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Ran Song

Publications and source records attributed to Ran Song.

At least 19 recordsLinked to original sources

Two Earliest Optical-UV Tidal Disruption Events Hidden in the SDSS DR7 Catalog Unveiled by the Transformer-Based Spectrum Classifier

Optical spectroscopic features are decisive in the current identification of optical-UV tidal disruption events (TDEs). Regarding that the TDE estimated occurrence rate is $10^{-5}-10^{-4}$ galaxy$^{-1}$ yr$^{-1}$ by both theoretical and observational methods, large optical spectroscopic catalogs with >10$^5$ galaxy spectra can include some serendipitous spectra with TDE spectroscopic features, which can be found after building a useful selection method. We hereby introduce a principal component analysis enhanced Transformer TDE spectrum classifier which achieves a precision of 0.88 and a recall of 0.99 on our evaluation dataset, and report its inspiring discoveries in the widely-used SDSS DR7 catalog: two newly discovered TDEs and one reported likely TDE. For SDSS J124225.39+642919.0, we confirm the presence of a UV transient in GALEX catalog when the spectrum was taken, and its occurrence time should be earlier than the spectrum observation time, MJD < 52316 (February 11, 2002), making it the earliest optical-UV TDE discovered by now. For SDSS J152459.70+045423.1, its spectrum matches all features of the TDE-H+He spectrum, and was taken during an optical outburst recorded by the Catalina Real-time Transient Survey. The start of this outburst lies in 54269 < MJD < 54476 (June 18, 2007 - January 11, 2008), making it one of the earliest among the reported optical TDEs. The discovery of two new TDEs highlights the power of machine-learning based classifiers in digging out buried treasures in large-volume catalogs, and marks a new method for discovering optical-UV TDEs.

astro-ph.HE

UniReLo: Learning a Unified Humanoid Policy from Fall Recovery to Locomotion across Diverse Terrains

Reliable fall recovery, which commonly aims at attaining a nominal upright posture, is essential for the autonomous operation of humanoid robots in unstructured field environments. Although existing posture-centered methods can synthesize coordinated whole-body recovery motions from diverse fallen configurations, they may result in a dynamically fragile support state, leading to secondary loss of balance or unstable resumption of commanded locomotion, particularly under terrain-dependent contact conditions. We propose to learn a unified humanoid policy from fall recovery to locomotion (UniReLo) across heterogeneous field terrains. UniReLo leverages continuously gated multi-scale motion priors to modulate frame-, sequence-, and gait-level adversarial supervision according to recovery progress, preserving the distinct temporal structures of recovery and locomotion without requiring fixed-threshold switching. In addition, terrain-conditioned recovery guidance evaluates the evolving support state using a terrain-relative support representation and support-feasibility assessment. Simulation and outdoor real-world experiments demonstrate that UniReLo can deliver stable and continuous recovery-to-locomotion behaviors for humanoids across diverse field terrains. The supplementary video is available at https://vsislab.github.io/UniReLo/.

cs.RO

Consensus-Aligned Neuron Efficient Fine-Tuning Large Language Models for Multi-Domain Machine Translation

Multi-domain machine translation (MDMT) aims to build a unified model capable of translating content across diverse domains. Despite the impressive machine translation capabilities demonstrated by large language models (LLMs), domain adaptation still remains a challenge for LLMs. Existing MDMT methods such as in-context learning and parameter-efficient fine-tuning often suffer from domain shift, parameter interference and limited generalization. In this work, we propose a neuron-efficient fine-tuning framework for MDMT that identifies and updates consensus-aligned neurons within LLMs. These neurons are selected by maximizing the mutual information between neuron behavior and domain features, enabling LLMs to capture both generalizable translation patterns and domain-specific nuances. Our method then fine-tunes LLMs guided by these neurons, effectively mitigating parameter interference and domain-specific overfitting. Comprehensive experiments on three LLMs across ten German-English and Chinese-English translation domains evidence that our method consistently outperforms strong PEFT baselines on both seen and unseen domains, achieving state-of-the-art performance.

cs.CL

Time-asymptotic stability of composite waves of degenerate Oleinik shock and rarefaction for non-convex conservation laws with Cattaneo's law

