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Peter Sanders

Publications and source records attributed to Peter Sanders.

At least 109 records · Page 6Linked to original sources

HordeSat: A Massively Parallel Portfolio SAT Solver

A simple yet successful approach to parallel satisfiability (SAT) solving is to run several different (a portfolio of) SAT solvers on the input problem at the same time until one solver finds a solution. The SAT solvers in the portfolio can be instances of a single solver with different configuration settings. Additionally the solvers can exchange information usually in the form of clauses. In this paper we investigate whether this approach is applicable in the case of massively parallel SAT solving. Our solver is intended to run on clusters with thousands of processors, hence the name HordeSat. HordeSat is a fully distributed portfolio-based SAT solver with a modular design that allows it to use any SAT solver that implements a given interface. HordeSat has a decentralized design and features hierarchical parallelism with interleaved communication and search. We experimentally evaluated it using all the benchmark problems from the application tracks of the 2011 and 2014 International SAT Competitions. The experiments demonstrate that HordeSat is scalable up to hundreds or even thousands of processors achieving significant speedups especially for hard instances.

cs.LO↗

Operating Power Grids with Few Flow Control Buses

Future power grids will offer enhanced controllability due to the increased availability of power flow control units (FACTS). As the installation of control units in the grid is an expensive investment, we are interested in using few controllers to achieve high controllability. In particular, two questions arise: How many flow control buses are necessary to obtain globally optimal power flows? And if fewer flow control buses are available, what can we achieve with them? Using steady state IEEE benchmark data sets, we explore experimentally that already a small number of controllers placed at certain grid buses suffices to achieve globally optimal power flows. We present a graph-theoretic explanation for this behavior. To answer the second question we perform a set of experiments that explore the existence and costs of feasible power flow solutions at increased loads with respect to the number of flow control buses in the grid. We observe that adding a small number of flow control buses reduces the flow costs and extends the existence of feasible solutions at increased load.

eess.SY↗

Incorporating Road Networks into Territory Design

Given a set of basic areas, the territory design problem asks to create a predefined number of territories, each containing at least one basic area, such that an objective function is optimized. Desired properties of territories often include a reasonable balance, compact form, contiguity and small average journey times which are usually encoded in the objective function or formulated as constraints. We address the territory design problem by developing graph theoretic models that also consider the underlying road network. The derived graph models enable us to tackle the territory design problem by modifying graph partitioning algorithms and mixed integer programming formulations so that the objective of the planning problem is taken into account. We test and compare the algorithms on several real world instances.

math.OC↗

n-Level Hypergraph Partitioning

We develop a multilevel algorithm for hypergraph partitioning that contracts the vertices one at a time and thus allows very high quality. This includes a rating function that avoids nonuniform vertex weights, an efficient "semi-dynamic" hypergraph data structure, a very fast coarsening algorithm, and two new local search algorithms. One is a $k$-way hypergraph adaptation of Fiduccia-Mattheyses local search and gives high quality at reasonable cost. The other is an adaptation of size-constrained label propagation to hypergraphs. Comparisons with hMetis and PaToH indicate that the new algorithm yields better quality over several benchmark sets and has a running time that is comparable to hMetis. Using label propagation local search is several times faster than hMetis and gives better quality than PaToH for a VLSI benchmark set.

cs.DS↗

Route Planning in Transportation Networks

We survey recent advances in algorithms for route planning in transportation networks. For road networks, we show that one can compute driving directions in milliseconds or less even at continental scale. A variety of techniques provide different trade-offs between preprocessing effort, space requirements, and query time. Some algorithms can answer queries in a fraction of a microsecond, while others can deal efficiently with real-time traffic. Journey planning on public transportation systems, although conceptually similar, is a significantly harder problem due to its inherent time-dependent and multicriteria nature. Although exact algorithms are fast enough for interactive queries on metropolitan transit systems, dealing with continent-sized instances requires simplifications or heavy preprocessing. The multimodal route planning problem, which seeks journeys combining schedule-based transportation (buses, trains) with unrestricted modes (walking, driving), is even harder, relying on approximate solutions even for metropolitan inputs.

