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Qi Wu

Publications and source records attributed to Qi Wu.

At least 73 records · Page 4Linked to original sources

X-OmniClaw Technical Report: A Unified Mobile Agent for Multimodal Understanding and Interaction

Inspired by the development of OpenClaw, there is a growing demand for mobile-based personal agents capable of handling complex and intuitive interactions. In this technical report, we introduce X-OmniClaw, a unified mobile agent designed for multimodal understanding and interaction in the Android ecosystem. This unified architecture of perception, memory, and action enables the agent to handle complex mobile tasks with high contextual awareness. Specifically, Omni Perception provides a unified multimodal ingress pipeline that integrates UI states, real-world visual contexts, and speech inputs, leveraging a temporal alignment module to decompose raw data into structured multimodal intent representations. Omni Memory leverages multimodal memory optimization to enhance personalized intelligence by integrating runtime working memory for task continuity with long-term personal memory distilled from local data, enabling highly context-aware and personalized interactions. Finally, Omni Action employs a hybrid grounding strategy that combines structural XML metadata with visual perception for robust interaction. Through Behavior Cloning and Trajectory Replay, the system captures user navigation as reusable skills, enabling precise direct-access execution. Demonstrations across diverse scenarios show that X-OmniClaw effectively enhances interaction efficiency and task reliability, providing a practical architectural blueprint for the next generation of mobile-native personal assistants.

cs.CV↗

Risk-Neutral Generative Networks

We present a generative approach to price options and extract risk-neutral densities from the market. Specifically, we model the underlying log-returns on the time-to-maturity continuum as a generative model from standard normal. Neural nets are used to represent the term structures of the location, the scale, and the higher-order moments. We impose stringent conditions on the learning process to ensure no arbitrage. This model allows for the efficient generation of samples to price options across strikes and maturities. We have validated the effectiveness of this approach by benchmarking it against a comprehensive set of baseline models. Experiments show that the extracted risk-neutral densities accommodate a diverse range of shapes. Its accuracy significantly outperforms the extensive set of baseline models--including three parametric models and nine stochastic process models--in terms of accuracy and stability. The success of this approach is attributed to its capacity to offer flexible term structures for risk-neutral skewness and kurtosis.

q-fin.MF↗

Triangles in graphs without the expansion of $4$-cycle

The expansion $F^{\triangle}$ of a graph $F$ is the graph obtained from $F$ by replacing each edge with a triangle. Lv \etal proposed a conjecture on the maximum number of triangles in a graph without $P_k^{\triangle}$ or $C_k^{\triangle}$ for every $k \ge 4$. Their conjecture was confirmed in previous work for $P_k^{\triangle}$ when $k \ge 4$ and $C_k^{\triangle}$ when $k \ge 5$. In this note, we resolve the remaining case $C_4^{\triangle}$, demonstrating that this is the only counterexample to their conjecture.

math.CO↗

Shear-stress-constrained superconductivity in Ruddlesden-Popper nickelates

Ruddlesden-Popper nickelates exhibit superconductivity under pressure in bulk crystals and under epitaxial constraint in thin films, while remaining highly sensitive to sample quality, oxygen content, defects, and stress conditions. We propose that the metastable RP lattice becomes superconducting only when the local constrained deformation of the Ni-O framework falls within a bounded shear-strain window. This deformation controls octahedral rotations, the interlayer Ni-O-Ni bond angle, and coupling between Ni dz2 and dx2-y2 orbitals. This shear-stress-constrained superconductivity scenario unifies the understanding of the pressure threshold, reversibility, spatial inhomogeneity, pressure-medium dependence, film-substrate sensitivity, and reproducibility.

cond-mat.supr-con↗

Hunting for $B\bar B$ molecular state $X_{b0}$ via radiative transition of $Υ(10753)$

