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Qi Dai

Publications and source records attributed to Qi Dai.

At least 73 records · Page 4Linked to original sources

HiTVideo: Hierarchical Tokenizers for Enhancing Text-to-Video Generation with Autoregressive Large Language Models

Text-to-video generation poses significant challenges due to the inherent complexity of video data, which spans both temporal and spatial dimensions. It introduces additional redundancy, abrupt variations, and a domain gap between language and vision tokens while generation. Addressing these challenges requires an effective video tokenizer that can efficiently encode video data while preserving essential semantic and spatiotemporal information, serving as a critical bridge between text and vision. Inspired by the observation in VQ-VAE-2 and workflows of traditional animation, we propose HiTVideo for text-to-video generation with hierarchical tokenizers. It utilizes a 3D causal VAE with a multi-layer discrete token framework, encoding video content into hierarchically structured codebooks. Higher layers capture semantic information with higher compression, while lower layers focus on fine-grained spatiotemporal details, striking a balance between compression efficiency and reconstruction quality. Our approach efficiently encodes longer video sequences (e.g., 8 seconds, 64 frames), reducing bits per pixel (bpp) by approximately 70\% compared to baseline tokenizers, while maintaining competitive reconstruction quality. We explore the trade-offs between compression and reconstruction, while emphasizing the advantages of high-compressed semantic tokens in text-to-video tasks. HiTVideo aims to address the potential limitations of existing video tokenizers in text-to-video generation tasks, striving for higher compression ratios and simplify LLMs modeling under language guidance, offering a scalable and promising framework for advancing text to video generation. Demo page: https://ziqinzhou66.github.io/project/HiTVideo.

cs.CV↗

Phi-4-Mini Technical Report: Compact yet Powerful Multimodal Language Models via Mixture-of-LoRAs

We introduce Phi-4-Mini and Phi-4-Multimodal, compact yet highly capable language and multimodal models. Phi-4-Mini is a 3.8-billion-parameter language model trained on high-quality web and synthetic data, significantly outperforming recent open-source models of similar size and matching the performance of models twice its size on math and coding tasks requiring complex reasoning. This achievement is driven by a carefully curated synthetic data recipe emphasizing high-quality math and coding datasets. Compared to its predecessor, Phi-3.5-Mini, Phi-4-Mini features an expanded vocabulary size of 200K tokens to better support multilingual applications, as well as group query attention for more efficient long-sequence generation. Phi-4-Multimodal is a multimodal model that integrates text, vision, and speech/audio input modalities into a single model. Its novel modality extension approach leverages LoRA adapters and modality-specific routers to allow multiple inference modes combining various modalities without interference. For example, it now ranks first in the OpenASR leaderboard to date, although the LoRA component of the speech/audio modality has just 460 million parameters. Phi-4-Multimodal supports scenarios involving (vision + language), (vision + speech), and (speech/audio) inputs, outperforming larger vision-language and speech-language models on a wide range of tasks. Additionally, we experiment to further train Phi-4-Mini to enhance its reasoning capabilities. Despite its compact 3.8-billion-parameter size, this experimental version achieves reasoning performance on par with or surpassing significantly larger models, including DeepSeek-R1-Distill-Qwen-7B and DeepSeek-R1-Distill-Llama-8B.

cs.CL↗

UCDR-Adapter: Exploring Adaptation of Pre-Trained Vision-Language Models for Universal Cross-Domain Retrieval

