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Rolf Niedermeier

Publications and source records attributed to Rolf Niedermeier.

At least 55 records · Page 3Linked to original sources

A Multivariate Complexity Analysis of the Material Consumption Scheduling Problem

The NP-hard MATERIAL CONSUMPTION SCHEDULING Problem and closely related problems have been thoroughly studied since the 1980's. Roughly speaking, the problem deals with minimizing the makespan when scheduling jobs that consume non-renewable resources. We focus on the single-machine case without preemption: from time to time, the resources of the machine are (partially) replenished, thus allowing for meeting a necessary pre-condition for processing further jobs, each of which having individual resource demands. We initiate a systematic exploration of the parameterized (exact) complexity landscape of the problem, providing parameterized tractability as well as intractability results. Doing so, we mainly investigate how parameters related to the resource supplies influence the computational solvability. Thereby, we get a deepened understanding of the algorithmic complexity of this fundamental scheduling problem.

cs.GT↗

Parameterized Complexity of Stable Roommates with Ties and Incomplete Lists Through the Lens of Graph Parameters

We continue and extend previous work on the parameterized complexity analysis of the NP-hard Stable Roommates with Ties and Incomplete Lists problem, thereby strengthening earlier results both on the side of parameterized hardness as well as on the side of fixed-parameter tractability. Other than for its famous sister problem Stable Marriage which focuses on a bipartite scenario, Stable Roommates with Incomplete Lists allows for arbitrary acceptability graphs whose edges specify the possible matchings of each two agents (agents are represented by graph vertices). Herein, incomplete lists and ties reflect the fact that in realistic application scenarios the agents cannot bring all other agents into a linear order. Among our main contributions is to show that it is W[1]-hard to compute a maximum-cardinality stable matching for acceptability graphs of bounded treedepth, bounded tree-cut width, and bounded disjoint paths modulator number (these are each time the respective parameters). However, if we `only' ask for perfect stable matchings or the mere existence of a stable matching, then we obtain fixed-parameter tractability with respect to tree-cut width but not with respect to treedepth. On the positive side, we also provide fixed-parameter tractability results for the parameter feedback edge set number.

cs.CC↗

The Complexity of Gerrymandering Over Graphs: Paths and Trees

Roughly speaking, gerrymandering is the systematic manipulation of the boundaries of electoral districts to make a specific (political) party win as many districts as possible. While typically studied from a geographical point of view, addressing social network structures, the investigation of gerrymandering over graphs was recently initiated by Cohen-Zemach et al. [AAMAS 2018]. Settling three open questions of Ito et al. [AAMAS 2019], we classify the computational complexity of the NP-hard problem Gerrymandering over Graphs when restricted to paths and trees. Our results, which are mostly of negative nature (that is, worst-case hardness), in particular yield two complexity dichotomies for trees. For instance, the problem is polynomial-time solvable for two parties but becomes weakly NP-hard for three. Moreover, we show that the problem remains NP-hard even when the input graph is a path.

cs.DS↗

Polynomial Fixed-Parameter Algorithms: A Case Study for Longest Path on Interval Graphs

We study the design of fixed-parameter algorithms for problems already known to be solvable in polynomial time. The main motivation is to get more efficient algorithms for problems with unattractive polynomial running times. Here, we focus on a fundamental graph problem: Longest Path, that is, given an undirected graph, find a maximum-length path in $G$. Longest Path is NP-hard in general but known to be solvable in $O(n^{4})$ time on $n$-vertex interval graphs. We show how to solve Longest Path on Interval Graphs, parameterized by vertex deletion number $k$ to proper interval graphs, in $O(k^{9}n)$ time. Notably, Longest Path is trivially solvable in linear time on proper interval graphs, and the parameter value $k$ can be approximated up to a factor of 4 in linear time. From a more general perspective, we believe that using parameterized complexity analysis may enable a refined understanding of efficiency aspects for polynomial-time solvable problems similarly to what classical parameterized complexity analysis does for NP-hard problems.

