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Qing Lian

Publications and source records attributed to Qing Lian.

At least 19 recordsLinked to original sources

Reflective VLA: In-Context Action Consequences Make VLAs Generalize

Most vision-language-action (VLA) models are reactive: they predict the next action from the current instruction and observation, implicitly assuming that the current observation fully specifies the action-relevant state. In embodied control, however, embodiment-specific factors such as camera-to-robot geometry, robot calibration, or systematic actuation bias are often hard to identify from a single observation. As a result, reactive policies cannot reliably disambiguate these factors in general, overfitting to training environments and generalizing poorly at deployment. We propose Reflective VLA, which conditions each decision on a context of observation-action-consequence triplets. Each triplet records not only what the robot observed and executed, but also how the scene changed afterward, exposing the deployment-specific mapping from actions to observed effects. Architecturally, Reflective VLA routes all observation modalities through the VLM under shared attention, so the action expert reasons directly over past triplets and the current observation. A block-causal mask enables parallel multi-frame training without leakage and supports KV-cached real-time inference. On standard LIBERO and SimplerEnv-Bridge, Reflective VLA preserves strong in-distribution performance. Under distribution shift on LIBERO-Plus and the harder LIBERO-Plus-Hard, it improves average success rate by 5.4 and 4.2 percentage points over a matched reactive baseline. Ablations with a matched history-only baseline further show that action consequences -- rather than additional context length alone -- are the key to cross-environment generalization. Project page: https://lianqing11.github.io/reflective-vla-page/

cs.CV

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to guide robot policies with explicit visual cues. Existing VLA models learn a direct "Sense-to-Act" mapping from multimodal observations to robot actions. While effective within the training distribution, such tightly coupled policies are brittle under out-of-domain (OOD) shifts and difficult to correct when failures occur. Although recent embodied Chain-of-Thought (CoT) approaches expose intermediate reasoning, they still lack a mechanism for incorporating human spatial guidance, limiting their ability to resolve visual ambiguities or recover from mistakes. To address this gap, our framework allows users to optionally guide the policy with spatial priors, such as affordance points, boxes, and traces, which the subsequent reasoning process can directly condition on. Based on these inputs, the model generates a unified spatial-visual Chain-of-Thought that integrates external guidance with internal task planning, aligning human visual intent with autonomous decision-making. For practical deployment, we further couple the reasoning module with a lightweight reactive action head for efficient action execution. Extensive experiments demonstrate the effectiveness of our approach. On the in-domain SimplerEnv WidowX benchmark, our framework achieves a state-of-the-art 81.2% success rate. Under OOD visual shifts and spatial ambiguities, a single visual interaction substantially improves task success over existing methods, highlighting the value of interactive reasoning for failure recovery in embodied control. More details of the project can be found here: https://github.com/FutianLabs/GTA-VLA.

cs.RO

Toward Deep Representation Learning for Event-Enhanced Visual Autonomous Perception: the eAP Dataset

Recent visual autonomous perception systems achieve remarkable performances with deep representation learning. However, they fail in scenarios with challenging illumination.While event cameras can mitigate this problem, there is a lack of a large-scale dataset to develop event-enhanced deep visual perception models in autonomous driving scenes. To address the gap, we present the eAP (event-enhanced Autonomous Perception) dataset, the largest dataset with event cameras for autonomous perception. We demonstrate how eAP can facilitate the study of different autonomous perception tasks, including 3D vehicle detection and object time-to-contact (TTC) estimation, through deep representation learning. Based on eAP, we demonstrate the ffrst successful use of events to improve a popular 3D vehicle detection network in challenging illumination scenarios. eAP also enables a devoted study of the representation learning problem of object TTC estimation. We show how a geometryaware representation learning framework leads to the best eventbased object TTC estimation network that operates at 200 FPS. The dataset, code, and pre-trained models will be made publicly available for future research.

cs.RO

Learning better representations for crowded pedestrians in offboard LiDAR-camera 3D tracking-by-detection

Perceiving pedestrians in highly crowded urban environments is a difficult long-tail problem for learning-based autonomous perception. Speeding up 3D ground truth generation for such challenging scenes is performance-critical yet very challenging. The difficulties include the sparsity of the captured pedestrian point cloud and a lack of suitable benchmarks for a specific system design study. To tackle the challenges, we first collect a new multi-view LiDAR-camera 3D multiple-object-tracking benchmark of highly crowded pedestrians for in-depth analysis. We then build an offboard auto-labeling system that reconstructs pedestrian trajectories from LiDAR point cloud and multi-view images. To improve the generalization power for crowded scenes and the performance for small objects, we propose to learn high-resolution representations that are density-aware and relationship-aware. Extensive experiments validate that our approach significantly improves the 3D pedestrian tracking performance towards higher auto-labeling efficiency. The code will be publicly available at this HTTP URL.

