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Qiang Fu

Publications and source records attributed to Qiang Fu.

At least 73 records · Page 4Linked to original sources

Affordable Generative Agents

The emergence of large language models (LLMs) has significantly advanced the simulation of believable interactive agents. However, the substantial cost on maintaining the prolonged agent interactions poses challenge over the deployment of believable LLM-based agents. Therefore, in this paper, we develop Affordable Generative Agents (AGA), a framework for enabling the generation of believable and low-cost interactions on both agent-environment and inter-agents levels. Specifically, for agent-environment interactions, we substitute repetitive LLM inferences with learned policies; while for inter-agent interactions, we model the social relationships between agents and compress auxiliary dialogue information. Extensive experiments on multiple environments show the effectiveness and efficiency of our proposed framework. Also, we delve into the mechanisms of emergent believable behaviors lying in LLM agents, demonstrating that agents can only generate finite behaviors in fixed environments, based upon which, we understand ways to facilitate emergent interaction behaviors. Our code is publicly available at: https://github.com/AffordableGenerativeAgents/Affordable-Generative-Agents.

cs.AI↗

Curriculum Learning for ab initio Deep Learned Refractive Optics

Deep optical optimization has recently emerged as a new paradigm for designing computational imaging systems using only the output image as the objective. However, it has been limited to either simple optical systems consisting of a single element such as a diffractive optical element (DOE) or metalens, or the fine-tuning of compound lenses from good initial designs. Here we present a DeepLens design method based on curriculum learning, which is able to learn optical designs of compound lenses ab initio from randomly initialized surfaces without human intervention, therefore overcoming the need for a good initial design. We demonstrate the effectiveness of our approach by fully automatically designing both classical imaging lenses and a large field-of-view extended depth-of-field computational lens in a cellphone-style form factor, with highly aspheric surfaces and a short back focal length.

cs.CV↗

Hallucination Detection: Robustly Discerning Reliable Answers in Large Language Models

Large Language Models (LLMs) have gained widespread adoption in various natural language processing tasks, including question answering and dialogue systems. However, a major drawback of LLMs is the issue of hallucination, where they generate unfaithful or inconsistent content that deviates from the input source, leading to severe consequences. In this paper, we propose a robust discriminator named RelD to effectively detect hallucination in LLMs' generated answers. RelD is trained on the constructed RelQA, a bilingual question-answering dialogue dataset along with answers generated by LLMs and a comprehensive set of metrics. Our experimental results demonstrate that the proposed RelD successfully detects hallucination in the answers generated by diverse LLMs. Moreover, it performs well in distinguishing hallucination in LLMs' generated answers from both in-distribution and out-of-distribution datasets. Additionally, we also conduct a thorough analysis of the types of hallucinations that occur and present valuable insights. This research significantly contributes to the detection of reliable answers generated by LLMs and holds noteworthy implications for mitigating hallucination in the future work.

cs.CL↗

Hadamard Adapter: An Extreme Parameter-Efficient Adapter Tuning Method for Pre-trained Language Models

Recent years, Pre-trained Language models (PLMs) have swept into various fields of artificial intelligence and achieved great success. However, most PLMs, such as T5 and GPT3, have a huge amount of parameters, fine-tuning them is often expensive and time consuming, and storing them takes up a lot of space. Therefore, it is necessary to adopt a parameter-efficient approach to reduce parameters of PLMs in fine-tuning without compromising their performance in downstream tasks. In this paper, we design a novel adapter which only acts on self-attention outputs in PLMs. This adapter adopts element-wise linear transformation using Hadamard product, hence named as Hadamard adapter, requires the fewest parameters compared to previous parameter-efficient adapters. In addition, we also summarize some tuning patterns for Hadamard adapter shared by various downstream tasks, expecting to provide some guidance for further parameter reduction with shared adapters in future studies. The experiments conducted on the widely-used GLUE benchmark with several SOTA PLMs prove that the Hadamard adapter achieves competitive performance with only 0.033\% parameters compared with full fine-tuning, and it has the fewest parameters compared with other adapters. Moreover, we further find that there is also some redundant layers in the Hadamard adapter which can be removed to achieve more parameter efficiency with only 0.022\% parameters.

