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Paul Dütting

Publications and source records attributed to Paul Dütting.

At least 37 records · Page 2Linked to original sources

The Competition Complexity of Prophet Inequalities

We study the classic single-choice prophet inequality problem through a resource augmentation lens. Our goal is to bound the $(1-\varepsilon)$-competition complexity of different types of online algorithms. This metric asks for the smallest $k$ such that the expected value of the online algorithm on $k$ copies of the original instance, is at least a $(1-\varepsilon)$-approximation to the expected offline optimum on a single copy. We show that block threshold algorithms, which set one threshold per copy, are optimal and give a tight bound of $k = Θ(\log \log 1/\varepsilon)$. This shows that block threshold algorithms approach the offline optimum doubly-exponentially fast. For single threshold algorithms, we give a tight bound of $k = Θ(\log 1/\varepsilon)$, establishing an exponential gap between block threshold algorithms and single threshold algorithms. Our model and results pave the way for exploring resource-augmented prophet inequalities in combinatorial settings. In line with this, we present preliminary findings for bipartite matching with one-sided vertex arrivals, as well as in XOS combinatorial auctions. Our results have a natural competition complexity interpretation in mechanism design and pricing applications.

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Deep Contract Design via Discontinuous Networks

Contract design involves a principal who establishes contractual agreements about payments for outcomes that arise from the actions of an agent. In this paper, we initiate the study of deep learning for the automated design of optimal contracts. We introduce a novel representation: the Discontinuous ReLU (DeLU) network, which models the principal's utility as a discontinuous piecewise affine function of the design of a contract where each piece corresponds to the agent taking a particular action. DeLU networks implicitly learn closed-form expressions for the incentive compatibility constraints of the agent and the utility maximization objective of the principal, and support parallel inference on each piece through linear programming or interior-point methods that solve for optimal contracts. We provide empirical results that demonstrate success in approximating the principal's utility function with a small number of training samples and scaling to find approximately optimal contracts on problems with a large number of actions and outcomes.

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Combinatorial Contracts Beyond Gross Substitutes

We study the combinatorial contracting problem of Dütting et al. [FOCS '21], in which a principal seeks to incentivize an agent to take a set of costly actions. In their model, there is a binary outcome (the agent can succeed or fail), and the success probability and the costs depend on the set of actions taken. The optimal contract is linear, paying the agent an $α$ fraction of the reward. For gross substitutes (GS) rewards and additive costs, they give a poly-time algorithm for finding the optimal contract. They use the properties of GS functions to argue that there are poly-many "critical values" of $α$, and that one can iterate through all of them efficiently in order to find the optimal contract. In this work we study to which extent GS rewards and additive costs constitute a tractability frontier for combinatorial contracts. We present an algorithm that for any rewards and costs, enumerates all critical values, with poly-many demand queries (in the number of critical values). This implies the tractability of the optimal contract for any setting with poly-many critical values and efficient demand oracle. A direct corollary is a poly-time algorithm for the optimal contract in settings with supermodular rewards and submodular costs. We also study a natural class of matching-based instances with XOS rewards and additive costs. While the demand problem for this setting is tractable, we show that it admits an exponential number of critical values. On the positive side, we present (pseudo-) polynomial-time algorithms for two natural special cases of this setting. Our work unveils a profound connection to sensitivity analysis, and designates matching-based instances as a crucial focal point for gaining a deeper understanding of combinatorial contract settings.

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Fully Dynamic Submodular Maximization over Matroids

Maximizing monotone submodular functions under a matroid constraint is a classic algorithmic problem with multiple applications in data mining and machine learning. We study this classic problem in the fully dynamic setting, where elements can be both inserted and deleted in real-time. Our main result is a randomized algorithm that maintains an efficient data structure with an $\tilde{O}(k^2)$ amortized update time (in the number of additions and deletions) and yields a $4$-approximate solution, where $k$ is the rank of the matroid.

