel-wise classifiers for never-seen object categories with zero training examples. To this end, we present a novel architecture, ZS3Net, combining a deep visual segmentation model with an approach to generate visual representations from semantic word embeddings. By this way, ZS3Net addresses pixel classification tasks where both seen and unseen categories are faced at test time (so called "generalized" zero-shot classification). Performance is further improved by a self-training step that relies on automatic pseudo-labeling of pixels from unseen classes. On the two standard segmentation datasets, Pascal-VOC and Pascal-Context, we propose zero-shot benchmarks and set competitive baselines. For complex scenes as ones in the Pascal-Context dataset, we extend our approach by using a graph-context encoding to fully leverage spatial context priors coming from class-wise segmentation maps.

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This dataset does not exist: training models from generated images

Current generative networks are increasingly proficient in generating high-resolution realistic images. These generative networks, especially the conditional ones, can potentially become a great tool for providing new image datasets. This naturally brings the question: Can we train a classifier only on the generated data? This potential availability of nearly unlimited amounts of training data challenges standard practices for training machine learning models, which have been crafted across the years for limited and fixed size datasets. In this work we investigate this question and its related challenges. We identify ways to improve significantly the performance over naive training on randomly generated images with regular heuristics. We propose three standalone techniques that can be applied at different stages of the pipeline, i.e., data generation, training on generated data, and deploying on real data. We evaluate our proposed approaches on a subset of the ImageNet dataset and show encouraging results compared to classifiers trained on real images.

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Addressing Failure Prediction by Learning Model Confidence

Assessing reliably the confidence of a deep neural network and predicting its failures is of primary importance for the practical deployment of these models. In this paper, we propose a new target criterion for model confidence, corresponding to the True Class Probability (TCP). We show how using the TCP is more suited than relying on the classic Maximum Class Probability (MCP). We provide in addition theoretical guarantees for TCP in the context of failure prediction. Since the true class is by essence unknown at test time, we propose to learn TCP criterion on the training set, introducing a specific learning scheme adapted to this context. Extensive experiments are conducted for validating the relevance of the proposed approach. We study various network architectures, small and large scale datasets for image classification and semantic segmentation. We show that our approach consistently outperforms several strong methods, from MCP to Bayesian uncertainty, as well as recent approaches specifically designed for failure prediction.

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DADA: Depth-aware Domain Adaptation in Semantic Segmentation

Unsupervised domain adaptation (UDA) is important for applications where large scale annotation of representative data is challenging. For semantic segmentation in particular, it helps deploy on real "target domain" data models that are trained on annotated images from a different "source domain", notably a virtual environment. To this end, most previous works consider semantic segmentation as the only mode of supervision for source domain data, while ignoring other, possibly available, information like depth. In this work, we aim at exploiting at best such a privileged information while training the UDA model. We propose a unified depth-aware UDA framework that leverages in several complementary ways the knowledge of dense depth in the source domain. As a result, the performance of the trained semantic segmentation model on the target domain is boosted. Our novel approach indeed achieves state-of-the-art performance on different challenging synthetic-2-real benchmarks.

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Boosting Few-Shot Visual Learning with Self-Supervision

Few-shot learning and self-supervised learning address different facets of the same problem: how to train a model with little or no labeled data. Few-shot learning aims for optimization methods and models that can learn efficiently to recognize patterns in the low data regime. Self-supervised learning focuses instead on unlabeled data and looks into it for the supervisory signal to feed high capacity deep neural networks. In this work we exploit the complementarity of these two domains and propose an approach for improving few-shot learning through self-supervision. We use self-supervision as an auxiliary task in a few-shot learning pipeline, enabling feature extractors to learn richer and more transferable visual representations while still using few annotated samples. Through self-supervision, our approach can be naturally extended towards using diverse unlabeled data from other datasets in the few-shot setting. We report consistent improvements across an array of architectures, datasets and self-supervision techniques.

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ADVENT: Adversarial Entropy Minimization for Domain Adaptation in Semantic Segmentation

Semantic segmentation is a key problem for many computer vision tasks. While approaches based on convolutional neural networks constantly break new records on different benchmarks, generalizing well to diverse testing environments remains a major challenge. In numerous real world applications, there is indeed a large gap between data distributions in train and test domains, which results in severe performance loss at run-time. In this work, we address the task of unsupervised domain adaptation in semantic segmentation with losses based on the entropy of the pixel-wise predictions. To this end, we propose two novel, complementary methods using (i) entropy loss and (ii) adversarial loss respectively. We demonstrate state-of-the-art performance in semantic segmentation on two challenging "synthetic-2-real" set-ups and show that the approach can also be used for detection.