cs.LG↗

An Examination on the Effectiveness of Divide-and-Conquer Prompting in Large Language Models

Foundation models, such as Large language Models (LLMs), have attracted significant amount of interest due to their large number of applications. However, when handling tasks involving repetitive sub-tasks and/or deceptive contents, such as arithmetic calculation and article-level fake news detection, simple instructional prompts suffer from inaccurate responses. Existing works show that more complicated prompting strategies, such as Chain-of-Thoughts and Least-to-Most, can unlock LLM's powerful capacity in diverse areas. Recent researches reveal that simple divide-and-conquer prompting strategy, i.e. simply dividing the input sequence to multiple sub-inputs, can also substantially improve LLM's performance in some specific tasks such as misinformation detection. In this paper, we aim at examining the utility of divide-and-conquer prompting strategy and answer on which kind of tasks this strategy gets advantages. Specifically, we provide a theoretic analysis to divide-and-conquer prompting strategy and help us identify the specific tasks where DaC prompting can bring performance boost with theoretic guarantee. We then present two cases (large integer arithmetic and fact verification) where experimental results aligns with our theoretic analysis.

cs.AI↗

Scalable Differentiable Causal Discovery in the Presence of Latent Confounders with Skeleton Posterior (Extended Version)

Differentiable causal discovery has made significant advancements in the learning of directed acyclic graphs. However, its application to real-world datasets remains restricted due to the ubiquity of latent confounders and the requirement to learn maximal ancestral graphs (MAGs). To date, existing differentiable MAG learning algorithms have been limited to small datasets and failed to scale to larger ones (e.g., with more than 50 variables). The key insight in this paper is that the causal skeleton, which is the undirected version of the causal graph, has potential for improving accuracy and reducing the search space of the optimization procedure, thereby enhancing the performance of differentiable causal discovery. Therefore, we seek to address a two-fold challenge to harness the potential of the causal skeleton for differentiable causal discovery in the presence of latent confounders: (1) scalable and accurate estimation of skeleton and (2) universal integration of skeleton estimation with differentiable causal discovery. To this end, we propose SPOT (Skeleton Posterior-guided OpTimization), a two-phase framework that harnesses skeleton posterior for differentiable causal discovery in the presence of latent confounders. On the contrary to a ``point-estimation'', SPOT seeks to estimate the posterior distribution of skeletons given the dataset. It first formulates the posterior inference as an instance of amortized inference problem and concretizes it with a supervised causal learning (SCL)-enabled solution to estimate the skeleton posterior. To incorporate the skeleton posterior with differentiable causal discovery, SPOT then features a skeleton posterior-guided stochastic optimization procedure to guide the optimization of MAGs. [abridged due to length limit]

cs.LG↗

End-to-End Hybrid Refractive-Diffractive Lens Design with Differentiable Ray-Wave Model

Hybrid refractive-diffractive lenses combine the light efficiency of refractive lenses with the information encoding power of diffractive optical elements (DOE), showing great potential as the next generation of imaging systems. However, accurately simulating such hybrid designs is generally difficult, and in particular, there are no existing differentiable image formation models for hybrid lenses with sufficient accuracy. In this work, we propose a new hybrid ray-tracing and wave-propagation (ray-wave) model for accurate simulation of both optical aberrations and diffractive phase modulation, where the DOE is placed between the last refractive surface and the image sensor, i.e. away from the Fourier plane that is often used as a DOE position. The proposed ray-wave model is fully differentiable, enabling gradient back-propagation for end-to-end co-design of refractive-diffractive lens optimization and the image reconstruction network. We validate the accuracy of the proposed model by comparing the simulated point spread functions (PSFs) with theoretical results, as well as simulation experiments that show our model to be more accurate than solutions implemented in commercial software packages like Zemax. We demonstrate the effectiveness of the proposed model through real-world experiments and show significant improvements in both aberration correction and extended depth-of-field (EDoF) imaging. We believe the proposed model will motivate further investigation into a wide range of applications in computational imaging, computational photography, and advanced optical design. Code will be released upon publication.