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Trading Prophets

In this work we initiate the study of buy-and-sell prophet inequalities. We start by considering what is arguably the most fundamental setting. In this setting the online algorithm observes a sequence of prices one after the other. At each time step, the online algorithm can decide to buy and pay the current price if it does not hold the item already; or it can decide to sell and collect the current price as a reward if it holds the item. We show that for i.i.d. prices a single-threshold online algorithm achieves at least $1/2$ of the expected profit of the optimal offline algorithm and we prove that this is optimal. For non-i.i.d. prices in random order, where prices are no longer independent, we give a single-threshold online algorithm that achieves at least a $1/16$ fraction of the expected profit of the optimal offline algorithm. We also show that for this setting no online algorithm can yield a better than $1/3$ approximation, and thus establish a formal separation from the i.i.d. case. On the other hand, we present a threshold-based online algorithm for this setting that yields a $1/2-o(1)$ approximation. For non-i.i.d. prices no approximation is possible. We use the results for these base cases to solve a variety of more complex settings. For instance, we show a $1/2-o(1)$ approximation for settings where prices are affiliated and the online algorithm has only access to a single sample. We also extend our upper and lower bounds for the single item case to $k$ items, and thus in particular show that it is impossible to achieve $1-o(1)$ approximations. For the budgeted version, where fractions of an item can be bought, and gains can be reinvested, we show a constant-factor approximation to the optimal offline algorithm's growth rate. In a setting with $k$ item types and price streams, we achieve a $Ω(1/k)$ approximation for the unit-capacity case, which is optimal.

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Prophet Secretary Against the Online Optimal

We study the prophet secretary problem, a well-studied variant of the classic prophet inequality, where values are drawn from independent known distributions but arrive in uniformly random order. Upon seeing a value at each step, the decision-maker has to either select it and stop or irrevocably discard it. Traditionally, the chosen benchmark is the expected reward of the prophet, who knows all the values in advance and can always select the maximum one. %% In this work, we study the prophet secretary problem against a less pessimistic but equally well-motivated benchmark; the \emph{online} optimal. Here, the main goal is to find polynomial-time algorithms that guarantee near-optimal expected reward. As a warm-up, we present a quasi-polynomial time approximation scheme (QPTAS) achieving a $(1-\e)$-approximation in $O(n^{\text{poly} \log n\cdot f(\e)})$ time through careful discretization and non-trivial bundling processes. Using the toolbox developed for the QPTAS, coupled with a novel \emph{frontloading} technique that enables us to reduce the number of decisions we need to make, we are able to remove the dependence on $n$ in the exponent and obtain a polynomial time approximation scheme (PTAS) for this problem.

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Optimal Auctions through Deep Learning: Advances in Differentiable Economics

Designing an incentive compatible auction that maximizes expected revenue is an intricate task. The single-item case was resolved in a seminal piece of work by Myerson in 1981, but more than 40 years later a full analytical understanding of the optimal design still remains elusive for settings with two or more items. In this work, we initiate the exploration of the use of tools from deep learning for the automated design of optimal auctions. We model an auction as a multi-layer neural network, frame optimal auction design as a constrained learning problem, and show how it can be solved using standard machine learning pipelines. In addition to providing generalization bounds, we present extensive experimental results, recovering essentially all known solutions that come from the theoretical analysis of optimal auction design problems and obtaining novel mechanisms for settings in which the optimal mechanism is unknown.

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Deletion Robust Non-Monotone Submodular Maximization over Matroids

Maximizing a submodular function is a fundamental task in machine learning and in this paper we study the deletion robust version of the problem under the classic matroids constraint. Here the goal is to extract a small size summary of the dataset that contains a high value independent set even after an adversary deleted some elements. We present constant-factor approximation algorithms, whose space complexity depends on the rank $k$ of the matroid and the number $d$ of deleted elements. In the centralized setting we present a $(4.597+O(\varepsilon))$-approximation algorithm with summary size $O( \frac{k+d}{\varepsilon^2}\log \frac{k}{\varepsilon})$ that is improved to a $(3.582+O(\varepsilon))$-approximation with $O(k + \frac{d}{\varepsilon^2}\log \frac{k}{\varepsilon})$ summary size when the objective is monotone. In the streaming setting we provide a $(9.435 + O(\varepsilon))$-approximation algorithm with summary size and memory $O(k + \frac{d}{\varepsilon^2}\log \frac{k}{\varepsilon})$; the approximation factor is then improved to $(5.582+O(\varepsilon))$ in the monotone case.

