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Raquel Urtasun

Publications and source records attributed to Raquel Urtasun.

At least 109 records · Page 6Linked to original sources

Multi-Agent Routing Value Iteration Network

In this paper we tackle the problem of routing multiple agents in a coordinated manner. This is a complex problem that has a wide range of applications in fleet management to achieve a common goal, such as mapping from a swarm of robots and ride sharing. Traditional methods are typically not designed for realistic environments hich contain sparsely connected graphs and unknown traffic, and are often too slow in runtime to be practical. In contrast, we propose a graph neural network based model that is able to perform multi-agent routing based on learned value iteration in a sparsely connected graph with dynamically changing traffic conditions. Moreover, our learned communication module enables the agents to coordinate online and adapt to changes more effectively. We created a simulated environment to mimic realistic mapping performed by autonomous vehicles with unknown minimum edge coverage and traffic conditions; our approach significantly outperforms traditional solvers both in terms of total cost and runtime. We also show that our model trained with only two agents on graphs with a maximum of 25 nodes can easily generalize to situations with more agents and/or nodes.

cs.AI↗

End-to-end Contextual Perception and Prediction with Interaction Transformer

In this paper, we tackle the problem of detecting objects in 3D and forecasting their future motion in the context of self-driving. Towards this goal, we design a novel approach that explicitly takes into account the interactions between actors. To capture their spatial-temporal dependencies, we propose a recurrent neural network with a novel Transformer architecture, which we call the Interaction Transformer. Importantly, our model can be trained end-to-end, and runs in real-time. We validate our approach on two challenging real-world datasets: ATG4D and nuScenes. We show that our approach can outperform the state-of-the-art on both datasets. In particular, we significantly improve the social compliance between the estimated future trajectories, resulting in far fewer collisions between the predicted actors.

cs.CV↗

Perceive, Predict, and Plan: Safe Motion Planning Through Interpretable Semantic Representations

In this paper we propose a novel end-to-end learnable network that performs joint perception, prediction and motion planning for self-driving vehicles and produces interpretable intermediate representations. Unlike existing neural motion planners, our motion planning costs are consistent with our perception and prediction estimates. This is achieved by a novel differentiable semantic occupancy representation that is explicitly used as cost by the motion planning process. Our network is learned end-to-end from human demonstrations. The experiments in a large-scale manual-driving dataset and closed-loop simulation show that the proposed model significantly outperforms state-of-the-art planners in imitating the human behaviors while producing much safer trajectories.

cs.RO↗

Testing the Safety of Self-driving Vehicles by Simulating Perception and Prediction

We present a novel method for testing the safety of self-driving vehicles in simulation. We propose an alternative to sensor simulation, as sensor simulation is expensive and has large domain gaps. Instead, we directly simulate the outputs of the self-driving vehicle's perception and prediction system, enabling realistic motion planning testing. Specifically, we use paired data in the form of ground truth labels and real perception and prediction outputs to train a model that predicts what the online system will produce. Importantly, the inputs to our system consists of high definition maps, bounding boxes, and trajectories, which can be easily sketched by a test engineer in a matter of minutes. This makes our approach a much more scalable solution. Quantitative results on two large-scale datasets demonstrate that we can realistically test motion planning using our simulations.

cs.CV↗

DSDNet: Deep Structured self-Driving Network

In this paper, we propose the Deep Structured self-Driving Network (DSDNet), which performs object detection, motion prediction, and motion planning with a single neural network. Towards this goal, we develop a deep structured energy based model which considers the interactions between actors and produces socially consistent multimodal future predictions. Furthermore, DSDNet explicitly exploits the predicted future distributions of actors to plan a safe maneuver by using a structured planning cost. Our sample-based formulation allows us to overcome the difficulty in probabilistic inference of continuous random variables. Experiments on a number of large-scale self driving datasets demonstrate that our model significantly outperforms the state-of-the-art.