Universal Cross-Domain Retrieval (UCDR) retrieves relevant images from unseen domains and classes without semantic labels, ensuring robust generalization. Existing methods commonly employ prompt tuning with pre-trained vision-language models but are inherently limited by static prompts, reducing adaptability. We propose UCDR-Adapter, which enhances pre-trained models with adapters and dynamic prompt generation through a two-phase training strategy. First, Source Adapter Learning integrates class semantics with domain-specific visual knowledge using a Learnable Textual Semantic Template and optimizes Class and Domain Prompts via momentum updates and dual loss functions for robust alignment. Second, Target Prompt Generation creates dynamic prompts by attending to masked source prompts, enabling seamless adaptation to unseen domains and classes. Unlike prior approaches, UCDR-Adapter dynamically adapts to evolving data distributions, enhancing both flexibility and generalization. During inference, only the image branch and generated prompts are used, eliminating reliance on textual inputs for highly efficient retrieval. Extensive benchmark experiments show that UCDR-Adapter consistently outperforms ProS in most cases and other state-of-the-art methods on UCDR, U(c)CDR, and U(d)CDR settings.

cs.CV↗

MageBench: Bridging Large Multimodal Models to Agents

LMMs have shown impressive visual understanding capabilities, with the potential to be applied in agents, which demand strong reasoning and planning abilities. Nevertheless, existing benchmarks mostly assess their reasoning abilities in language part, where the chain-of-thought is entirely composed of text.We consider the scenario where visual signals are continuously updated and required along the decision making process. Such vision-in-the-chain reasoning paradigm is more aligned with the needs of multimodal agents, while being rarely evaluated. In this paper, we introduce MageBench, a reasoning capability oriented multimodal agent benchmark that, while having light-weight environments, poses significant reasoning challenges and holds substantial practical value. This benchmark currently includes three types of environments: WebUI, Sokoban, and Football, comprising a total of 483 different scenarios. It thoroughly validates the agent's knowledge and engineering capabilities, visual intelligence, and interaction skills. The results show that only a few product-level models are better than random acting, and all of them are far inferior to human-level. More specifically, we found current models severely lack the ability to modify their planning based on visual feedback, as well as visual imagination, interleaved image-text long context handling, and other abilities. We hope that our work will provide optimization directions for LMM from the perspective of being an agent. We release our code and data at https://github.com/microsoft/MageBench.

cs.CV↗

StableAnimator: High-Quality Identity-Preserving Human Image Animation

Current diffusion models for human image animation struggle to ensure identity (ID) consistency. This paper presents StableAnimator, the first end-to-end ID-preserving video diffusion framework, which synthesizes high-quality videos without any post-processing, conditioned on a reference image and a sequence of poses. Building upon a video diffusion model, StableAnimator contains carefully designed modules for both training and inference striving for identity consistency. In particular, StableAnimator begins by computing image and face embeddings with off-the-shelf extractors, respectively and face embeddings are further refined by interacting with image embeddings using a global content-aware Face Encoder. Then, StableAnimator introduces a novel distribution-aware ID Adapter that prevents interference caused by temporal layers while preserving ID via alignment. During inference, we propose a novel Hamilton-Jacobi-Bellman (HJB) equation-based optimization to further enhance the face quality. We demonstrate that solving the HJB equation can be integrated into the diffusion denoising process, and the resulting solution constrains the denoising path and thus benefits ID preservation. Experiments on multiple benchmarks show the effectiveness of StableAnimator both qualitatively and quantitatively.

cs.CV↗

Updating the constraint on the quantum collapse models via kilogram masses

Quantum mechanics, which governs all microscopic phenomena, encounters challenges when applied to macroscopic objects that exhibit classical behavior. To address this micro-macro disparity, collapse models such as the Continuous Spontaneous Localization (CSL) and Diosi-Penrose (DP) models have been proposed. These models phenomenologically modify quantum theory to reconcile its predictions with the observed classical behavior of macroscopic systems. Based on previous works\,([Phys.\,Rev\,D,\,95(8):084054\,(2017)] and [Phys.\,Rev.\,D,\,94:124036,\,(2016)]), an improved bound on the collapse model parameters is given using the updated acceleration noise data released from LISA Pathfinder\,([Phys.\,Rev.\,D, 110(4):042004,\,(2024)]). The CSL collapse rate is bounded to be at most $λ_{\rm CSL} \leq 8.3\times 10^{-11}$\,$s^{-1}$ at the mili-Hertz band when $r_{\rm CSL}=10^{-7}\,{\rm m}$, and the DP model's regularization cut-off scale is constraint to be $σ_{\rm DP}\sim 285.5$\,fm. Furthermore, we discuss the potential advantages of using deep-underground laboratories to test these quantum collapse models. Our results show the quiet seismic condition of the current deep-underground laboratory has the potential to further constrain the CSL collapse model to $λ_{\rm CSL}\leq3\times 10^{-11}\,{\rm s}^{-1}$ when $r_{\rm CSL}=10^{-7}\,{\rm m}$.