This paper examines the large-time behavior of solutions to a one-dimensional conservation law featuring a non-convex flux and an artificial heat flux term regulated by Cattaneo's law, forming a 2$\times$2 system of hyperbolic equations. Under the conditions of small wave strength and sufficiently small initial perturbations, we demonstrate the time-asymptotic stability of a composite wave that combines a degenerate Oleinik shock and a rarefaction wave. The proof utilizes the Oleinik entropy condition, the a-contraction method with time-dependent shifts, and weighted energy estimates.

math.AP

Skill-Aware Diffusion for Generalizable Robotic Manipulation

Robust generalization in robotic manipulation is crucial for robots to adapt flexibly to diverse environments. Existing methods usually improve generalization by scaling data and networks, but model tasks independently and overlook skill-level information. Observing that tasks within the same skill share similar motion patterns, we propose Skill-Aware Diffusion (SADiff), which explicitly incorporates skill-level information to improve generalization. SADiff learns skill-specific representations through a skill-aware encoding module with learnable skill tokens, and conditions a skill-constrained diffusion model to generate object-centric motion flow. A skill-retrieval transformation strategy further exploits skill-specific trajectory priors to refine the mapping from 2D motion flow to executable 3D actions. Furthermore, we introduce IsaacSkill, a high-fidelity dataset containing fundamental robotic skills for comprehensive evaluation and sim-to-real transfer. Experiments in simulation and real-world settings show that SADiff achieves good performance and generalization across various manipulation tasks. Code, data, and videos are available at https://sites.google.com/view/sa-diff.

cs.RO

DRL-TH: Jointly Utilizing Temporal Graph Attention and Hierarchical Fusion for UGV Navigation in Crowded Environments

Deep reinforcement learning (DRL) methods have demonstrated potential for autonomous navigation and obstacle avoidance of unmanned ground vehicles (UGVs) in crowded environments. Most existing approaches rely on single-frame observation and employ simple concatenation for multi-modal fusion, which limits their ability to capture temporal context and hinders dynamic adaptability. To address these challenges, we propose a DRL-based navigation framework, DRL-TH, which leverages temporal graph attention and hierarchical graph pooling to integrate historical observations and adaptively fuse multi-modal information. Specifically, we introduce a temporal-guided graph attention network (TG-GAT) that incorporates temporal weights into attention scores to capture correlations between consecutive frames, thereby enabling the implicit estimation of scene evolution. In addition, we design a graph hierarchical abstraction module (GHAM) that applies hierarchical pooling and learnable weighted fusion to dynamically integrate RGB and LiDAR features, achieving balanced representation across multiple scales. Extensive experiments demonstrate that our DRL-TH outperforms existing methods in various crowded environments. We also implemented DRL-TH control policy on a real UGV and showed that it performed well in real world scenarios.

cs.RO

SafeFall: Learning Protective Control for Humanoid Robots

Bipedal locomotion makes humanoid robots inherently prone to falls, causing catastrophic damage to the expensive sensors, actuators, and structural components of full-scale robots. To address this critical barrier to real-world deployment, we present \method, a framework that learns to predict imminent, unavoidable falls and execute protective maneuvers to minimize hardware damage. SafeFall is designed to operate seamlessly alongside existing nominal controller, ensuring no interference during normal operation. It combines two synergistic components: a lightweight, GRU-based fall predictor that continuously monitors the robot's state, and a reinforcement learning policy for damage mitigation. The protective policy remains dormant until the predictor identifies a fall as unavoidable, at which point it activates to take control and execute a damage-minimizing response. This policy is trained with a novel, damage-aware reward function that incorporates the robot's specific structural vulnerabilities, learning to shield critical components like the head and hands while absorbing energy with more robust parts of its body. Validated on a full-scale Unitree G1 humanoid, SafeFall demonstrated significant performance improvements over unprotected falls. It reduced peak contact forces by 68.3\%, peak joint torques by 78.4\%, and eliminated 99.3\% of collisions with vulnerable components. By enabling humanoids to fail safely, SafeFall provides a crucial safety net that allows for more aggressive experiments and accelerates the deployment of these robots in complex, real-world environments.