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FML: Face Model Learning from Videos

Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity makes the problem ill-posed. Most existing methods rely on data-driven priors that are built from limited 3D face scans. In contrast, we propose multi-frame video-based self-supervised training of a deep network that (i) learns a face identity model both in shape and appearance while (ii) jointly learning to reconstruct 3D faces. Our face model is learned using only corpora of in-the-wild video clips collected from the Internet. This virtually endless source of training data enables learning of a highly general 3D face model. In order to achieve this, we propose a novel multi-frame consistency loss that ensures consistent shape and appearance across multiple frames of a subject's face, thus minimizing depth ambiguity. At test time we can use an arbitrary number of frames, so that we can perform both monocular as well as multi-frame reconstruction.

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SoDeep: a Sorting Deep net to learn ranking loss surrogates

Several tasks in machine learning are evaluated using non-differentiable metrics such as mean average precision or Spearman correlation. However, their non-differentiability prevents from using them as objective functions in a learning framework. Surrogate and relaxation methods exist but tend to be specific to a given metric. In the present work, we introduce a new method to learn approximations of such non-differentiable objective functions. Our approach is based on a deep architecture that approximates the sorting of arbitrary sets of scores. It is trained virtually for free using synthetic data. This sorting deep (SoDeep) net can then be combined in a plug-and-play manner with existing deep architectures. We demonstrate the interest of our approach in three different tasks that require ranking: Cross-modal text-image retrieval, multi-label image classification and visual memorability ranking. Our approach yields very competitive results on these three tasks, which validates the merit and the flexibility of SoDeep as a proxy for sorting operation in ranking-based losses.

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Identify, locate and separate: Audio-visual object extraction in large video collections using weak supervision

We tackle the problem of audiovisual scene analysis for weakly-labeled data. To this end, we build upon our previous audiovisual representation learning framework to perform object classification in noisy acoustic environments and integrate audio source enhancement capability. This is made possible by a novel use of non-negative matrix factorization for the audio modality. Our approach is founded on the multiple instance learning paradigm. Its effectiveness is established through experiments over a challenging dataset of music instrument performance videos. We also show encouraging visual object localization results.

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Audio style transfer

'Style transfer' among images has recently emerged as a very active research topic, fuelled by the power of convolution neural networks (CNNs), and has become fast a very popular technology in social media. This paper investigates the analogous problem in the audio domain: How to transfer the style of a reference audio signal to a target audio content? We propose a flexible framework for the task, which uses a sound texture model to extract statistics characterizing the reference audio style, followed by an optimization-based audio texture synthesis to modify the target content. In contrast to mainstream optimization-based visual transfer method, the proposed process is initialized by the target content instead of random noise and the optimized loss is only about texture, not structure. These differences proved key for audio style transfer in our experiments. In order to extract features of interest, we investigate different architectures, whether pre-trained on other tasks, as done in image style transfer, or engineered based on the human auditory system. Experimental results on different types of audio signal confirm the potential of the proposed approach.

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Weakly Supervised Representation Learning for Unsynchronized Audio-Visual Events

Audio-visual representation learning is an important task from the perspective of designing machines with the ability to understand complex events. To this end, we propose a novel multimodal framework that instantiates multiple instance learning. We show that the learnt representations are useful for classifying events and localizing their characteristic audio-visual elements. The system is trained using only video-level event labels without any timing information. An important feature of our method is its capacity to learn from unsynchronized audio-visual events. We achieve state-of-the-art results on a large-scale dataset of weakly-labeled audio event videos. Visualizations of localized visual regions and audio segments substantiate our system's efficacy, especially when dealing with noisy situations where modality-specific cues appear asynchronously.

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A Flexible Convolutional Solver with Application to Photorealistic Style Transfer

We propose a new flexible deep convolutional neural network (convnet) to perform fast visual style transfer. In contrast to existing convnets that address the same task, our architecture derives directly from the structure of the gradient descent originally used to solve the style transfer problem [Gatys et al., 2016]. Like existing convnets, ours approximately solves the original problem much faster than the gradient descent. However, our network is uniquely flexible by design: it can be manipulated at runtime to enforce new constraints on the final solution. In particular, we show how to modify it to obtain a photorealistic result with no retraining. We study the modifications made by [Luan et al., 2017] to the original cost function of [Gatys et al., 2016] to achieve photorealistic style transfer. These modifications affect directly the gradient descent and can be reported on-the-fly in our network. These modifications are possible as the proposed architecture stems from unrolling the gradient descent.

