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Radu Timofte

Publications and source records attributed to Radu Timofte.

At least 343 records · Page 19Linked to original sources

Learning Context-Based Non-local Entropy Modeling for Image Compression

The entropy of the codes usually serves as the rate loss in the recent learned lossy image compression methods. Precise estimation of the probabilistic distribution of the codes plays a vital role in the performance. However, existing deep learning based entropy modeling methods generally assume the latent codes are statistically independent or depend on some side information or local context, which fails to take the global similarity within the context into account and thus hinder the accurate entropy estimation. To address this issue, we propose a non-local operation for context modeling by employing the global similarity within the context. Specifically, we first introduce the proxy similarity functions and spatial masks to handle the missing reference problem in context modeling. Then, we combine the local and the global context via a non-local attention block and employ it in masked convolutional networks for entropy modeling. The entropy model is further adopted as the rate loss in a joint rate-distortion optimization to guide the training of the analysis transform and the synthesis transform network in transforming coding framework. Considering that the width of the transforms is essential in training low distortion models, we finally produce a U-Net block in the transforms to increase the width with manageable memory consumption and time complexity. Experiments on Kodak and Tecnick datasets demonstrate the superiority of the proposed context-based non-local attention block in entropy modeling and the U-Net block in low distortion compression against the existing image compression standards and recent deep image compression models.

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NTIRE 2020 Challenge on Real Image Denoising: Dataset, Methods and Results

This paper reviews the NTIRE 2020 challenge on real image denoising with focus on the newly introduced dataset, the proposed methods and their results. The challenge is a new version of the previous NTIRE 2019 challenge on real image denoising that was based on the SIDD benchmark. This challenge is based on a newly collected validation and testing image datasets, and hence, named SIDD+. This challenge has two tracks for quantitatively evaluating image denoising performance in (1) the Bayer-pattern rawRGB and (2) the standard RGB (sRGB) color spaces. Each track ~250 registered participants. A total of 22 teams, proposing 24 methods, competed in the final phase of the challenge. The proposed methods by the participating teams represent the current state-of-the-art performance in image denoising targeting real noisy images. The newly collected SIDD+ datasets are publicly available at: https://bit.ly/siddplus_data.

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NTIRE 2020 Challenge on Spectral Reconstruction from an RGB Image

This paper reviews the second challenge on spectral reconstruction from RGB images, i.e., the recovery of whole-scene hyperspectral (HS) information from a 3-channel RGB image. As in the previous challenge, two tracks were provided: (i) a "Clean" track where HS images are estimated from noise-free RGBs, the RGB images are themselves calculated numerically using the ground-truth HS images and supplied spectral sensitivity functions (ii) a "Real World" track, simulating capture by an uncalibrated and unknown camera, where the HS images are recovered from noisy JPEG-compressed RGB images. A new, larger-than-ever, natural hyperspectral image data set is presented, containing a total of 510 HS images. The Clean and Real World tracks had 103 and 78 registered participants respectively, with 14 teams competing in the final testing phase. A description of the proposed methods, alongside their challenge scores and an extensive evaluation of top performing methods is also provided. They gauge the state-of-the-art in spectral reconstruction from an RGB image.

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NTIRE 2020 Challenge on NonHomogeneous Dehazing

This paper reviews the NTIRE 2020 Challenge on NonHomogeneous Dehazing of images (restoration of rich details in hazy image). We focus on the proposed solutions and their results evaluated on NH-Haze, a novel dataset consisting of 55 pairs of real haze free and nonhomogeneous hazy images recorded outdoor. NH-Haze is the first realistic nonhomogeneous haze dataset that provides ground truth images. The nonhomogeneous haze has been produced using a professional haze generator that imitates the real conditions of haze scenes. 168 participants registered in the challenge and 27 teams competed in the final testing phase. The proposed solutions gauge the state-of-the-art in image dehazing.