cs.GR↗

Minimizing Weighted Counterfactual Regret with Optimistic Online Mirror Descent

Counterfactual regret minimization (CFR) is a family of algorithms for effectively solving imperfect-information games. It decomposes the total regret into counterfactual regrets, utilizing local regret minimization algorithms, such as Regret Matching (RM) or RM+, to minimize them. Recent research establishes a connection between Online Mirror Descent (OMD) and RM+, paving the way for an optimistic variant PRM+ and its extension PCFR+. However, PCFR+ assigns uniform weights for each iteration when determining regrets, leading to substantial regrets when facing dominated actions. This work explores minimizing weighted counterfactual regret with optimistic OMD, resulting in a novel CFR variant PDCFR+. It integrates PCFR+ and Discounted CFR (DCFR) in a principled manner, swiftly mitigating negative effects of dominated actions and consistently leveraging predictions to accelerate convergence. Theoretical analyses prove that PDCFR+ converges to a Nash equilibrium, particularly under distinct weighting schemes for regrets and average strategies. Experimental results demonstrate PDCFR+'s fast convergence in common imperfect-information games. The code is available at https://github.com/rpSebastian/PDCFRPlus.

cs.LG↗

Neural Étendue Expander for Ultra-Wide-Angle High-Fidelity Holographic Display

Holographic displays can generate light fields by dynamically modulating the wavefront of a coherent beam of light using a spatial light modulator, promising rich virtual and augmented reality applications. However, the limited spatial resolution of existing dynamic spatial light modulators imposes a tight bound on the diffraction angle. As a result, modern holographic displays possess low étendue, which is the product of the display area and the maximum solid angle of diffracted light. The low étendue forces a sacrifice of either the field-of-view (FOV) or the display size. In this work, we lift this limitation by presenting neural étendue expanders. This new breed of optical elements, which is learned from a natural image dataset, enables higher diffraction angles for ultra-wide FOV while maintaining both a compact form factor and the fidelity of displayed contents to human viewers. With neural étendue expanders, we experimentally achieve 64$\times$ étendue expansion of natural images in full color, expanding the FOV by an order of magnitude horizontally and vertically, with high-fidelity reconstruction quality (measured in PSNR) over 29 dB on retinal-resolution images.

eess.IV↗

Enhance Reasoning for Large Language Models in the Game Werewolf

This paper presents an innovative framework that integrates Large Language Models (LLMs) with an external Thinker module to enhance the reasoning capabilities of LLM-based agents. Unlike augmenting LLMs with prompt engineering, Thinker directly harnesses knowledge from databases and employs various optimization techniques. The framework forms a reasoning hierarchy where LLMs handle intuitive System-1 tasks such as natural language processing, while the Thinker focuses on cognitive System-2 tasks that require complex logical analysis and domain-specific knowledge. Our framework is presented using a 9-player Werewolf game that demands dual-system reasoning. We introduce a communication protocol between LLMs and the Thinker, and train the Thinker using data from 18800 human sessions and reinforcement learning. Experiments demonstrate the framework's effectiveness in deductive reasoning, speech generation, and online game evaluation. Additionally, we fine-tune a 6B LLM to surpass GPT4 when integrated with the Thinker. This paper also contributes the largest dataset for social deduction games to date.

cs.AI↗

Effects of Structural Variations to X-ray Absorption Spectra of g-C$_3$N$_4$: Insights from DFT and TDDFT Simulations

