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Philip H. S. Torr

Publications and source records attributed to Philip H. S. Torr.

At least 127 records · Page 7Linked to original sources

Detecting and Quantifying Malicious Activity with Simulation-based Inference

We propose the use of probabilistic programming techniques to tackle the malicious user identification problem in a recommendation algorithm. Probabilistic programming provides numerous advantages over other techniques, including but not limited to providing a disentangled representation of how malicious users acted under a structured model, as well as allowing for the quantification of damage caused by malicious users. We show experiments in malicious user identification using a model of regular and malicious users interacting with a simple recommendation algorithm, and provide a novel simulation-based measure for quantifying the effects of a user or group of users on its dynamics.

stat.ML↗

AttentionGAN: Unpaired Image-to-Image Translation using Attention-Guided Generative Adversarial Networks

State-of-the-art methods in image-to-image translation are capable of learning a mapping from a source domain to a target domain with unpaired image data. Though the existing methods have achieved promising results, they still produce visual artifacts, being able to translate low-level information but not high-level semantics of input images. One possible reason is that generators do not have the ability to perceive the most discriminative parts between the source and target domains, thus making the generated images low quality. In this paper, we propose a new Attention-Guided Generative Adversarial Networks (AttentionGAN) for the unpaired image-to-image translation task. AttentionGAN can identify the most discriminative foreground objects and minimize the change of the background. The attention-guided generators in AttentionGAN are able to produce attention masks, and then fuse the generation output with the attention masks to obtain high-quality target images. Accordingly, we also design a novel attention-guided discriminator which only considers attended regions. Extensive experiments are conducted on several generative tasks with eight public datasets, demonstrating that the proposed method is effective to generate sharper and more realistic images compared with existing competitive models. The code is available at https://github.com/Ha0Tang/AttentionGAN.

cs.CV↗

Rethinking Semantic Segmentation from a Sequence-to-Sequence Perspective with Transformers

Most recent semantic segmentation methods adopt a fully-convolutional network (FCN) with an encoder-decoder architecture. The encoder progressively reduces the spatial resolution and learns more abstract/semantic visual concepts with larger receptive fields. Since context modeling is critical for segmentation, the latest efforts have been focused on increasing the receptive field, through either dilated/atrous convolutions or inserting attention modules. However, the encoder-decoder based FCN architecture remains unchanged. In this paper, we aim to provide an alternative perspective by treating semantic segmentation as a sequence-to-sequence prediction task. Specifically, we deploy a pure transformer (ie, without convolution and resolution reduction) to encode an image as a sequence of patches. With the global context modeled in every layer of the transformer, this encoder can be combined with a simple decoder to provide a powerful segmentation model, termed SEgmentation TRansformer (SETR). Extensive experiments show that SETR achieves new state of the art on ADE20K (50.28% mIoU), Pascal Context (55.83% mIoU) and competitive results on Cityscapes. Particularly, we achieve the first position in the highly competitive ADE20K test server leaderboard on the day of submission.

cs.CV↗

Gradient Matching for Domain Generalization

Machine learning systems typically assume that the distributions of training and test sets match closely. However, a critical requirement of such systems in the real world is their ability to generalize to unseen domains. Here, we propose an inter-domain gradient matching objective that targets domain generalization by maximizing the inner product between gradients from different domains. Since direct optimization of the gradient inner product can be computationally prohibitive -- requires computation of second-order derivatives -- we derive a simpler first-order algorithm named Fish that approximates its optimization. We demonstrate the efficacy of Fish on 6 datasets from the Wilds benchmark, which captures distribution shift across a diverse range of modalities. Our method produces competitive results on these datasets and surpasses all baselines on 4 of them. We perform experiments on both the Wilds benchmark, which captures distribution shift in the real world, as well as datasets in DomainBed benchmark that focuses more on synthetic-to-real transfer. Our method produces competitive results on both benchmarks, demonstrating its effectiveness across a wide range of domain generalization tasks.

cs.LG↗

Rethinking Class Relations: Absolute-relative Supervised and Unsupervised Few-shot Learning