quant-ph↗

Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions

Vision-and-Language Navigation (VLN) aims to develop embodied agents that navigate based on human instructions. However, current VLN frameworks often rely on static environments and optimal expert supervision, limiting their real-world applicability. To address this, we introduce Human-Aware Vision-and-Language Navigation (HA-VLN), extending traditional VLN by incorporating dynamic human activities and relaxing key assumptions. We propose the Human-Aware 3D (HA3D) simulator, which combines dynamic human activities with the Matterport3D dataset, and the Human-Aware Room-to-Room (HA-R2R) dataset, extending R2R with human activity descriptions. To tackle HA-VLN challenges, we present the Expert-Supervised Cross-Modal (VLN-CM) and Non-Expert-Supervised Decision Transformer (VLN-DT) agents, utilizing cross-modal fusion and diverse training strategies for effective navigation in dynamic human environments. A comprehensive evaluation, including metrics considering human activities, and systematic analysis of HA-VLN's unique challenges, underscores the need for further research to enhance HA-VLN agents' real-world robustness and adaptability. Ultimately, this work provides benchmarks and insights for future research on embodied AI and Sim2Real transfer, paving the way for more realistic and applicable VLN systems in human-populated environments.

cs.AI↗

A Survey on Video Diffusion Models

The recent wave of AI-generated content (AIGC) has witnessed substantial success in computer vision, with the diffusion model playing a crucial role in this achievement. Due to their impressive generative capabilities, diffusion models are gradually superseding methods based on GANs and auto-regressive Transformers, demonstrating exceptional performance not only in image generation and editing, but also in the realm of video-related research. However, existing surveys mainly focus on diffusion models in the context of image generation, with few up-to-date reviews on their application in the video domain. To address this gap, this paper presents a comprehensive review of video diffusion models in the AIGC era. Specifically, we begin with a concise introduction to the fundamentals and evolution of diffusion models. Subsequently, we present an overview of research on diffusion models in the video domain, categorizing the work into three key areas: video generation, video editing, and other video understanding tasks. We conduct a thorough review of the literature in these three key areas, including further categorization and practical contributions in the field. Finally, we discuss the challenges faced by research in this domain and outline potential future developmental trends. A comprehensive list of video diffusion models studied in this survey is available at https://github.com/ChenHsing/Awesome-Video-Diffusion-Models.

cs.CV↗

Aligning Vision Models with Human Aesthetics in Retrieval: Benchmarks and Algorithms

Modern vision models are trained on very large noisy datasets. While these models acquire strong capabilities, they may not follow the user's intent to output the desired results in certain aspects, e.g., visual aesthetic, preferred style, and responsibility. In this paper, we target the realm of visual aesthetics and aim to align vision models with human aesthetic standards in a retrieval system. Advanced retrieval systems usually adopt a cascade of aesthetic models as re-rankers or filters, which are limited to low-level features like saturation and perform poorly when stylistic, cultural or knowledge contexts are involved. We find that utilizing the reasoning ability of large language models (LLMs) to rephrase the search query and extend the aesthetic expectations can make up for this shortcoming. Based on the above findings, we propose a preference-based reinforcement learning method that fine-tunes the vision models to distill the knowledge from both LLMs reasoning and the aesthetic models to better align the vision models with human aesthetics. Meanwhile, with rare benchmarks designed for evaluating retrieval systems, we leverage large multi-modality model (LMM) to evaluate the aesthetic performance with their strong abilities. As aesthetic assessment is one of the most subjective tasks, to validate the robustness of LMM, we further propose a novel dataset named HPIR to benchmark the alignment with human aesthetics. Experiments demonstrate that our method significantly enhances the aesthetic behaviors of the vision models, under several metrics. We believe the proposed algorithm can be a general practice for aligning vision models with human values.