cs.CV

OmniBooth: Learning Latent Control for Image Synthesis with Multi-modal Instruction

We present OmniBooth, an image generation framework that enables spatial control with instance-level multi-modal customization. For all instances, the multimodal instruction can be described through text prompts or image references. Given a set of user-defined masks and associated text or image guidance, our objective is to generate an image, where multiple objects are positioned at specified coordinates and their attributes are precisely aligned with the corresponding guidance. This approach significantly expands the scope of text-to-image generation, and elevates it to a more versatile and practical dimension in controllability. In this paper, our core contribution lies in the proposed latent control signals, a high-dimensional spatial feature that provides a unified representation to integrate the spatial, textual, and image conditions seamlessly. The text condition extends ControlNet to provide instance-level open-vocabulary generation. The image condition further enables fine-grained control with personalized identity. In practice, our method empowers users with more flexibility in controllable generation, as users can choose multi-modal conditions from text or images as needed. Furthermore, thorough experiments demonstrate our enhanced performance in image synthesis fidelity and alignment across different tasks and datasets. Project page: https://len-li.github.io/omnibooth-web/

cs.CV

SyntheOcc: Synthesize Geometric-Controlled Street View Images through 3D Semantic MPIs

The advancement of autonomous driving is increasingly reliant on high-quality annotated datasets, especially in the task of 3D occupancy prediction, where the occupancy labels require dense 3D annotation with significant human effort. In this paper, we propose SyntheOcc, which denotes a diffusion model that Synthesize photorealistic and geometric-controlled images by conditioning Occupancy labels in driving scenarios. This yields an unlimited amount of diverse, annotated, and controllable datasets for applications like training perception models and simulation. SyntheOcc addresses the critical challenge of how to efficiently encode 3D geometric information as conditional input to a 2D diffusion model. Our approach innovatively incorporates 3D semantic multi-plane images (MPIs) to provide comprehensive and spatially aligned 3D scene descriptions for conditioning. As a result, SyntheOcc can generate photorealistic multi-view images and videos that faithfully align with the given geometric labels (semantics in 3D voxel space). Extensive qualitative and quantitative evaluations of SyntheOcc on the nuScenes dataset prove its effectiveness in generating controllable occupancy datasets that serve as an effective data augmentation to perception models.

cs.CV

The Instinctive Bias: Spurious Images lead to Illusion in MLLMs

Large language models (LLMs) have recently experienced remarkable progress, where the advent of multi-modal large language models (MLLMs) has endowed LLMs with visual capabilities, leading to impressive performances in various multi-modal tasks. However, those powerful MLLMs such as GPT-4V still fail spectacularly when presented with certain image and text inputs. In this paper, we identify a typical class of inputs that baffles MLLMs, which consist of images that are highly relevant but inconsistent with answers, causing MLLMs to suffer from visual illusion. To quantify the effect, we propose CorrelationQA, the first benchmark that assesses the visual illusion level given spurious images. This benchmark contains 7,308 text-image pairs across 13 categories. Based on the proposed CorrelationQA, we conduct a thorough analysis on 9 mainstream MLLMs, illustrating that they universally suffer from this instinctive bias to varying degrees. We hope that our curated benchmark and evaluation results aid in better assessments of the MLLMs' robustness in the presence of misleading images. The code and datasets are available at https://github.com/MasaiahHan/CorrelationQA.