We investigate the radiative decay $Υ(10753) \to γX_{b0}$ within the framework of nonrelativistic effective field theory (NREFT). The $Υ(10753)$ is treated as an $S$-$D$ mixed state of the $Υ(4S)$ and $\YD$, while the $X_{b0}$ is interpreted as a weakly bound $B\bar{B}$ molecule with $J^{PC}=0^{++}$. The decay process was assumed to occur via the intermediate meson loops involving the $S$-wave $B^{(*)}$ and $P$-wave $B_1^{(\prime)}$ mesons. Our calculated results indicate that the decay $Υ(10753) \to γX_{b0}$ is dominated by the $B_1^{(\prime)}$ meson loops. The partial decay width is predicted to be $0.2-1.5~\mathrm{keV}$ for a binding energy range of $ε_X=0-10~\mathrm{MeV}$, corresponding to a branching fraction of $10^{-6}-10^{-5}$. The decay width is found to be insensitive to the full width of the $B_1^{\prime}$ meson. Our study suggests that the radiative decay of the $Υ(10753)$ is a promising channel to search for the $X_{b0}$ state, which is crucial for testing heavy-quark symmetries and understanding the exotic hadron spectrum in the bottom sector.

hep-ph↗

TriEx: A Game-based Tri-View Framework for Explaining Internal Reasoning in Multi-Agent LLMs

Explainability for Large Language Model (LLM) agents is especially challenging in interactive, partially observable settings, where decisions depend on evolving beliefs and other agents. We present \textbf{TriEx}, a tri-view explainability framework that instruments sequential decision making with aligned artifacts: (i) structured first-person self-reasoning bound to an action, (ii) explicit second-person belief states about opponents updated over time, and (iii) third-person oracle audits grounded in environment-derived reference signals. This design turns explanations from free-form narratives into evidence-anchored objects that can be compared and checked across time and perspectives. Using imperfect-information strategic games as a controlled testbed, we show that TriEx enables scalable analysis of explanation faithfulness, belief dynamics, and evaluator reliability, revealing systematic mismatches between what agents say, what they believe, and what they do. Our results highlight explainability as an interaction-dependent property and motivate multi-view, evidence-grounded evaluation for LLM agents. Code is available at https://github.com/Einsam1819/TriEx.

cs.CL↗

Study of $χ_{cJ}\to ηηη^\prime$ via intermediate charmed meson loop mechanisms and its implications for non-observation of $η_1(1855)$ in $χ_{cJ}$ decays

Recently, the BESIII Collaboration reported the first observation of the decays $χ_{cJ} \to ηηη^\prime$ in order to search for the $1^{-+}$ exotic state $η_1(1855)$. A partial wave analysis of the $ηη^\prime$ invariant mass spectrum shows no significant signal for the $η_1(1855)$. In this work, we, using an effective Lagrangian approach, investigate the processes $χ_{cJ} \to ηηη^\prime$ via the box and triangle loops involving charmed mesons and the scalar meson $f_0(1500)$. Our calculations reproduce well the experimental branching fractions of $χ_{cJ} \to ηηη^\prime$. Furthermore, we present the predictions of the relevant invariant mass spectra of $ηη^\prime$ and $ηη$ produced in the $χ_{c1}$ decay, which seem overall consistent with the BESIII measurements. In the present model, the decay $χ_{c1} \to ηηη^\prime$ is dominated by the triangle and box loop contributions. The consistency between our theoretical results and the BESIII measurements sheds light on the underlying decay mechanism of the $χ_{cJ}$ decaying into light mesons and might be helpful to understand the absence of the $η_1(1855)$ signal in the decay channels $χ_{cJ} \to ηηη^\prime$.

hep-ph↗

FedRio: Personalized Federated Social Bot Detection via Cooperative Reinforced Contrastive Adversarial Distillation

Social bot detection is critical to the stability and security of online social platforms. However, current state-of-the-art bot detection models are largely developed in isolation, overlooking the benefits of leveraging shared detection patterns across platforms to improve performance and promptly identify emerging bot variants. The heterogeneity of data distributions and model architectures further complicates the design of an effective cross-platform and cross-model detection framework. To address these challenges, we propose FedRio (Personalized Federated Social Bot Detection with Cooperative Reinforced Contrastive Adversarial Distillation framework. We first introduce an adaptive message-passing module as the graph neural network backbone for each client. To facilitate efficient knowledge sharing of global data distributions, we design a federated knowledge extraction mechanism based on generative adversarial networks. Additionally, we employ a multi-stage adversarial contrastive learning strategy to enforce feature space consistency among clients and reduce divergence between local and global models. Finally, we adopt adaptive server-side parameter aggregation and reinforcement learning-based client-side parameter control to better accommodate data heterogeneity in heterogeneous federated settings. Extensive experiments on two real-world social bot detection benchmarks demonstrate that FedRio consistently outperforms state-of-the-art federated learning baselines in detection accuracy, communication efficiency, and feature space consistency, while remaining competitive with published centralized results under substantially stronger privacy constraints.

cs.AI↗

Why Instruction-Based Unlearning Fails in Diffusion Models?