X-ray absorption spectroscopy (XAS) is widely employed for structure characterization of graphitic carbon nitride (g-C$_3$N$_4$) and its composites. Nevertheless, even for pure g-C$_3$N$_4$, discrepancies in energy and profile exist across different experiments, which can be attributed to variations in structures arising from diverse synthesis conditions and calibration procedures. Here, we conducted a theoretical investigation on XAS of three representative g-C$_3$N$_4$ structures (planar, corrugated, and micro-corrugated) optimized with different strategies, to understand the structure-spectroscopy relation. Different methods were compared, including density functional theory (DFT) with the full (FCH) or equivalent (ECH) core-hole approximation, as well as the time-dependent DFT (TDDFT). FCH was responsible for getting accurate absolute absorption energy; while ECH and TDDFT aided in interpreting the spectra, through ECH-state canonical molecular orbitals (ECH-CMOs) and natural transition orbitals (NTOs), respectively. With each method, the spectra at the three structures show evident differences, which can be correlated to different individual experiments or in between. Our calculations explained the structural reason behind the spectral discrepancies among different experiments. Moreover, profiles predicted by these methods also displayed consistency, so their differences can be used as a reliable indicator of their accuracy. Both ECH-CMOs and NTO particle orbitals led to similar graphics, validating their applicability in interpreting the transitions. This work provides a comprehensive analysis of the structure-XAS relation for g-C$_3$N$_4$, provides concrete explanations for the spectral differences reported in various experiments, and offers insight for future structure dynamical and transient X-ray spectral analyses.

cond-mat.mtrl-sci↗

Reaching Consensus in Cooperative Multi-Agent Reinforcement Learning with Goal Imagination

Reaching consensus is key to multi-agent coordination. To accomplish a cooperative task, agents need to coherently select optimal joint actions to maximize the team reward. However, current cooperative multi-agent reinforcement learning (MARL) methods usually do not explicitly take consensus into consideration, which may cause miscoordination problem. In this paper, we propose a model-based consensus mechanism to explicitly coordinate multiple agents. The proposed Multi-agent Goal Imagination (MAGI) framework guides agents to reach consensus with an Imagined common goal. The common goal is an achievable state with high value, which is obtained by sampling from the distribution of future states. We directly model this distribution with a self-supervised generative model, thus alleviating the "curse of dimensinality" problem induced by multi-agent multi-step policy rollout commonly used in model-based methods. We show that such efficient consensus mechanism can guide all agents cooperatively reaching valuable future states. Results on Multi-agent Particle-Environments and Google Research Football environment demonstrate the superiority of MAGI in both sample efficiency and performance.

cs.AI↗

Robust Wake Word Spotting With Frame-Level Cross-Modal Attention Based Audio-Visual Conformer

In recent years, neural network-based Wake Word Spotting achieves good performance on clean audio samples but struggles in noisy environments. Audio-Visual Wake Word Spotting (AVWWS) receives lots of attention because visual lip movement information is not affected by complex acoustic scenes. Previous works usually use simple addition or concatenation for multi-modal fusion. The inter-modal correlation remains relatively under-explored. In this paper, we propose a novel module called Frame-Level Cross-Modal Attention (FLCMA) to improve the performance of AVWWS systems. This module can help model multi-modal information at the frame-level through synchronous lip movements and speech signals. We train the end-to-end FLCMA based Audio-Visual Conformer and further improve the performance by fine-tuning pre-trained uni-modal models for the AVWWS task. The proposed system achieves a new state-of-the-art result (4.57% WWS score) on the far-field MISP dataset.

cs.SD↗

Mean-field underdamped Langevin dynamics and its spacetime discretization

We propose a new method called the N-particle underdamped Langevin algorithm for optimizing a special class of non-linear functionals defined over the space of probability measures. Examples of problems with this formulation include training mean-field neural networks, maximum mean discrepancy minimization and kernel Stein discrepancy minimization. Our algorithm is based on a novel spacetime discretization of the mean-field underdamped Langevin dynamics, for which we provide a new, fast mixing guarantee. In addition, we demonstrate that our algorithm converges globally in total variation distance, bridging the theoretical gap between the dynamics and its practical implementation.

stat.CO↗

Enhancing Human Experience in Human-Agent Collaboration: A Human-Centered Modeling Approach Based on Positive Human Gain

