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Paul Henderson

Publications and source records attributed to Paul Henderson.

At least 37 records · Page 2Linked to original sources

Virtually Unrolling the Herculaneum Papyri by Diffeomorphic Spiral Fitting

The Herculaneum Papyri are a collection of rolled papyrus documents that were charred and buried by the famous eruption of Mount Vesuvius. They promise to contain a wealth of previously unseen Greek and Latin texts, but are extremely fragile and thus most cannot be unrolled physically. A solution to access these texts is virtual unrolling, where the papyrus surface is digitally traced out in a CT scan of the scroll, to create a flattened representation. This tracing is very laborious to do manually in gigavoxel-sized scans, so automated approaches are desirable. We present the first top-down method that automatically fits a surface model to a CT scan of a severely damaged scroll. We take a novel approach that globally fits an explicit parametric model of the deformed scroll to existing neural network predictions of where the rolled papyrus likely passes. Our method guarantees the resulting surface is a single continuous 2D sheet, even passing through regions where the surface is not detectable in the CT scan. We conduct comprehensive experiments on high-resolution CT scans of two scrolls, showing that our approach successfully unrolls large regions, and exceeds the performance of the only existing automated unrolling method suitable for this data.

cs.CV↗

Unsupervised Segmentation by Diffusing, Walking and Cutting

We propose an unsupervised image segmentation method using features from pre-trained text-to-image diffusion models. Inspired by classic spectral clustering approaches, we construct adjacency matrices from self-attention layers between image patches and recursively partition using Normalised Cuts. A key insight is that self-attention probability distributions, which capture semantic relations between patches, can be interpreted as a transition matrix for random walks across the image. We leverage this by first using Random Walk Normalized Cuts directly on these self-attention activations to partition the image, minimizing transition probabilities between clusters while maximizing coherence within clusters. Applied recursively, this yields a hierarchical segmentation that reflects the rich semantics in the pre-trained attention layers, without any additional training. Next, we explore other ways to build the NCuts adjacency matrix from features, and how we can use the random walk interpretation of self-attention to capture long-range relationships. Finally, we propose an approach to automatically determine the NCut cost criterion, avoiding the need to tune this manually. We quantitatively analyse the effect incorporating different features, a constant versus dynamic NCut threshold, and incorporating multi-node paths when constructing the NCuts adjacency matrix. We show that our approach surpasses all existing methods for zero-shot unsupervised segmentation, achieving state-of-the-art results on COCO-Stuff-27 and Cityscapes.

cs.CV↗

ReMatch: Boosting Representation through Matching for Multimodal Retrieval

We present ReMatch, a framework that leverages the generative strength of MLLMs for multimodal retrieval. Previous approaches treated an MLLM as a simple encoder, ignoring its generative nature, and under-utilising its compositional reasoning and world knowledge. We instead train the embedding MLLM end-to-end with a chat-style generative matching stage. The matching stage uses the same MLLM to autoregressively decide relevance from multi-view inputs, including both raw data and its own projected embeddings for each query and document. It provides instance-wise discrimination supervision that complements a standard contrastive loss, offering stronger gradients on hard negatives and preserving the compositional strengths of the original MLLM. To obtain semantically richer multimodal embeddings, we use multiple learnable tokens to augment each input, generating fine-grained contextual, mutually orthogonal embeddings with low inference cost. Leveraging our established high-performance baseline,we assemble the ideas mentioned above into a powerful training recipe and achieve a new state-of-the-art on the Massive Multimodal Embedding Benchmark (MMEB). Our experiments show particularly strong zero-shot generalization results on five datasets, highlighting the robustness and transferability of ReMatch.

cs.CV↗

Flow and Depth Assisted Video Prediction with Latent Transformer

Video prediction is a fundamental task for various downstream applications, including robotics and world modeling. Although general video prediction models have achieved remarkable performance in standard scenarios, occlusion is still an inherent challenge in video prediction. We hypothesize that providing explicit information about motion (via point-flow) and geometric structure (via depth-maps) will enable video prediction models to perform better in situations with occlusion and the background motion. To investigate this, we present the first systematic study dedicated to occluded video prediction. We use a standard multi-object latent transformer architecture to predict future frames, but modify this to incorporate information from depth and point-flow. We evaluate this model in a controlled setting on both synthetic and real-world datasets with not only appearance-based metrics but also Wasserstein distances on object masks, which can effectively measure the motion distribution of the prediction. We find that when the prediction model is assisted with point flow and depth, it performs better in occluded scenarios and predicts more accurate background motion compared to models without the help of these modalities.

