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Qi She

Publications and source records attributed to Qi She.

At least 37 records · Page 2Linked to original sources

BranchGRPO: Stable and Efficient GRPO with Structured Branching in Diffusion Models

Recent progress in aligning image and video generative models with Group Relative Policy Optimization (GRPO) has improved human preference alignment, but existing variants remain inefficient due to sequential rollouts and large numbers of sampling steps, unreliable credit assignment: sparse terminal rewards are uniformly propagated across timesteps, failing to capture the varying criticality of decisions during denoising. In this paper, we present BranchGRPO, a method that restructures the rollout process into a branching tree, where shared prefixes amortize computation and pruning removes low-value paths and redundant depths. BranchGRPO introduces three contributions: (1) a branching scheme that amortizes rollout cost through shared prefixes while preserving exploration diversity; (2) a reward fusion and depth-wise advantage estimator that transforms sparse terminal rewards into dense step-level signals; and (3) pruning strategies that cut gradient computation but leave forward rollouts and exploration unaffected. On HPDv2.1 image alignment, BranchGRPO improves alignment scores by up to \textbf{16\%} over DanceGRPO, while reducing per-iteration training time by nearly \textbf{55\%}. A hybrid variant, BranchGRPO-Mix, further accelerates training to 4.7x faster than DanceGRPO without degrading alignment. On WanX video generation, it further achieves higher Video-Align scores with sharper and temporally consistent frames compared to DanceGRPO. Codes are available at \href{https://fredreic1849.github.io/BranchGRPO-Webpage/}{BranchGRPO}.

cs.CV↗

Beyond Attention or Similarity: Maximizing Conditional Diversity for Token Pruning in MLLMs

In multimodal large language models (MLLMs), the length of input visual tokens is often significantly greater than that of their textual counterparts, leading to a high inference cost. Many works aim to address this issue by removing redundant visual tokens. However, current approaches either rely on attention-based pruning, which retains numerous duplicate tokens, or use similarity-based pruning, overlooking the instruction relevance, consequently causing suboptimal performance. In this paper, we go beyond attention or similarity by proposing a novel visual token pruning method named CDPruner, which maximizes the conditional diversity of retained tokens. We first define the conditional similarity between visual tokens conditioned on the instruction, and then reformulate the token pruning problem with determinantal point process (DPP) to maximize the conditional diversity of the selected subset. The proposed CDPruner is training-free and model-agnostic, allowing easy application to various MLLMs. Extensive experiments across diverse MLLMs show that CDPruner establishes new state-of-the-art on various vision-language benchmarks. By maximizing conditional diversity through DPP, the selected subset better represents the input images while closely adhering to user instructions, thereby preserving strong performance even with high reduction ratios. When applied to LLaVA, CDPruner reduces FLOPs by 95\% and CUDA latency by 78\%, while maintaining 94\% of the original accuracy. Our code is available at https://github.com/Theia-4869/CDPruner.

cs.CV↗

FastInit: Fast Noise Initialization for Temporally Consistent Video Generation

Video generation has made significant strides with the development of diffusion models; however, achieving high temporal consistency remains a challenging task. Recently, FreeInit identified a training-inference gap and introduced a method to iteratively refine the initial noise during inference. However, iterative refinement significantly increases the computational cost associated with video generation. In this paper, we introduce FastInit, a fast noise initialization method that eliminates the need for iterative refinement. FastInit learns a Video Noise Prediction Network (VNPNet) that takes random noise and a text prompt as input, generating refined noise in a single forward pass. Therefore, FastInit greatly enhances the efficiency of video generation while achieving high temporal consistency across frames. To train the VNPNet, we create a large-scale dataset consisting of pairs of text prompts, random noise, and refined noise. Extensive experiments with various text-to-video models show that our method consistently improves the quality and temporal consistency of the generated videos. FastInit not only provides a substantial improvement in video generation but also offers a practical solution that can be applied directly during inference. The code and dataset will be released.

cs.CV↗

Beyond Text-Visual Attention: Exploiting Visual Cues for Effective Token Pruning in VLMs

Large vision-language models (LVLMs) generally contain significantly more visual tokens than their textual counterparts, resulting in a considerable computational burden. Recent efforts have been made to tackle this issue by pruning visual tokens early within the language model. Most existing works use attention scores between text and visual tokens to assess the importance of visual tokens. However, in this study, we first analyze the text-visual attention in the language model and find that this score is not an ideal indicator for token pruning. Based on the analysis, We propose VisPruner, a plug-and-play method that utilizes visual cues for more effective token pruning in LVLMs. Specifically, we first use visual attention to select a limited number of significant tokens. Then, we remove duplicate tokens from the remaining ones based on their similarity. By retaining diverse tokens alongside the initially selected important tokens, we maximally preserve the visual information of the input image. Experimental results demonstrate that our VisPruner sustains strong performance across various VLM architectures and reduction ratios, significantly outperforming existing methods based on text-visual attention. Notably, without any training, VisPruner can reduce the FLOPs of LLaVA-1.5-7B by 91% and inference latency by 75%, while maintaining comparable performance. Our code is available at https://github.com/Theia-4869/VisPruner.

