Searcharxiv⌕ Search

arXiv subjects

Robby T. Tan

Publications and source records attributed to Robby T. Tan.

At least 55 records · Page 3Linked to original sources

Semantic Segmentation in Multiple Adverse Weather Conditions with Domain Knowledge Retention

Semantic segmentation's performance is often compromised when applied to unlabeled adverse weather conditions. Unsupervised domain adaptation is a potential approach to enhancing the model's adaptability and robustness to adverse weather. However, existing methods encounter difficulties when sequentially adapting the model to multiple unlabeled adverse weather conditions. They struggle to acquire new knowledge while also retaining previously learned knowledge.To address these problems, we propose a semantic segmentation method for multiple adverse weather conditions that incorporates adaptive knowledge acquisition, pseudolabel blending, and weather composition replay. Our adaptive knowledge acquisition enables the model to avoid learning from extreme images that could potentially cause the model to forget. In our approach of blending pseudo-labels, we not only utilize the current model but also integrate the previously learned model into the ongoing learning process. This collaboration between the current teacher and the previous model enhances the robustness of the pseudo-labels for the current target. Our weather composition replay mechanism allows the model to continuously refine its previously learned weather information while simultaneously learning from the new target domain. Our method consistently outperforms the stateof-the-art methods, and obtains the best performance with averaged mIoU (%) of 65.7 and the lowest forgetting (%) of 3.6 against 60.1 and 11.3, on the ACDC datasets for a four-target continual multi-target domain adaptation.

cs.CV↗

HEAP: Unsupervised Object Discovery and Localization with Contrastive Grouping

Unsupervised object discovery and localization aims to detect or segment objects in an image without any supervision. Recent efforts have demonstrated a notable potential to identify salient foreground objects by utilizing self-supervised transformer features. However, their scopes only build upon patch-level features within an image, neglecting region/image-level and cross-image relationships at a broader scale. Moreover, these methods cannot differentiate various semantics from multiple instances. To address these problems, we introduce Hierarchical mErging framework via contrAstive grouPing (HEAP). Specifically, a novel lightweight head with cross-attention mechanism is designed to adaptively group intra-image patches into semantically coherent regions based on correlation among self-supervised features. Further, to ensure the distinguishability among various regions, we introduce a region-level contrastive clustering loss to pull closer similar regions across images. Also, an image-level contrastive loss is present to push foreground and background representations apart, with which foreground objects and background are accordingly discovered. HEAP facilitates efficient hierarchical image decomposition, which contributes to more accurate object discovery while also enabling differentiation among objects of various classes. Extensive experimental results on semantic segmentation retrieval, unsupervised object discovery, and saliency detection tasks demonstrate that HEAP achieves state-of-the-art performance.

cs.CV↗

Few-Shot Learning from Augmented Label-Uncertain Queries in Bongard-HOI

Detecting human-object interactions (HOI) in a few-shot setting remains a challenge. Existing meta-learning methods struggle to extract representative features for classification due to the limited data, while existing few-shot HOI models rely on HOI text labels for classification. Moreover, some query images may display visual similarity to those outside their class, such as similar backgrounds between different HOI classes. This makes learning more challenging, especially with limited samples. Bongard-HOI (Jiang et al. 2022) epitomizes this HOI few-shot problem, making it the benchmark we focus on in this paper. In our proposed method, we introduce novel label-uncertain query augmentation techniques to enhance the diversity of the query inputs, aiming to distinguish the positive HOI class from the negative ones. As these augmented inputs may or may not have the same class label as the original inputs, their class label is unknown. Those belonging to a different class become hard samples due to their visual similarity to the original ones. Additionally, we introduce a novel pseudo-label generation technique that enables a mean teacher model to learn from the augmented label-uncertain inputs. We propose to augment the negative support set for the student model to enrich the semantic information, fostering diversity that challenges and enhances the student's learning. Experimental results demonstrate that our method sets a new state-of-the-art (SOTA) performance by achieving 68.74% accuracy on the Bongard-HOI benchmark, a significant improvement over the existing SOTA of 66.59%. In our evaluation on HICO-FS, a more general few-shot recognition dataset, our method achieves 73.27% accuracy, outperforming the previous SOTA of 71.20% in the 5-way 5-shot task.

cs.CV↗

ORTexME: Occlusion-Robust Human Shape and Pose via Temporal Average Texture and Mesh Encoding