Existing game AI research mainly focuses on enhancing agents' abilities to win games, but this does not inherently make humans have a better experience when collaborating with these agents. For example, agents may dominate the collaboration and exhibit unintended or detrimental behaviors, leading to poor experiences for their human partners. In other words, most game AI agents are modeled in a "self-centered" manner. In this paper, we propose a "human-centered" modeling scheme for collaborative agents that aims to enhance the experience of humans. Specifically, we model the experience of humans as the goals they expect to achieve during the task. We expect that agents should learn to enhance the extent to which humans achieve these goals while maintaining agents' original abilities (e.g., winning games). To achieve this, we propose the Reinforcement Learning from Human Gain (RLHG) approach. The RLHG approach introduces a "baseline", which corresponds to the extent to which humans primitively achieve their goals, and encourages agents to learn behaviors that can effectively enhance humans in achieving their goals better. We evaluate the RLHG agent in the popular Multi-player Online Battle Arena (MOBA) game, Honor of Kings, by conducting real-world human-agent tests. Both objective performance and subjective preference results show that the RLHG agent provides participants better gaming experience.

cs.HC↗

Not All Tasks Are Equally Difficult: Multi-Task Deep Reinforcement Learning with Dynamic Depth Routing

Multi-task reinforcement learning endeavors to accomplish a set of different tasks with a single policy. To enhance data efficiency by sharing parameters across multiple tasks, a common practice segments the network into distinct modules and trains a routing network to recombine these modules into task-specific policies. However, existing routing approaches employ a fixed number of modules for all tasks, neglecting that tasks with varying difficulties commonly require varying amounts of knowledge. This work presents a Dynamic Depth Routing (D2R) framework, which learns strategic skipping of certain intermediate modules, thereby flexibly choosing different numbers of modules for each task. Under this framework, we further introduce a ResRouting method to address the issue of disparate routing paths between behavior and target policies during off-policy training. In addition, we design an automatic route-balancing mechanism to encourage continued routing exploration for unmastered tasks without disturbing the routing of mastered ones. We conduct extensive experiments on various robotics manipulation tasks in the Meta-World benchmark, where D2R achieves state-of-the-art performance with significantly improved learning efficiency.

cs.AI↗

TAROT: A Hierarchical Framework with Multitask Co-Pretraining on Semi-Structured Data towards Effective Person-Job Fit

Person-job fit is an essential part of online recruitment platforms in serving various downstream applications like Job Search and Candidate Recommendation. Recently, pretrained large language models have further enhanced the effectiveness by leveraging richer textual information in user profiles and job descriptions apart from user behavior features and job metadata. However, the general domain-oriented design struggles to capture the unique structural information within user profiles and job descriptions, leading to a loss of latent semantic correlations. We propose TAROT, a hierarchical multitask co-pretraining framework, to better utilize structural and semantic information for informative text embeddings. TAROT targets semi-structured text in profiles and jobs, and it is co-pretained with multi-grained pretraining tasks to constrain the acquired semantic information at each level. Experiments on a real-world LinkedIn dataset show significant performance improvements, proving its effectiveness in person-job fit tasks.

cs.CL↗

Professional Network Matters: Connections Empower Person-Job Fit

Online recruitment platforms typically employ Person-Job Fit models in the core service that automatically match suitable job seekers with appropriate job positions. While existing works leverage historical or contextual information, they often disregard a crucial aspect: job seekers' social relationships in professional networks. This paper emphasizes the importance of incorporating professional networks into the Person-Job Fit model. Our innovative approach consists of two stages: (1) defining a Workplace Heterogeneous Information Network (WHIN) to capture heterogeneous knowledge, including professional connections and pre-training representations of various entities using a heterogeneous graph neural network; (2) designing a Contextual Social Attention Graph Neural Network (CSAGNN) that supplements users' missing information with professional connections' contextual information. We introduce a job-specific attention mechanism in CSAGNN to handle noisy professional networks, leveraging pre-trained entity representations from WHIN. We demonstrate the effectiveness of our approach through experimental evaluations conducted across three real-world recruitment datasets from LinkedIn, showing superior performance compared to baseline models.

cs.SI↗