Instruction-based unlearning has proven effective for modifying the behavior of large language models at inference time, but whether this paradigm extends to other generative models remains unclear. In this work, we investigate instruction-based unlearning in diffusion-based image generation models and show, through controlled experiments across multiple concepts and prompt variants, that diffusion models systematically fail to suppress targeted concepts when guided solely by natural-language unlearning instructions. By analyzing both the CLIP text encoder and cross-attention dynamics during the denoising process, we find that unlearning instructions do not induce sustained reductions in attention to the targeted concept tokens, causing the targeted concept representations to persist throughout generation. These results reveal a fundamental limitation of prompt-level instruction in diffusion models and suggest that effective unlearning requires interventions beyond inference-time language control.

cs.CL↗

Pressure-enhanced superconductivity and its correlation with suppressed resistance dip in (La,Pr)3Ni2O7 films

The discovery of superconductivity with a transition temperature (Tc) exceeding 40 K in La3Ni2O7 and (La,Pr)3Ni2O7 thin films at ambient pressure provides a viable platform for the experiments that can only be conducted under ambient-pressure conditions, and for the theoretical investigations aimed at understanding the commonalities and peculiarities of the behaviors related to the superconductivity between the film and the compressed bulk systems - including the effects of oxygen vacancies and strain. Consequently, it is crucial to determine whether Tc can be further enhanced and to uncover the underlying physics that controls the Tc value in these ambient-pressure superconducting thin films. Here, we report a systematic study of hydrostatic pressure effects on the superconducting properties of (La,Pr)3Ni2O7 thin films. We find that external pressure universally enhances Tc of the film samples regardless of their initial Tc value. The onset Tc of 68.5 K at 2.0 GPa demonstrates a notable increase from 62 K at 0.3 GPa. Furthermore, we observe that the samples without zero resistance show a resistance dip just above the superconducting transition, whereas the samples that exhibit zero resistance do not display this dip. Applying pressure can suppress the dips and drive the system toward zero resistance. Based on our results, we propose that this feature is associated with oxygen vacancies and that the depth of the dip can serve as an indicator of the concentration of the vacancies. It is plausible that the dip is caused by the localization of mobile electrons at the vacancy sites. Applying pressure can delocalize these electrons, which in turn may contribute to the increase in Tc.

cond-mat.supr-con↗

SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms

Rigorous testing of autonomous robots, such as self-driving vehicles, is essential to ensure their safety in real-world deployments. This requires building high-fidelity simulators to test scenarios beyond those that can be safely or exhaustively collected in the real-world. Existing neural rendering methods based on NeRF and 3DGS hold promise but suffer from low rendering speeds or can only render pinhole camera models, hindering their suitability to applications that commonly require high-distortion lenses and LiDAR data. Multi-sensor simulation poses additional challenges as existing methods handle cross-sensor inconsistencies by favoring the quality of one modality at the expense of others. To overcome these limitations, we propose SimULi, the first method capable of rendering arbitrary camera models and LiDAR data in real-time. Our method extends 3DGUT, which natively supports complex camera models, with LiDAR support, via an automated tiling strategy for arbitrary spinning LiDAR models and ray-based culling. To address cross-sensor inconsistencies, we design a factorized 3D Gaussian representation and anchoring strategy that reduces mean camera and depth error by up to 40% compared to existing methods. SimULi renders 10-20x faster than ray tracing approaches and 1.5-10x faster than prior rasterization-based work (and handles a wider range of camera models). When evaluated on two widely benchmarked autonomous driving datasets, SimULi matches or exceeds the fidelity of existing state-of-the-art methods across numerous camera and LiDAR metrics.