In 3D human shape and pose estimation from a monocular video, models trained with limited labeled data cannot generalize well to videos with occlusion, which is common in the wild videos. The recent human neural rendering approaches focusing on novel view synthesis initialized by the off-the-shelf human shape and pose methods have the potential to correct the initial human shape. However, the existing methods have some drawbacks such as, erroneous in handling occlusion, sensitive to inaccurate human segmentation, and ineffective loss computation due to the non-regularized opacity field. To address these problems, we introduce ORTexME, an occlusion-robust temporal method that utilizes temporal information from the input video to better regularize the occluded body parts. While our ORTexME is based on NeRF, to determine the reliable regions for the NeRF ray sampling, we utilize our novel average texture learning approach to learn the average appearance of a person, and to infer a mask based on the average texture. In addition, to guide the opacity-field updates in NeRF to suppress blur and noise, we propose the use of human body mesh. The quantitative evaluation demonstrates that our method achieves significant improvement on the challenging multi-person 3DPW dataset, where our method achieves 1.8 P-MPJPE error reduction. The SOTA rendering-based methods fail and enlarge the error up to 5.6 on the same dataset.

cs.CV↗

Auxiliary Tasks Benefit 3D Skeleton-based Human Motion Prediction

Exploring spatial-temporal dependencies from observed motions is one of the core challenges of human motion prediction. Previous methods mainly focus on dedicated network structures to model the spatial and temporal dependencies. This paper considers a new direction by introducing a model learning framework with auxiliary tasks. In our auxiliary tasks, partial body joints' coordinates are corrupted by either masking or adding noise and the goal is to recover corrupted coordinates depending on the rest coordinates. To work with auxiliary tasks, we propose a novel auxiliary-adapted transformer, which can handle incomplete, corrupted motion data and achieve coordinate recovery via capturing spatial-temporal dependencies. Through auxiliary tasks, the auxiliary-adapted transformer is promoted to capture more comprehensive spatial-temporal dependencies among body joints' coordinates, leading to better feature learning. Extensive experimental results have shown that our method outperforms state-of-the-art methods by remarkable margins of 7.2%, 3.7%, and 9.4% in terms of 3D mean per joint position error (MPJPE) on the Human3.6M, CMU Mocap, and 3DPW datasets, respectively. We also demonstrate that our method is more robust under data missing cases and noisy data cases. Code is available at https://github.com/MediaBrain-SJTU/AuxFormer.

cs.CV↗

MIMT: Multi-Illuminant Color Constancy via Multi-Task Local Surface and Light Color Learning

The assumption of a uniform light color distribution is no longer applicable in scenes that have multiple light colors. Most color constancy methods are designed to deal with a single light color, and thus are erroneous when applied to multiple light colors. The spatial variability in multiple light colors causes the color constancy problem to be more challenging and requires the extraction of local surface/light information. Motivated by this, we introduce a multi-task learning method to discount multiple light colors in a single input image. To have better cues of the local surface/light colors under multiple light color conditions, we design a novel multi-task learning framework. Our framework includes auxiliary tasks of achromatic-pixel detection and surface-color similarity prediction, providing better cues for local light and surface colors, respectively. Moreover, to ensure that our model maintains the constancy of surface colors regardless of the variations of light colors, a novel local surface color feature preservation scheme is developed. We demonstrate that our model achieves 47.1% improvement (from 4.69 mean angular error to 2.48) compared to a state-of-the-art multi-illuminant color constancy method on a multi-illuminant dataset (LSMI).

cs.CV↗

DC-ShadowNet: Single-Image Hard and Soft Shadow Removal Using Unsupervised Domain-Classifier Guided Network

Shadow removal from a single image is generally still an open problem. Most existing learning-based methods use supervised learning and require a large number of paired images (shadow and corresponding non-shadow images) for training. A recent unsupervised method, Mask-ShadowGAN~\cite{Hu19}, addresses this limitation. However, it requires a binary mask to represent shadow regions, making it inapplicable to soft shadows. To address the problem, in this paper, we propose an unsupervised domain-classifier guided shadow removal network, DC-ShadowNet. Specifically, we propose to integrate a shadow/shadow-free domain classifier into a generator and its discriminator, enabling them to focus on shadow regions. To train our network, we introduce novel losses based on physics-based shadow-free chromaticity, shadow-robust perceptual features, and boundary smoothness. Moreover, we show that our unsupervised network can be used for test-time training that further improves the results. Our experiments show that all these novel components allow our method to handle soft shadows, and also to perform better on hard shadows both quantitatively and qualitatively than the existing state-of-the-art shadow removal methods. Our code is available at: \url{https://github.com/jinyeying/DC-ShadowNet-Hard-and-Soft-Shadow-Removal}.

