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Philip H. S. Torr

Publications and source records attributed to Philip H. S. Torr.

At least 199 records · Page 11Linked to original sources

Deeper Interpretability of Deep Networks

Deep Convolutional Neural Networks (CNNs) have been one of the most influential recent developments in computer vision, particularly for categorization. There is an increasing demand for explainable AI as these systems are deployed in the real world. However, understanding the information represented and processed in CNNs remains in most cases challenging. Within this paper, we explore the use of new information theoretic techniques developed in the field of neuroscience to enable novel understanding of how a CNN represents information. We trained a 10-layer ResNet architecture to identify 2,000 face identities from 26M images generated using a rigorously controlled 3D face rendering model that produced variations of intrinsic (i.e. face morphology, gender, age, expression and ethnicity) and extrinsic factors (i.e. 3D pose, illumination, scale and 2D translation). With our methodology, we demonstrate that unlike human's network overgeneralizes face identities even with extreme changes of face shape, but it is more sensitive to changes of texture. To understand the processing of information underlying these counterintuitive properties, we visualize the features of shape and texture that the network processes to identify faces. Then, we shed a light into the inner workings of the black box and reveal how hidden layers represent these features and whether the representations are invariant to pose. We hope that our methodology will provide an additional valuable tool for interpretability of CNNs.

cs.CV↗

R$^3$SGM: Real-time Raster-Respecting Semi-Global Matching for Power-Constrained Systems

Stereo depth estimation is used for many computer vision applications. Though many popular methods strive solely for depth quality, for real-time mobile applications (e.g. prosthetic glasses or micro-UAVs), speed and power efficiency are equally, if not more, important. Many real-world systems rely on Semi-Global Matching (SGM) to achieve a good accuracy vs. speed balance, but power efficiency is hard to achieve with conventional hardware, making the use of embedded devices such as FPGAs attractive for low-power applications. However, the full SGM algorithm is ill-suited to deployment on FPGAs, and so most FPGA variants of it are partial, at the expense of accuracy. In a non-FPGA context, the accuracy of SGM has been improved by More Global Matching (MGM), which also helps tackle the streaking artifacts that afflict SGM. In this paper, we propose a novel, resource-efficient method that is inspired by MGM's techniques for improving depth quality, but which can be implemented to run in real time on a low-power FPGA. Through evaluation on multiple datasets (KITTI and Middlebury), we show that in comparison to other real-time capable stereo approaches, we can achieve a state-of-the-art balance between accuracy, power efficiency and speed, making our approach highly desirable for use in real-time systems with limited power.

eess.IV↗

Efficient Relaxations for Dense CRFs with Sparse Higher Order Potentials

Dense conditional random fields (CRFs) have become a popular framework for modelling several problems in computer vision such as stereo correspondence and multi-class semantic segmentation. By modelling long-range interactions, dense CRFs provide a labelling that captures finer detail than their sparse counterparts. Currently, the state-of-the-art algorithm performs mean-field inference using a filter-based method but fails to provide a strong theoretical guarantee on the quality of the solution. A question naturally arises as to whether it is possible to obtain a maximum a posteriori (MAP) estimate of a dense CRF using a principled method. Within this paper, we show that this is indeed possible. We will show that, by using a filter-based method, continuous relaxations of the MAP problem can be optimised efficiently using state-of-the-art algorithms. Specifically, we will solve a quadratic programming (QP) relaxation using the Frank-Wolfe algorithm and a linear programming (LP) relaxation by developing a proximal minimisation framework. By exploiting labelling consistency in the higher-order potentials and utilising the filter-based method, we are able to formulate the above algorithms such that each iteration has a complexity linear in the number of classes and random variables. The presented algorithms can be applied to any labelling problem using a dense CRF with sparse higher-order potentials. In this paper, we use semantic segmentation as an example application as it demonstrates the ability of the algorithm to scale to dense CRFs with large dimensions. We perform experiments on the Pascal dataset to indicate that the presented algorithms are able to attain lower energies than the mean-field inference method.

cs.CV↗

Riemannian Walk for Incremental Learning: Understanding Forgetting and Intransigence

Incremental learning (IL) has received a lot of attention recently, however, the literature lacks a precise problem definition, proper evaluation settings, and metrics tailored specifically for the IL problem. One of the main objectives of this work is to fill these gaps so as to provide a common ground for better understanding of IL. The main challenge for an IL algorithm is to update the classifier whilst preserving existing knowledge. We observe that, in addition to forgetting, a known issue while preserving knowledge, IL also suffers from a problem we call intransigence, inability of a model to update its knowledge. We introduce two metrics to quantify forgetting and intransigence that allow us to understand, analyse, and gain better insights into the behaviour of IL algorithms. We present RWalk, a generalization of EWC++ (our efficient version of EWC [Kirkpatrick2016EWC]) and Path Integral [Zenke2017Continual] with a theoretically grounded KL-divergence based perspective. We provide a thorough analysis of various IL algorithms on MNIST and CIFAR-100 datasets. In these experiments, RWalk obtains superior results in terms of accuracy, and also provides a better trade-off between forgetting and intransigence.