The majority of existing few-shot learning methods describe image relations with binary labels. However, such binary relations are insufficient to teach the network complicated real-world relations, due to the lack of decision smoothness. Furthermore, current few-shot learning models capture only the similarity via relation labels, but they are not exposed to class concepts associated with objects, which is likely detrimental to the classification performance due to underutilization of the available class labels. To paraphrase, children learn the concept of tiger from a few of actual examples as well as from comparisons of tiger to other animals. Thus, we hypothesize that in fact both similarity and class concept learning must be occurring simultaneously. With these observations at hand, we study the fundamental problem of simplistic class modeling in current few-shot learning methods. We rethink the relations between class concepts, and propose a novel Absolute-relative Learning paradigm to fully take advantage of label information to refine the image representations and correct the relation understanding in both supervised and unsupervised scenarios. Our proposed paradigm improves the performance of several the state-of-the-art models on publicly available datasets.

cs.CV↗

FACMAC: Factored Multi-Agent Centralised Policy Gradients

We propose FACtored Multi-Agent Centralised policy gradients (FACMAC), a new method for cooperative multi-agent reinforcement learning in both discrete and continuous action spaces. Like MADDPG, a popular multi-agent actor-critic method, our approach uses deep deterministic policy gradients to learn policies. However, FACMAC learns a centralised but factored critic, which combines per-agent utilities into the joint action-value function via a non-linear monotonic function, as in QMIX, a popular multi-agent Q-learning algorithm. However, unlike QMIX, there are no inherent constraints on factoring the critic. We thus also employ a nonmonotonic factorisation and empirically demonstrate that its increased representational capacity allows it to solve some tasks that cannot be solved with monolithic, or monotonically factored critics. In addition, FACMAC uses a centralised policy gradient estimator that optimises over the entire joint action space, rather than optimising over each agent's action space separately as in MADDPG. This allows for more coordinated policy changes and fully reaps the benefits of a centralised critic. We evaluate FACMAC on variants of the multi-agent particle environments, a novel multi-agent MuJoCo benchmark, and a challenging set of StarCraft II micromanagement tasks. Empirical results demonstrate FACMAC's superior performance over MADDPG and other baselines on all three domains.

cs.LG↗

Relating by Contrasting: A Data-efficient Framework for Multimodal Generative Models

Multimodal learning for generative models often refers to the learning of abstract concepts from the commonality of information in multiple modalities, such as vision and language. While it has proven effective for learning generalisable representations, the training of such models often requires a large amount of "related" multimodal data that shares commonality, which can be expensive to come by. To mitigate this, we develop a novel contrastive framework for generative model learning, allowing us to train the model not just by the commonality between modalities, but by the distinction between "related" and "unrelated" multimodal data. We show in experiments that our method enables data-efficient multimodal learning on challenging datasets for various multimodal VAE models. We also show that under our proposed framework, the generative model can accurately identify related samples from unrelated ones, making it possible to make use of the plentiful unlabeled, unpaired multimodal data.

cs.LG↗

Multi-shot Temporal Event Localization: a Benchmark

Current developments in temporal event or action localization usually target actions captured by a single camera. However, extensive events or actions in the wild may be captured as a sequence of shots by multiple cameras at different positions. In this paper, we propose a new and challenging task called multi-shot temporal event localization, and accordingly, collect a large scale dataset called MUlti-Shot EventS (MUSES). MUSES has 31,477 event instances for a total of 716 video hours. The core nature of MUSES is the frequent shot cuts, for an average of 19 shots per instance and 176 shots per video, which induces large intrainstance variations. Our comprehensive evaluations show that the state-of-the-art method in temporal action localization only achieves an mAP of 13.1% at IoU=0.5. As a minor contribution, we present a simple baseline approach for handling the intra-instance variations, which reports an mAP of 18.9% on MUSES and 56.9% on THUMOS14 at IoU=0.5. To facilitate research in this direction, we release the dataset and the project code at https://songbai.site/muses/ .

cs.CV↗

Improved Branch and Bound for Neural Network Verification via Lagrangian Decomposition

We improve the scalability of Branch and Bound (BaB) algorithms for formally proving input-output properties of neural networks. First, we propose novel bounding algorithms based on Lagrangian Decomposition. Previous works have used off-the-shelf solvers to solve relaxations at each node of the BaB tree, or constructed weaker relaxations that can be solved efficiently, but lead to unnecessarily weak bounds. Our formulation restricts the optimization to a subspace of the dual domain that is guaranteed to contain the optimum, resulting in accelerated convergence. Furthermore, it allows for a massively parallel implementation, which is amenable to GPU acceleration via modern deep learning frameworks. Second, we present a novel activation-based branching strategy. By coupling an inexpensive heuristic with fast dual bounding, our branching scheme greatly reduces the size of the BaB tree compared to previous heuristic methods. Moreover, it performs competitively with a recent strategy based on learning algorithms, without its large offline training cost. Finally, we design a BaB framework, named Branch and Dual Network Bound (BaDNB), based on our novel bounding and branching algorithms. We show that BaDNB outperforms previous complete verification systems by a large margin, cutting average verification times by factors up to 50 on adversarial robustness properties.