cs.CV↗

3D-ADAM: A Dataset for 3D Anomaly Detection in Additive Manufacturing

Surface defects are a primary source of yield loss in manufacturing, yet existing anomaly detection methods often fail in real-world deployment due to limited and unrepresentative datasets. To overcome this, we introduce 3D-ADAM, a 3D Anomaly Detection in Additive Manufacturing dataset, that is the first large-scale, industry-relevant dataset for RGB+3D surface defect detection in additive manufacturing. 3D-ADAM comprises 14,120 high-resolution scans of 217 unique parts, captured with four industrial depth sensors, and includes 27,346 annotated defects across 12 categories along with 27,346 annotations of machine element features in 16 classes. 3D-ADAM is captured in a real industrial environment and as such reflects real production conditions, including variations in part placement, sensor positioning, lighting, and partial occlusion. Benchmarking state-of-the-art models demonstrates that 3D-ADAM presents substantial challenges beyond existing datasets. Validation through expert labelling surveys with industry partners further confirms its industrial relevance. By providing this benchmark, 3D-ADAM establishes a foundation for advancing robust 3D anomaly detection capable of meeting manufacturing demands.

cs.CV↗

Multi-Person Interaction Generation from Two-Person Motion Priors

Generating realistic human motion with high-level controls is a crucial task for social understanding, robotics, and animation. With high-quality MOCAP data becoming more available recently, a wide range of data-driven approaches have been presented. However, modelling multi-person interactions still remains a less explored area. In this paper, we present Graph-driven Interaction Sampling, a method that can generate realistic and diverse multi-person interactions by leveraging existing two-person motion diffusion models as motion priors. Instead of training a new model specific to multi-person interaction synthesis, our key insight is to spatially and temporally separate complex multi-person interactions into a graph structure of two-person interactions, which we name the Pairwise Interaction Graph. We thus decompose the generation task into simultaneous single-person motion generation conditioned on one other's motion. In addition, to reduce artifacts such as interpenetrations of body parts in generated multi-person interactions, we introduce two graph-dependent guidance terms into the diffusion sampling scheme. Unlike previous work, our method can produce various high-quality multi-person interactions without having repetitive individual motions. Extensive experiments demonstrate that our approach consistently outperforms existing methods in reducing artifacts when generating a wide range of two-person and multi-person interactions.

cs.GR↗

Diffusion Augmented Retrieval: A Training-Free Approach to Interactive Text-to-Image Retrieval

Interactive Text-to-image retrieval (I-TIR) is an important enabler for a wide range of state-of-the-art services in domains such as e-commerce and education. However, current methods rely on finetuned Multimodal Large Language Models (MLLMs), which are costly to train and update, and exhibit poor generalizability. This latter issue is of particular concern, as: 1) finetuning narrows the pretrained distribution of MLLMs, thereby reducing generalizability; and 2) I-TIR introduces increasing query diversity and complexity. As a result, I-TIR solutions are highly likely to encounter queries and images not well represented in any training dataset. To address this, we propose leveraging Diffusion Models (DMs) for text-to-image mapping, to avoid finetuning MLLMs while preserving robust performance on complex queries. Specifically, we introduce Diffusion Augmented Retrieval (DAR), a framework that generates multiple intermediate representations via LLM-based dialogue refinements and DMs, producing a richer depiction of the user's information needs. This augmented representation facilitates more accurate identification of semantically and visually related images. Extensive experiments on four benchmarks show that for simple queries, DAR achieves results on par with finetuned I-TIR models, yet without incurring their tuning overhead. Moreover, as queries become more complex through additional conversational turns, DAR surpasses finetuned I-TIR models by up to 7.61% in Hits@10 after ten turns, illustrating its improved generalization for more intricate queries.