cs.CV↗

Incremental Tube Construction for Human Action Detection

Current state-of-the-art action detection systems are tailored for offline batch-processing applications. However, for online applications like human-robot interaction, current systems fall short, either because they only detect one action per video, or because they assume that the entire video is available ahead of time. In this work, we introduce a real-time and online joint-labelling and association algorithm for action detection that can incrementally construct space-time action tubes on the most challenging action videos in which different action categories occur concurrently. In contrast to previous methods, we solve the detection-window association and action labelling problems jointly in a single pass. We demonstrate superior online association accuracy and speed (2.2ms per frame) as compared to the current state-of-the-art offline systems. We further demonstrate that the entire action detection pipeline can easily be made to work effectively in real-time using our action tube construction algorithm.

cs.CV↗

Multi-Agent Diverse Generative Adversarial Networks

We propose MAD-GAN, an intuitive generalization to the Generative Adversarial Networks (GANs) and its conditional variants to address the well known problem of mode collapse. First, MAD-GAN is a multi-agent GAN architecture incorporating multiple generators and one discriminator. Second, to enforce that different generators capture diverse high probability modes, the discriminator of MAD-GAN is designed such that along with finding the real and fake samples, it is also required to identify the generator that generated the given fake sample. Intuitively, to succeed in this task, the discriminator must learn to push different generators towards different identifiable modes. We perform extensive experiments on synthetic and real datasets and compare MAD-GAN with different variants of GAN. We show high quality diverse sample generations for challenging tasks such as image-to-image translation and face generation. In addition, we also show that MAD-GAN is able to disentangle different modalities when trained using highly challenging diverse-class dataset (e.g. dataset with images of forests, icebergs, and bedrooms). In the end, we show its efficacy on the unsupervised feature representation task. In Appendix, we introduce a similarity based competing objective (MAD-GAN-Sim) which encourages different generators to generate diverse samples based on a user defined similarity metric. We show its performance on the image-to-image translation, and also show its effectiveness on the unsupervised feature representation task.

cs.CV↗

On the Robustness of Semantic Segmentation Models to Adversarial Attacks

Deep Neural Networks (DNNs) have demonstrated exceptional performance on most recognition tasks such as image classification and segmentation. However, they have also been shown to be vulnerable to adversarial examples. This phenomenon has recently attracted a lot of attention but it has not been extensively studied on multiple, large-scale datasets and structured prediction tasks such as semantic segmentation which often require more specialised networks with additional components such as CRFs, dilated convolutions, skip-connections and multiscale processing. In this paper, we present what to our knowledge is the first rigorous evaluation of adversarial attacks on modern semantic segmentation models, using two large-scale datasets. We analyse the effect of different network architectures, model capacity and multiscale processing, and show that many observations made on the task of classification do not always transfer to this more complex task. Furthermore, we show how mean-field inference in deep structured models, multiscale processing (and more generally, input transformations) naturally implement recently proposed adversarial defenses. Our observations will aid future efforts in understanding and defending against adversarial examples. Moreover, in the shorter term, we show how to effectively benchmark robustness and show which segmentation models should currently be preferred in safety-critical applications due to their inherent robustness.

cs.CV↗

A Unified View of Piecewise Linear Neural Network Verification

The success of Deep Learning and its potential use in many safety-critical applications has motivated research on formal verification of Neural Network (NN) models. Despite the reputation of learned NN models to behave as black boxes and the theoretical hardness of proving their properties, researchers have been successful in verifying some classes of models by exploiting their piecewise linear structure and taking insights from formal methods such as Satisifiability Modulo Theory. These methods are however still far from scaling to realistic neural networks. To facilitate progress on this crucial area, we make two key contributions. First, we present a unified framework that encompasses previous methods. This analysis results in the identification of new methods that combine the strengths of multiple existing approaches, accomplishing a speedup of two orders of magnitude compared to the previous state of the art. Second, we propose a new data set of benchmarks which includes a collection of previously released testcases. We use the benchmark to provide the first experimental comparison of existing algorithms and identify the factors impacting the hardness of verification problems.

