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Qi Ye

Publications and source records attributed to Qi Ye.

At least 55 records · Page 3Linked to original sources

Stabilizer bootstrapping: A recipe for efficient agnostic tomography and magic estimation

We study the task of agnostic tomography: given copies of an unknown $n$-qubit state $ρ$ which has fidelity $τ$ with some state in a given class $C$, find a state which has fidelity $\ge τ- ε$ with $ρ$. We give a new framework, stabilizer bootstrapping, for designing computationally efficient protocols for this task, and use this to get new agnostic tomography protocols for the following classes: Stabilizer states: We give a protocol that runs in time $\mathrm{poly}(n,1/ε)\cdot (1/τ)^{O(\log(1/τ))}$, answering an open question posed by Grewal, Iyer, Kretschmer, Liang [43] and Anshu and Arunachalam [6]. Previous protocols ran in time $\mathrm{exp}(Θ(n))$ or required $τ>\cos^2(π/8)$. States with stabilizer dimension $n - t$: We give a protocol that runs in time $n^3\cdot(2^t/τ)^{O(\log(1/ε))}$, extending recent work on learning quantum states prepared by circuits with few non-Clifford gates, which only applied in the realizable setting where $τ= 1$ [33, 40, 49, 66]. Discrete product states: If $C = K^{\otimes n}$ for some $μ$-separated discrete set $K$ of single-qubit states, we give a protocol that runs in time $(n/μ)^{O((1 + \log (1/τ))/μ)}/ε^2$. This strictly generalizes a prior guarantee which applied to stabilizer product states [42]. For stabilizer product states, we give a further improved protocol that runs in time $(n^2/ε^2)\cdot (1/τ)^{O(\log(1/τ))}$. As a corollary, we give the first protocol for estimating stabilizer fidelity, a standard measure of magic for quantum states, to error $ε$ in $n^3 \mathrm{quasipoly}(1/ε)$ time.

quant-ph↗

Multi-robot autonomous 3D reconstruction using Gaussian splatting with Semantic guidance

Implicit neural representations and 3D Gaussian splatting (3DGS) have shown great potential for scene reconstruction. Recent studies have expanded their applications in autonomous reconstruction through task assignment methods. However, these methods are mainly limited to single robot, and rapid reconstruction of large-scale scenes remains challenging. Additionally, task-driven planning based on surface uncertainty is prone to being trapped in local optima. To this end, we propose the first 3DGS-based centralized multi-robot autonomous 3D reconstruction framework. To further reduce time cost of task generation and improve reconstruction quality, we integrate online open-vocabulary semantic segmentation with surface uncertainty of 3DGS, focusing view sampling on regions with high instance uncertainty. Finally, we develop a multi-robot collaboration strategy with mode and task assignments improving reconstruction quality while ensuring planning efficiency. Our method demonstrates the highest reconstruction quality among all planning methods and superior planning efficiency compared to existing multi-robot methods. We deploy our method on multiple robots, and results show that it can effectively plan view paths and reconstruct scenes with high quality.

cs.RO↗

Optimal tradeoffs for estimating Pauli observables

We revisit the problem of Pauli shadow tomography: given copies of an unknown $n$-qubit quantum state $ρ$, estimate $\text{tr}(Pρ)$ for some set of Pauli operators $P$ to within additive error $ε$. This has been a popular testbed for exploring the advantage of protocols with quantum memory over those without: with enough memory to measure two copies at a time, one can use Bell sampling to estimate $|\text{tr}(Pρ)|$ for all $P$ using $O(n/ε^4)$ copies, but with $k\le n$ qubits of memory, $Ω(2^{(n-k)/3})$ copies are needed. These results leave open several natural questions. How does this picture change in the physically relevant setting where one only needs to estimate a certain subset of Paulis? What is the optimal dependence on $ε$? What is the optimal tradeoff between quantum memory and sample complexity? We answer all of these questions. For any subset $A$ of Paulis and any family of measurement strategies, we completely characterize the optimal sample complexity, up to $\log |A|$ factors. We show any protocol that makes $\text{poly}(n)$-copy measurements must make $Ω(1/ε^4)$ measurements. For any protocol that makes $\text{poly}(n)$-copy measurements and only has $k < n$ qubits of memory, we show that $\widetildeΘ(\min\{2^n/ε^2, 2^{n-k}/ε^4\})$ copies are necessary and sufficient. The protocols we propose can also estimate the actual values $\text{tr}(Pρ)$, rather than just their absolute values as in prior work. Additionally, as a byproduct of our techniques, we establish tight bounds for the task of purity testing and show that it exhibits an intriguing phase transition not present in the memory-sample tradeoff for Pauli shadow tomography.