cs.DS↗

A Bulk-Parallel Priority Queue in External Memory with STXXL

We propose the design and an implementation of a bulk-parallel external memory priority queue to take advantage of both shared-memory parallelism and high external memory transfer speeds to parallel disks. To achieve higher performance by decoupling item insertions and extractions, we offer two parallelization interfaces: one using "bulk" sequences, the other by defining "limit" items. In the design, we discuss how to parallelize insertions using multiple heaps, and how to calculate a dynamic prediction sequence to prefetch blocks and apply parallel multiway merge for extraction. Our experimental results show that in the selected benchmarks the priority queue reaches 75% of the full parallel I/O bandwidth of rotational disks and and 65% of SSDs, or the speed of sorting in external memory when bounded by computation.

cs.DS↗

Practical Massively Parallel Sorting

Previous parallel sorting algorithms do not scale to the largest available machines, since they either have prohibitive communication volume or prohibitive critical path length. We describe algorithms that are a viable compromise and overcome this gap both in theory and practice. The algorithms are multi-level generalizations of the known algorithms sample sort and multiway mergesort. In particular our sample sort variant turns out to be very scalable. Some tools we develop may be of independent interest -- a simple, practical, and flexible sorting algorithm for small inputs working in logarithmic time, a near linear time optimal algorithm for solving a constrained bin packing problem, and an algorithm for data delivery, that guarantees a small number of message startups on each processor.

cs.DS↗

Graph Partitioning for Independent Sets

Computing maximum independent sets in graphs is an important problem in computer science. In this paper, we develop an evolutionary algorithm to tackle the problem. The core innovations of the algorithm are very natural combine operations based on graph partitioning and local search algorithms. More precisely, we employ a state-of-the-art graph partitioner to derive operations that enable us to quickly exchange whole blocks of given independent sets. To enhance newly computed offsprings we combine our operators with a local search algorithm. Our experimental evaluation indicates that we are able to outperform state-of-the-art algorithms on a variety of instances.

cs.DS↗

Parallel Graph Partitioning for Complex Networks

Processing large complex networks like social networks or web graphs has recently attracted considerable interest. In order to do this in parallel, we need to partition them into pieces of about equal size. Unfortunately, previous parallel graph partitioners originally developed for more regular mesh-like networks do not work well for these networks. This paper addresses this problem by parallelizing and adapting the label propagation technique originally developed for graph clustering. By introducing size constraints, label propagation becomes applicable for both the coarsening and the refinement phase of multilevel graph partitioning. We obtain very high quality by applying a highly parallel evolutionary algorithm to the coarsened graph. The resulting system is both more scalable and achieves higher quality than state-of-the-art systems like ParMetis or PT-Scotch. For large complex networks the performance differences are very big. For example, our algorithm can partition a web graph with 3.3 billion edges in less than sixteen seconds using 512 cores of a high performance cluster while producing a high quality partition -- none of the competing systems can handle this graph on our system.

cs.DC↗

MultiQueues: Simpler, Faster, and Better Relaxed Concurrent Priority Queues

Priority queues with parallel access are an attractive data structure for applications like prioritized online scheduling, discrete event simulation, or branch-and-bound. However, a classical priority queue constitutes a severe bottleneck in this context, leading to very small throughput. Hence, there has been significant interest in concurrent priority queues with a somewhat relaxed semantics where deleted elements only need to be close to the minimum. In this paper we present a very simple approach based on multiple sequential priority queues. It turns out to outperform previous more complicated data structures while at the same time improving the quality of the returned elements.

cs.DS↗

Faster Exact Search using Document Clustering

We show how full-text search based on inverted indices can be accelerated by clustering the documents without losing results (SeCluD -- SEarch with CLUstered Documents). We develop a fast multilevel clustering algorithm that explicitly uses query cost for conjunctive queries as an objective function. Depending on the inputs we get up to four times faster than non-clustered search. The resulting clusters are also useful for data compression and for distributing the work over many machines.