cs.AI↗

Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning

Many real-world problems, such as network packet routing and urban traffic control, are naturally modeled as multi-agent reinforcement learning (RL) problems. However, existing multi-agent RL methods typically scale poorly in the problem size. Therefore, a key challenge is to translate the success of deep learning on single-agent RL to the multi-agent setting. A major stumbling block is that independent Q-learning, the most popular multi-agent RL method, introduces nonstationarity that makes it incompatible with the experience replay memory on which deep Q-learning relies. This paper proposes two methods that address this problem: 1) using a multi-agent variant of importance sampling to naturally decay obsolete data and 2) conditioning each agent's value function on a fingerprint that disambiguates the age of the data sampled from the replay memory. Results on a challenging decentralised variant of StarCraft unit micromanagement confirm that these methods enable the successful combination of experience replay with multi-agent RL.

cs.AI↗

Learn To Pay Attention

We propose an end-to-end-trainable attention module for convolutional neural network (CNN) architectures built for image classification. The module takes as input the 2D feature vector maps which form the intermediate representations of the input image at different stages in the CNN pipeline, and outputs a 2D matrix of scores for each map. Standard CNN architectures are modified through the incorporation of this module, and trained under the constraint that a convex combination of the intermediate 2D feature vectors, as parameterised by the score matrices, must \textit{alone} be used for classification. Incentivised to amplify the relevant and suppress the irrelevant or misleading, the scores thus assume the role of attention values. Our experimental observations provide clear evidence to this effect: the learned attention maps neatly highlight the regions of interest while suppressing background clutter. Consequently, the proposed function is able to bootstrap standard CNN architectures for the task of image classification, demonstrating superior generalisation over 6 unseen benchmark datasets. When binarised, our attention maps outperform other CNN-based attention maps, traditional saliency maps, and top object proposals for weakly supervised segmentation as demonstrated on the Object Discovery dataset. We also demonstrate improved robustness against the fast gradient sign method of adversarial attack.

cs.CV↗

FlipDial: A Generative Model for Two-Way Visual Dialogue

We present FlipDial, a generative model for visual dialogue that simultaneously plays the role of both participants in a visually-grounded dialogue. Given context in the form of an image and an associated caption summarising the contents of the image, FlipDial learns both to answer questions and put forward questions, capable of generating entire sequences of dialogue (question-answer pairs) which are diverse and relevant to the image. To do this, FlipDial relies on a simple but surprisingly powerful idea: it uses convolutional neural networks (CNNs) to encode entire dialogues directly, implicitly capturing dialogue context, and conditional VAEs to learn the generative model. FlipDial outperforms the state-of-the-art model in the sequential answering task (one-way visual dialogue) on the VisDial dataset by 5 points in Mean Rank using the generated answers. We are the first to extend this paradigm to full two-way visual dialogue, where our model is capable of generating both questions and answers in sequence based on a visual input, for which we propose a set of novel evaluation measures and metrics.

cs.CV↗

Learning to Compare: Relation Network for Few-Shot Learning

We present a conceptually simple, flexible, and general framework for few-shot learning, where a classifier must learn to recognise new classes given only few examples from each. Our method, called the Relation Network (RN), is trained end-to-end from scratch. During meta-learning, it learns to learn a deep distance metric to compare a small number of images within episodes, each of which is designed to simulate the few-shot setting. Once trained, a RN is able to classify images of new classes by computing relation scores between query images and the few examples of each new class without further updating the network. Besides providing improved performance on few-shot learning, our framework is easily extended to zero-shot learning. Extensive experiments on five benchmarks demonstrate that our simple approach provides a unified and effective approach for both of these two tasks.

cs.CV↗

WebSeg: Learning Semantic Segmentation from Web Searches

In this paper, we improve semantic segmentation by automatically learning from Flickr images associated with a particular keyword, without relying on any explicit user annotations, thus substantially alleviating the dependence on accurate annotations when compared to previous weakly supervised methods. To solve such a challenging problem, we leverage several low-level cues (such as saliency, edges, etc.) to help generate a proxy ground truth. Due to the diversity of web-crawled images, we anticipate a large amount of 'label noise' in which other objects might be present. We design an online noise filtering scheme which is able to deal with this label noise, especially in cluttered images. We use this filtering strategy as an auxiliary module to help assist the segmentation network in learning cleaner proxy annotations. Extensive experiments on the popular PASCAL VOC 2012 semantic segmentation benchmark show surprising good results in both our WebSeg (mIoU = 57.0%) and weakly supervised (mIoU = 63.3%) settings.