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Price Manipulability in First-Price Auctions

First-price auctions have many desirable properties, including uniquely possessing some, like credibility. However, first-price auctions are also inherently non-truthful, and non-truthfulness may result in instability and inefficiencies. Given these pros and cons, we seek to quantify the extent to which first-price auctions are susceptible to manipulation. In this work we adopt a metric that was introduced in the context of bitcoin fee design markets: the percentage change in payment that can be achieved by being strategic. We study the behavior of this metric for single-unit and $k$-unit auction environments with $n$ i.i.d. buyers, and seek conditions under which the percentage change tends to zero as $n$ grows large. To the best of our knowledge, ours is the first rigorous study of the extent to which large multi-unit first price auctions are susceptible to manipulation. We provide an almost complete picture of the conditions under which they are truthful in the large, and exhibit some surprising boundaries.

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Deletion Robust Submodular Maximization over Matroids

Maximizing a monotone submodular function is a fundamental task in machine learning. In this paper, we study the deletion robust version of the problem under the classic matroids constraint. Here the goal is to extract a small size summary of the dataset that contains a high value independent set even after an adversary deleted some elements. We present constant-factor approximation algorithms, whose space complexity depends on the rank $k$ of the matroid and the number $d$ of deleted elements. In the centralized setting we present a $(3.582+O(\varepsilon))$-approximation algorithm with summary size $O(k + \frac{d \log k}{\varepsilon^2})$. In the streaming setting we provide a $(5.582+O(\varepsilon))$-approximation algorithm with summary size and memory $O(k + \frac{d \log k}{\varepsilon^2})$. We complement our theoretical results with an in-depth experimental analysis showing the effectiveness of our algorithms on real-world datasets.

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Contracts with Private Cost per Unit-of-Effort

Economic theory distinguishes between principal-agent settings in which the agent has a private type and settings in which the agent takes a hidden action. Many practical problems, however, involve aspects of both. For example, brand X may seek to hire an influencer Y to create sponsored content to be posted on social media platform Z. This problem has a hidden action component (the brand may not be able or willing to observe the amount of effort exerted by the influencer), but also a private type component (influencers may have different costs per unit-of-effort). This "effort" and "cost per unit-of-effort" perspective naturally leads to a principal-agent problem with hidden action and single-dimensional private type, which generalizes both the classic principal-agent hidden action model of contract theory à la Grossman and Hart [1983] and the (procurement version) of single-dimensional mechanism design à la Myerson [1981]. A natural goal in this model is to design an incentive-compatible contract, which consist of an allocation rule that maps types to actions, and a payment rule that maps types to payments for the stochastic outcomes of the chosen action. Our main contribution is a linear programming (LP) duality based characterization of implementable allocation rules for this model, which applies to both discrete and continuous types. This characterization shares important features of Myerson's celebrated characterization result, but also departs from it in significant ways. We present several applications, including a polynomial-time algorithm for finding the optimal contract with a constant number of actions. This is in sharp contrast to recent work on hidden action problems with multi-dimensional private information, which has shown that the problem of computing an optimal contract for constant numbers of actions is APX-hard.