cs.CV

MLLM-Protector: Ensuring MLLM's Safety without Hurting Performance

The deployment of multimodal large language models (MLLMs) has brought forth a unique vulnerability: susceptibility to malicious attacks through visual inputs. This paper investigates the novel challenge of defending MLLMs against such attacks. Compared to large language models (LLMs), MLLMs include an additional image modality. We discover that images act as a ``foreign language" that is not considered during safety alignment, making MLLMs more prone to producing harmful responses. Unfortunately, unlike the discrete tokens considered in text-based LLMs, the continuous nature of image signals presents significant alignment challenges, which poses difficulty to thoroughly cover all possible scenarios. This vulnerability is exacerbated by the fact that most state-of-the-art MLLMs are fine-tuned on limited image-text pairs that are much fewer than the extensive text-based pretraining corpus, which makes the MLLMs more prone to catastrophic forgetting of their original abilities during safety fine-tuning. To tackle these challenges, we introduce MLLM-Protector, a plug-and-play strategy that solves two subtasks: 1) identifying harmful responses via a lightweight harm detector, and 2) transforming harmful responses into harmless ones via a detoxifier. This approach effectively mitigates the risks posed by malicious visual inputs without compromising the original performance of MLLMs. Our results demonstrate that MLLM-Protector offers a robust solution to a previously unaddressed aspect of MLLM security.

cs.CR

R-Tuning: Instructing Large Language Models to Say `I Don't Know'

Large language models (LLMs) have revolutionized numerous domains with their impressive performance but still face their challenges. A predominant issue is the propensity for these models to generate non-existent facts, a concern termed hallucination. Our research is motivated by the observation that previous instruction tuning methods force the model to complete a sentence no matter whether the model knows the knowledge or not. When the question is out of the parametric knowledge, it will try to make up something and fail to indicate when it lacks knowledge. In this paper, we present a new approach called Refusal-Aware Instruction Tuning (R-Tuning). This approach is formalized by first identifying the disparity in knowledge encompassed by pre-trained parameters compared to that of instruction tuning data. Then, we construct the refusal-aware data based on the knowledge intersection, to tune LLMs to refrain from responding to questions beyond its parametric knowledge. Experimental results demonstrate R-Tuning effectively improves a model's ability to answer known questions and refrain from answering unknown questions. Furthermore, when tested on out-of-domain datasets, the refusal ability was found to be a meta-skill that could be generalized to other tasks. Further analysis surprisingly finds that learning the uncertainty results in better calibration and an improved ability to estimate the uncertainty than uncertainty-based testing. Our code is available at https://github.com/shizhediao/R-Tuning.

cs.CL

Towards Generalizable Multi-Camera 3D Object Detection via Perspective Debiasing

Detecting objects in 3D space using multiple cameras, known as Multi-Camera 3D Object Detection (MC3D-Det), has gained prominence with the advent of bird's-eye view (BEV) approaches. However, these methods often struggle when faced with unfamiliar testing environments due to the lack of diverse training data encompassing various viewpoints and environments. To address this, we propose a novel method that aligns 3D detection with 2D camera plane results, ensuring consistent and accurate detections. Our framework, anchored in perspective debiasing, helps the learning of features resilient to domain shifts. In our approach, we render diverse view maps from BEV features and rectify the perspective bias of these maps, leveraging implicit foreground volumes to bridge the camera and BEV planes. This two-step process promotes the learning of perspective- and context-independent features, crucial for accurate object detection across varying viewpoints, camera parameters, and environmental conditions. Notably, our model-agnostic approach preserves the original network structure without incurring additional inference costs, facilitating seamless integration across various models and simplifying deployment. Furthermore, we also show our approach achieves satisfactory results in real data when trained only with virtual datasets, eliminating the need for real scene annotations. Experimental results on both Domain Generalization (DG) and Unsupervised Domain Adaptation (UDA) clearly demonstrate its effectiveness. The codes are available at https://github.com/EnVision-Research/Generalizable-BEV.

cs.CV

MEDL-U: Uncertainty-aware 3D Automatic Annotation based on Evidential Deep Learning

Advancements in deep learning-based 3D object detection necessitate the availability of large-scale datasets. However, this requirement introduces the challenge of manual annotation, which is often both burdensome and time-consuming. To tackle this issue, the literature has seen the emergence of several weakly supervised frameworks for 3D object detection which can automatically generate pseudo labels for unlabeled data. Nevertheless, these generated pseudo labels contain noise and are not as accurate as those labeled by humans. In this paper, we present the first approach that addresses the inherent ambiguities present in pseudo labels by introducing an Evidential Deep Learning (EDL) based uncertainty estimation framework. Specifically, we propose MEDL-U, an EDL framework based on MTrans, which not only generates pseudo labels but also quantifies the associated uncertainties. However, applying EDL to 3D object detection presents three primary challenges: (1) relatively lower pseudolabel quality in comparison to other autolabelers; (2) excessively high evidential uncertainty estimates; and (3) lack of clear interpretability and effective utilization of uncertainties for downstream tasks. We tackle these issues through the introduction of an uncertainty-aware IoU-based loss, an evidence-aware multi-task loss function, and the implementation of a post-processing stage for uncertainty refinement. Our experimental results demonstrate that probabilistic detectors trained using the outputs of MEDL-U surpass deterministic detectors trained using outputs from previous 3D annotators on the KITTI val set for all difficulty levels. Moreover, MEDL-U achieves state-of-the-art results on the KITTI official test set compared to existing 3D automatic annotators.