quant-ph↗

On the sample complexity of purity and inner product estimation

We study the sample complexity of the prototypical tasks quantum purity estimation and quantum inner product estimation. In purity estimation, we are to estimate $tr(ρ^2)$ of an unknown quantum state $ρ$ to additive error $ε$. Meanwhile, for quantum inner product estimation, Alice and Bob are to estimate $tr(ρσ)$ to additive error $ε$ given copies of unknown quantum state $ρ$ and $σ$ using classical communication and restricted quantum communication. In this paper, we show a strong connection between the sample complexity of purity estimation with bounded quantum memory and inner product estimation with bounded quantum communication and unentangled measurements. We propose a protocol that solves quantum inner product estimation with $k$-qubit one-way quantum communication and unentangled local measurements using $O(median\{1/ε^2,2^{n/2}/ε,2^{n-k}/ε^2\})$ copies of $ρ$ and $σ$. Our protocol can be modified to estimate the purity of an unknown quantum state $ρ$ using $k$-qubit quantum memory with the same complexity. We prove that arbitrary protocols with $k$-qubit quantum memory that estimate purity to error $ε$ require $Ω(median\{1/ε^2,2^{n/2}/\sqrtε,2^{n-k}/ε^2\})$ copies of $ρ$. This indicates the same lower bound for quantum inner product estimation with one-way $k$-qubit quantum communication and classical communication, and unentangled local measurements. For purity estimation, we further improve the lower bound to $Ω(\max\{1/ε^2,2^{n/2}/ε\})$ for any protocols using an identical single-copy projection-valued measurement. Additionally, we investigate a decisional variant of quantum distributed inner product estimation without quantum communication for mixed state and provide a lower bound on the sample complexity.

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LDM: Large Tensorial SDF Model for Textured Mesh Generation

Previous efforts have managed to generate production-ready 3D assets from text or images. However, these methods primarily employ NeRF or 3D Gaussian representations, which are not adept at producing smooth, high-quality geometries required by modern rendering pipelines. In this paper, we propose LDM, a novel feed-forward framework capable of generating high-fidelity, illumination-decoupled textured mesh from a single image or text prompts. We firstly utilize a multi-view diffusion model to generate sparse multi-view inputs from single images or text prompts, and then a transformer-based model is trained to predict a tensorial SDF field from these sparse multi-view image inputs. Finally, we employ a gradient-based mesh optimization layer to refine this model, enabling it to produce an SDF field from which high-quality textured meshes can be extracted. Extensive experiments demonstrate that our method can generate diverse, high-quality 3D mesh assets with corresponding decomposed RGB textures within seconds.

cs.GR↗

Optimal information acquisition for eliminating estimation risk

This paper diverges from previous literature by considering the utility maximization problem in the context of investors having the freedom to actively acquire additional information to mitigate estimation risk. We derive closed-form value functions using CARA and CRRA utility functions and establish a criterion for valuing extra information through certainty equivalence, while also formulating its associated acquisition cost. By strategically employing variational methods, we explore the optimal acquisition of information, taking into account the trade-off between its value and cost. Our findings indicate that acquiring earlier information holds greater worth in eliminating estimation risk and achieving higher utility. Furthermore, we observe that investors with lower risk aversion are more inclined to pursue information acquisition.

q-fin.MF↗

Despite Absolute Information Advantages, All Investors Incur Welfare Loss

This paper delves into financial markets that incorporate a novel form of heterogeneity among investors, specifically in terms of their beliefs regarding the reliability of signals in the business cycle economy model, which may be biased. Unlike most papers in this field, we not only analyze the equilibrium but also examine welfare using objective measures while investors aim to maximize their utility based on subjective measures. Furthermore, we introduce passive investors and use their utility as a benchmark, thereby revealing the phenomenon of double loss sometimes. In the analysis, we examine two effects: the distortion effect on total welfare and the advantage effect of information and highlight their key factors of influence, with a particular emphasis on the proportion of investors. We also demonstrate that manipulating investors' estimation towards the economy can be a way to improve utility and identify an inner connection between welfare and survival.