cs.RO

Multilingual Knowledge Graph Completion via Efficient Multilingual Knowledge Sharing

Large language models (LLMs) based Multilingual Knowledge Graph Completion (MKGC) aim to predict missing facts by leveraging LLMs' multilingual understanding capabilities, improving the completeness of multilingual knowledge graphs (KGs). However, existing MKGC research underutilizes the multilingual capabilities of LLMs and ignores the shareability of cross-lingual knowledge. In this paper, we propose a novel MKGC framework that leverages multilingual shared knowledge to significantly enhance performance through two components: Knowledge-level Grouped Mixture of Experts (KL-GMoE) and Iterative Entity Reranking (IER). KL-GMoE efficiently models shared knowledge, while IER significantly enhances its utilization. To evaluate our framework, we constructed a mKG dataset containing 5 languages and conducted comprehensive comparative experiments with existing state-of-the-art (SOTA) MKGC method. The experimental results demonstrate that our framework achieves improvements of 5.47%, 3.27%, and 1.01% in the Hits@1, Hits@3, and Hits@10 metrics, respectively, compared with SOTA MKGC method. Further experimental analysis revealed the properties of knowledge sharing in settings of unseen and unbalanced languages. We have released the dataset and code for our work on https://github.com/gaoxiaofei07/KL-GMoE.

cs.CL

Multilingual Generative Retrieval via Cross-lingual Semantic Compression

Generative Information Retrieval is an emerging retrieval paradigm that exhibits remarkable performance in monolingual scenarios.However, applying these methods to multilingual retrieval still encounters two primary challenges, cross-lingual identifier misalignment and identifier inflation. To address these limitations, we propose Multilingual Generative Retrieval via Cross-lingual Semantic Compression (MGR-CSC), a novel framework that unifies semantically equivalent multilingual keywords into shared atoms to align semantics and compresses the identifier space, and we propose a dynamic multi-step constrained decoding strategy during retrieval. MGR-CSC improves cross-lingual alignment by assigning consistent identifiers and enhances decoding efficiency by reducing redundancy. Experiments demonstrate that MGR-CSC achieves outstanding retrieval accuracy, improving by 6.83% on mMarco100k and 4.77% on mNQ320k, while reducing document identifiers length by 74.51% and 78.2%, respectively.

cs.CL

PhenoMoler: Phenotype-Guided Molecular Optimization via Chemistry Large Language Model

Current molecular generative models primarily focus on improving drug-target binding affinity and specificity, often neglecting the system-level phenotypic effects elicited by compounds. Transcriptional profiles, as molecule-level readouts of drug-induced phenotypic shifts, offer a powerful opportunity to guide molecular design in a phenotype-aware manner. We present PhenoMoler, a phenotype-guided molecular generation framework that integrates a chemistry large language model with expression profiles to enable biologically informed drug design. By conditioning the generation on drug-induced differential expression signatures, PhenoMoler explicitly links transcriptional responses to chemical structure. By selectively masking and reconstructing specific substructures-scaffolds, side chains, or linkers-PhenoMoler supports fine-grained, controllable molecular optimization. Extensive experiments demonstrate that PhenoMoler generates chemically valid, novel, and diverse molecules aligned with desired phenotypic profiles. Compared to FDA-approved drugs, the generated compounds exhibit comparable or enhanced drug-likeness (QED), optimized physicochemical properties, and superior binding affinity to key cancer targets. These findings highlight PhenoMoler's potential for phenotype-guided and structure-controllable molecular optimization.

physics.chem-ph

Informative Text-Image Alignment for Visual Affordance Learning with Foundation Models

Visual affordance learning is crucial for robots to understand and interact effectively with the physical world. Recent advances in this field attempt to leverage pre-trained knowledge of vision-language foundation models to learn affordance properties with limited training data, providing a novel paradigm for visual affordance learning. However, these methods overlook the significance of maintaining feature alignment between visual images and language descriptions for identifying affordance areas with textual guidance, and thus may lead to suboptimal results. In this paper, we present an informative framework for text-guided affordance learning, which involves information-based constraints to achieve text-image alignment at feature level. Specifically, we design an affordance mutual information constraint that helps learn appropriate textual prompts and task-oriented visual features simultaneously by maximizing the mutual information between the features of the affordance areas in the input images and the corresponding textual prompts. In addition, we propose an object-level information constraint that maximizes the mutual information between the visual features of a given object and the text features of the category it belongs to. This enables the model to capture high-quality representations for the object, providing more reliable semantic priors for identifying affordance regions. Experimental results on the AGD20K dataset show that the proposed method outperforms existing approaches and achieves the new state-of-the-art in one-shot affordance learning.