cs.CC↗

Approximating Sparse Quadratic Programs

Given a matrix $A \in \mathbb{R}^{n\times n}$, we consider the problem of maximizing $x^TAx$ subject to the constraint $x \in \{-1,1\}^n$. This problem, called MaxQP by Charikar and Wirth [FOCS'04], generalizes MaxCut and has natural applications in data clustering and in the study of disordered magnetic phases of matter. Charikar and Wirth showed that the problem admits an $Ω(1/\lg n)$ approximation via semidefinite programming, and Alon, Makarychev, Makarychev, and Naor [STOC'05] showed that the same approach yields an $Ω(1)$ approximation when $A$ corresponds to a graph of bounded chromatic number. Both these results rely on solving the semidefinite relaxation of MaxQP, whose currently best running time is $\tilde{O}(n^{1.5}\cdot \min\{N,n^{1.5}\})$, where $N$ is the number of nonzero entries in $A$ and $\tilde{O}$ ignores polylogarithmic factors. In this sequel, we abandon the semidefinite approach and design purely combinatorial approximation algorithms for special cases of MaxQP where $A$ is sparse (i.e., has $O(n)$ nonzero entries). Our algorithms are superior to the semidefinite approach in terms of running time, yet are still competitive in terms of their approximation guarantees. More specifically, we show that: - MaxQP admits a $(1/2Δ)$-approximation in $O(n \lg n)$ time, where $Δ$ is the maximum degree of the corresponding graph. - UnitMaxQP, where $A \in \{-1,0,1\}^{n\times n}$, admits a $(1/2d)$-approximation in $O(n)$ time when the corresponding graph is $d$-degenerate, and a $(1/3δ)$-approximation in $O(n^{1.5})$ time when the corresponding graph has $δn$ edges. - MaxQP admits a $(1-\varepsilon)$-approximation in $O(n)$ time when the corresponding graph and each of its minors have bounded local treewidth. - UnitMaxQP admits a $(1-\varepsilon)$-approximation in $O(n^2)$ time when the corresponding graph is $H$-minor free.

cs.DS↗

Envy-Free Allocations Respecting Social Networks

Finding an envy-free allocation of indivisible resources to agents is a central task in many multiagent systems. Often, non-trivial envy-free allocations do not exist, and, when they do, finding them can be computationally hard. Classical envy-freeness requires that every agent likes the resources allocated to it at least as much as the resources allocated to any other agent. In many situations this assumption can be relaxed since agents often do not even know each other. We enrich the envy-freeness concept by taking into account (directed) social networks of the agents. Thus, we require that every agent likes its own allocation at least as much as those of all its (out)neighbors. This leads to a "more local" concept of envy-freeness. We also consider a "strong" variant where every agent must like its own allocation more than those of all its (out)neighbors. We analyze the classical and the parameterized complexity of finding allocations that are complete and, at the same time, envy-free with respect to one of the variants of our new concept. To this end, we study different restrictions of the agents' preferences and of the social network structure. We identify cases that become easier (from $Σ^\textrm{p}_2$-hard or NP-hard to polynomial-time solvability) and cases that become harder (from polynomial-time solvability to NP-hard) when comparing classical envy-freeness with our graph envy-freeness. Furthermore, we spot cases where graph envy-freeness is easier to decide than strong graph envy-freeness, and vice versa. On the route to one of our fixed-parameter tractability results, we also establish a connection to a directed and colored variant of the classical SUBGRAPH ISOMORPHISM problem, thereby extending a known fixed-parameter tractability result for the latter.

cs.GT↗

On the Robustness of Winners: Counting Briberies in Elections

We study the parameterized complexity of counting variants of Swap- and Shift-Bribery problems, focusing on the parameterizations by the number of swaps and the number of voters. We show experimentally that Swap-Bribery offers a new approach to the robustness analysis of elections.

cs.GT↗

Temporal Graph Classes: A View Through Temporal Separators

We investigate the computational complexity of separating two distinct vertices s and z by vertex deletion in a temporal graph. In a temporal graph, the vertex set is fixed but the edges have (discrete) time labels. Since the corresponding Temporal (s, z)-Separation problem is NP-hard, it is natural to investigate whether relevant special cases exist that are computationally tractable. To this end, we study restrictions of the underlying (static) graph---there we observe polynomial-time solvability in the case of bounded treewidth---as well as restrictions concerning the "temporal evolution" along the time steps. Systematically studying partially novel concepts in this direction, we identify sharp borders between tractable and intractable cases.

cs.CC↗

Computing Maximum Matchings in Temporal Graphs

Temporal graphs are graphs whose topology is subject to discrete changes over time. Given a static underlying graph $G$, a temporal graph is represented by assigning a set of integer time-labels to every edge $e$ of $G$, indicating the discrete time steps at which $e$ is active. We introduce and study the complexity of a natural temporal extension of the classical graph problem Maximum Matching, taking into account the dynamic nature of temporal graphs. In our problem, Maximum Temporal Matching, we are looking for the largest possible number of time-labeled edges (simply time-edges) $(e,t)$ such that no vertex is matched more than once within any time window of $Δ$ consecutive time slots, where $Δ\in \mathbb{N}$ is given. The requirement that a vertex cannot be matched twice in any $Δ$-window models some necessary "recovery" period that needs to pass for an entity (vertex) after being paired up for some activity with another entity. We prove strong computational hardness results for Maximum Temporal Matching, even for elementary cases. To cope with this computational hardness, we mainly focus on fixed-parameter algorithms with respect to natural parameters, as well as on polynomial-time approximation algorithms.

cs.DM↗

Parameterized Algorithms for Power-Efficiently Connecting Wireless Sensor Networks: Theory and Experiments