q-fin.MF↗

CT-NeRF: Incremental Optimizing Neural Radiance Field and Poses with Complex Trajectory

Neural radiance field (NeRF) has achieved impressive results in high-quality 3D scene reconstruction. However, NeRF heavily relies on precise camera poses. While recent works like BARF have introduced camera pose optimization within NeRF, their applicability is limited to simple trajectory scenes. Existing methods struggle while tackling complex trajectories involving large rotations. To address this limitation, we propose CT-NeRF, an incremental reconstruction optimization pipeline using only RGB images without pose and depth input. In this pipeline, we first propose a local-global bundle adjustment under a pose graph connecting neighboring frames to enforce the consistency between poses to escape the local minima caused by only pose consistency with the scene structure. Further, we instantiate the consistency between poses as a reprojected geometric image distance constraint resulting from pixel-level correspondences between input image pairs. Through the incremental reconstruction, CT-NeRF enables the recovery of both camera poses and scene structure and is capable of handling scenes with complex trajectories. We evaluate the performance of CT-NeRF on two real-world datasets, NeRFBuster and Free-Dataset, which feature complex trajectories. Results show CT-NeRF outperforms existing methods in novel view synthesis and pose estimation accuracy.

cs.CV↗

FecTek: Enhancing Term Weight in Lexicon-Based Retrieval with Feature Context and Term-level Knowledge

Lexicon-based retrieval has gained siginificant popularity in text retrieval due to its efficient and robust performance. To further enhance performance of lexicon-based retrieval, researchers have been diligently incorporating state-of-the-art methodologies like Neural retrieval and text-level contrastive learning approaches. Nonetheless, despite the promising outcomes, current lexicon-based retrieval methods have received limited attention in exploring the potential benefits of feature context representations and term-level knowledge guidance. In this paper, we introduce an innovative method by introducing FEature Context and TErm-level Knowledge modules(FecTek). To effectively enrich the feature context representations of term weight, the Feature Context Module (FCM) is introduced, which leverages the power of BERT's representation to determine dynamic weights for each element in the embedding. Additionally, we develop a term-level knowledge guidance module (TKGM) for effectively utilizing term-level knowledge to intelligently guide the modeling process of term weight. Evaluation of the proposed method on MS Marco benchmark demonstrates its superiority over the previous state-of-the-art approaches.

cs.CL↗

Autonomous Implicit Indoor Scene Reconstruction with Frontier Exploration

Implicit neural representations have demonstrated significant promise for 3D scene reconstruction. Recent works have extended their applications to autonomous implicit reconstruction through the Next Best View (NBV) based method. However, the NBV method cannot guarantee complete scene coverage and often necessitates extensive viewpoint sampling, particularly in complex scenes. In the paper, we propose to 1) incorporate frontier-based exploration tasks for global coverage with implicit surface uncertainty-based reconstruction tasks to achieve high-quality reconstruction. and 2) introduce a method to achieve implicit surface uncertainty using color uncertainty, which reduces the time needed for view selection. Further with these two tasks, we propose an adaptive strategy for switching modes in view path planning, to reduce time and maintain superior reconstruction quality. Our method exhibits the highest reconstruction quality among all planning methods and superior planning efficiency in methods involving reconstruction tasks. We deploy our method on a UAV and the results show that our method can plan multi-task views and reconstruct a scene with high quality.