cs.CV↗

Real-Time Dense Stereo Matching With ELAS on FPGA Accelerated Embedded Devices

For many applications in low-power real-time robotics, stereo cameras are the sensors of choice for depth perception as they are typically cheaper and more versatile than their active counterparts. Their biggest drawback, however, is that they do not directly sense depth maps; instead, these must be estimated through data-intensive processes. Therefore, appropriate algorithm selection plays an important role in achieving the desired performance characteristics. Motivated by applications in space and mobile robotics, we implement and evaluate a FPGA-accelerated adaptation of the ELAS algorithm. Despite offering one of the best trade-offs between efficiency and accuracy, ELAS has only been shown to run at 1.5-3 fps on a high-end CPU. Our system preserves all intriguing properties of the original algorithm, such as the slanted plane priors, but can achieve a frame rate of 47fps whilst consuming under 4W of power. Unlike previous FPGA based designs, we take advantage of both components on the CPU/FPGA System-on-Chip to showcase the strategy necessary to accelerate more complex and computationally diverse algorithms for such low power, real-time systems.

cs.CV↗

Learning Disentangled Representations with Semi-Supervised Deep Generative Models

Variational autoencoders (VAEs) learn representations of data by jointly training a probabilistic encoder and decoder network. Typically these models encode all features of the data into a single variable. Here we are interested in learning disentangled representations that encode distinct aspects of the data into separate variables. We propose to learn such representations using model architectures that generalise from standard VAEs, employing a general graphical model structure in the encoder and decoder. This allows us to train partially-specified models that make relatively strong assumptions about a subset of interpretable variables and rely on the flexibility of neural networks to learn representations for the remaining variables. We further define a general objective for semi-supervised learning in this model class, which can be approximated using an importance sampling procedure. We evaluate our framework's ability to learn disentangled representations, both by qualitative exploration of its generative capacity, and quantitative evaluation of its discriminative ability on a variety of models and datasets.

stat.ML↗

Holistic, Instance-Level Human Parsing

Object parsing -- the task of decomposing an object into its semantic parts -- has traditionally been formulated as a category-level segmentation problem. Consequently, when there are multiple objects in an image, current methods cannot count the number of objects in the scene, nor can they determine which part belongs to which object. We address this problem by segmenting the parts of objects at an instance-level, such that each pixel in the image is assigned a part label, as well as the identity of the object it belongs to. Moreover, we show how this approach benefits us in obtaining segmentations at coarser granularities as well. Our proposed network is trained end-to-end given detections, and begins with a category-level segmentation module. Thereafter, a differentiable Conditional Random Field, defined over a variable number of instances for every input image, reasons about the identity of each part by associating it with a human detection. In contrast to other approaches, our method can handle the varying number of people in each image and our holistic network produces state-of-the-art results in instance-level part and human segmentation, together with competitive results in category-level part segmentation, all achieved by a single forward-pass through our neural network.

cs.CV↗

Spatio-temporal Human Action Localisation and Instance Segmentation in Temporally Untrimmed Videos

Current state-of-the-art human action recognition is focused on the classification of temporally trimmed videos in which only one action occurs per frame. In this work we address the problem of action localisation and instance segmentation in which multiple concurrent actions of the same class may be segmented out of an image sequence. We cast the action tube extraction as an energy maximisation problem in which configurations of region proposals in each frame are assigned a cost and the best action tubes are selected via two passes of dynamic programming. One pass associates region proposals in space and time for each action category, and another pass is used to solve for the tube's temporal extent and to enforce a smooth label sequence through the video. In addition, by taking advantage of recent work on action foreground-background segmentation, we are able to associate each tube with class-specific segmentations. We demonstrate the performance of our algorithm on the challenging LIRIS-HARL dataset and achieve a new state-of-the-art result which is 14.3 times better than previous methods.

cs.CV↗

Discovering Class-Specific Pixels for Weakly-Supervised Semantic Segmentation

We propose an approach to discover class-specific pixels for the weakly-supervised semantic segmentation task. We show that properly combining saliency and attention maps allows us to obtain reliable cues capable of significantly boosting the performance. First, we propose a simple yet powerful hierarchical approach to discover the class-agnostic salient regions, obtained using a salient object detector, which otherwise would be ignored. Second, we use fully convolutional attention maps to reliably localize the class-specific regions in a given image. We combine these two cues to discover class-specific pixels which are then used as an approximate ground truth for training a CNN. While solving the weakly supervised semantic segmentation task, we ensure that the image-level classification task is also solved in order to enforce the CNN to assign at least one pixel to each object present in the image. Experimentally, on the PASCAL VOC12 val and test sets, we obtain the mIoU of 60.8% and 61.9%, achieving the performance gains of 5.1% and 5.2% compared to the published state-of-the-art results. The code is made publicly available.

cs.CV↗