cs.CV↗

MC-LLaVA: Multi-Concept Personalized Vision-Language Model

Current vision-language models (VLMs) show exceptional abilities across diverse tasks, such as visual question answering. To enhance user experience, recent studies investigate VLM personalization to understand user-provided concepts. However, they mainly focus on single-concept personalization, neglecting the existence and interplay of multiple concepts, which limits real-world applicability. This paper proposes the first multi-concept personalization paradigm, MC-LLaVA. Specifically, MC-LLaVA employs a multi-concept instruction tuning strategy, effectively integrating multiple concepts in a single training step. To reduce the costs related to joint training, we propose a personalized textual prompt that uses visual token information to initialize concept tokens. Additionally, we introduce a personalized visual prompt during inference, aggregating location confidence maps for enhanced recognition and grounding capabilities. To advance multi-concept personalization research, we further contribute a high-quality instruction tuning dataset. We carefully collect images with multiple characters and objects from movies and manually generate question-answer samples for multi-concept scenarios, featuring superior diversity. Comprehensive qualitative and quantitative experiments demonstrate that MC-LLaVA can achieve impressive multi-concept personalized responses, paving the way for VLMs to become better user-specific assistants. The code and dataset will be publicly available at https://github.com/arctanxarc/MC-LLaVA}.

cs.CV↗

ASGDiffusion: Parallel High-Resolution Generation with Asynchronous Structure Guidance

Training-free high-resolution (HR) image generation has garnered significant attention due to the high costs of training large diffusion models. Most existing methods begin by reconstructing the overall structure and then proceed to refine the local details. Despite their advancements, they still face issues with repetitive patterns in HR image generation. Besides, HR generation with diffusion models incurs significant computational costs. Thus, parallel generation is essential for interactive applications. To solve the above limitations, we introduce a novel method named ASGDiffusion for parallel HR generation with Asynchronous Structure Guidance (ASG) using pre-trained diffusion models. To solve the pattern repetition problem of HR image generation, ASGDiffusion leverages the low-resolution (LR) noise weighted by the attention mask as the structure guidance for the denoising step to ensure semantic consistency. The proposed structure guidance can significantly alleviate the pattern repetition problem. To enable parallel generation, we further propose a parallelism strategy, which calculates the patch noises and structure guidance asynchronously. By leveraging multi-GPU parallel acceleration, we significantly accelerate generation speed and reduce memory usage per GPU. Extensive experiments demonstrate that our method effectively and efficiently addresses common issues like pattern repetition and achieves state-of-the-art HR generation.

cs.CV↗

MammothModa: Multi-Modal Large Language Model

In this report, we introduce MammothModa, yet another multi-modal large language model (MLLM) designed to achieve state-of-the-art performance starting from an elementary baseline. We focus on three key design insights: (i) Integrating Visual Capabilities while Maintaining Complex Language Understanding: In addition to the vision encoder, we incorporated the Visual Attention Experts into the LLM to enhance its visual capabilities. (ii) Extending Context Window for High-Resolution and Long-Duration Visual Feature: We explore the Visual Merger Module to effectively reduce the token number of high-resolution images and incorporated frame position ids to avoid position interpolation. (iii) High-Quality Bilingual Datasets: We meticulously curated and filtered a high-quality bilingual multimodal dataset to reduce visual hallucinations. With above recipe we build MammothModa that consistently outperforms the state-of-the-art models, e.g., LLaVA-series, across main real-world visual language benchmarks without bells and whistles.

cs.CV↗

PDO-s3DCNNs: Partial Differential Operator Based Steerable 3D CNNs

Steerable models can provide very general and flexible equivariance by formulating equivariance requirements in the language of representation theory and feature fields, which has been recognized to be effective for many vision tasks. However, deriving steerable models for 3D rotations is much more difficult than that in the 2D case, due to more complicated mathematics of 3D rotations. In this work, we employ partial differential operators (PDOs) to model 3D filters, and derive general steerable 3D CNNs, which are called PDO-s3DCNNs. We prove that the equivariant filters are subject to linear constraints, which can be solved efficiently under various conditions. As far as we know, PDO-s3DCNNs are the most general steerable CNNs for 3D rotations, in the sense that they cover all common subgroups of $SO(3)$ and their representations, while existing methods can only be applied to specific groups and representations. Extensive experiments show that our models can preserve equivariance well in the discrete domain, and outperform previous works on SHREC'17 retrieval and ISBI 2012 segmentation tasks with a low network complexity.

