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Reshef Meir

Publications and source records attributed to Reshef Meir.

At least 19 recordsLinked to original sources

Truthful Reporting of Competence with Minimal Verification

Suppose you run a home exam, where students should report their own scores but can cheat freely. You can, if needed, call a limited number of students to class and verify their actual performance against their reported score. We consider the class of mechanisms where truthful reporting is a dominant strategy, and truthful agents are never penalized -- even off-equilibrium. How many students do we need to verify, in expectation, if we want to minimize the bias, i.e., the difference between agents' competence and their expected grade? When perfect verification is available, we characterize the best possible tradeoff between these requirements and provide a simple parametrized mechanism that is optimal in the class for any distribution of agents' types. When verification is noisy, the task becomes much more challenging. We show how proper scoring rules can be leveraged in different ways to construct truthful mechanisms with a good (though not necessarily optimal) tradeoff.

cs.GT

Strategyproof Facility Location for Five Agents on a Circle using PCD

We consider the strategyproof facility location problem on a circle. We focus on the case of 5 agents, and find a tight bound for the PCD strategyproof mechanism, which selects the reported location of an agent in proportion to the length of the arc in front of it. We methodically "reduce" the size of the instance space and then use standard optimization techniques to find and prove the bound is tight. Moreover we hypothesize the approximation ratio of PCD for general odd $n$.

cs.MA

On Condorcet's Jury Theorem with Abstention

The well-known Condorcet Jury Theorem states that, under majority rule, the better of two alternatives is chosen with probability approaching one as the population grows. We study an asymmetric setting where voters face varying participation costs and share a possibly heuristic belief about their pivotality (ability to influence the outcome). In a costly voting setup where voters abstain if their participation cost is greater than their pivotality estimate, we identify a single property of the heuristic belief -- weakly vanishing pivotality -- that gives rise to multiple stable equilibria in which elections are nearly tied. In contrast, strongly vanishing pivotality (as in the standard Calculus of Voting model) yields a unique, trivial equilibrium where only zero-cost voters participate as the population grows. We then characterize when nontrivial equilibria satisfy a version of the Jury Theorem: below a sharp threshold, the majority-preferred candidate wins with probability approaching one; above it, both candidates either win with equal probability.

cs.GT

To Stand on the Shoulders of Giants: Should We Protect Initial Discoveries in Multi-Agent Exploration?

Exploring new ideas is a fundamental aspect of research and development (R\&D), which often occurs in competitive environments. Most ideas are subsequent, i.e. one idea today leads to more ideas tomorrow. According to one approach, the best way to encourage exploration is by granting protection on discoveries to the first innovator. Correspondingly, only the one who made the first discovery can use the new knowledge and benefit from subsequent discoveries, which in turn should increase the initial motivation to explore. An alternative approach to promote exploration favors the \emph{sharing of knowledge} from discoveries among researchers allowing explorers to use each others' discoveries to develop further knowledge, as in the open-source community. With no protection, all explorers have access to all existing discoveries and new directions are explored faster. We present a game theoretic analysis of an abstract research-and-application game which clarifies the expected advantages and disadvantages of the two approaches under full information. We then compare the theoretical predictions with the observed behavior of actual players in the lab who operate under partial information conditions in both worlds. Our main experimental finding is that the no protection approach leads to \emph{more} investment efforts overall, in contrast to theoretical prediction and common economic wisdom, but in line with a familiar cognitive bias known as `underweighting of rare events'.

cs.MA

Distribution Aggregation via Continuous Thiele's Rules

We introduce the class of \textit{Continuous Thiele's Rules} that generalize the familiar \textbf{Thiele's rules} \cite{janson2018phragmens} of multi-winner voting to distribution aggregation problems. Each rule in that class maximizes $\sum_if(\pi^i)$ where $\pi^i$ is an agent $i$'s satisfaction and $f$ could be any twice differentiable, increasing and concave real function. Based on a single quantity we call the \textit{'Inequality Aversion'} of $f$ (elsewhere known as "Relative Risk Aversion"), we derive bounds on the Egalitarian loss, welfare loss and the approximation of \textit{Average Fair Share}, leading to a quantifiable, continuous presentation of their inevitable trade-offs. In particular, we show that the Nash Product Rule satisfies\textit{ Average Fair Share} in our setting.

cs.GT

Condorcet's Jury Theorem with Abstention

The well-known Condorcet's Jury theorem posits that the majority rule selects the best alternative among two available options with probability one, as the population size increases to infinity. We study this result under an asymmetric two-candidate setup, where supporters of both candidates may have different participation costs. When the decision to abstain is fully rational i.e., when the vote pivotality is the probability of a tie, the only equilibrium outcome is a trivial equilibrium where all voters except those with zero voting cost, abstain. We propose and analyze a more practical, boundedly rational model where voters overestimate their pivotality, and show that under this model, non-trivial equilibria emerge where the winning probability of both candidates is bounded away from one. We show that when the pivotality estimate strongly depends on the margin of victory, victory is not assured to any candidate in any non-trivial equilibrium, regardless of population size and in contrast to Condorcet's assertion. Whereas, under a weak dependence on margin, Condorcet's Jury theorem is restored.