cs.CV↗

AID: Adapting Image2Video Diffusion Models for Instruction-guided Video Prediction

Text-guided video prediction (TVP) involves predicting the motion of future frames from the initial frame according to an instruction, which has wide applications in virtual reality, robotics, and content creation. Previous TVP methods make significant breakthroughs by adapting Stable Diffusion for this task. However, they struggle with frame consistency and temporal stability primarily due to the limited scale of video datasets. We observe that pretrained Image2Video diffusion models possess good priors for video dynamics but they lack textual control. Hence, transferring Image2Video models to leverage their video dynamic priors while injecting instruction control to generate controllable videos is both a meaningful and challenging task. To achieve this, we introduce the Multi-Modal Large Language Model (MLLM) to predict future video states based on initial frames and text instructions. More specifically, we design a dual query transformer (DQFormer) architecture, which integrates the instructions and frames into the conditional embeddings for future frame prediction. Additionally, we develop Long-Short Term Temporal Adapters and Spatial Adapters that can quickly transfer general video diffusion models to specific scenarios with minimal training costs. Experimental results show that our method significantly outperforms state-of-the-art techniques on four datasets: Something Something V2, Epic Kitchen-100, Bridge Data, and UCF-101. Notably, AID achieves 91.2% and 55.5% FVD improvements on Bridge and SSv2 respectively, demonstrating its effectiveness in various domains. More examples can be found at our website https://chenhsing.github.io/AID.

cs.CV↗

MotionFollower: Editing Video Motion via Lightweight Score-Guided Diffusion

Despite impressive advancements in diffusion-based video editing models in altering video attributes, there has been limited exploration into modifying motion information while preserving the original protagonist's appearance and background. In this paper, we propose MotionFollower, a lightweight score-guided diffusion model for video motion editing. To introduce conditional controls to the denoising process, MotionFollower leverages two of our proposed lightweight signal controllers, one for poses and the other for appearances, both of which consist of convolution blocks without involving heavy attention calculations. Further, we design a score guidance principle based on a two-branch architecture, including the reconstruction and editing branches, which significantly enhance the modeling capability of texture details and complicated backgrounds. Concretely, we enforce several consistency regularizers and losses during the score estimation. The resulting gradients thus inject appropriate guidance to the intermediate latents, forcing the model to preserve the original background details and protagonists' appearances without interfering with the motion modification. Experiments demonstrate the competitive motion editing ability of MotionFollower qualitatively and quantitatively. Compared with MotionEditor, the most advanced motion editing model, MotionFollower achieves an approximately 80% reduction in GPU memory while delivering superior motion editing performance and exclusively supporting large camera movements and actions.

cs.CV↗

Effectiveness of Self-Assessment Software to Evaluate Preclinical Operative Procedures