cs.CV

Optimal Sample Selection Through Uncertainty Estimation and Its Application in Deep Learning

Modern deep learning heavily relies on large labeled datasets, which often comse with high costs in terms of both manual labeling and computational resources. To mitigate these challenges, researchers have explored the use of informative subset selection techniques, including coreset selection and active learning. Specifically, coreset selection involves sampling data with both input ($\bx$) and output ($\by$), active learning focuses solely on the input data ($\bx$). In this study, we present a theoretically optimal solution for addressing both coreset selection and active learning within the context of linear softmax regression. Our proposed method, COPS (unCertainty based OPtimal Sub-sampling), is designed to minimize the expected loss of a model trained on subsampled data. Unlike existing approaches that rely on explicit calculations of the inverse covariance matrix, which are not easily applicable to deep learning scenarios, COPS leverages the model's logits to estimate the sampling ratio. This sampling ratio is closely associated with model uncertainty and can be effectively applied to deep learning tasks. Furthermore, we address the challenge of model sensitivity to misspecification by incorporating a down-weighting approach for low-density samples, drawing inspiration from previous works. To assess the effectiveness of our proposed method, we conducted extensive empirical experiments using deep neural networks on benchmark datasets. The results consistently showcase the superior performance of COPS compared to baseline methods, reaffirming its efficacy.

stat.ML

Adv3D: Generating 3D Adversarial Examples for 3D Object Detection in Driving Scenarios with NeRF

Deep neural networks (DNNs) have been proven extremely susceptible to adversarial examples, which raises special safety-critical concerns for DNN-based autonomous driving stacks (i.e., 3D object detection). Although there are extensive works on image-level attacks, most are restricted to 2D pixel spaces, and such attacks are not always physically realistic in our 3D world. Here we present Adv3D, the first exploration of modeling adversarial examples as Neural Radiance Fields (NeRFs). Advances in NeRF provide photorealistic appearances and 3D accurate generation, yielding a more realistic and realizable adversarial example. We train our adversarial NeRF by minimizing the surrounding objects' confidence predicted by 3D detectors on the training set. Then we evaluate Adv3D on the unseen validation set and show that it can cause a large performance reduction when rendering NeRF in any sampled pose. To generate physically realizable adversarial examples, we propose primitive-aware sampling and semantic-guided regularization that enable 3D patch attacks with camouflage adversarial texture. Experimental results demonstrate that the trained adversarial NeRF generalizes well to different poses, scenes, and 3D detectors. Finally, we provide a defense method to our attacks that involves adversarial training through data augmentation. Project page: https://len-li.github.io/adv3d-web

cs.CV

DORT: Modeling Dynamic Objects in Recurrent for Multi-Camera 3D Object Detection and Tracking

Recent multi-camera 3D object detectors usually leverage temporal information to construct multi-view stereo that alleviates the ill-posed depth estimation. However, they typically assume all the objects are static and directly aggregate features across frames. This work begins with a theoretical and empirical analysis to reveal that ignoring the motion of moving objects can result in serious localization bias. Therefore, we propose to model Dynamic Objects in RecurrenT (DORT) to tackle this problem. In contrast to previous global Bird-Eye-View (BEV) methods, DORT extracts object-wise local volumes for motion estimation that also alleviates the heavy computational burden. By iteratively refining the estimated object motion and location, the preceding features can be precisely aggregated to the current frame to mitigate the aforementioned adverse effects. The simple framework has two significant appealing properties. It is flexible and practical that can be plugged into most camera-based 3D object detectors. As there are predictions of object motion in the loop, it can easily track objects across frames according to their nearest center distances. Without bells and whistles, DORT outperforms all the previous methods on the nuScenes detection and tracking benchmarks with 62.5\% NDS and 57.6\% AMOTA, respectively. The source code will be released.

cs.CV

Lift3D: Synthesize 3D Training Data by Lifting 2D GAN to 3D Generative Radiance Field