cs.RO↗

Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning

In this work, we use multi-view aerial images to reconstruct the geometry, lighting, and material of facades using neural signed distance fields (SDFs). Without the requirement of complex equipment, our method only takes simple RGB images captured by a drone as inputs to enable physically based and photorealistic novel-view rendering, relighting, and editing. However, a real-world facade usually has complex appearances ranging from diffuse rocks with subtle details to large-area glass windows with specular reflections, making it hard to attend to everything. As a result, previous methods can preserve the geometry details but fail to reconstruct smooth glass windows or verse vise. In order to address this challenge, we introduce three spatial- and semantic-adaptive optimization strategies, including a semantic regularization approach based on zero-shot segmentation techniques to improve material consistency, a frequency-aware geometry regularization to balance surface smoothness and details in different surfaces, and a visibility probe-based scheme to enable efficient modeling of the local lighting in large-scale outdoor environments. In addition, we capture a real-world facade aerial 3D scanning image set and corresponding point clouds for training and benchmarking. The experiment demonstrates the superior quality of our method on facade holistic inverse rendering, novel view synthesis, and scene editing compared to state-of-the-art baselines.

cs.CV↗

Context-Aware Integration of Language and Visual References for Natural Language Tracking

Tracking by natural language specification (TNL) aims to consistently localize a target in a video sequence given a linguistic description in the initial frame. Existing methodologies perform language-based and template-based matching for target reasoning separately and merge the matching results from two sources, which suffer from tracking drift when language and visual templates miss-align with the dynamic target state and ambiguity in the later merging stage. To tackle the issues, we propose a joint multi-modal tracking framework with 1) a prompt modulation module to leverage the complementarity between temporal visual templates and language expressions, enabling precise and context-aware appearance and linguistic cues, and 2) a unified target decoding module to integrate the multi-modal reference cues and executes the integrated queries on the search image to predict the target location in an end-to-end manner directly. This design ensures spatio-temporal consistency by leveraging historical visual information and introduces an integrated solution, generating predictions in a single step. Extensive experiments conducted on TNL2K, OTB-Lang, LaSOT, and RefCOCOg validate the efficacy of our proposed approach. The results demonstrate competitive performance against state-of-the-art methods for both tracking and grounding.

cs.CV↗

SAM-PD: How Far Can SAM Take Us in Tracking and Segmenting Anything in Videos by Prompt Denoising

Recently, promptable segmentation models, such as the Segment Anything Model (SAM), have demonstrated robust zero-shot generalization capabilities on static images. These promptable models exhibit denoising abilities for imprecise prompt inputs, such as imprecise bounding boxes. In this paper, we explore the potential of applying SAM to track and segment objects in videos where we recognize the tracking task as a prompt denoising task. Specifically, we iteratively propagate the bounding box of each object's mask in the preceding frame as the prompt for the next frame. Furthermore, to enhance SAM's denoising capability against position and size variations, we propose a multi-prompt strategy where we provide multiple jittered and scaled box prompts for each object and preserve the mask prediction with the highest semantic similarity to the template mask. We also introduce a point-based refinement stage to handle occlusions and reduce cumulative errors. Without involving tracking modules, our approach demonstrates comparable performance in video object/instance segmentation tasks on three datasets: DAVIS2017, YouTubeVOS2018, and UVO, serving as a concise baseline and endowing SAM-based downstream applications with tracking capabilities.

cs.CV↗

2L3: Lifting Imperfect Generated 2D Images into Accurate 3D

Reconstructing 3D objects from a single image is an intriguing but challenging problem. One promising solution is to utilize multi-view (MV) 3D reconstruction to fuse generated MV images into consistent 3D objects. However, the generated images usually suffer from inconsistent lighting, misaligned geometry, and sparse views, leading to poor reconstruction quality. To cope with these problems, we present a novel 3D reconstruction framework that leverages intrinsic decomposition guidance, transient-mono prior guidance, and view augmentation to cope with the three issues, respectively. Specifically, we first leverage to decouple the shading information from the generated images to reduce the impact of inconsistent lighting; then, we introduce mono prior with view-dependent transient encoding to enhance the reconstructed normal; and finally, we design a view augmentation fusion strategy that minimizes pixel-level loss in generated sparse views and semantic loss in augmented random views, resulting in view-consistent geometry and detailed textures. Our approach, therefore, enables the integration of a pre-trained MV image generator and a neural network-based volumetric signed distance function (SDF) representation for a single image to 3D object reconstruction. We evaluate our framework on various datasets and demonstrate its superior performance in both quantitative and qualitative assessments, signifying a significant advancement in 3D object reconstruction. Compared with the latest state-of-the-art method Syncdreamer~\cite{liu2023syncdreamer}, we reduce the Chamfer Distance error by about 36\% and improve PSNR by about 30\% .