cs.CV↗

LevelSet R-CNN: A Deep Variational Method for Instance Segmentation

Obtaining precise instance segmentation masks is of high importance in many modern applications such as robotic manipulation and autonomous driving. Currently, many state of the art models are based on the Mask R-CNN framework which, while very powerful, outputs masks at low resolutions which could result in imprecise boundaries. On the other hand, classic variational methods for segmentation impose desirable global and local data and geometry constraints on the masks by optimizing an energy functional. While mathematically elegant, their direct dependence on good initialization, non-robust image cues and manual setting of hyperparameters renders them unsuitable for modern applications. We propose LevelSet R-CNN, which combines the best of both worlds by obtaining powerful feature representations that are combined in an end-to-end manner with a variational segmentation framework. We demonstrate the effectiveness of our approach on COCO and Cityscapes datasets.

cs.CV↗

RadarNet: Exploiting Radar for Robust Perception of Dynamic Objects

We tackle the problem of exploiting Radar for perception in the context of self-driving as Radar provides complementary information to other sensors such as LiDAR or cameras in the form of Doppler velocity. The main challenges of using Radar are the noise and measurement ambiguities which have been a struggle for existing simple input or output fusion methods. To better address this, we propose a new solution that exploits both LiDAR and Radar sensors for perception. Our approach, dubbed RadarNet, features a voxel-based early fusion and an attention-based late fusion, which learn from data to exploit both geometric and dynamic information of Radar data. RadarNet achieves state-of-the-art results on two large-scale real-world datasets in the tasks of object detection and velocity estimation. We further show that exploiting Radar improves the perception capabilities of detecting faraway objects and understanding the motion of dynamic objects.

cs.CV↗

Learning Lane Graph Representations for Motion Forecasting

We propose a motion forecasting model that exploits a novel structured map representation as well as actor-map interactions. Instead of encoding vectorized maps as raster images, we construct a lane graph from raw map data to explicitly preserve the map structure. To capture the complex topology and long range dependencies of the lane graph, we propose LaneGCN which extends graph convolutions with multiple adjacency matrices and along-lane dilation. To capture the complex interactions between actors and maps, we exploit a fusion network consisting of four types of interactions, actor-to-lane, lane-to-lane, lane-to-actor and actor-to-actor. Powered by LaneGCN and actor-map interactions, our model is able to predict accurate and realistic multi-modal trajectories. Our approach significantly outperforms the state-of-the-art on the large scale Argoverse motion forecasting benchmark.

cs.CV↗

Hierarchical Verification for Adversarial Robustness

We introduce a new framework for the exact point-wise $\ell_p$ robustness verification problem that exploits the layer-wise geometric structure of deep feed-forward networks with rectified linear activations (ReLU networks). The activation regions of the network partition the input space, and one can verify the $\ell_p$ robustness around a point by checking all the activation regions within the desired radius. The GeoCert algorithm (Jordan et al., NeurIPS 2019) treats this partition as a generic polyhedral complex in order to detect which region to check next. In contrast, our LayerCert framework considers the \emph{nested hyperplane arrangement} structure induced by the layers of the ReLU network and explores regions in a hierarchical manner. We show that, under certain conditions on the algorithm parameters, LayerCert provably reduces the number and size of the convex programs that one needs to solve compared to GeoCert. Furthermore, our LayerCert framework allows the incorporation of lower bounding routines based on convex relaxations to further improve performance. Experimental results demonstrate that LayerCert can significantly reduce both the number of convex programs solved and the running time over the state-of-the-art.

cs.LG↗

Implicit Latent Variable Model for Scene-Consistent Motion Forecasting

In order to plan a safe maneuver an autonomous vehicle must accurately perceive its environment, and understand the interactions among traffic participants. In this paper, we aim to learn scene-consistent motion forecasts of complex urban traffic directly from sensor data. In particular, we propose to characterize the joint distribution over future trajectories via an implicit latent variable model. We model the scene as an interaction graph and employ powerful graph neural networks to learn a distributed latent representation of the scene. Coupled with a deterministic decoder, we obtain trajectory samples that are consistent across traffic participants, achieving state-of-the-art results in motion forecasting and interaction understanding. Last but not least, we demonstrate that our motion forecasts result in safer and more comfortable motion planning.

