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Petros Maragos

Publications and source records attributed to Petros Maragos.

At least 19 recordsLinked to original sources

Optimal Transport for Handwritten Text Recognition in a Low-Resource Regime

Handwritten Text Recognition (HTR) is a task of central importance in the field of document image understanding. State-of-the-art methods for HTR require the use of extensive annotated sets for training, making them impractical for low-resource domains like historical archives or limited-size modern collections. This paper introduces a novel framework that, unlike the standard HTR model paradigm, can leverage mild prior knowledge of lexical characteristics; this is ideal for scenarios where labeled data are scarce. We propose an iterative bootstrapping approach that aligns visual features extracted from unlabeled images with semantic word representations using Optimal Transport (OT). Starting with a minimal set of labeled examples, the framework iteratively matches word images to text labels, generates pseudo-labels for high-confidence alignments, and retrains the recognizer on the growing dataset. Numerical experiments demonstrate that our iterative visual-semantic alignment scheme significantly improves recognition accuracy on low-resource HTR benchmarks.

cs.CV

Training Deep Morphological Neural Networks as Universal Approximators

We investigate deep morphological neural networks (DMNNs), studying how changes in algebraic structure affect the expressivity and trainability of deep architectures. We show that despite the inherent non-linearity of morphological operations, existing deep morphological architectures fail to be universal approximators and exhibit optimization limitations related to sparse and uninformative gradients. To address these issues, we introduce architectures incorporating constrained "linear" activations between morphological layers and averaging max-plus and min-plus neurons. Only O(N) parameters (or learnable parameters) per layer of size N belong to the activations, with the remaining parameters constrained to morphological operations. We prove universal approximation results for the proposed architectures without requiring substantially larger parameter counts than comparable linear networks. Residual connections and weight dropout further improve generalization. Our experiments show that our networks are trainable and compact, despite the imposed architectural restrictions.

cs.LG

GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition

Existing Gaussian-splatting-based monocular Simultaneous Localization and Mapping (SLAM) systems are either tailored to short sequences, are not real-time, or suffer from prohibitive GPU memory requirements, limiting their applicability in realistic, long-horizon scenarios. To address this, we present GLAM-SLAM, a real-time, decoupled Gaussian-splatting SLAM system designed for large-scale outdoor scenes. We ensure lightweight tracking using a robust, feature-based SLAM frontend, while for mapping, we adopt a structured, sparse anchor grid representation that ensures scalable operation and maintains scene coherence across long-term sequences. To satisfy the dense initialization requirements of 3D Gaussian Splatting (3DGS), we introduce a geometry-based flow-densification anchoring strategy using epipolar constraints. Furthermore, by treating mapping as a multi-scene problem, we propose a scene-partitioning strategy that introduces a strong spatial inductive bias via MLP initializations to generate localized Gaussians. We evaluate our system on the challenging, long-sequence KITTI Odometry, Oxford RobotCar, and M'alaga datasets. Extensive ablations and comparisons demonstrate a 15% improvement in reconstruction quality over the second-best performer, while maintaining real-time performance and the ability to scale to longer sequences. Code is publicly available for the benefit of the community.

cs.RO

Teager-Kaiser Energy Methods For EEG Feature Extraction In Biomedical Applications

Electroencephalography (EEG) signals are inherently non-linear, non-stationary, and vulnerable to noise sources, making the extraction of discriminative features a long-standing challenge. In this work, we investigate the non-linear Teager-Kaiser Energy Operator (TKEO) for modeling the underlying energy dynamics of EEG in three representative tasks: motor imagery, emotion recognition, and epilepsy detection. To accommodate the narrowband nature of the operator, we employ Gabor filterbanks to isolate canonical frequency bands, followed by the Energy Separation Algorithm to decompose the TKEO output into an amplitude envelope and instantaneous frequency components. We then derive a set of energy descriptors based on this demodulation and compare their classification performance against established EEG features. The proposed TKEO-based pipeline offers an intuitive, physiologically grounded framework for capturing EEG signal dynamics, while remaining simple, training-free, and data-efficient. Our findings suggest that combining TKEO features with conventional ones improves Balanced Accuracy by approximately 15 percent in epilepsy detection, yields modest gains in motor imagery, and achieves on par performance in emotion recognition, reflecting the pipeline's ability to capture transient neural dynamics.