cs.LG↗

Understanding the Effects of Data Parallelism and Sparsity on Neural Network Training

We study two factors in neural network training: data parallelism and sparsity; here, data parallelism means processing training data in parallel using distributed systems (or equivalently increasing batch size), so that training can be accelerated; for sparsity, we refer to pruning parameters in a neural network model, so as to reduce computational and memory cost. Despite their promising benefits, however, understanding of their effects on neural network training remains elusive. In this work, we first measure these effects rigorously by conducting extensive experiments while tuning all metaparameters involved in the optimization. As a result, we find across various workloads of data set, network model, and optimization algorithm that there exists a general scaling trend between batch size and number of training steps to convergence for the effect of data parallelism, and further, difficulty of training under sparsity. Then, we develop a theoretical analysis based on the convergence properties of stochastic gradient methods and smoothness of the optimization landscape, which illustrates the observed phenomena precisely and generally, establishing a better account of the effects of data parallelism and sparsity on neural network training.

cs.LG↗

Progressive Skeletonization: Trimming more fat from a network at initialization

Recent studies have shown that skeletonization (pruning parameters) of networks \textit{at initialization} provides all the practical benefits of sparsity both at inference and training time, while only marginally degrading their performance. However, we observe that beyond a certain level of sparsity (approx $95\%$), these approaches fail to preserve the network performance, and to our surprise, in many cases perform even worse than trivial random pruning. To this end, we propose an objective to find a skeletonized network with maximum {\em foresight connection sensitivity} (FORCE) whereby the trainability, in terms of connection sensitivity, of a pruned network is taken into consideration. We then propose two approximate procedures to maximize our objective (1) Iterative SNIP: allows parameters that were unimportant at earlier stages of skeletonization to become important at later stages; and (2) FORCE: iterative process that allows exploration by allowing already pruned parameters to resurrect at later stages of skeletonization. Empirical analyses on a large suite of experiments show that our approach, while providing at least as good a performance as other recent approaches on moderate pruning levels, provides remarkably improved performance on higher pruning levels (could remove up to $99.5\%$ parameters while keeping the networks trainable). Code can be found in https://github.com/naver/force.

cs.CV↗

Mirror Descent View for Neural Network Quantization

Quantizing large Neural Networks (NN) while maintaining the performance is highly desirable for resource-limited devices due to reduced memory and time complexity. It is usually formulated as a constrained optimization problem and optimized via a modified version of gradient descent. In this work, by interpreting the continuous parameters (unconstrained) as the dual of the quantized ones, we introduce a Mirror Descent (MD) framework for NN quantization. Specifically, we provide conditions on the projections (i.e., mapping from continuous to quantized ones) which would enable us to derive valid mirror maps and in turn the respective MD updates. Furthermore, we present a numerically stable implementation of MD that requires storing an additional set of auxiliary variables (unconstrained), and show that it is strikingly analogous to the Straight Through Estimator (STE) based method which is typically viewed as a "trick" to avoid vanishing gradients issue. Our experiments on CIFAR-10/100, TinyImageNet, and ImageNet classification datasets with VGG-16, ResNet-18, and MobileNetV2 architectures show that our MD variants obtain quantized networks with state-of-the-art performance. Code is available at https://github.com/kartikgupta-at-anu/md-bnn.

cs.LG↗

Shape-Tailored Deep Neural Networks

We present Shape-Tailored Deep Neural Networks (ST-DNN). ST-DNN extend convolutional networks (CNN), which aggregate data from fixed shape (square) neighborhoods, to compute descriptors defined on arbitrarily shaped regions. This is natural for segmentation, where descriptors should describe regions (e.g., of objects) that have diverse shape. We formulate these descriptors through the Poisson partial differential equation (PDE), which can be used to generalize convolution to arbitrary regions. We stack multiple PDE layers to generalize a deep CNN to arbitrary regions, and apply it to segmentation. We show that ST-DNN are covariant to translations and rotations and robust to domain deformations, natural for segmentation, which existing CNN based methods lack. ST-DNN are 3-4 orders of magnitude smaller then CNNs used for segmentation. We show that they exceed segmentation performance compared to state-of-the-art CNN-based descriptors using 2-3 orders smaller training sets on the texture segmentation problem.