cs.CV↗

Efficient Graph Generation with Graph Recurrent Attention Networks

We propose a new family of efficient and expressive deep generative models of graphs, called Graph Recurrent Attention Networks (GRANs). Our model generates graphs one block of nodes and associated edges at a time. The block size and sampling stride allow us to trade off sample quality for efficiency. Compared to previous RNN-based graph generative models, our framework better captures the auto-regressive conditioning between the already-generated and to-be-generated parts of the graph using Graph Neural Networks (GNNs) with attention. This not only reduces the dependency on node ordering but also bypasses the long-term bottleneck caused by the sequential nature of RNNs. Moreover, we parameterize the output distribution per block using a mixture of Bernoulli, which captures the correlations among generated edges within the block. Finally, we propose to handle node orderings in generation by marginalizing over a family of canonical orderings. On standard benchmarks, we achieve state-of-the-art time efficiency and sample quality compared to previous models. Additionally, we show our model is capable of generating large graphs of up to 5K nodes with good quality. To the best of our knowledge, GRAN is the first deep graph generative model that can scale to this size. Our code is released at: https://github.com/lrjconan/GRAN.

cs.LG↗

PnPNet: End-to-End Perception and Prediction with Tracking in the Loop

We tackle the problem of joint perception and motion forecasting in the context of self-driving vehicles. Towards this goal we propose PnPNet, an end-to-end model that takes as input sequential sensor data, and outputs at each time step object tracks and their future trajectories. The key component is a novel tracking module that generates object tracks online from detections and exploits trajectory level features for motion forecasting. Specifically, the object tracks get updated at each time step by solving both the data association problem and the trajectory estimation problem. Importantly, the whole model is end-to-end trainable and benefits from joint optimization of all tasks. We validate PnPNet on two large-scale driving datasets, and show significant improvements over the state-of-the-art with better occlusion recovery and more accurate future prediction.

cs.CV↗

LiDARsim: Realistic LiDAR Simulation by Leveraging the Real World

We tackle the problem of producing realistic simulations of LiDAR point clouds, the sensor of preference for most self-driving vehicles. We argue that, by leveraging real data, we can simulate the complex world more realistically compared to employing virtual worlds built from CAD/procedural models. Towards this goal, we first build a large catalog of 3D static maps and 3D dynamic objects by driving around several cities with our self-driving fleet. We can then generate scenarios by selecting a scene from our catalog and "virtually" placing the self-driving vehicle (SDV) and a set of dynamic objects from the catalog in plausible locations in the scene. To produce realistic simulations, we develop a novel simulator that captures both the power of physics-based and learning-based simulation. We first utilize ray casting over the 3D scene and then use a deep neural network to produce deviations from the physics-based simulation, producing realistic LiDAR point clouds. We showcase LiDARsim's usefulness for perception algorithms-testing on long-tail events and end-to-end closed-loop evaluation on safety-critical scenarios.

cs.CV↗

The Importance of Prior Knowledge in Precise Multimodal Prediction

Roads have well defined geometries, topologies, and traffic rules. While this has been widely exploited in motion planning methods to produce maneuvers that obey the law, little work has been devoted to utilize these priors in perception and motion forecasting methods. In this paper we propose to incorporate these structured priors as a loss function. In contrast to imposing hard constraints, this approach allows the model to handle non-compliant maneuvers when those happen in the real world. Safe motion planning is the end goal, and thus a probabilistic characterization of the possible future developments of the scene is key to choose the plan with the lowest expected cost. Towards this goal, we design a framework that leverages REINFORCE to incorporate non-differentiable priors over sample trajectories from a probabilistic model, thus optimizing the whole distribution. We demonstrate the effectiveness of our approach on real-world self-driving datasets containing complex road topologies and multi-agent interactions. Our motion forecasts not only exhibit better precision and map understanding, but most importantly result in safer motion plans taken by our self-driving vehicle. We emphasize that despite the importance of this evaluation, it has been often overlooked by previous perception and motion forecasting works.