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Deep Video Portraits

We present a novel approach that enables photo-realistic re-animation of portrait videos using only an input video. In contrast to existing approaches that are restricted to manipulations of facial expressions only, we are the first to transfer the full 3D head position, head rotation, face expression, eye gaze, and eye blinking from a source actor to a portrait video of a target actor. The core of our approach is a generative neural network with a novel space-time architecture. The network takes as input synthetic renderings of a parametric face model, based on which it predicts photo-realistic video frames for a given target actor. The realism in this rendering-to-video transfer is achieved by careful adversarial training, and as a result, we can create modified target videos that mimic the behavior of the synthetically-created input. In order to enable source-to-target video re-animation, we render a synthetic target video with the reconstructed head animation parameters from a source video, and feed it into the trained network -- thus taking full control of the target. With the ability to freely recombine source and target parameters, we are able to demonstrate a large variety of video rewrite applications without explicitly modeling hair, body or background. For instance, we can reenact the full head using interactive user-controlled editing, and realize high-fidelity visual dubbing. To demonstrate the high quality of our output, we conduct an extensive series of experiments and evaluations, where for instance a user study shows that our video edits are hard to detect.

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Finding beans in burgers: Deep semantic-visual embedding with localization

Several works have proposed to learn a two-path neural network that maps images and texts, respectively, to a same shared Euclidean space where geometry captures useful semantic relationships. Such a multi-modal embedding can be trained and used for various tasks, notably image captioning. In the present work, we introduce a new architecture of this type, with a visual path that leverages recent space-aware pooling mechanisms. Combined with a textual path which is jointly trained from scratch, our semantic-visual embedding offers a versatile model. Once trained under the supervision of captioned images, it yields new state-of-the-art performance on cross-modal retrieval. It also allows the localization of new concepts from the embedding space into any input image, delivering state-of-the-art result on the visual grounding of phrases.

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Self-supervised Multi-level Face Model Learning for Monocular Reconstruction at over 250 Hz

The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from limited 3D scan data. However, prior models restrict generalization of the true diversity in facial geometry, skin reflectance and illumination. To alleviate this problem, we present the first approach that jointly learns 1) a regressor for face shape, expression, reflectance and illumination on the basis of 2) a concurrently learned parametric face model. Our multi-level face model combines the advantage of 3D Morphable Models for regularization with the out-of-space generalization of a learned corrective space. We train end-to-end on in-the-wild images without dense annotations by fusing a convolutional encoder with a differentiable expert-designed renderer and a self-supervised training loss, both defined at multiple detail levels. Our approach compares favorably to the state-of-the-art in terms of reconstruction quality, better generalizes to real world faces, and runs at over 250 Hz.

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Learning a Complete Image Indexing Pipeline

To work at scale, a complete image indexing system comprises two components: An inverted file index to restrict the actual search to only a subset that should contain most of the items relevant to the query; An approximate distance computation mechanism to rapidly scan these lists. While supervised deep learning has recently enabled improvements to the latter, the former continues to be based on unsupervised clustering in the literature. In this work, we propose a first system that learns both components within a unifying neural framework of structured binary encoding.

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MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstruction

In this work we propose a novel model-based deep convolutional autoencoder that addresses the highly challenging problem of reconstructing a 3D human face from a single in-the-wild color image. To this end, we combine a convolutional encoder network with an expert-designed generative model that serves as decoder. The core innovation is our new differentiable parametric decoder that encapsulates image formation analytically based on a generative model. Our decoder takes as input a code vector with exactly defined semantic meaning that encodes detailed face pose, shape, expression, skin reflectance and scene illumination. Due to this new way of combining CNN-based with model-based face reconstruction, the CNN-based encoder learns to extract semantically meaningful parameters from a single monocular input image. For the first time, a CNN encoder and an expert-designed generative model can be trained end-to-end in an unsupervised manner, which renders training on very large (unlabeled) real world data feasible. The obtained reconstructions compare favorably to current state-of-the-art approaches in terms of quality and richness of representation.

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SUBIC: A supervised, structured binary code for image search

For large-scale visual search, highly compressed yet meaningful representations of images are essential. Structured vector quantizers based on product quantization and its variants are usually employed to achieve such compression while minimizing the loss of accuracy. Yet, unlike binary hashing schemes, these unsupervised methods have not yet benefited from the supervision, end-to-end learning and novel architectures ushered in by the deep learning revolution. We hence propose herein a novel method to make deep convolutional neural networks produce supervised, compact, structured binary codes for visual search. Our method makes use of a novel block-softmax non-linearity and of batch-based entropy losses that together induce structure in the learned encodings. We show that our method outperforms state-of-the-art compact representations based on deep hashing or structured quantization in single and cross-domain category retrieval, instance retrieval and classification. We make our code and models publicly available online.

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