eess.SP

Uncertainty-Driven Anomaly Detection for Psychotic Relapse Using Smartwatches: Forecasting and Multi-Task Learning Fusion

Digital phenotyping enables continuous passive monitoring of behavior and physiology, offering a promising paradigm for early detection of psychotic relapse. In this work, we develop and systematically study two smartwatch-based frameworks for daily relapse detection. The first forecasts cardiac dynamics and flags deviations between predicted and observed features as indicators of abnormality. The second adopts a multi-task formulation that fuses sleep with motion and cardiac-derived signals, learning time-aware embeddings and predicting measurement timing. Both pipelines use Transformer encoders and output a daily anomaly score, derived from predictive uncertainty estimated via an ensemble of multilayer perceptrons to improve robustness to real-world wearable variability. While each framework independently demonstrates strong predictive power, we show that they capture complementary physiological signatures. Consequently, we propose a late-fusion strategy that synergistically combines the anomaly signals from both architectures into a unified decision score. We benchmark our methodology on the 2nd e-Prevention Grand Challenge dataset, where our fused model achieves a 8% relative improvement over the competition-winning baseline. Our results, supported by extensive ablation studies, suggest that the integration of diverse digital phenotypes, cardiac, motion, and sleep, is essential for the high-fidelity detection of psychotic relapse in real-world settings.

cs.LG

Registration-Free Learnable Multi-View Capture of Faces in Dense Semantic Correspondence

Recent frameworks like ToFu and TEMPEH provide an automated alternative to classical registration pipelines by predicting 3D meshes in dense semantic correspondence directly from calibrated multi-view images. However, these learning-based methods rely on the slow, manual registration pipelines they aim to replace for their training supervision. We overcome this limitation with MOCHI (Multi-view Optimizable Correspondence of Heads from Images), a multi-view 3D face prediction framework trained without requiring registered training data. MOCHI eliminates the registration data dependency by enforcing topological consistency through a pseudo-linear inverse kinematic solver. Semantic alignment is guided by dense keypoints from a 2D landmark predictor trained exclusively on synthetic data. Our analysis further reveals that standard point-to-surface distances induce training instabilities and visual artifacts in registration-free settings. We propose pointmap- and normal-based losses instead, which provide smoother gradients and superior reconstruction fidelity. Finally, we introduce a test-time optimization scheme that refines network weights over a few dozen iterations. This approach bridges the gap between feed-forward efficiency and iterative optimization precision, allowing MOCHI to outperform traditional labor-intensive pipelines in both reconstruction accuracy and visual quality. Code and model are public at: https://filby89.github.io/mochi.

cs.CV

NTIRE 2026 Challenge on Video Saliency Prediction: Methods and Results

This paper presents an overview of the NTIRE 2026 Challenge on Video Saliency Prediction. The goal of the challenge participants was to develop automatic saliency map prediction methods for the provided video sequences. The novel dataset of 2,000 diverse videos with an open license was prepared for this challenge. The fixations and corresponding saliency maps were collected using crowdsourced mouse tracking and contain viewing data from over 5,000 assessors. Evaluation was performed on a subset of 800 test videos using generally accepted quality metrics. The challenge attracted over 20 teams making submissions, and 7 teams passed the final phase with code review. All data used in this challenge is made publicly available - https://github.com/msu-video-group/NTIRE26_Saliency_Prediction.