cs.IR↗

Beyond Reconstruction: A Physics Based Neural Deferred Shader for Photo-realistic Rendering

Deep learning based rendering has achieved major improvements in photo-realistic image synthesis, with potential applications including visual effects in movies and photo-realistic scene building in video games. However, a significant limitation is the difficulty of decomposing the illumination and material parameters, which limits such methods to reconstructing an input scene, without any possibility to control these parameters. This paper introduces a novel physics based neural deferred shading pipeline to decompose the data-driven rendering process, learn a generalizable shading function to produce photo-realistic results for shading and relighting tasks; we also propose a shadow estimator to efficiently mimic shadowing effects. Our model achieves improved performance compared to classical models and a state-of-art neural shading model, and enables generalizable photo-realistic shading from arbitrary illumination input.

cs.CV↗

ICE-Pruning: An Iterative Cost-Efficient Pruning Pipeline for Deep Neural Networks

Pruning is a widely used method for compressing Deep Neural Networks (DNNs), where less relevant parameters are removed from a DNN model to reduce its size. However, removing parameters reduces model accuracy, so pruning is typically combined with fine-tuning, and sometimes other operations such as rewinding weights, to recover accuracy. A common approach is to repeatedly prune and then fine-tune, with increasing amounts of model parameters being removed in each step. While straightforward to implement, pruning pipelines that follow this approach are computationally expensive due to the need for repeated fine-tuning. In this paper we propose ICE-Pruning, an iterative pruning pipeline for DNNs that significantly decreases the time required for pruning by reducing the overall cost of fine-tuning, while maintaining a similar accuracy to existing pruning pipelines. ICE-Pruning is based on three main components: i) an automatic mechanism to determine after which pruning steps fine-tuning should be performed; ii) a freezing strategy for faster fine-tuning in each pruning step; and iii) a custom pruning-aware learning rate scheduler to further improve the accuracy of each pruning step and reduce the overall time consumption. We also propose an efficient auto-tuning stage for the hyperparameters (e.g., freezing percentage) introduced by the three components. We evaluate ICE-Pruning on several DNN models and datasets, showing that it can accelerate pruning by up to 9.61x. Code is available at https://github.com/gicLAB/ICE-Pruning

cs.LG↗

Generative Fields: Uncovering Hierarchical Feature Control for StyleGAN via Inverted Receptive Fields

StyleGAN has demonstrated the ability of GANs to synthesize highly-realistic faces of imaginary people from random noise. One limitation of GAN-based image generation is the difficulty of controlling the features of the generated image, due to the strong entanglement of the low-dimensional latent space. Previous work that aimed to control StyleGAN with image or text prompts modulated sampling in W latent space, which is more expressive than Z latent space. However, W space still has restricted expressivity since it does not control the feature synthesis directly; also the feature embedding in W space requires a pre-training process to reconstruct the style signal, limiting its application. This paper introduces the concept of "generative fields" to explain the hierarchical feature synthesis in StyleGAN, inspired by the receptive fields of convolution neural networks (CNNs). Additionally, we propose a new image editing pipeline for StyleGAN using generative field theory and the channel-wise style latent space S, utilizing the intrinsic structural feature of CNNs to achieve disentangled control of feature synthesis at synthesis time.

cs.CV↗

Divide and Conquer Self-Supervised Learning for High-Content Imaging

Self-supervised representation learning methods often fail to learn subtle or complex features, which can be dominated by simpler patterns which are much easier to learn. This limitation is particularly problematic in applications to science and engineering, as complex features can be critical for discovery and analysis. To address this, we introduce Split Component Embedding Registration (SpliCER), a novel architecture which splits the image into sections and distils information from each section to guide the model to learn more subtle and complex features without compromising on simpler features. SpliCER is compatible with any self-supervised loss function and can be integrated into existing methods without modification. The primary contributions of this work are as follows: i) we demonstrate that existing self-supervised methods can learn shortcut solutions when simple and complex features are both present; ii) we introduce a novel self-supervised training method, SpliCER, to overcome the limitations of existing methods, and achieve significant downstream performance improvements; iii) we demonstrate the effectiveness of SpliCER in cutting-edge medical and geospatial imaging settings. SpliCER offers a powerful new tool for representation learning, enabling models to uncover complex features which could be overlooked by other methods.