cs.CV↗

On Batch Normalisation for Approximate Bayesian Inference

We study batch normalisation in the context of variational inference methods in Bayesian neural networks, such as mean-field or MC Dropout. We show that batch-normalisation does not affect the optimum of the evidence lower bound (ELBO). Furthermore, we study the Monte Carlo Batch Normalisation (MCBN) algorithm, proposed as an approximate inference technique parallel to MC Dropout, and show that for larger batch sizes, MCBN fails to capture epistemic uncertainty. Finally, we provide insights into what is required to fix this failure, namely having to view the mini-batch size as a variational parameter in MCBN. We comment on the asymptotics of the ELBO with respect to this variational parameter, showing that as dataset size increases towards infinity, the batch-size must increase towards infinity as well for MCBN to be a valid approximate inference technique.

cs.LG↗

GeoNet++: Iterative Geometric Neural Network with Edge-Aware Refinement for Joint Depth and Surface Normal Estimation

In this paper, we propose a geometric neural network with edge-aware refinement (GeoNet++) to jointly predict both depth and surface normal maps from a single image. Building on top of two-stream CNNs, GeoNet++ captures the geometric relationships between depth and surface normals with the proposed depth-to-normal and normal-to-depth modules. In particular, the "depth-to-normal" module exploits the least square solution of estimating surface normals from depth to improve their quality, while the "normal-to-depth" module refines the depth map based on the constraints on surface normals through kernel regression. Boundary information is exploited via an edge-aware refinement module. GeoNet++ effectively predicts depth and surface normals with strong 3D consistency and sharp boundaries resulting in better reconstructed 3D scenes. Note that GeoNet++ is generic and can be used in other depth/normal prediction frameworks to improve the quality of 3D reconstruction and pixel-wise accuracy of depth and surface normals. Furthermore, we propose a new 3D geometric metric (3DGM) for evaluating depth prediction in 3D. In contrast to current metrics that focus on evaluating pixel-wise error/accuracy, 3DGM measures whether the predicted depth can reconstruct high-quality 3D surface normals. This is a more natural metric for many 3D application domains. Our experiments on NYUD-V2 and KITTI datasets verify that GeoNet++ produces fine boundary details, and the predicted depth can be used to reconstruct high-quality 3D surfaces. Code has been made publicly available.

cs.CV↗

Continual Learning in Low-rank Orthogonal Subspaces

In continual learning (CL), a learner is faced with a sequence of tasks, arriving one after the other, and the goal is to remember all the tasks once the continual learning experience is finished. The prior art in CL uses episodic memory, parameter regularization or extensible network structures to reduce interference among tasks, but in the end, all the approaches learn different tasks in a joint vector space. We believe this invariably leads to interference among different tasks. We propose to learn tasks in different (low-rank) vector subspaces that are kept orthogonal to each other in order to minimize interference. Further, to keep the gradients of different tasks coming from these subspaces orthogonal to each other, we learn isometric mappings by posing network training as an optimization problem over the Stiefel manifold. To the best of our understanding, we report, for the first time, strong results over experience-replay baseline with and without memory on standard classification benchmarks in continual learning. The code is made publicly available.

cs.LG↗

Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?

Most recently developed approaches to cooperative multi-agent reinforcement learning in the \emph{centralized training with decentralized execution} setting involve estimating a centralized, joint value function. In this paper, we demonstrate that, despite its various theoretical shortcomings, Independent PPO (IPPO), a form of independent learning in which each agent simply estimates its local value function, can perform just as well as or better than state-of-the-art joint learning approaches on popular multi-agent benchmark suite SMAC with little hyperparameter tuning. We also compare IPPO to several variants; the results suggest that IPPO's strong performance may be due to its robustness to some forms of environment non-stationarity.

cs.AI↗

STEER: Simple Temporal Regularization For Neural ODEs

Training Neural Ordinary Differential Equations (ODEs) is often computationally expensive. Indeed, computing the forward pass of such models involves solving an ODE which can become arbitrarily complex during training. Recent works have shown that regularizing the dynamics of the ODE can partially alleviate this. In this paper we propose a new regularization technique: randomly sampling the end time of the ODE during training. The proposed regularization is simple to implement, has negligible overhead and is effective across a wide variety of tasks. Further, the technique is orthogonal to several other methods proposed to regularize the dynamics of ODEs and as such can be used in conjunction with them. We show through experiments on normalizing flows, time series models and image recognition that the proposed regularization can significantly decrease training time and even improve performance over baseline models.

cs.LG↗