cs.CV

SetKE: Knowledge Editing for Knowledge Elements Overlap

Large Language Models (LLMs) excel in tasks such as retrieval and question answering but require updates to incorporate new knowledge and reduce inaccuracies and hallucinations. Traditional updating methods, like fine-tuning and incremental learning, face challenges such as overfitting and high computational costs. Knowledge Editing (KE) provides a promising alternative but often overlooks the Knowledge Element Overlap (KEO) phenomenon, where multiple triplets share common elements, leading to editing conflicts. We identify the prevalence of KEO in existing KE datasets and show its significant impact on current KE methods, causing performance degradation in handling such triplets. To address this, we propose a new formulation, Knowledge Set Editing (KSE), and introduce SetKE, a method that edits sets of triplets simultaneously. Experimental results demonstrate that SetKE outperforms existing methods in KEO scenarios on mainstream LLMs. Additionally, we introduce EditSet, a dataset containing KEO triplets, providing a comprehensive benchmark.

cs.CL

Vision-Language Model Predictive Control for Manipulation Planning and Trajectory Generation

Model Predictive Control (MPC) is a widely adopted control paradigm that leverages predictive models to estimate future system states and optimize control inputs accordingly. However, while MPC excels in planning and control, it lacks the capability for environmental perception, leading to failures in complex and unstructured scenarios. To address this limitation, we introduce Vision-Language Model Predictive Control (VLMPC), a robotic manipulation planning framework that integrates the perception power of vision-language models (VLMs) with MPC. VLMPC utilizes a conditional action sampling module that takes a goal image or language instruction as input and leverages VLM to generate candidate action sequences. These candidates are fed into a video prediction model that simulates future frames based on the actions. In addition, we propose an enhanced variant, Traj-VLMPC, which replaces video prediction with motion trajectory generation to reduce computational complexity while maintaining accuracy. Traj-VLMPC estimates motion dynamics conditioned on the candidate actions, offering a more efficient alternative for long-horizon tasks and real-time applications. Both VLMPC and Traj-VLMPC select the optimal action sequence using a VLM-based hierarchical cost function that captures both pixel-level and knowledge-level consistency between the current observation and the task input. We demonstrate that both approaches outperform existing state-of-the-art methods on public benchmarks and achieve excellent performance in various real-world robotic manipulation tasks. Code is available at https://github.com/PPjmchen/VLMPC.

cs.RO

GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill

Learning open-vocabulary physical skills for simulated agents presents a significant challenge in artificial intelligence. Current reinforcement learning approaches face critical limitations: manually designed rewards lack scalability across diverse tasks, while demonstration-based methods struggle to generalize beyond their training distribution. We introduce GROVE, a generalized reward framework that enables open-vocabulary physical skill learning without manual engineering or task-specific demonstrations. Our key insight is that Large Language Models(LLMs) and Vision Language Models(VLMs) provide complementary guidance -- LLMs generate precise physical constraints capturing task requirements, while VLMs evaluate motion semantics and naturalness. Through an iterative design process, VLM-based feedback continuously refines LLM-generated constraints, creating a self-improving reward system. To bridge the domain gap between simulation and natural images, we develop Pose2CLIP, a lightweight mapper that efficiently projects agent poses directly into semantic feature space without computationally expensive rendering. Extensive experiments across diverse embodiments and learning paradigms demonstrate GROVE's effectiveness, achieving 22.2% higher motion naturalness and 25.7% better task completion scores while training 8.4x faster than previous methods. These results establish a new foundation for scalable physical skill acquisition in simulated environments.