cs.CV↗

LightMover: Generative Light Movement with Color and Intensity Controls

We present LightMover, a framework for controllable light manipulation in single images that leverages video diffusion priors to produce physically plausible illumination changes without re-rendering the scene. We formulate light editing as a sequence-to-sequence prediction problem in visual token space: given an image and light-control tokens, the model adjusts light position, color, and intensity together with resulting reflections, shadows, and falloff from a single view. This unified treatment of spatial (movement) and appearance (color, intensity) controls improves both manipulation and illumination understanding. We further introduce an adaptive token-pruning mechanism that preserves spatially informative tokens while compactly encoding non-spatial attributes, reducing control sequence length by 41% while maintaining editing fidelity. To train our framework, we construct a scalable rendering pipeline that generates large numbers of image pairs across varied light positions, colors, and intensities while keeping the scene content consistent with the original image. LightMover enables precise, independent control over light position, color, and intensity, and achieves high PSNR and strong semantic consistency (DINO, CLIP) across different tasks.

cs.CV↗

SpatialAnt: Autonomous Zero-Shot Robot Navigation via Active Scene Reconstruction and Visual Anticipation

Vision-and-Language Navigation (VLN) has recently benefited from Multimodal Large Language Models (MLLMs), enabling zero-shot navigation. While recent exploration-based zero-shot methods have shown promising results by leveraging global scene priors, they rely on high-quality human-crafted scene reconstructions, which are impractical for real-world robot deployment. When encountering an unseen environment, a robot should build its own priors through pre-exploration. However, these self-built reconstructions are inevitably incomplete and noisy, which severely degrade methods that depend on high-quality scene reconstructions. To address these issues, we propose SpatialAnt, a zero-shot navigation framework designed to bridge the gap between imperfect self-reconstructions and robust execution. SpatialAnt introduces a physical grounding strategy to recover the absolute metric scale for monocular-based reconstructions. Furthermore, rather than treating the noisy self-reconstructed scenes as absolute spatial references, we propose a novel visual anticipation mechanism. This mechanism leverages the noisy point clouds to render future observations, enabling the agent to perform counterfactual reasoning and prune paths that contradict human instructions. Extensive experiments in both simulated and real-world environments demonstrate that SpatialAnt significantly outperforms existing zero-shot methods. We achieve a 66% Success Rate (SR) on R2R-CE and 50.8% SR on RxR-CE benchmarks. Physical deployment on a Hello Robot further confirms the efficiency and efficacy of our framework, achieving a 52% SR in challenging real-world settings.

cs.RO↗

From School AI Readiness to Student AI Literacy: A National Multilevel Mediation Analysis of Institutional Capacity and Teacher Capability

Artificial intelligence (AI) is increasingly embedded in vocational education systems, yet empirical evidence linking institutional AI readiness to student learning outcomes remains limited. This study develops and tests a 2-2-1 cross-level mediation framework examining how school-level AI readiness is associated with student AI literacy through aggregated teacher mechanisms. Using linked survey data from 1,007 vocational institutions, 156,125 teachers, and 2,379,546 students nationwide, multilevel models were estimated to assess direct, indirect, and contextual effects. Results indicate that overall school AI readiness is positively associated with student AI literacy after adjusting for institutional and regional characteristics. When examined independently, all readiness dimensions show positive associations, while simultaneous modelling suggests that readiness operates as an integrated organisational configuration. Cross-level mediation analyses reveal that aggregated teacher-perceived AI capability partially mediates the relationship between institutional readiness and student literacy, whereas general attitudinal acceptance measures do not demonstrate stable transmission effects. Robustness analyses further show that this readiness-capability-literacy pathway remains structurally stable across heterogeneous regional AI development contexts and under alternative modelling specifications. These findings reposition institutional AI readiness as a multilevel organisational condition linked to student AI literacy, identify collective teacher capability as its central transmission mechanism, and underscore the need to align infrastructural investment with sustained professional capacity development.

cs.CY↗

Click-to-Ask: An AI Live Streaming Assistant with Offline Copywriting and Online Interactive QA