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NH-HAZE: An Image Dehazing Benchmark with Non-Homogeneous Hazy and Haze-Free Images

Image dehazing is an ill-posed problem that has been extensively studied in the recent years. The objective performance evaluation of the dehazing methods is one of the major obstacles due to the lacking of a reference dataset. While the synthetic datasets have shown important limitations, the few realistic datasets introduced recently assume homogeneous haze over the entire scene. Since in many real cases haze is not uniformly distributed we introduce NH-HAZE, a non-homogeneous realistic dataset with pairs of real hazy and corresponding haze-free images. This is the first non-homogeneous image dehazing dataset and contains 55 outdoor scenes. The non-homogeneous haze has been introduced in the scene using a professional haze generator that imitates the real conditions of hazy scenes. Additionally, this work presents an objective assessment of several state-of-the-art single image dehazing methods that were evaluated using NH-HAZE dataset.

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NTIRE 2020 Challenge on Image Demoireing: Methods and Results

This paper reviews the Challenge on Image Demoireing that was part of the New Trends in Image Restoration and Enhancement (NTIRE) workshop, held in conjunction with CVPR 2020. Demoireing is a difficult task of removing moire patterns from an image to reveal an underlying clean image. The challenge was divided into two tracks. Track 1 targeted the single image demoireing problem, which seeks to remove moire patterns from a single image. Track 2 focused on the burst demoireing problem, where a set of degraded moire images of the same scene were provided as input, with the goal of producing a single demoired image as output. The methods were ranked in terms of their fidelity, measured using the peak signal-to-noise ratio (PSNR) between the ground truth clean images and the restored images produced by the participants' methods. The tracks had 142 and 99 registered participants, respectively, with a total of 14 and 6 submissions in the final testing stage. The entries span the current state-of-the-art in image and burst image demoireing problems.

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NTIRE 2020 Challenge on Real-World Image Super-Resolution: Methods and Results

This paper reviews the NTIRE 2020 challenge on real world super-resolution. It focuses on the participating methods and final results. The challenge addresses the real world setting, where paired true high and low-resolution images are unavailable. For training, only one set of source input images is therefore provided along with a set of unpaired high-quality target images. In Track 1: Image Processing artifacts, the aim is to super-resolve images with synthetically generated image processing artifacts. This allows for quantitative benchmarking of the approaches \wrt a ground-truth image. In Track 2: Smartphone Images, real low-quality smart phone images have to be super-resolved. In both tracks, the ultimate goal is to achieve the best perceptual quality, evaluated using a human study. This is the second challenge on the subject, following AIM 2019, targeting to advance the state-of-the-art in super-resolution. To measure the performance we use the benchmark protocol from AIM 2019. In total 22 teams competed in the final testing phase, demonstrating new and innovative solutions to the problem.

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AIM 2019 Challenge on Video Temporal Super-Resolution: Methods and Results

Videos contain various types and strengths of motions that may look unnaturally discontinuous in time when the recorded frame rate is low. This paper reviews the first AIM challenge on video temporal super-resolution (frame interpolation) with a focus on the proposed solutions and results. From low-frame-rate (15 fps) video sequences, the challenge participants are asked to submit higher-framerate (60 fps) video sequences by estimating temporally intermediate frames. We employ the REDS VTSR dataset derived from diverse videos captured in a hand-held camera for training and evaluation purposes. The competition had 62 registered participants, and a total of 8 teams competed in the final testing phase. The challenge winning methods achieve the state-of-the-art in video temporal superresolution.

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NTIRE 2020 Challenge on Perceptual Extreme Super-Resolution: Methods and Results

This paper reviews the NTIRE 2020 challenge on perceptual extreme super-resolution with focus on proposed solutions and results. The challenge task was to super-resolve an input image with a magnification factor 16 based on a set of prior examples of low and corresponding high resolution images. The goal is to obtain a network design capable to produce high resolution results with the best perceptual quality and similar to the ground truth. The track had 280 registered participants, and 19 teams submitted the final results. They gauge the state-of-the-art in single image super-resolution.