This work explores the use of 3D generative models to synthesize training data for 3D vision tasks. The key requirements of the generative models are that the generated data should be photorealistic to match the real-world scenarios, and the corresponding 3D attributes should be aligned with given sampling labels. However, we find that the recent NeRF-based 3D GANs hardly meet the above requirements due to their designed generation pipeline and the lack of explicit 3D supervision. In this work, we propose Lift3D, an inverted 2D-to-3D generation framework to achieve the data generation objectives. Lift3D has several merits compared to prior methods: (1) Unlike previous 3D GANs that the output resolution is fixed after training, Lift3D can generalize to any camera intrinsic with higher resolution and photorealistic output. (2) By lifting well-disentangled 2D GAN to 3D object NeRF, Lift3D provides explicit 3D information of generated objects, thus offering accurate 3D annotations for downstream tasks. We evaluate the effectiveness of our framework by augmenting autonomous driving datasets. Experimental results demonstrate that our data generation framework can effectively improve the performance of 3D object detectors. Project page: https://len-li.github.io/lift3d-web.

cs.CV

Weakly Supervised Disentangled Generative Causal Representation Learning

This paper proposes a Disentangled gEnerative cAusal Representation (DEAR) learning method under appropriate supervised information. Unlike existing disentanglement methods that enforce independence of the latent variables, we consider the general case where the underlying factors of interests can be causally related. We show that previous methods with independent priors fail to disentangle causally related factors even under supervision. Motivated by this finding, we propose a new disentangled learning method called DEAR that enables causal controllable generation and causal representation learning. The key ingredient of this new formulation is to use a structural causal model (SCM) as the prior distribution for a bidirectional generative model. The prior is then trained jointly with a generator and an encoder using a suitable GAN algorithm incorporated with supervised information on the ground-truth factors and their underlying causal structure. We provide theoretical justification on the identifiability and asymptotic convergence of the proposed method. We conduct extensive experiments on both synthesized and real data sets to demonstrate the effectiveness of DEAR in causal controllable generation, and the benefits of the learned representations for downstream tasks in terms of sample efficiency and distributional robustness.

cs.LG

MV-FCOS3D++: Multi-View Camera-Only 4D Object Detection with Pretrained Monocular Backbones

In this technical report, we present our solution, dubbed MV-FCOS3D++, for the Camera-Only 3D Detection track in Waymo Open Dataset Challenge 2022. For multi-view camera-only 3D detection, methods based on bird-eye-view or 3D geometric representations can leverage the stereo cues from overlapped regions between adjacent views and directly perform 3D detection without hand-crafted post-processing. However, it lacks direct semantic supervision for 2D backbones, which can be complemented by pretraining simple monocular-based detectors. Our solution is a multi-view framework for 4D detection following this paradigm. It is built upon a simple monocular detector FCOS3D++, pretrained only with object annotations of Waymo, and converts multi-view features to a 3D grid space to detect 3D objects thereon. A dual-path neck for single-frame understanding and temporal stereo matching is devised to incorporate multi-frame information. Our method finally achieves 49.75% mAPL with a single model and wins 2nd place in the WOD challenge, without any LiDAR-based depth supervision during training. The code will be released at https://github.com/Tai-Wang/Depth-from-Motion.

cs.CV

Exploring Geometric Consistency for Monocular 3D Object Detection

This paper investigates the geometric consistency for monocular 3D object detection, which suffers from the ill-posed depth estimation. We first conduct a thorough analysis to reveal how existing methods fail to consistently localize objects when different geometric shifts occur. In particular, we design a series of geometric manipulations to diagnose existing detectors and then illustrate their vulnerability to consistently associate the depth with object apparent sizes and positions. To alleviate this issue, we propose four geometry-aware data augmentation approaches to enhance the geometric consistency of the detectors. We first modify some commonly used data augmentation methods for 2D images so that they can maintain geometric consistency in 3D spaces. We demonstrate such modifications are important. In addition, we propose a 3D-specific image perturbation method that employs the camera movement. During the augmentation process, the camera system with the corresponding image is manipulated, while the geometric visual cues for depth recovery are preserved. We show that by using the geometric consistency constraints, the proposed augmentation techniques lead to improvements on the KITTI and nuScenes monocular 3D detection benchmarks with state-of-the-art results. In addition, we demonstrate that the augmentation methods are well suited for semi-supervised training and cross-dataset generalization.

cs.CV