Objectives: To assess the effectiveness of digital scanning techniques for self-assessment and of preparations and restorations in preclinical dental education when compared to traditional faculty grading. Methods: Forty-four separate Class I (#30-O), Class II (#30-MO) preparations, and class II amalgam restorations (#31-MO) were generated respectively under preclinical assessment setting. Calibrated faculty evaluated the preparations and restorations using a standard rubric from preclinical operative class. The same teeth were scanned using Planmeca PlanScan intraoral scanner and graded using the Romexis E4D Compare Software. Each tooth was compared against a corresponding gold standard tooth with tolerance intervals ranging from 100μm to 500μm. These scores were compared to traditional faculty grades using a linear mixed model to estimate the mean differences at 95% confidence interval for each tolerance level. Results: The average Compare Software grade of Class I preparation at 300μm tolerance had the smallest mean difference of 1.64 points on a 100 points scale compared to the average faculty grade. Class II preparation at 400μm tolerance had the smallest mean difference of 0.41 points. Finally, Class II Restoration at 300μm tolerance had the smallest mean difference at 0.20 points. Conclusion: In this study, tolerance levels that best correlated the Compare Software grades with the faculty grades were determined for three operative procedures: class I preparation, class II preparation and class II restoration. This Compare Software can be used as a useful adjunct method for more objective grading. It also can be used by students as a great self-assessment tool.

q-bio.OT↗

An edge detection-based deep learning approach for tear meniscus height measurement

Automatic measurements of tear meniscus height (TMH) have been achieved by using deep learning techniques; however, annotation is significantly influenced by subjective factors and is both time-consuming and labor-intensive. In this paper, we introduce an automatic TMH measurement technique based on edge detection-assisted annotation within a deep learning framework. This method generates mask labels less affected by subjective factors with enhanced efficiency compared to previous annotation approaches. For improved segmentation of the pupil and tear meniscus areas, the convolutional neural network Inceptionv3 was first implemented as an image quality assessment model, effectively identifying higher-quality images with an accuracy of 98.224%. Subsequently, by using the generated labels, various algorithms, including Unet, ResUnet, Deeplabv3+FcnResnet101, Deeplabv3+FcnResnet50, FcnResnet50, and FcnResnet101 were trained, with Unet demonstrating the best performance. Finally, Unet was used for automatic pupil and tear meniscus segmentation to locate the center of the pupil and calculate TMH,respectively. An evaluation of the mask quality predicted by Unet indicated a Mean Intersection over Union of 0.9362, a recall of 0.9261, a precision of 0.9423, and an F1-Score of 0.9326. Additionally, the TMH predicted by the model was assessed, with the fitting curve represented as y= 0.982x-0.862, an overall correlation coefficient of r^2=0.961 , and an accuracy of 94.80% (237/250). In summary, the algorithm can automatically screen images based on their quality,segment the pupil and tear meniscus areas, and automatically measure TMH. Measurement results using the AI algorithm demonstrate a high level of consistency with manual measurements, offering significant support to clinical doctors in diagnosing dry eye disease.

eess.IV↗

MotionEditor: Editing Video Motion via Content-Aware Diffusion

Existing diffusion-based video editing models have made gorgeous advances for editing attributes of a source video over time but struggle to manipulate the motion information while preserving the original protagonist's appearance and background. To address this, we propose MotionEditor, a diffusion model for video motion editing. MotionEditor incorporates a novel content-aware motion adapter into ControlNet to capture temporal motion correspondence. While ControlNet enables direct generation based on skeleton poses, it encounters challenges when modifying the source motion in the inverted noise due to contradictory signals between the noise (source) and the condition (reference). Our adapter complements ControlNet by involving source content to transfer adapted control signals seamlessly. Further, we build up a two-branch architecture (a reconstruction branch and an editing branch) with a high-fidelity attention injection mechanism facilitating branch interaction. This mechanism enables the editing branch to query the key and value from the reconstruction branch in a decoupled manner, making the editing branch retain the original background and protagonist appearance. We also propose a skeleton alignment algorithm to address the discrepancies in pose size and position. Experiments demonstrate the promising motion editing ability of MotionEditor, both qualitatively and quantitatively.

cs.CV↗

ART$\boldsymbol{\cdot}$V: Auto-Regressive Text-to-Video Generation with Diffusion Models