cs.CV↗

Estimating Reflectance Layer from A Single Image: Integrating Reflectance Guidance and Shadow/Specular Aware Learning

Estimating the reflectance layer from a single image is a challenging task. It becomes more challenging when the input image contains shadows or specular highlights, which often render an inaccurate estimate of the reflectance layer. Therefore, we propose a two-stage learning method, including reflectance guidance and a Shadow/Specular-Aware (S-Aware) network to tackle the problem. In the first stage, an initial reflectance layer free from shadows and specularities is obtained with the constraint of novel losses that are guided by prior-based shadow-free and specular-free images. To further enforce the reflectance layer to be independent of shadows and specularities in the second-stage refinement, we introduce an S-Aware network that distinguishes the reflectance image from the input image. Our network employs a classifier to categorize shadow/shadow-free, specular/specular-free classes, enabling the activation features to function as attention maps that focus on shadow/specular regions. Our quantitative and qualitative evaluations show that our method outperforms the state-of-the-art methods in the reflectance layer estimation that is free from shadows and specularities. Code is at: \url{https://github.com/jinyeying/S-Aware-network}.

cs.CV↗

Dynamic Transformers Provide a False Sense of Efficiency

Despite much success in natural language processing (NLP), pre-trained language models typically lead to a high computational cost during inference. Multi-exit is a mainstream approach to address this issue by making a trade-off between efficiency and accuracy, where the saving of computation comes from an early exit. However, whether such saving from early-exiting is robust remains unknown. Motivated by this, we first show that directly adapting existing adversarial attack approaches targeting model accuracy cannot significantly reduce inference efficiency. To this end, we propose a simple yet effective attacking framework, SAME, a novel slowdown attack framework on multi-exit models, which is specially tailored to reduce the efficiency of the multi-exit models. By leveraging the multi-exit models' design characteristics, we utilize all internal predictions to guide the adversarial sample generation instead of merely considering the final prediction. Experiments on the GLUE benchmark show that SAME can effectively diminish the efficiency gain of various multi-exit models by 80% on average, convincingly validating its effectiveness and generalization ability.

cs.CL↗

DSFNet: Dual Space Fusion Network for Occlusion-Robust 3D Dense Face Alignment

Sensitivity to severe occlusion and large view angles limits the usage scenarios of the existing monocular 3D dense face alignment methods. The state-of-the-art 3DMM-based method, directly regresses the model's coefficients, underutilizing the low-level 2D spatial and semantic information, which can actually offer cues for face shape and orientation. In this work, we demonstrate how modeling 3D facial geometry in image and model space jointly can solve the occlusion and view angle problems. Instead of predicting the whole face directly, we regress image space features in the visible facial region by dense prediction first. Subsequently, we predict our model's coefficients based on the regressed feature of the visible regions, leveraging the prior knowledge of whole face geometry from the morphable models to complete the invisible regions. We further propose a fusion network that combines the advantages of both the image and model space predictions to achieve high robustness and accuracy in unconstrained scenarios. Thanks to the proposed fusion module, our method is robust not only to occlusion and large pitch and roll view angles, which is the benefit of our image space approach, but also to noise and large yaw angles, which is the benefit of our model space method. Comprehensive evaluations demonstrate the superior performance of our method compared with the state-of-the-art methods. On the 3D dense face alignment task, we achieve 3.80% NME on the AFLW2000-3D dataset, which outperforms the state-of-the-art method by 5.5%. Code is available at https://github.com/lhyfst/DSFNet.

cs.CV↗

Seeing What You Said: Talking Face Generation Guided by a Lip Reading Expert

Talking face generation, also known as speech-to-lip generation, reconstructs facial motions concerning lips given coherent speech input. The previous studies revealed the importance of lip-speech synchronization and visual quality. Despite much progress, they hardly focus on the content of lip movements i.e., the visual intelligibility of the spoken words, which is an important aspect of generation quality. To address the problem, we propose using a lip-reading expert to improve the intelligibility of the generated lip regions by penalizing the incorrect generation results. Moreover, to compensate for data scarcity, we train the lip-reading expert in an audio-visual self-supervised manner. With a lip-reading expert, we propose a novel contrastive learning to enhance lip-speech synchronization, and a transformer to encode audio synchronically with video, while considering global temporal dependency of audio. For evaluation, we propose a new strategy with two different lip-reading experts to measure intelligibility of the generated videos. Rigorous experiments show that our proposal is superior to other State-of-the-art (SOTA) methods, such as Wav2Lip, in reading intelligibility i.e., over 38% Word Error Rate (WER) on LRS2 dataset and 27.8% accuracy on LRW dataset. We also achieve the SOTA performance in lip-speech synchronization and comparable performances in visual quality.