cs.CV

Dexterous Manipulation through Imitation Learning: A Survey

Dexterous manipulation, which refers to the ability of a robotic hand or multi-fingered end-effector to skillfully control, reorient, and manipulate objects through precise, coordinated finger movements and adaptive force modulation, enables complex interactions similar to human hand dexterity. With recent advances in robotics and machine learning, there is a growing demand for these systems to operate in complex and unstructured environments. Traditional model-based approaches struggle to generalize across tasks and object variations due to the high dimensionality and complex contact dynamics of dexterous manipulation. Although model-free methods such as reinforcement learning (RL) show promise, they require extensive training, large-scale interaction data, and carefully designed rewards for stability and effectiveness. Imitation learning (IL) offers an alternative by allowing robots to acquire dexterous manipulation skills directly from expert demonstrations, capturing fine-grained coordination and contact dynamics while bypassing the need for explicit modeling and large-scale trial-and-error. This survey provides an overview of dexterous manipulation methods based on imitation learning, details recent advances, and addresses key challenges in the field. Additionally, it explores potential research directions to enhance IL-driven dexterous manipulation. Our goal is to offer researchers and practitioners a comprehensive introduction to this rapidly evolving domain.

cs.RO

StyleLoco: Generative Adversarial Distillation for Natural Humanoid Robot Locomotion

Humanoid robots are anticipated to acquire a wide range of locomotion capabilities while ensuring natural movement across varying speeds and terrains. Existing methods encounter a fundamental dilemma in learning humanoid locomotion: reinforcement learning with handcrafted rewards can achieve agile locomotion but produces unnatural gaits, while Generative Adversarial Imitation Learning (GAIL) with motion capture data yields natural movements but suffers from unstable training processes and restricted agility. Integrating these approaches proves challenging due to the inherent heterogeneity between expert policies and human motion datasets. To address this, we introduce StyleLoco, a novel two-stage framework that bridges this gap through a Generative Adversarial Distillation (GAD) process. Our framework begins by training a teacher policy using reinforcement learning to achieve agile and dynamic locomotion. It then employs a multi-discriminator architecture, where distinct discriminators concurrently extract skills from both the teacher policy and motion capture data. This approach effectively combines the agility of reinforcement learning with the natural fluidity of human-like movements while mitigating the instability issues commonly associated with adversarial training. Through extensive simulation and real-world experiments, we demonstrate that StyleLoco enables humanoid robots to perform diverse locomotion tasks with the precision of expertly trained policies and the natural aesthetics of human motion, successfully transferring styles across different movement types while maintaining stable locomotion across a broad spectrum of command inputs.

cs.RO

Fourier Asymmetric Attention on Domain Generalization for Pan-Cancer Drug Response Prediction

The accurate prediction of drug responses remains a formidable challenge, particularly at the single-cell level and in clinical treatment contexts. Some studies employ transfer learning techniques to predict drug responses in individual cells and patients, but they require access to target-domain data during training, which is often unavailable or only obtainable in future. In this study, we propose a novel domain generalization framework, termed FourierDrug, to address this challenge. Given the extracted feature from expression profile, we performed Fourier transforms and then introduced an asymmetric attention constraint that would cluster drug-sensitive samples into a compact group while drives resistant samples dispersed in the frequency domain. Our empirical experiments demonstrate that our model effectively learns task-relevant features from diverse source domains, and achieves accurate predictions of drug response for unseen cancer type. When evaluated on single-cell and patient-level drug response prediction tasks, FourierDrug--trained solely on in vitro cell line data without access to target-domain data--consistently outperforms or, at least, matched the performance of current state-of-the-art methods. These findings underscore the potential of our method for real-world clinical applications.

cs.LG

MPGNet: Learning Move-Push-Grasping Synergy for Target-Oriented Grasping in Occluded Scenes

This paper focuses on target-oriented grasping in occluded scenes, where the target object is specified by a binary mask and the goal is to grasp the target object with as few robotic manipulations as possible. Most existing methods rely on a push-grasping synergy to complete this task. To deliver a more powerful target-oriented grasping pipeline, we present MPGNet, a three-branch network for learning a synergy between moving, pushing, and grasping actions. We also propose a multi-stage training strategy to train the MPGNet which contains three policy networks corresponding to the three actions. The effectiveness of our method is demonstrated via both simulated and real-world experiments.

cs.RO