cs.CV↗

In-Hand 3D Object Reconstruction from a Monocular RGB Video

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view images achieved compelling results in the visible part of the object. However, these methods falter in accurately capturing the shape within the hand-object contact region due to occlusion. In this paper, we propose a novel method that deals with surface reconstruction under occlusion by incorporating priors of 2D occlusion elucidation and physical contact constraints. For the former, we introduce an object amodal completion network to infer the 2D complete mask of objects under occlusion. To ensure the accuracy and view consistency of the predicted 2D amodal masks, we devise a joint optimization method for both amodal mask refinement and 3D reconstruction. For the latter, we impose penetration and attraction constraints on the local geometry in contact regions. We evaluate our approach on HO3D and HOD datasets and demonstrate that it outperforms the state-of-the-art methods in terms of reconstruction surface quality, with an improvement of $52\%$ on HO3D and $20\%$ on HOD. Project webpage: https://east-j.github.io/ihor.

cs.CV↗

Expressibility-induced Concentration of Quantum Neural Tangent Kernels

Quantum tangent kernel methods provide an efficient approach to analyzing the performance of quantum machine learning models in the infinite-width limit, which is of crucial importance in designing appropriate circuit architectures for certain learning tasks. Recently, they have been adapted to describe the convergence rate of training errors in quantum neural networks in an analytical manner. Here, we study the connections between the trainability and expressibility of quantum tangent kernel models. In particular, for global loss functions, we rigorously prove that high expressibility of both the global and local quantum encodings can lead to exponential concentration of quantum tangent kernel values to zero. Whereas for local loss functions, such issue of exponential concentration persists owing to the high expressibility, but can be partially mitigated. We further carry out extensive numerical simulations to support our analytical theories. Our discoveries unveil a pivotal characteristic of quantum neural tangent kernels, offering valuable insights for the design of wide quantum variational circuit models in practical applications.

quant-ph↗

AF Adapter: Continual Pretraining for Building Chinese Biomedical Language Model

Continual pretraining is a popular way of building a domain-specific pretrained language model from a general-domain language model. In spite of its high efficiency, continual pretraining suffers from catastrophic forgetting, which may harm the model's performance in downstream tasks. To alleviate the issue, in this paper, we propose a continual pretraining method for the BERT-based model, named Attention-FFN Adapter. Its main idea is to introduce a small number of attention heads and hidden units inside each self-attention layer and feed-forward network. Furthermore, we train a domain-specific language model named AF Adapter based RoBERTa for the Chinese biomedical domain. In experiments, models are applied to downstream tasks for evaluation. The results demonstrate that with only about 17% of model parameters trained, AF Adapter achieves 0.6%, 2% gain in performance on average, compared to strong baselines. Further experimental results show that our method alleviates the catastrophic forgetting problem by 11% compared to the fine-tuning method.

cs.CL↗

DexRepNet: Learning Dexterous Robotic Grasping Network with Geometric and Spatial Hand-Object Representations

Robotic dexterous grasping is a challenging problem due to the high degree of freedom (DoF) and complex contacts of multi-fingered robotic hands. Existing deep reinforcement learning (DRL) based methods leverage human demonstrations to reduce sample complexity due to the high dimensional action space with dexterous grasping. However, less attention has been paid to hand-object interaction representations for high-level generalization. In this paper, we propose a novel geometric and spatial hand-object interaction representation, named DexRep, to capture dynamic object shape features and the spatial relations between hands and objects during grasping. DexRep comprises Occupancy Feature for rough shapes within sensing range by moving hands, Surface Feature for changing hand-object surface distances, and Local-Geo Feature for local geometric surface features most related to potential contacts. Based on the new representation, we propose a dexterous deep reinforcement learning method to learn a generalizable grasping policy DexRepNet. Experimental results show that our method outperforms baselines using existing representations for robotic grasping dramatically both in grasp success rate and convergence speed. It achieves a 93% grasping success rate on seen objects and higher than 80% grasping success rates on diverse objects of unseen categories in both simulation and real-world experiments.

cs.RO↗