cs.CV↗

EqMotion: Equivariant Multi-agent Motion Prediction with Invariant Interaction Reasoning

Learning to predict agent motions with relationship reasoning is important for many applications. In motion prediction tasks, maintaining motion equivariance under Euclidean geometric transformations and invariance of agent interaction is a critical and fundamental principle. However, such equivariance and invariance properties are overlooked by most existing methods. To fill this gap, we propose EqMotion, an efficient equivariant motion prediction model with invariant interaction reasoning. To achieve motion equivariance, we propose an equivariant geometric feature learning module to learn a Euclidean transformable feature through dedicated designs of equivariant operations. To reason agent's interactions, we propose an invariant interaction reasoning module to achieve a more stable interaction modeling. To further promote more comprehensive motion features, we propose an invariant pattern feature learning module to learn an invariant pattern feature, which cooperates with the equivariant geometric feature to enhance network expressiveness. We conduct experiments for the proposed model on four distinct scenarios: particle dynamics, molecule dynamics, human skeleton motion prediction and pedestrian trajectory prediction. Experimental results show that our method is not only generally applicable, but also achieves state-of-the-art prediction performances on all the four tasks, improving by 24.0/30.1/8.6/9.2%. Code is available at https://github.com/MediaBrain-SJTU/EqMotion.

cs.CV↗

2PCNet: Two-Phase Consistency Training for Day-to-Night Unsupervised Domain Adaptive Object Detection

Object detection at night is a challenging problem due to the absence of night image annotations. Despite several domain adaptation methods, achieving high-precision results remains an issue. False-positive error propagation is still observed in methods using the well-established student-teacher framework, particularly for small-scale and low-light objects. This paper proposes a two-phase consistency unsupervised domain adaptation network, 2PCNet, to address these issues. The network employs high-confidence bounding-box predictions from the teacher in the first phase and appends them to the student's region proposals for the teacher to re-evaluate in the second phase, resulting in a combination of high and low confidence pseudo-labels. The night images and pseudo-labels are scaled-down before being used as input to the student, providing stronger small-scale pseudo-labels. To address errors that arise from low-light regions and other night-related attributes in images, we propose a night-specific augmentation pipeline called NightAug. This pipeline involves applying random augmentations, such as glare, blur, and noise, to daytime images. Experiments on publicly available datasets demonstrate that our method achieves superior results to state-of-the-art methods by 20\%, and to supervised models trained directly on the target data.

cs.CV↗

Object Detection in Foggy Scenes by Embedding Depth and Reconstruction into Domain Adaptation

Most existing domain adaptation (DA) methods align the features based on the domain feature distributions and ignore aspects related to fog, background and target objects, rendering suboptimal performance. In our DA framework, we retain the depth and background information during the domain feature alignment. A consistency loss between the generated depth and fog transmission map is introduced to strengthen the retention of the depth information in the aligned features. To address false object features potentially generated during the DA process, we propose an encoder-decoder framework to reconstruct the fog-free background image. This reconstruction loss also reinforces the encoder, i.e., our DA backbone, to minimize false object features.Moreover, we involve our target data in training both our DA module and our detection module in a semi-supervised manner, so that our detection module is also exposed to the unlabeled target data, the type of data used in the testing stage. Using these ideas, our method significantly outperforms the state-of-the-art method (47.6 mAP against the 44.3 mAP on the Foggy Cityscapes dataset), and obtains the best performance on multiple real-image public datasets. Code is available at: https://github.com/VIML-CVDL/Object-Detection-in-Foggy-Scenes