cs.CV↗

Actively Inferring Optimal Measurement Sequences

Measurement of a physical quantity such as light intensity is an integral part of many reconstruction and decision scenarios but can be costly in terms of acquisition time, invasion of or damage to the environment and storage. Data minimisation and compliance with data protection laws is also an important consideration. Where there are a range of measurements that can be made, some may be more informative and compliant with the overall measurement objective than others. We develop an active sequential inference algorithm that uses the low dimensional representational latent space from a variational autoencoder (VAE) to choose which measurement to make next. Our aim is to recover high dimensional data by making as few measurements as possible. We adapt the VAE encoder to map partial data measurements on to the latent space of the complete data. The algorithm draws samples from this latent space and uses the VAE decoder to generate data conditional on the partial measurements. Estimated measurements are made on the generated data and fed back through the partial VAE encoder to the latent space where they can be evaluated prior to making a measurement. Starting from no measurements and a normal prior on the latent space, we consider alternative strategies for choosing the next measurement and updating the predictive posterior prior for the next step. The algorithm is illustrated using the Fashion MNIST dataset and a novel convolutional Hadamard pattern measurement basis. We see that useful patterns are chosen within 10 steps, leading to the convergence of the guiding generative images. Compared with using stochastic variational inference to infer the parameters of the posterior distribution for each generated data point individually, the partial VAE framework can efficiently process batches of generated data and obtains superior results with minimal measurements.

cs.LG↗

On the Benefits of Instance Decomposition in Video Prediction Models

Video prediction is a crucial task for intelligent agents such as robots and autonomous vehicles, since it enables them to anticipate and act early on time-critical incidents. State-of-the-art video prediction methods typically model the dynamics of a scene jointly and implicitly, without any explicit decomposition into separate objects. This is challenging and potentially sub-optimal, as every object in a dynamic scene has their own pattern of movement, typically somewhat independent of others. In this paper, we investigate the benefit of explicitly modeling the objects in a dynamic scene separately within the context of latent-transformer video prediction models. We conduct detailed and carefully-controlled experiments on both synthetic and real-world datasets; our results show that decomposing a dynamic scene leads to higher quality predictions compared with models of a similar capacity that lack such decomposition.

cs.CV↗

DQA: An Efficient Method for Deep Quantization of Deep Neural Network Activations

Quantization of Deep Neural Network (DNN) activations is a commonly used technique to reduce compute and memory demands during DNN inference, which can be particularly beneficial on resource-constrained devices. To achieve high accuracy, existing methods for quantizing activations rely on complex mathematical computations or perform extensive searches for the best hyper-parameters. However, these expensive operations are impractical on devices with limited computation capabilities, memory capacities, and energy budgets. Furthermore, many existing methods do not focus on sub-6-bit (or deep) quantization. To fill these gaps, in this paper we propose DQA (Deep Quantization of DNN Activations), a new method that focuses on sub-6-bit quantization of activations and leverages simple shifting-based operations and Huffman coding to be efficient and achieve high accuracy. We evaluate DQA with 3, 4, and 5-bit quantization levels and three different DNN models for two different tasks, image classification and image segmentation, on two different datasets. DQA shows significantly better accuracy (up to 29.28%) compared to the direct quantization method and the state-of-the-art NoisyQuant for sub-6-bit quantization.