We present ART$\boldsymbol{\cdot}$V, an efficient framework for auto-regressive video generation with diffusion models. Unlike existing methods that generate entire videos in one-shot, ART$\boldsymbol{\cdot}$V generates a single frame at a time, conditioned on the previous ones. The framework offers three distinct advantages. First, it only learns simple continual motions between adjacent frames, therefore avoiding modeling complex long-range motions that require huge training data. Second, it preserves the high-fidelity generation ability of the pre-trained image diffusion models by making only minimal network modifications. Third, it can generate arbitrarily long videos conditioned on a variety of prompts such as text, image or their combinations, making it highly versatile and flexible. To combat the common drifting issue in AR models, we propose masked diffusion model which implicitly learns which information can be drawn from reference images rather than network predictions, in order to reduce the risk of generating inconsistent appearances that cause drifting. Moreover, we further enhance generation coherence by conditioning it on the initial frame, which typically contains minimal noise. This is particularly useful for long video generation. When trained for only two weeks on four GPUs, ART$\boldsymbol{\cdot}$V already can generate videos with natural motions, rich details and a high level of aesthetic quality. Besides, it enables various appealing applications, e.g., composing a long video from multiple text prompts.

cs.CV↗

Emergence of multifractality through cascade-like transitions in a mosaic interpolating Aubry-André-Fibonacci chain

In this paper, we explore the localization features of wave functions in a family of mosaic quasiperiodic chains obtained by continuously interpolating between two limits: the mosaic Aubry-André (AA) model, known for its exact mobility edges with extended states in the band-center region, and localized ones in the band-edge regions for a large enough modulation amplitude, and the mosaic Fibonacci chain, which exhibits its multifractal nature for all the states except for the extended one with $E=0$ for an arbitrary finite modulation amplitude. We discover that the mosaic AA limit for the states in the band-edge regions evolves into multifractal ones through a cascade of delocalization transitions. This cascade shows lobes of lower fractal dimension values separated by maxima of fractal dimension. In contrast, the states in the band-center region (except for the $E=0$ state) display an anomalous cascading process, where it emerges lobes of higher fractal dimension values are separated by the regions with lower fractal dimensions. Our findings offer insight into understanding the multifractality of quasiperiodic chains.

cond-mat.dis-nn↗

More on difference between angular momentum and pseudo-angular momentum

We extend the discussion on the difference between angular momentum and pseudo-angular momentum in field theory. We show that the often quoted expressions in [Phys.Rev.B 103, L100409 (2021)] only apply to a non-linear system, and derive the correct rotation symmetry and the corresponding angular momentum for a linear elastic system governed by Navier-Cauchy equation. By mapping the concepts and methods for the elastic wave into electromagnetic theory, we argue that the renowned canonical and Benlinfante angular momentum of light are actually pseudo-angular momentum. Then, we derive the ``Newtonian" momentum $\int \text{d}^3 x\boldsymbol{E}$ and angular momentum $\int \text{d}^3 x (\boldsymbol{r}\times\boldsymbol{E})$ for a free electromagnetic wave, which are conserved quantities during propagation in vacuum.

physics.class-ph↗

SimDA: Simple Diffusion Adapter for Efficient Video Generation

The recent wave of AI-generated content has witnessed the great development and success of Text-to-Image (T2I) technologies. By contrast, Text-to-Video (T2V) still falls short of expectations though attracting increasing interests. Existing works either train from scratch or adapt large T2I model to videos, both of which are computation and resource expensive. In this work, we propose a Simple Diffusion Adapter (SimDA) that fine-tunes only 24M out of 1.1B parameters of a strong T2I model, adapting it to video generation in a parameter-efficient way. In particular, we turn the T2I model for T2V by designing light-weight spatial and temporal adapters for transfer learning. Besides, we change the original spatial attention to the proposed Latent-Shift Attention (LSA) for temporal consistency. With similar model architecture, we further train a video super-resolution model to generate high-definition (1024x1024) videos. In addition to T2V generation in the wild, SimDA could also be utilized in one-shot video editing with only 2 minutes tuning. Doing so, our method could minimize the training effort with extremely few tunable parameters for model adaptation.

cs.CV↗