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Know Your Surroundings: Exploiting Scene Information for Object Tracking

Current state-of-the-art trackers only rely on a target appearance model in order to localize the object in each frame. Such approaches are however prone to fail in case of e.g. fast appearance changes or presence of distractor objects, where a target appearance model alone is insufficient for robust tracking. Having the knowledge about the presence and locations of other objects in the surrounding scene can be highly beneficial in such cases. This scene information can be propagated through the sequence and used to, for instance, explicitly avoid distractor objects and eliminate target candidate regions. In this work, we propose a novel tracking architecture which can utilize scene information for tracking. Our tracker represents such information as dense localized state vectors, which can encode, for example, if the local region is target, background, or distractor. These state vectors are propagated through the sequence and combined with the appearance model output to localize the target. Our network is learned to effectively utilize the scene information by directly maximizing tracking performance on video segments. The proposed approach sets a new state-of-the-art on 3 tracking benchmarks, achieving an AO score of 63.6% on the recent GOT-10k dataset.

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Learning What to Learn for Video Object Segmentation

Video object segmentation (VOS) is a highly challenging problem, since the target object is only defined during inference with a given first-frame reference mask. The problem of how to capture and utilize this limited target information remains a fundamental research question. We address this by introducing an end-to-end trainable VOS architecture that integrates a differentiable few-shot learning module. This internal learner is designed to predict a powerful parametric model of the target by minimizing a segmentation error in the first frame. We further go beyond standard few-shot learning techniques by learning what the few-shot learner should learn. This allows us to achieve a rich internal representation of the target in the current frame, significantly increasing the segmentation accuracy of our approach. We perform extensive experiments on multiple benchmarks. Our approach sets a new state-of-the-art on the large-scale YouTube-VOS 2018 dataset by achieving an overall score of 81.5, corresponding to a 2.6% relative improvement over the previous best result.

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Unsupervised Multimodal Video-to-Video Translation via Self-Supervised Learning

Existing unsupervised video-to-video translation methods fail to produce translated videos which are frame-wise realistic, semantic information preserving and video-level consistent. In this work, we propose UVIT, a novel unsupervised video-to-video translation model. Our model decomposes the style and the content, uses the specialized encoder-decoder structure and propagates the inter-frame information through bidirectional recurrent neural network (RNN) units. The style-content decomposition mechanism enables us to achieve style consistent video translation results as well as provides us with a good interface for modality flexible translation. In addition, by changing the input frames and style codes incorporated in our translation, we propose a video interpolation loss, which captures temporal information within the sequence to train our building blocks in a self-supervised manner. Our model can produce photo-realistic, spatio-temporal consistent translated videos in a multimodal way. Subjective and objective experimental results validate the superiority of our model over existing methods. More details can be found on our project website: https://uvit.netlify.com

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Probabilistic Regression for Visual Tracking

Visual tracking is fundamentally the problem of regressing the state of the target in each video frame. While significant progress has been achieved, trackers are still prone to failures and inaccuracies. It is therefore crucial to represent the uncertainty in the target estimation. Although current prominent paradigms rely on estimating a state-dependent confidence score, this value lacks a clear probabilistic interpretation, complicating its use. In this work, we therefore propose a probabilistic regression formulation and apply it to tracking. Our network predicts the conditional probability density of the target state given an input image. Crucially, our formulation is capable of modeling label noise stemming from inaccurate annotations and ambiguities in the task. The regression network is trained by minimizing the Kullback-Leibler divergence. When applied for tracking, our formulation not only allows a probabilistic representation of the output, but also substantially improves the performance. Our tracker sets a new state-of-the-art on six datasets, achieving 59.8% AUC on LaSOT and 75.8% Success on TrackingNet. The code and models are available at https://github.com/visionml/pytracking.

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Deep Unfolding Network for Image Super-Resolution

Learning-based single image super-resolution (SISR) methods are continuously showing superior effectiveness and efficiency over traditional model-based methods, largely due to the end-to-end training. However, different from model-based methods that can handle the SISR problem with different scale factors, blur kernels and noise levels under a unified MAP (maximum a posteriori) framework, learning-based methods generally lack such flexibility. To address this issue, this paper proposes an end-to-end trainable unfolding network which leverages both learning-based methods and model-based methods. Specifically, by unfolding the MAP inference via a half-quadratic splitting algorithm, a fixed number of iterations consisting of alternately solving a data subproblem and a prior subproblem can be obtained. The two subproblems then can be solved with neural modules, resulting in an end-to-end trainable, iterative network. As a result, the proposed network inherits the flexibility of model-based methods to super-resolve blurry, noisy images for different scale factors via a single model, while maintaining the advantages of learning-based methods. Extensive experiments demonstrate the superiority of the proposed deep unfolding network in terms of flexibility, effectiveness and also generalizability.