cs.LG↗

ARTeFACT: Benchmarking Segmentation Models on Diverse Analogue Media Damage

Accurately detecting and classifying damage in analogue media such as paintings, photographs, textiles, mosaics, and frescoes is essential for cultural heritage preservation. While machine learning models excel in correcting degradation if the damage operator is known a priori, we show that they fail to robustly predict where the damage is even after supervised training; thus, reliable damage detection remains a challenge. Motivated by this, we introduce ARTeFACT, a dataset for damage detection in diverse types analogue media, with over 11,000 annotations covering 15 kinds of damage across various subjects, media, and historical provenance. Furthermore, we contribute human-verified text prompts describing the semantic contents of the images, and derive additional textual descriptions of the annotated damage. We evaluate CNN, Transformer, diffusion-based segmentation models, and foundation vision models in zero-shot, supervised, unsupervised and text-guided settings, revealing their limitations in generalising across media types. Our dataset is available at $\href{https://daniela997.github.io/ARTeFACT/}{https://daniela997.github.io/ARTeFACT/}$ as the first-of-its-kind benchmark for analogue media damage detection and restoration.

cs.CV↗

Differentially Private Integrated Decision Gradients (IDG-DP) for Radar-based Human Activity Recognition

Human motion analysis offers significant potential for healthcare monitoring and early detection of diseases. The advent of radar-based sensing systems has captured the spotlight for they are able to operate without physical contact and they can integrate with pre-existing Wi-Fi networks. They are also seen as less privacy-invasive compared to camera-based systems. However, recent research has shown high accuracy in recognizing subjects or gender from radar gait patterns, raising privacy concerns. This study addresses these issues by investigating privacy vulnerabilities in radar-based Human Activity Recognition (HAR) systems and proposing a novel method for privacy preservation using Differential Privacy (DP) driven by attributions derived with Integrated Decision Gradient (IDG) algorithm. We investigate Black-box Membership Inference Attack (MIA) Models in HAR settings across various levels of attacker-accessible information. We extensively evaluated the effectiveness of the proposed IDG-DP method by designing a CNN-based HAR model and rigorously assessing its resilience against MIAs. Experimental results demonstrate the potential of IDG-DP in mitigating privacy attacks while maintaining utility across all settings, particularly excelling against label-only and shadow model black-box MIA attacks. This work represents a crucial step towards balancing the need for effective radar-based HAR with robust privacy protection in healthcare environments.

cs.CV↗

Flat'n'Fold: A Diverse Multi-Modal Dataset for Garment Perception and Manipulation

We present Flat'n'Fold, a novel large-scale dataset for garment manipulation that addresses critical gaps in existing datasets. Comprising 1,212 human and 887 robot demonstrations of flattening and folding 44 unique garments across 8 categories, Flat'n'Fold surpasses prior datasets in size, scope, and diversity. Our dataset uniquely captures the entire manipulation process from crumpled to folded states, providing synchronized multi-view RGB-D images, point clouds, and action data, including hand or gripper positions and rotations. We quantify the dataset's diversity and complexity compared to existing benchmarks and show that our dataset features natural and diverse manipulations of real-world demonstrations of human and robot demonstrations in terms of visual and action information. To showcase Flat'n'Fold's utility, we establish new benchmarks for grasping point prediction and subtask decomposition. Our evaluation of state-of-the-art models on these tasks reveals significant room for improvement. This underscores Flat'n'Fold's potential to drive advances in robotic perception and manipulation of deformable objects. Our dataset can be downloaded at https://cvas-ug.github.io/flat-n-fold

cs.RO↗

Learning Semi-Supervised Medical Image Segmentation from Spatial Registration

Semi-supervised medical image segmentation has shown promise in training models with limited labeled data and abundant unlabeled data. However, state-of-the-art methods ignore a potentially valuable source of unsupervised semantic information -- spatial registration transforms between image volumes. To address this, we propose CCT-R, a contrastive cross-teaching framework incorporating registration information. To leverage the semantic information available in registrations between volume pairs, CCT-R incorporates two proposed modules: Registration Supervision Loss (RSL) and Registration-Enhanced Positive Sampling (REPS). The RSL leverages segmentation knowledge derived from transforms between labeled and unlabeled volume pairs, providing an additional source of pseudo-labels. REPS enhances contrastive learning by identifying anatomically-corresponding positives across volumes using registration transforms. Experimental results on two challenging medical segmentation benchmarks demonstrate the effectiveness and superiority of CCT-R across various semi-supervised settings, with as few as one labeled case. Our code is available at https://github.com/kathyliu579/ContrastiveCross-teachingWithRegistration.

cs.CV↗