cs.CV

VGGT-HPE: Reframing Head Pose Estimation as Relative Pose Prediction

Monocular head pose estimation is traditionally formulated as direct regression from a single image to an absolute pose. This paradigm forces the network to implicitly internalize a dataset-specific canonical reference frame. In this work, we argue that predicting the relative rigid transformation between two observed head configurations is a fundamentally easier and more robust formulation. We introduce VGGT-HPE, a relative head pose estimator built upon a general-purpose geometry foundation model. Finetuned exclusively on synthetic facial renderings, our method sidesteps the need for an implicit anchor by reducing the problem to estimating a geometric displacement from an explicitly provided anchor with a known pose. As a practical benefit, the relative formulation also allows the anchor to be chosen at test time - for instance, a near-neutral frame or a temporally adjacent one - so that the prediction difficulty can be controlled by the application. Despite zero real-world training data, VGGT-HPE achieves state-of-the-art results on the BIWI benchmark, outperforming established absolute regression methods trained on mixed and real datasets. Through controlled easy- and hard-pair benchmarks, we also systematically validate our core hypothesis: relative prediction is intrinsically more accurate than absolute regression, with the advantage scaling alongside the difficulty of the target pose. Project page and code: https://vasilikivas.github.io/VGGT-HPE

cs.CV

Mind the Shape Gap: A Benchmark and Baseline for Deformation-Aware 6D Pose Estimation of Agricultural Produce

Accurate 6D pose estimation for robotic harvesting is fundamentally hindered by the biological deformability and high intra-class shape variability of agricultural produce. Instance-level methods fail in this setting, as obtaining exact 3D models for every unique piece of produce is practically infeasible, while category-level approaches that rely on a fixed template suffer significant accuracy degradation when the prior deviates from the true instance geometry. To bridge such lack of robustness to deformation, we introduce PEAR (Pose and dEformation of Agricultural pRoduce), the first benchmark providing joint 6D pose and per-instance 3D deformation ground truth across 8 produce categories, acquired via a robotic manipulator for high annotation accuracy. Using PEAR, we show that state-of-the-art methods suffer up to 6x performance degradation when faced with the inherent geometric deviations of real-world produce. Motivated by this finding, we propose SEED (Simultaneous Estimation of posE and Deformation), a unified RGB-only framework that jointly predicts 6D pose and explicit lattice deformations from a single image across multiple produce categories. Trained entirely on synthetic data with generative texture augmentation applied at the UV level, SEED outperforms MegaPose on 6 out of 8 categories under identical RGB-only conditions, demonstrating that explicit shape modeling is a critical step toward reliable pose estimation in agricultural robotics.

cs.CV

Diffusion-Based Scenario Tree Generation for Multivariate Time Series Prediction and Multistage Stochastic Optimization

Stochastic forecasting is critical for efficient decision-making in uncertain systems, such as energy markets and finance, where estimating the full distribution of future scenarios is essential. We propose Diffusion Scenario Tree (DST), a general framework for constructing scenario trees using diffusion-based probabilistic forecasting models to provide a structured model of system evolution for control tasks. DST recursively samples future trajectories and organizes them into a tree via clustering, ensuring non-anticipativity (decisions depending only on observed history) at each stage, offering a superior representation of uncertainty compared to using predictive models solely for forecasting system evolution. We integrate DST into Model Predictive Control (MPC) and evaluate it on energy arbitrage in New York State's day-ahead electricity market. Experimental results show that our approach significantly outperforms the same optimization algorithms that use scenario trees generated by more conventional models. Furthermore, using DST for stochastic optimization yields more efficient decision policies by better handling uncertainty than deterministic and stochastic MPC variants using the same diffusion-based forecaster, and simple Model-Free Reinforcement Learning (RL) baselines.

cs.LG

TropNNC: Structured Neural Network Compression Using Tropical Geometry

We present TropNNC, a framework for compressing neural networks with linear and convolutional layers and ReLU activations using tropical geometry. By representing a network's output as a tropical rational function, TropNNC enables structured compression via reduction of the corresponding tropical polynomials. Our method refines the geometric approximation of previous work by adaptively selecting the weights of retained neurons. Key contributions include the first application of tropical geometry to convolutional layers and the tightest known theoretical compression bound. TropNNC requires only access to network weights - no training data - and achieves competitive performance on MNIST, CIFAR, and ImageNet, matching strong baselines such as ThiNet and CUP.