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Group Sparsity: The Hinge Between Filter Pruning and Decomposition for Network Compression

In this paper, we analyze two popular network compression techniques, i.e. filter pruning and low-rank decomposition, in a unified sense. By simply changing the way the sparsity regularization is enforced, filter pruning and low-rank decomposition can be derived accordingly. This provides another flexible choice for network compression because the techniques complement each other. For example, in popular network architectures with shortcut connections (e.g. ResNet), filter pruning cannot deal with the last convolutional layer in a ResBlock while the low-rank decomposition methods can. In addition, we propose to compress the whole network jointly instead of in a layer-wise manner. Our approach proves its potential as it compares favorably to the state-of-the-art on several benchmarks.

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Practical Full Resolution Learned Lossless Image Compression

We propose the first practical learned lossless image compression system, L3C, and show that it outperforms the popular engineered codecs, PNG, WebP and JPEG 2000. At the core of our method is a fully parallelizable hierarchical probabilistic model for adaptive entropy coding which is optimized end-to-end for the compression task. In contrast to recent autoregressive discrete probabilistic models such as PixelCNN, our method i) models the image distribution jointly with learned auxiliary representations instead of exclusively modeling the image distribution in RGB space, and ii) only requires three forward-passes to predict all pixel probabilities instead of one for each pixel. As a result, L3C obtains over two orders of magnitude speedups when sampling compared to the fastest PixelCNN variant (Multiscale-PixelCNN). Furthermore, we find that learning the auxiliary representation is crucial and outperforms predefined auxiliary representations such as an RGB pyramid significantly.

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Replacing Mobile Camera ISP with a Single Deep Learning Model

As the popularity of mobile photography is growing constantly, lots of efforts are being invested now into building complex hand-crafted camera ISP solutions. In this work, we demonstrate that even the most sophisticated ISP pipelines can be replaced with a single end-to-end deep learning model trained without any prior knowledge about the sensor and optics used in a particular device. For this, we present PyNET, a novel pyramidal CNN architecture designed for fine-grained image restoration that implicitly learns to perform all ISP steps such as image demosaicing, denoising, white balancing, color and contrast correction, demoireing, etc. The model is trained to convert RAW Bayer data obtained directly from mobile camera sensor into photos captured with a professional high-end DSLR camera, making the solution independent of any particular mobile ISP implementation. To validate the proposed approach on the real data, we collected a large-scale dataset consisting of 10 thousand full-resolution RAW-RGB image pairs captured in the wild with the Huawei P20 cameraphone (12.3 MP Sony Exmor IMX380 sensor) and Canon 5D Mark IV DSLR. The experiments demonstrate that the proposed solution can easily get to the level of the embedded P20's ISP pipeline that, unlike our approach, is combining the data from two (RGB + B/W) camera sensors. The dataset, pre-trained models and codes used in this paper are available on the project website.

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Efficient Video Semantic Segmentation with Labels Propagation and Refinement

This paper tackles the problem of real-time semantic segmentation of high definition videos using a hybrid GPU / CPU approach. We propose an Efficient Video Segmentation(EVS) pipeline that combines: (i) On the CPU, a very fast optical flow method, that is used to exploit the temporal aspect of the video and propagate semantic information from one frame to the next. It runs in parallel with the GPU. (ii) On the GPU, two Convolutional Neural Networks: A main segmentation network that is used to predict dense semantic labels from scratch, and a Refiner that is designed to improve predictions from previous frames with the help of a fast Inconsistencies Attention Module (IAM). The latter can identify regions that cannot be propagated accurately. We suggest several operating points depending on the desired frame rate and accuracy. Our pipeline achieves accuracy levels competitive to the existing real-time methods for semantic image segmentation(mIoU above 60%), while achieving much higher frame rates. On the popular Cityscapes dataset with high resolution frames (2048 x 1024), the proposed operating points range from 80 to 1000 Hz on a single GPU and CPU.

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