cs.CV↗

On Learning Contrastive Representations for Learning with Noisy Labels

Deep neural networks are able to memorize noisy labels easily with a softmax cross-entropy (CE) loss. Previous studies attempted to address this issue focus on incorporating a noise-robust loss function to the CE loss. However, the memorization issue is alleviated but still remains due to the non-robust CE loss. To address this issue, we focus on learning robust contrastive representations of data on which the classifier is hard to memorize the label noise under the CE loss. We propose a novel contrastive regularization function to learn such representations over noisy data where label noise does not dominate the representation learning. By theoretically investigating the representations induced by the proposed regularization function, we reveal that the learned representations keep information related to true labels and discard information related to corrupted labels. Moreover, our theoretical results also indicate that the learned representations are robust to the label noise. The effectiveness of this method is demonstrated with experiments on benchmark datasets.

cs.LG↗

Learning from Temporal Gradient for Semi-supervised Action Recognition

Semi-supervised video action recognition tends to enable deep neural networks to achieve remarkable performance even with very limited labeled data. However, existing methods are mainly transferred from current image-based methods (e.g., FixMatch). Without specifically utilizing the temporal dynamics and inherent multimodal attributes, their results could be suboptimal. To better leverage the encoded temporal information in videos, we introduce temporal gradient as an additional modality for more attentive feature extraction in this paper. To be specific, our method explicitly distills the fine-grained motion representations from temporal gradient (TG) and imposes consistency across different modalities (i.e., RGB and TG). The performance of semi-supervised action recognition is significantly improved without additional computation or parameters during inference. Our method achieves the state-of-the-art performance on three video action recognition benchmarks (i.e., Kinetics-400, UCF-101, and HMDB-51) under several typical semi-supervised settings (i.e., different ratios of labeled data).

cs.CV↗

Weakly Supervised Object Localization as Domain Adaption

Weakly supervised object localization (WSOL) focuses on localizing objects only with the supervision of image-level classification masks. Most previous WSOL methods follow the classification activation map (CAM) that localizes objects based on the classification structure with the multi-instance learning (MIL) mechanism. However, the MIL mechanism makes CAM only activate discriminative object parts rather than the whole object, weakening its performance for localizing objects. To avoid this problem, this work provides a novel perspective that models WSOL as a domain adaption (DA) task, where the score estimator trained on the source/image domain is tested on the target/pixel domain to locate objects. Under this perspective, a DA-WSOL pipeline is designed to better engage DA approaches into WSOL to enhance localization performance. It utilizes a proposed target sampling strategy to select different types of target samples. Based on these types of target samples, domain adaption localization (DAL) loss is elaborated. It aligns the feature distribution between the two domains by DA and makes the estimator perceive target domain cues by Universum regularization. Experiments show that our pipeline outperforms SOTA methods on multi benchmarks. Code are released at \url{https://github.com/zh460045050/DA-WSOL_CVPR2022}.

cs.CV↗

Background-aware Classification Activation Map for Weakly Supervised Object Localization

Weakly supervised object localization (WSOL) relaxes the requirement of dense annotations for object localization by using image-level classification masks to supervise its learning process. However, current WSOL methods suffer from excessive activation of background locations and need post-processing to obtain the localization mask. This paper attributes these issues to the unawareness of background cues, and propose the background-aware classification activation map (B-CAM) to simultaneously learn localization scores of both object and background with only image-level labels. In our B-CAM, two image-level features, aggregated by pixel-level features of potential background and object locations, are used to purify the object feature from the object-related background and to represent the feature of the pure-background sample, respectively. Then based on these two features, both the object classifier and the background classifier are learned to determine the binary object localization mask. Our B-CAM can be trained in end-to-end manner based on a proposed stagger classification loss, which not only improves the objects localization but also suppresses the background activation. Experiments show that our B-CAM outperforms one-stage WSOL methods on the CUB-200, OpenImages and VOC2012 datasets.

cs.CV↗

Inter-intra Variant Dual Representations forSelf-supervised Video Recognition

Contrastive learning applied to self-supervised representation learning has seen a resurgence in deep models. In this paper, we find that existing contrastive learning based solutions for self-supervised video recognition focus on inter-variance encoding but ignore the intra-variance existing in clips within the same video. We thus propose to learn dual representations for each clip which (\romannumeral 1) encode intra-variance through a shuffle-rank pretext task; (\romannumeral 2) encode inter-variance through a temporal coherent contrastive loss. Experiment results show that our method plays an essential role in balancing inter and intra variances and brings consistent performance gains on multiple backbones and contrastive learning frameworks. Integrated with SimCLR and pretrained on Kinetics-400, our method achieves $\textbf{82.0\%}$ and $\textbf{51.2\%}$ downstream classification accuracy on UCF101 and HMDB51 test sets respectively and $\textbf{46.1\%}$ video retrieval accuracy on UCF101, outperforming both pretext-task based and contrastive learning based counterparts. Our code is available at \href{https://github.com/lzhangbj/DualVar}{https://github.com/lzhangbj/DualVar}.