cs.CV

Instance-Level Composed Image Retrieval

The progress of composed image retrieval (CIR), a popular research direction in image retrieval, where a combined visual and textual query is used, is held back by the absence of high-quality training and evaluation data. We introduce a new evaluation dataset, i-CIR, which, unlike existing datasets, focuses on an instance-level class definition. The goal is to retrieve images that contain the same particular object as the visual query, presented under a variety of modifications defined by textual queries. Its design and curation process keep the dataset compact to facilitate future research, while maintaining its challenge-comparable to retrieval among more than 40M random distractors-through a semi-automated selection of hard negatives. To overcome the challenge of obtaining clean, diverse, and suitable training data, we leverage pre-trained vision-and-language models (VLMs) in a training-free approach called BASIC. The method separately estimates query-image-to-image and query-text-to-image similarities, performing late fusion to upweight images that satisfy both queries, while down-weighting those that exhibit high similarity with only one of the two. Each individual similarity is further improved by a set of components that are simple and intuitive. BASIC sets a new state of the art on i-CIR but also on existing CIR datasets that follow a semantic-level class definition. Project page: https://vrg.fel.cvut.cz/icir/.

cs.CV

Age-Inclusive 3D Human Mesh Recovery for Action-Preserving Data Anonymization

While three-dimensional (3D) shape and pose estimation is a highly researched area that has yielded significant advances, the resulting methods, despite performing well for the adult population, generally fail to generalize effectively to children and infants. This paper addresses this challenge by introducing AionHMR, a comprehensive framework designed to bridge this domain gap. We propose an optimization-based method that extends a top-performing model by incorporating the SMPL-A body model, enabling the concurrent and accurate modeling of adults, children, and infants. Leveraging this approach, we generated pseudo-ground-truth annotations for publicly available child and infant image databases. Using these new training data, we then developed and trained a specialized transformer-based deep learning model capable of real-time 3D age-inclusive human reconstruction. Extensive experiments demonstrate that our methods significantly improve shape and pose estimation for children and infants without compromising accuracy on adults. Importantly, our reconstructed meshes serve as privacy-preserving substitutes for raw images, retaining essential action, pose, and geometry information while enabling anonymized datasets release. As a demonstration, we introduce the 3D-BabyRobot dataset, a collection of action-preserving 3D reconstructions of children interacting with robots. This work bridges a crucial domain gap and establishes a foundation for inclusive, privacy-aware, and age-diverse 3D human modeling.

cs.CV

GHR-VQA: Graph-guided Hierarchical Relational Reasoning for Video Question Answering

We propose GHR-VQA, Graph-guided Hierarchical Relational Reasoning for Video Question Answering (Video QA), a novel human-centric framework that incorporates scene graphs to capture intricate human-object interactions within video sequences. Unlike traditional pixel-based methods, each frame is represented as a scene graph and human nodes across frames are linked to a global root, forming the video-level graph and enabling cross-frame reasoning centered on human actors. The video-level graphs are then processed by Graph Neural Networks (GNNs), transforming them into rich, context-aware embeddings for efficient processing. Finally, these embeddings are integrated with question features in a hierarchical network operating across different abstraction levels, enhancing both local and global understanding of video content. This explicit human-rooted structure enhances interpretability by decomposing actions into human-object interactions and enables a more profound understanding of spatiotemporal dynamics. We validate our approach on the Action Genome Question Answering (AGQA) dataset, achieving significant performance improvements, including a 7.3% improvement in object-relation reasoning over the state of the art.

cs.CV

Baby Sophia: A Developmental Approach to Self-Exploration through Self-Touch and Hand Regard