cs.CV↗

Bottom-Up 2D Pose Estimation via Dual Anatomical Centers for Small-Scale Persons

In multi-person 2D pose estimation, the bottom-up methods simultaneously predict poses for all persons, and unlike the top-down methods, do not rely on human detection. However, the SOTA bottom-up methods' accuracy is still inferior compared to the existing top-down methods. This is due to the predicted human poses being regressed based on the inconsistent human bounding box center and the lack of human-scale normalization, leading to the predicted human poses being inaccurate and small-scale persons being missed. To push the envelope of the bottom-up pose estimation, we firstly propose multi-scale training to enhance the network to handle scale variation with single-scale testing, particularly for small-scale persons. Secondly, we introduce dual anatomical centers (i.e., head and body), where we can predict the human poses more accurately and reliably, especially for small-scale persons. Moreover, existing bottom-up methods use multi-scale testing to boost the accuracy of pose estimation at the price of multiple additional forward passes, which weakens the efficiency of bottom-up methods, the core strength compared to top-down methods. By contrast, our multi-scale training enables the model to predict high-quality poses in a single forward pass (i.e., single-scale testing). Our method achieves 38.4\% improvement on bounding box precision and 39.1\% improvement on bounding box recall over the state of the art (SOTA) on the challenging small-scale persons subset of COCO. For the human pose AP evaluation, we achieve a new SOTA (71.0 AP) on the COCO test-dev set with the single-scale testing. We also achieve the top performance (40.3 AP) on OCHuman dataset in cross-dataset evaluation.

cs.CV↗

Structure Representation Network and Uncertainty Feedback Learning for Dense Non-Uniform Fog Removal

Few existing image defogging or dehazing methods consider dense and non-uniform particle distributions, which usually happen in smoke, dust and fog. Dealing with these dense and/or non-uniform distributions can be intractable, since fog's attenuation and airlight (or veiling effect) significantly weaken the background scene information in the input image. To address this problem, we introduce a structure-representation network with uncertainty feedback learning. Specifically, we extract the feature representations from a pre-trained Vision Transformer (DINO-ViT) module to recover the background information. To guide our network to focus on non-uniform fog areas, and then remove the fog accordingly, we introduce the uncertainty feedback learning, which produces the uncertainty maps, that have higher uncertainty in denser fog regions, and can be regarded as an attention map that represents fog's density and uneven distribution. Based on the uncertainty map, our feedback network refines our defogged output iteratively. Moreover, to handle the intractability of estimating the atmospheric light colors, we exploit the grayscale version of our input image, since it is less affected by varying light colors that are possibly present in the input image. The experimental results demonstrate the effectiveness of our method both quantitatively and qualitatively compared to the state-of-the-art methods in handling dense and non-uniform fog or smoke.

cs.CV↗

Unsupervised Night Image Enhancement: When Layer Decomposition Meets Light-Effects Suppression

Night images suffer not only from low light, but also from uneven distributions of light. Most existing night visibility enhancement methods focus mainly on enhancing low-light regions. This inevitably leads to over enhancement and saturation in bright regions, such as those regions affected by light effects (glare, floodlight, etc). To address this problem, we need to suppress the light effects in bright regions while, at the same time, boosting the intensity of dark regions. With this idea in mind, we introduce an unsupervised method that integrates a layer decomposition network and a light-effects suppression network. Given a single night image as input, our decomposition network learns to decompose shading, reflectance and light-effects layers, guided by unsupervised layer-specific prior losses. Our light-effects suppression network further suppresses the light effects and, at the same time, enhances the illumination in dark regions. This light-effects suppression network exploits the estimated light-effects layer as the guidance to focus on the light-effects regions. To recover the background details and reduce hallucination/artefacts, we propose structure and high-frequency consistency losses. Our quantitative and qualitative evaluations on real images show that our method outperforms state-of-the-art methods in suppressing night light effects and boosting the intensity of dark regions.

cs.CV↗

Feature-Aligned Video Raindrop Removal with Temporal Constraints

Existing adherent raindrop removal methods focus on the detection of the raindrop locations, and then use inpainting techniques or generative networks to recover the background behind raindrops. Yet, as adherent raindrops are diverse in sizes and appearances, the detection is challenging for both single image and video. Moreover, unlike rain streaks, adherent raindrops tend to cover the same area in several frames. Addressing these problems, our method employs a two-stage video-based raindrop removal method. The first stage is the single image module, which generates initial clean results. The second stage is the multiple frame module, which further refines the initial results using temporal constraints, namely, by utilizing multiple input frames in our process and applying temporal consistency between adjacent output frames. Our single image module employs a raindrop removal network to generate initial raindrop removal results, and create a mask representing the differences between the input and initial output. Once the masks and initial results for consecutive frames are obtained, our multiple-frame module aligns the frames in both the image and feature levels and then obtains the clean background. Our method initially employs optical flow to align the frames, and then utilizes deformable convolution layers further to achieve feature-level frame alignment. To remove small raindrops and recover correct backgrounds, a target frame is predicted from adjacent frames. A series of unsupervised losses are proposed so that our second stage, which is the video raindrop removal module, can self-learn from video data without ground truths. Experimental results on real videos demonstrate the state-of-art performance of our method both quantitatively and qualitatively.

cs.CV↗