cs.CV↗

ShapeAdv: Generating Shape-Aware Adversarial 3D Point Clouds

We introduce ShapeAdv, a novel framework to study shape-aware adversarial perturbations that reflect the underlying shape variations (e.g., geometric deformations and structural differences) in the 3D point cloud space. We develop shape-aware adversarial 3D point cloud attacks by leveraging the learned latent space of a point cloud auto-encoder where the adversarial noise is applied in the latent space. Specifically, we propose three different variants including an exemplar-based one by guiding the shape deformation with auxiliary data, such that the generated point cloud resembles the shape morphing between objects in the same category. Different from prior works, the resulting adversarial 3D point clouds reflect the shape variations in the 3D point cloud space while still being close to the original one. In addition, experimental evaluations on the ModelNet40 benchmark demonstrate that our adversaries are more difficult to defend with existing point cloud defense methods and exhibit a higher attack transferability across classifiers. Our shape-aware adversarial attacks are orthogonal to existing point cloud based attacks and shed light on the vulnerability of 3D deep neural networks.

cs.CV↗

Dense RepPoints: Representing Visual Objects with Dense Point Sets

We present a new object representation, called Dense RepPoints, that utilizes a large set of points to describe an object at multiple levels, including both box level and pixel level. Techniques are proposed to efficiently process these dense points, maintaining near-constant complexity with increasing point numbers. Dense RepPoints is shown to represent and learn object segments well, with the use of a novel distance transform sampling method combined with set-to-set supervision. The distance transform sampling combines the strengths of contour and grid representations, leading to performance that surpasses counterparts based on contours or grids. Code is available at \url{https://github.com/justimyhxu/Dense-RepPoints}.

cs.CV↗

Physically Realizable Adversarial Examples for LiDAR Object Detection

Modern autonomous driving systems rely heavily on deep learning models to process point cloud sensory data; meanwhile, deep models have been shown to be susceptible to adversarial attacks with visually imperceptible perturbations. Despite the fact that this poses a security concern for the self-driving industry, there has been very little exploration in terms of 3D perception, as most adversarial attacks have only been applied to 2D flat images. In this paper, we address this issue and present a method to generate universal 3D adversarial objects to fool LiDAR detectors. In particular, we demonstrate that placing an adversarial object on the rooftop of any target vehicle to hide the vehicle entirely from LiDAR detectors with a success rate of 80%. We report attack results on a suite of detectors using various input representation of point clouds. We also conduct a pilot study on adversarial defense using data augmentation. This is one step closer towards safer self-driving under unseen conditions from limited training data.

cs.CV↗

Learning to Remember from a Multi-Task Teacher

Recent studies on catastrophic forgetting during sequential learning typically focus on fixing the accuracy of the predictions for a previously learned task. In this paper we argue that the outputs of neural networks are subject to rapid changes when learning a new data distribution, and networks that appear to "forget" everything still contain useful representation towards previous tasks. Instead of enforcing the output accuracy to stay the same, we propose to reduce the effect of catastrophic forgetting on the representation level, as the output layer can be quickly recovered later with a small number of examples. Towards this goal, we propose an experimental setup that measures the amount of representational forgetting, and develop a novel meta-learning algorithm to overcome this issue. The proposed meta-learner produces weight updates of a sequential learning network, mimicking a multi-task teacher network's representation. We show that our meta-learner can improve its learned representations on new tasks, while maintaining a good representation for old tasks.

cs.LG↗