Inspired by infant development, we propose a Reinforcement Learning (RL) framework for autonomous self-exploration in a robotic agent, Baby Sophia, using the BabyBench simulation environment. The agent learns self-touch and hand regard behaviors through intrinsic rewards that mimic an infant's curiosity-driven exploration of its own body. For self-touch, high-dimensional tactile inputs are transformed into compact, meaningful representations, enabling efficient learning. The agent then discovers new tactile contacts through intrinsic rewards and curriculum learning that encourage broad body coverage, balance, and generalization. For hand regard, visual features of the hands, such as skin-color and shape, are learned through motor babbling. Then, intrinsic rewards encourage the agent to perform novel hand motions, and follow its hands with its gaze. A curriculum learning setup from single-hand to dual-hand training allows the agent to reach complex visual-motor coordination. The results of this work demonstrate that purely curiosity-based signals, with no external supervision, can drive coordinated multimodal learning, imitating an infant's progression from random motor babbling to purposeful behaviors.

cs.RO

A Machine Learning Approach for MIDI to Guitar Tablature Conversion

Guitar tablature transcription consists in deducing the string and the fret number on which each note should be played to reproduce the actual musical part. This assignment should lead to playable string-fret combinations throughout the entire track and, in general, preserve parsimonious motion between successive combinations. Throughout the history of guitar playing, specific chord fingerings have been developed across different musical styles that facilitate common idiomatic voicing combinations and motion between them. This paper presents a method for assigning guitar tablature notation to a given MIDI-based musical part (possibly consisting of multiple polyphonic tracks), i.e. no information about guitar-idiomatic expressional characteristics is involved (e.g. bending etc.) The current strategy is based on machine learning and requires a basic assumption about how much fingers can stretch on a fretboard; only standard 6-string guitar tuning is examined. The proposed method also examines the transcription of music pieces that was not meant to be played or could not possibly be played by a guitar (e.g. potentially a symphonic orchestra part), employing a rudimentary method for augmenting musical information and training/testing the system with artificial data. The results present interesting aspects about what the system can achieve when trained on the initial and augmented dataset, showing that the training with augmented data improves the performance even in simple, e.g. monophonic, cases. Results also indicate weaknesses and lead to useful conclusions about possible improvements.

cs.SD

CVSM: Contrastive Vocal Similarity Modeling

The availability of large, unlabeled datasets across various domains has contributed to the development of a plethora of methods that learn representations for multiple target (downstream) tasks through self-supervised pre-training. In this work, we introduce CVSM (Contrastive Vocal Similarity Modeling), a contrastive self-supervised procedure for music signal representation learning in the audio domain that can be utilized for musical and vocal similarity modeling. Our method operates under a contrastive framework, maximizing the similarity between vocal excerpts and musical mixtures containing the same vocals; we devise both a label-informed protocol, leveraging artist identity information to sample the contrastive pairs, and a label-agnostic scheme, involving artificial mixture creation from randomly sampled vocal and accompaniment excerpts, which are paired with vocals from the same audio segment. We evaluate our proposed method in measuring vocal similarity both objectively, through linear probing on a suite of appropriate downstream tasks, and subjectively, via conducting a user study consisting of pairwise comparisons between different models in a recommendation-by-query setting. Our results indicate that the representations learned through CVSM are effective in musical and vocal similarity modeling, outperforming numerous baselines across both isolated vocals and complete musical mixtures. Moreover, while the availability of artist identity labels during pre-training leads to overall more consistent performance both in the evaluated downstream tasks and the user study, a label-agnostic CVSM variant incorporating hybrid pre-training with real and artificial mixtures achieves comparable performance to the label-informed one in artist identification and perceived vocal similarity.

eess.AS

Shared-Weights Extender and Gradient Voting for Neural Network Expansion

Expanding neural networks during training is a promising way to augment capacity without retraining larger models from scratch. However, newly added neurons often fail to adjust to a trained network and become inactive, providing no contribution to capacity growth. We propose the Shared-Weights Extender (SWE), a novel method explicitly designed to prevent inactivity of new neurons by coupling them with existing ones for smooth integration. In parallel, we introduce the Steepest Voting Distributor (SVoD), a gradient-based method for allocating neurons across layers during deep network expansion. Our extensive benchmarking on four datasets shows that our method can effectively suppress neuron inactivity and achieve better performance compared to other expanding methods and baselines.

cs.LG