cs.IR↗

(Semi-)External Algorithms for Graph Partitioning and Clustering

In this paper, we develop semi-external and external memory algorithms for graph partitioning and clustering problems. Graph partitioning and clustering are key tools for processing and analyzing large complex networks. We address both problems in the (semi-)external model by adapting the size-constrained label propagation technique. Our (semi-)external size-constrained label propagation algorithm can be used to compute graph clusterings and is a prerequisite for the (semi-)external graph partitioning algorithm. The algorithm is then used for both the coarsening and the refinement phase of a multilevel algorithm to compute graph partitions. Our algorithm is able to partition and cluster huge complex networks with billions of edges on cheap commodity machines. Experiments demonstrate that the semi-external graph partitioning algorithm is scalable and can compute high quality partitions in time that is comparable to the running time of an efficient internal memory implementation. A parallelization of the algorithm in the semi-external model further reduces running time.

cs.DS↗

PReaCH: A Fast Lightweight Reachability Index using Pruning and Contraction Hierarchies

We develop the data structure PReaCH (for Pruned Reachability Contraction Hierarchies) which supports reachability queries in a directed graph, i.e., it supports queries that ask whether two nodes in the graph are connected by a directed path. PReaCH adapts the contraction hierarchy speedup techniques for shortest path queries to the reachability setting. The resulting approach is surprisingly simple and guarantees linear space and near linear preprocessing time. Orthogonally to that, we improve existing pruning techniques for the search by gathering more information from a single DFS-traversal of the graph. PReaCH-indices significantly outperform previous data structures with comparable preprocessing cost. Methods with faster queries need significantly more preprocessing time in particular for the most difficult instances.

cs.DS↗

Partitioning Complex Networks via Size-constrained Clustering

The most commonly used method to tackle the graph partitioning problem in practice is the multilevel approach. During a coarsening phase, a multilevel graph partitioning algorithm reduces the graph size by iteratively contracting nodes and edges until the graph is small enough to be partitioned by some other algorithm. A partition of the input graph is then constructed by successively transferring the solution to the next finer graph and applying a local search algorithm to improve the current solution. In this paper, we describe a novel approach to partition graphs effectively especially if the networks have a highly irregular structure. More precisely, our algorithm provides graph coarsening by iteratively contracting size-constrained clusterings that are computed using a label propagation algorithm. The same algorithm that provides the size-constrained clusterings can also be used during uncoarsening as a fast and simple local search algorithm. Depending on the algorithm's configuration, we are able to compute partitions of very high quality outperforming all competitors, or partitions that are comparable to the best competitor in terms of quality, hMetis, while being nearly an order of magnitude faster on average. The fastest configuration partitions the largest graph available to us with 3.3 billion edges using a single machine in about ten minutes while cutting less than half of the edges than the fastest competitor, kMetis.

cs.DC↗

Engineering Parallel String Sorting

We discuss how string sorting algorithms can be parallelized on modern multi-core shared memory machines. As a synthesis of the best sequential string sorting algorithms and successful parallel sorting algorithms for atomic objects, we first propose string sample sort. The algorithm makes effective use of the memory hierarchy, uses additional word level parallelism, and largely avoids branch mispredictions. Then we focus on NUMA architectures, and develop parallel multiway LCP-merge and -mergesort to reduce the number of random memory accesses to remote nodes. Additionally, we parallelize variants of multikey quicksort and radix sort that are also useful in certain situations. Comprehensive experiments on five current multi-core platforms are then reported and discussed. The experiments show that our implementations scale very well on real-world inputs and modern machines.

cs.DS↗

Efficient Parallel and External Matching

We show that a simple algorithm for computing a matching on a graph runs in a logarithmic number of phases incurring work linear in the input size. The algorithm can be adapted to provide efficient algorithms in several models of computation, such as PRAM, External Memory, MapReduce and distributed memory models. Our CREW PRAM algorithm is the first O(log^2 n) time, linear work algorithm. Our experimental results indicate the algorithm's high speed and efficiency combined with good solution quality.

cs.DS↗

Parallel String Sample Sort

We discuss how string sorting algorithms can be parallelized on modern multi-core shared memory machines. As a synthesis of the best sequential string sorting algorithms and successful parallel sorting algorithms for atomic objects, we propose string sample sort. The algorithm makes effective use of the memory hierarchy, uses additional word level parallelism, and largely avoids branch mispredictions. Additionally, we parallelize variants of multikey quicksort and radix sort that are also useful in certain situations.

cs.DS↗