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Prophet Inequalities for Matching with a Single Sample

We consider the prophet inequality problem for (not necessarily bipartite) matching problems with independent edge values, under both edge arrivals and vertex arrivals. We show constant-factor prophet inequalities for the case where the online algorithm has only limited access to the value distributions through samples. First, we give a $16$-approximate prophet inequality for matching in general graphs under edge arrivals that uses only a single sample from each value distribution as prior information. Then, for bipartite matching and (one-sided) vertex arrivals, we show an improved bound of $8$ that also uses just a single sample from each distribution. Finally, we show how to turn our $16$-approximate single-sample prophet inequality into a truthful single-sample mechanism for online bipartite matching with vertex arrivals.

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Efficient Two-Sided Markets with Limited Information

A celebrated impossibility result by Myerson and Satterthwaite (1983) shows that any truthful mechanism for two-sided markets that maximizes social welfare must run a deficit, resulting in a necessity to relax welfare efficiency and the use of approximation mechanisms. Such mechanisms in general make extensive use of the Bayesian priors. In this work, we investigate a question of increasing theoretical and practical importance: how much prior information is required to design mechanisms with near-optimal approximations? Our first contribution is a more general impossibility result stating that no meaningful approximation is possible without any prior information, expanding the famous impossibility result of Myerson and Satterthwaite. Our second contribution is that one {\em single sample} (one number per item), arguably a minimum-possible amount of prior information, from each seller distribution is sufficient for a large class of two-sided markets. We prove matching upper and lower bounds on the best approximation that can be obtained with one single sample for subadditive buyers and additive sellers, regardless of computational considerations. Our third contribution is the design of computationally efficient blackbox reductions that turn any one-sided mechanism into a two-sided mechanism with a small loss in the approximation, while using only one single sample from each seller. On the way, our blackbox-type mechanisms deliver several interesting positive results in their own right, often beating even the state of the art that uses full prior information.

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Prophet Inequalities for I.I.D. Random Variables from an Unknown Distribution

A central object in optimal stopping theory is the single-choice prophet inequality for independent, identically distributed random variables: Given a sequence of random variables $X_1,\dots,X_n$ drawn independently from a distribution $F$, the goal is to choose a stopping time $τ$ so as to maximize $α$ such that for all distributions $F$ we have $\mathbb{E}[X_τ] \geq α\cdot \mathbb{E}[\max_tX_t]$. What makes this problem challenging is that the decision whether $τ=t$ may only depend on the values of the random variables $X_1,\dots,X_t$ and on the distribution $F$. For quite some time the best known bound for the problem was $α\geq1-1/e\approx0.632$ [Hill and Kertz, 1982]. Only recently this bound was improved by Abolhassani et al. [2017], and a tight bound of $α\approx0.745$ was obtained by Correa et al. [2017]. The case where $F$ is unknown, such that the decision whether $τ=t$ may depend only on the values of the first $t$ random variables but not on $F$, is equally well motivated (e.g., [Azar et al., 2014]) but has received much less attention. A straightforward guarantee for this case of $α\geq1/e\approx0.368$ can be derived from the solution to the secretary problem. Our main result is that this bound is tight. Motivated by this impossibility result we investigate the case where the stopping time may additionally depend on a limited number of samples from~$F$. An extension of our main result shows that even with $o(n)$ samples $α\leq 1/e$, so that the interesting case is the one with $Ω(n)$ samples. Here we show that $n$ samples allow for a significant improvement over the secretary problem, while $O(n^2)$ samples are equivalent to knowledge of the distribution: specifically, with $n$ samples $α\geq1-1/e\approx0.632$ and $α\leq\ln(2)\approx0.693$, and with $O(n^2)$ samples $α\geq0.745-ε$ for any $ε>0$.