cs.GT

Efficient Online Crowdsourcing with Complex Annotations

Crowdsourcing platforms use various truth discovery algorithms to aggregate annotations from multiple labelers. In an online setting, however, the main challenge is to decide whether to ask for more annotations for each item to efficiently trade off cost (i.e., the number of annotations) for quality of the aggregated annotations. In this paper, we propose a novel approach for general complex annotation (such as bounding boxes and taxonomy paths), that works in an online crowdsourcing setting. We prove that the expected average similarity of a labeler is linear in their accuracy \emph{conditional on the reported label}. This enables us to infer reported label accuracy in a broad range of scenarios. We conduct extensive evaluations on real-world crowdsourcing data from Meta and show the effectiveness of our proposed online algorithms in improving the cost-quality trade-off.

cs.HC

Strategic Proxy Voting on the Line

This paper offers a framework for the study of strategic behavior in proxy voting, where non-active voters delegate their votes to active voters. We further study how proxy voting affects the strategic behavior of non-active voters and proxies (active voters) under complete and partial information. We focus on the median voting rule for single-peaked preferences. Our results show strategyproofness with respect to non-active voters. Furthermore, while strategyproofness does not extend to proxies, we show that the outcome is bounded and, under mild restrictions, strategic behavior leads to socially optimal outcomes. We further show that our results extend to partial information settings, and in particular for regret-averse agents.

cs.GT

Strategy-proof Budgeting via a VCG-like Mechanism

We present a strategy-proof public goods budgeting mechanism where agents determine both the total volume of expanses and the specific allocation. It is constructed as a modification of VCG to a less typical environment, namely where we do not assume quasi-linear utilities nor direct revelation. We further show that under plausible assumptions it satisfies strategy-proofness in strictly dominant strategies, and consequently implements the social optimum as a Coalition Proof Nash Equilibrium. A primary (albeit not an exclusive) motivation of our model is Participatory Budgeting, where members of a community collectively decide the spending policy of public tax dollars. While incentives alignment in our mechanism, as in classic VCG, is achieved via individual payments we charge from agents, in a PB context that seems unreasonable. Our second main result thus provides that, under further specifications relevant in that context, these payments will vanish in large populations. In the last section we expand the mechanism's definition to a class of mechanisms in which the designer can prioritize certain outcomes she sees as desirable. In particular we give the example of favoring equitable (egalitarian) allocations.

cs.GT

Mitigating Skewed Bidding for Conference Paper Assignment

The explosion of conference paper submissions in AI and related fields, has underscored the need to improve many aspects of the peer review process, especially the matching of papers and reviewers. Recent work argues that the key to improve this matching is to modify aspects of the \emph{bidding phase} itself, to ensure that the set of bids over papers is balanced, and in particular to avoid \emph{orphan papers}, i.e., those papers that receive no bids. In an attempt to understand and mitigate this problem, we have developed a flexible bidding platform to test adaptations to the bidding process. Using this platform, we performed a field experiment during the bidding phase of a medium-size international workshop that compared two bidding methods. We further examined via controlled experiments on Amazon Mechanical Turk various factors that affect bidding, in particular the order in which papers are presented \cite{cabanac2013capitalizing,fiez2020super}; and information on paper demand \cite{meir2021market}. Our results suggest that several simple adaptations, that can be added to any existing platform, may significantly reduce the skew in bids, thereby improving the allocation for both reviewers and conference organizers.

cs.MA

Convergence of Multi-Issue Iterative Voting under Uncertainty

We study the effect of strategic behavior in iterative voting for multiple issues under uncertainty. We introduce a model synthesizing simultaneous multi-issue voting with Meir, Lev, and Rosenschein (2014)'s local dominance theory and determine its convergence properties. After demonstrating that local dominance improvement dynamics may fail to converge, we present two sufficient model refinements that guarantee convergence from any initial vote profile for binary issues: constraining agents to have O-legal preferences and endowing agents with less uncertainty about issues they are modifying than others. Our empirical studies demonstrate that although cycles are common when agents have no uncertainty, introducing uncertainty makes convergence almost guaranteed in practice.

cs.GT

Empirical Bayes approach to Truth Discovery problems

When aggregating information from conflicting sources, one's goal is to find the truth. Most real-value \emph{truth discovery} (TD) algorithms try to achieve this goal by estimating the competence of each source and then aggregating the conflicting information by weighing each source's answer proportionally to her competence. However, each of those algorithms requires more than a single source for such estimation and usually does not consider different estimation methods other than a weighted mean. Therefore, in this work we formulate, prove, and empirically test the conditions for an Empirical Bayes Estimator (EBE) to dominate the weighted mean aggregation. Our main result demonstrates that EBE, under mild conditions, can be used as a second step of any TD algorithm in order to reduce the expected error.