cs.CV↗

TEAM-Net: Multi-modal Learning for Video Action Recognition with Partial Decoding

Most of existing video action recognition models ingest raw RGB frames. However, the raw video stream requires enormous storage and contains significant temporal redundancy. Video compression (e.g., H.264, MPEG-4) reduces superfluous information by representing the raw video stream using the concept of Group of Pictures (GOP). Each GOP is composed of the first I-frame (aka RGB image) followed by a number of P-frames, represented by motion vectors and residuals, which can be regarded and used as pre-extracted features. In this work, we 1) introduce sampling the input for the network from partially decoded videos based on the GOP-level, and 2) propose a plug-and-play mulTi-modal lEArning Module (TEAM) for training the network using information from I-frames and P-frames in an end-to-end manner. We demonstrate the superior performance of TEAM-Net compared to the baseline using RGB only. TEAM-Net also achieves the state-of-the-art performance in the area of video action recognition with partial decoding. Code is provided at https://github.com/villawang/TEAM-Net.

cs.CV↗

3rd Place Solution to Google Landmark Recognition Competition 2021

In this paper, we show our solution to the Google Landmark Recognition 2021 Competition. Firstly, embeddings of images are extracted via various architectures (i.e. CNN-, Transformer- and hybrid-based), which are optimized by ArcFace loss. Then we apply an efficient pipeline to re-rank predictions by adjusting the retrieval score with classification logits and non-landmark distractors. Finally, the ensembled model scores 0.489 on the private leaderboard, achieving the 3rd place in the 2021 edition of the Google Landmark Recognition Competition.

cs.CV↗

MT-ORL: Multi-Task Occlusion Relationship Learning

Retrieving occlusion relation among objects in a single image is challenging due to sparsity of boundaries in image. We observe two key issues in existing works: firstly, lack of an architecture which can exploit the limited amount of coupling in the decoder stage between the two subtasks, namely occlusion boundary extraction and occlusion orientation prediction, and secondly, improper representation of occlusion orientation. In this paper, we propose a novel architecture called Occlusion-shared and Path-separated Network (OPNet), which solves the first issue by exploiting rich occlusion cues in shared high-level features and structured spatial information in task-specific low-level features. We then design a simple but effective orthogonal occlusion representation (OOR) to tackle the second issue. Our method surpasses the state-of-the-art methods by 6.1%/8.3% Boundary-AP and 6.5%/10% Orientation-AP on standard PIOD/BSDS ownership datasets. Code is available at https://github.com/fengpanhe/MT-ORL.

cs.CV↗

Unifying Nonlocal Blocks for Neural Networks

The nonlocal-based blocks are designed for capturing long-range spatial-temporal dependencies in computer vision tasks. Although having shown excellent performance, they still lack the mechanism to encode the rich, structured information among elements in an image or video. In this paper, to theoretically analyze the property of these nonlocal-based blocks, we provide a new perspective to interpret them, where we view them as a set of graph filters generated on a fully-connected graph. Specifically, when choosing the Chebyshev graph filter, a unified formulation can be derived for explaining and analyzing the existing nonlocal-based blocks (e.g., nonlocal block, nonlocal stage, double attention block). Furthermore, by concerning the property of spectral, we propose an efficient and robust spectral nonlocal block, which can be more robust and flexible to catch long-range dependencies when inserted into deep neural networks than the existing nonlocal blocks. Experimental results demonstrate the clear-cut improvements and practical applicabilities of our method on image classification, action recognition, semantic segmentation, and person re-identification tasks.

cs.CV↗

MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesis

In this paper, we propose MINE to perform novel view synthesis and depth estimation via dense 3D reconstruction from a single image. Our approach is a continuous depth generalization of the Multiplane Images (MPI) by introducing the NEural radiance fields (NeRF). Given a single image as input, MINE predicts a 4-channel image (RGB and volume density) at arbitrary depth values to jointly reconstruct the camera frustum and fill in occluded contents. The reconstructed and inpainted frustum can then be easily rendered into novel RGB or depth views using differentiable rendering. Extensive experiments on RealEstate10K, KITTI and Flowers Light Fields show that our MINE outperforms state-of-the-art by a large margin in novel view synthesis. We also achieve competitive results in depth estimation on iBims-1 and NYU-v2 without annotated depth supervision. Our source code is available at https://github.com/vincentfung13/MINE

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