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Unknown I.I.D. Prophets: Better Bounds, Streaming Algorithms, and a New Impossibility

A prophet inequality states, for some $α\in[0,1]$, that the expected value achievable by a gambler who sequentially observes random variables $X_1,\dots,X_n$ and selects one of them is at least an $α$ fraction of the maximum value in the sequence. We obtain three distinct improvements for a setting that was first studied by Correa et al. (EC, 2019) and is particularly relevant to modern applications in algorithmic pricing. In this setting, the random variables are i.i.d. from an unknown distribution and the gambler has access to an additional $βn$ samples for some $β\geq 0$. We first give improved lower bounds on $α$ for a wide range of values of $β$; specifically, $α\geq(1+β)/e$ when $β\leq 1/(e-1)$, which is tight, and $α\geq 0.648$ when $β=1$, which improves on a bound of around $0.635$ due to Correa et al. (SODA, 2020). Adding to their practical appeal, specifically in the context of algorithmic pricing, we then show that the new bounds can be obtained even in a streaming model of computation and thus in situations where the use of relevant data is complicated by the sheer amount of data available. We finally establish that the upper bound of $1/e$ for the case without samples is robust to additional information about the distribution, and applies also to sequences of i.i.d. random variables whose distribution is itself drawn, according to a known distribution, from a finite set of known candidate distributions. This implies a tight prophet inequality for exchangeable sequences of random variables, answering a question of Hill and Kertz (Contemporary Mathematics, 1992), but leaves open the possibility of better guarantees when the number of candidate distributions is small, a setting we believe is of strong interest to applications.

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Secretaries with Advice

The secretary problem is probably the purest model of decision making under uncertainty. In this paper we ask which advice can we give the algorithm to improve its success probability? We propose a general model that unifies a broad range of problems: from the classic secretary problem with no advice, to the variant where the quality of a secretary is drawn from a known distribution and the algorithm learns each candidate's quality on arrival, to more modern versions of advice in the form of samples, to an ML-inspired model where a classifier gives us noisy signal about whether or not the current secretary is the best on the market. Our main technique is a factor revealing LP that captures all of the problems above. We use this LP formulation to gain structural insight into the optimal policy. Using tools from linear programming, we present a tight analysis of optimal algorithms for secretaries with samples, optimal algorithms when secretaries' qualities are drawn from a known distribution, and a new noisy binary advice model.

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Simple versus Optimal Contracts

We consider the classic principal-agent model of contract theory, in which a principal designs an outcome-dependent compensation scheme to incentivize an agent to take a costly and unobservable action. When all of the model parameters---including the full distribution over principal rewards resulting from each agent action---are known to the designer, an optimal contract can in principle be computed by linear programming. In addition to their demanding informational requirements, such optimal contracts are often complex and unintuitive, and do not resemble contracts used in practice. This paper examines contract theory through the theoretical computer science lens, with the goal of developing novel theory to explain and justify the prevalence of relatively simple contracts, such as linear (pure commission) contracts. First, we consider the case where the principal knows only the first moment of each action's reward distribution, and we prove that linear contracts are guaranteed to be worst-case optimal, ranging over all reward distributions consistent with the given moments. Second, we study linear contracts from a worst-case approximation perspective, and prove several tight parameterized approximation bounds.

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An O(log log m) Prophet Inequality for Subadditive Combinatorial Auctions

Prophet inequalities compare the expected performance of an online algorithm for a stochastic optimization problem to the expected optimal solution in hindsight. They are a major alternative to classic worst-case competitive analysis, of particular importance in the design and analysis of simple (posted-price) incentive compatible mechanisms with provable approximation guarantees. A central open problem in this area concerns subadditive combinatorial auctions. Here $n$ agents with subadditive valuation functions compete for the assignment of $m$ items. The goal is to find an allocation of the items that maximizes the total value of the assignment. The question is whether there exists a prophet inequality for this problem that significantly beats the best known approximation factor of $O(\log m)$. We make major progress on this question by providing an $O(\log \log m)$ prophet inequality. Our proof goes through a novel primal-dual approach. It is also constructive, resulting in an online policy that takes the form of static and anonymous item prices that can be computed in polynomial time given appropriate query access to the valuations. As an application of our approach, we construct a simple and incentive compatible mechanism based on posted prices that achieves an $O(\log \log m)$ approximation to the optimal revenue for subadditive valuations under an item-independence assumption.

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