Live streaming commerce has become a prominent form of broadcasting in the modern era. To facilitate more efficient and convenient product promotions for streamers, we present Click-to-Ask, an AI-driven assistant for live streaming commerce with complementary offline and online components. The offline module processes diverse multimodal product information, transforming complex inputs into structured product data and generating compliant promotional copywriting. During live broadcasts, the online module enables real-time responses to viewer inquiries by allowing streamers to click on questions and leveraging both the structured product information generated by the offline module and an event-level historical memory maintained in a streaming architecture. This system significantly reduces the time needed for promotional preparation, enhances content engagement, and enables prompt interaction with audience inquiries, ultimately improving the effectiveness of live streaming commerce. On our collected dataset of TikTok live stream frames, the proposed method achieves a Question Recognition Accuracy of 0.913 and a Response Quality score of 0.876, demonstrating considerable potential for practical application. The video demonstration can be viewed here: https://www.youtube.com/shorts/mWIXK-SWhiE.

cs.CV↗

Learning Goal-Oriented Vision-and-Language Navigation with Self-Improving Demonstrations at Scale

Goal-oriented vision-language navigation requires robust exploration capabilities for agents to navigate to specified goals in unknown environments without step-by-step instructions. Existing methods tend to exclusively utilize shortest-path trajectories, lacking effective exploration priors for training navigation agents. To address the above challenges, we present SID, a goal-oriented vision-and-language navigation learning approach with Self-Improving Demonstrations. Specifically, SID learns an initial agent on the shortest-path data sampled from environments and then leverages this agent to generate novel exploration trajectories. The novel rollouts provide demonstrations with stronger exploration strategies to train a better agent, which in turn produces higher-quality agent demonstrations for the next round of training. We show that this iterative self-improving pipeline readily scales to new environments, and the resulting demonstrations are highly transferable, elevating the performance ceiling across a variety of vision-and-language navigation tasks. Extensive experiments demonstrate that SID significantly boosts the exploration capabilities and generalization of navigation agents. The resulting agent achieves new state-of-the-art performance on goal-oriented vision-and-language navigation benchmarks, including REVERIE, SOON as well as strong transferability to object-goal navigation and VLN-CE. It notably achieves a 50.9% success rate on the unseen validation splits of SOON, surpassing prior leading approaches by a margin of 13.9%.

cs.CV↗

Efficient 2.5-D FEM-Based Scattering Analysis of the Human Body for RF Sensing

Model training for Device-Free Localization (DFL) and Radio-Frequency (RF) sensing heavily relies on large-scale datasets, which are difficult, expensive, and time-consuming to obtain through measurements. This paper proposes a fast 2.5-dimensional Finite Element Method (2.5-D FEM) for computing the scattering fields of a Body of Revolution (BoR) human model under the excitation of a z-directed dipole. The proposed method can evaluate the effect of human micro-movements through the statistical characteristics of the Received Signal Strength Indicator (RSSI). The numerical accuracy and the practical applicability of the proposed method are validated through comparisons with full-wave simulations and indoor RF sensing experiments. The simulation results show agreement with the experimental measurements, demonstrating that the method is a reliable tool for evaluating micro-movement-induced statistical variations. The proposed method provides a practical and efficient means for generating large-scale, labeled RF training datasets, thereby accelerating the development of indoor localization tools as well as the calibration and tuning of tomographic reconstruction methods.

eess.SP↗

Dribble Master: Learning Agile Humanoid Dribbling through Legged Locomotion

Humanoid soccer dribbling is a highly challenging task that demands dexterous ball manipulation while maintaining dynamic balance. Traditional rule-based methods often struggle to achieve accurate ball control due to their reliance on fixed walking patterns and limited adaptability to real-time ball dynamics. To address these challenges, we propose a two-stage curriculum learning framework that enables a humanoid robot to acquire dribbling skills without explicit dynamics or predefined trajectories. In the first stage, the robot learns basic locomotion skills; in the second stage, we fine-tune the policy for agile dribbling maneuvers. We further introduce a virtual camera model in simulation that simulates the field of view and perception constraints of the real robot, enabling realistic ball perception during training. We also design heuristic rewards to encourage active sensing, promoting a broader visual range for continuous ball perception. The policy is trained in simulation and successfully transferred to a physical humanoid robot. Experiment results demonstrate that our method enables effective ball manipulation, achieving flexible and visually appealing dribbling behaviors across multiple environments. This work highlights the potential of reinforcement learning in developing agile humanoid soccer robots. Additional details and videos are available at https://zhuoheng0910.github.io/dribble-master/.

cs.RO↗