cs.LG

Welfare vs. Representation in Participatory Budgeting

Participatory budgeting (PB) is a democratic process for allocating funds to projects based on the votes of members of the community. Different rules have been used to aggregate participants' votes. Past research has studied the trade-off between notions of social welfare and fairness in the multi-winner setting (a special case of participatory budgeting with identical project costs) by Lackner and Skowron (2020). But there is little understanding of this trade-off in the more general PB setting. This paper provides a theoretical and empirical study of the worst-case guarantees of several common rules to better understand the trade-off between social welfare, representation. We show that many of the guarantees from the multi-winner setting do not generalize to the PB setting, and that the introduction of costs leads to substantially worse guarantees, thereby exacerbating the welfare-representation trade-off. We extend our theoretical analysis to studying how the requirement of proportionality over voting rules affects this trade-off. We further study how the requirement of proportionality over voting rules effects the guarantees on social welfare and representation. We study the latter point also empirically, both on real and synthetic datasets. We show that variants of the recently suggested voting rule Rule-X (which satisfies proportionality) do very well in practice both with respect to social welfare and representation.

cs.GT

Proportional Participatory Budgeting with Projects Interaction

Participatory budgeting (PB) is a democratic process for allocating funds to projects based on the votes of community members. PB outcomes are commonly evaluated for how they reflect voters preferences (e.g., social welfare) and the extent to which they are fair (e.g., proportionality). Due to practical and computational reasons, voters are usually asked to report their preferences over projects separately, possibly neglecting important dependencies among projects, which causes the outcome to no longer be proportional and achieve lower satisfaction. This work is the first to suggest a polynomial-time aggregation method capable of guaranteeing proportional outcomes under substitution dependencies. The method is a variant of the Method of Equal Shares, and we further provide another variation that can guarantee a more relaxed notion of proportionality for any type of dependency, and is FPT rather than polynomial. Through simulations, we demonstrate that these aggregation methods achieve, on average, higher social welfare than their counterparts that ignore the dependencies.

cs.GT

The Core of Approval Participatory Budgeting with Uniform Costs (or with up to Four Projects) is Non-Empty

In the Approval Participatory Budgeting problem an agent prefers a set of projects $W'$ over $W$ if she approves strictly more projects in $W'$. A set of projects $W$ is in the core, if there is no other set of projects $W'$ and set of agents $K$ that both prefer $W'$ over $W$ and can fund $W'$. It is an open problem whether the core can be empty, even when project costs are uniform. the latter case is known as the multiwinner voting core. We show that in any instance with uniform costs or with at most four projects (and any number of agents), the core is nonempty.

cs.MA

Strategyproof Facility Location Mechanisms on Discrete Trees

We address the problem of strategyproof (SP) facility location mechanisms on discrete trees. Our main result is a full characterization of onto and SP mechanisms. In particular, we prove that when a single agent significantly affects the outcome, the trajectory of the facility is almost contained in the trajectory of the agent, and both move in the same direction along the common edges. We show tight relations of our characterization to previous results on discrete lines and on continuous trees. We then derive further implications of the main result for infinite discrete lines.

cs.GT

Representative Committees of Peers

A population of voters must elect representatives among themselves to decide on a sequence of possibly unforeseen binary issues. Voters care only about the final decision, not the elected representatives. The disutility of a voter is proportional to the fraction of issues, where his preferences disagree with the decision. While an issue-by-issue vote by all voters would maximize social welfare, we are interested in how well the preferences of the population can be approximated by a small committee. We show that a k-sortition (a random committee of k voters with the majority vote within the committee) leads to an outcome within the factor 1+O(1/k) of the optimal social cost for any number of voters n, any number of issues $m$, and any preference profile. For a small number of issues m, the social cost can be made even closer to optimal by delegation procedures that weigh committee members according to their number of followers. However, for large m, we demonstrate that the k-sortition is the worst-case optimal rule within a broad family of committee-based rules that take into account metric information about the preference profile of the whole population.

cs.GT

Cumulative Games: Who is the current player?

Combinatorial Game Theory(CGT)is a branch of Game Theory that has developed largely independently of Economic Game Theory (EGT), and is concerned with deep mathematical properties of two-player zero-sum games recursively defined over various combinatorial structures. The aim of this work is to lay the foundations for bridging the conceptual and technical gaps between CGT and EGT, here interpreted as multiplayer Extensive Form Games, so that they can be treated within a unified framework. More specifically, we introduce a class of $n$-player, general-sum games, called {\sc Cumulative Games}, which can be analyzed using tools from both CGT and EGT. We show how two of the most fundamental definitions of CGT, the outcome function and the disjunctive sum operator, naturally extend to the class of {\sc Cumulative Games}. The outcome function allows for efficient equilibrium computation under certain restrictions, while the disjunctive sum operator lets us define a partial order over games according to the advantage that a given player has. Finally, we show that any Extensive Form Game can be written as a {\sc Cumulative Game}.

cs.GT