We study an NP-hard problem motivated by energy-efficiently maintaining the connectivity of a symmetric wireless communication network: Given an edge-weighted $n$-vertex graph, find a connected spanning subgraph of minimum cost, where the cost is determined by letting each vertex pay the most expensive edge incident to it in the subgraph. On the negative side, we show that $o(\log n)$-approximating the difference $d$ between the optimal solution cost and a natural lower bound is NP-hard and that, under the Exponential Time Hypothesis, there are no exact algorithms running in $2^{o(n)}$ time or in $f(d)\cdot n^{O(1)}$ time for any computable function $f$. Moreover, we show that the special case of connecting $c$ network components with minimum additional cost generally cannot be polynomial-time reduced to instances of size $c^{O(1)}$ unless the polynomial-time hierarchy collapses. On the positive side, we provide an algorithm that reconnects $O(\log n)$ connected components with minimum additional cost in polynomial time. These algorithms are motivated by application scenarios of monitoring areas or where an existing sensor network may fall apart into several connected components due to sensor faults. In experiments, the algorithm outperforms CPLEX with known ILP formulations when $n$ is sufficiently large compared to $c$.

cs.DS↗

Multistage Graph Problems on a Global Budget

Time-evolving or temporal graphs gain more and more popularity when studying the behavior of complex networks. In this context, the multistage view on computational problems is among the most natural frameworks. Roughly speaking, herein one studies the different (time) layers of a temporal graph (effectively meaning that the edge set may change over time, but the vertex set remains unchanged), and one searches for a solution of a given graph problem for each layer. The twist in the multistage setting is that the solutions found must not differ too much between subsequent layers. We relax on this already established notion by introducing a global instead of the local budget view studied so far. More specifically, we allow for few disruptive changes between subsequent layers but request that overall, that is, summing over all layers, the degree of change is moderate. Studying several classical graph problems (both NP-hard and polynomial-time solvable ones) from a parameterized complexity angle, we encounter both fixed-parameter tractability and parameterized hardness results. Somewhat surprisingly, we find that sometimes the global multistage versions of NP-hard problems such as Vertex Cover turn out to be computationally more tractable than the ones of polynomial-time solvable problems such as Matching.

cs.CC↗

The Power of Data Reduction for Matching

Finding maximum-cardinality matchings in undirected graphs is arguably one of the most central graph primitives. For $m$-edge and $n$-vertex graphs, it is well-known to be solvable in $O(m\sqrt{n})$ time; however, for several applications this running time is still too slow. We investigate how linear-time (and almost linear-time) data reduction (used as preprocessing) can alleviate the situation. More specifically, we focus on (almost) linear-time kernelization. We start a deeper and systematic study both for general graphs and for bipartite graphs. Our data reduction algorithms easily comply (in form of preprocessing) with every solution strategy (exact, approximate, heuristic), thus making them attractive in various settings.

cs.DS↗

Line-Up Elections: Parallel Voting with Shared Candidate Pool

We introduce the model of line-up elections which captures parallel or sequential single-winner elections with a shared candidate pool. The goal of a line-up election is to find a high-quality assignment of a set of candidates to a set of positions such that each position is filled by exactly one candidate and each candidate fills at most one position. A score for each candidate-position pair is given as part of the input, which expresses the qualification of the candidate to fill the position. We propose several voting rules for line-up elections and analyze them from an axiomatic and an empirical perspective using real-world data from the popular video game FIFA.

cs.GT↗

Comparing Temporal Graphs Using Dynamic Time Warping

Within many real-world networks the links between pairs of nodes change over time. Thus, there has been a recent boom in studying temporal graphs. Recognizing patterns in temporal graphs requires a proximity measure to compare different temporal graphs. To this end, we propose to study dynamic time warping on temporal graphs. We define the dynamic temporal graph warping distance (dtgw) to determine the dissimilarity of two temporal graphs. Our novel measure is flexible and can be applied in various application domains. We show that computing the dtgw-distance is a challenging (in general) NP-hard optimization problem and identify some polynomial-time solvable special cases. Moreover, we develop a quadratic programming formulation and an efficient heuristic. In experiments on real-word data we show that the heuristic performs very well and that our dtgw-distance performs favorably in de-anonymizing networks compared to other approaches.

cs.LG↗

Multistage Vertex Cover

Covering all edges of a graph by a small number of vertices, this is the NP-complete Vertex Cover problem. It is among the most fundamental graph-algorithmic problems. Following a recent trend in studying temporal graphs (a sequence of graphs, so-called layers, over the same vertex set but, over time, changing edge sets), we initiate the study of Multistage Vertex Cover. Herein, given a temporal graph, the goal is to find for each layer of the temporal graph a small vertex cover and to guarantee that two vertex cover sets of every two consecutive layers differ not too much (specified by a given parameter). We show that, different from classic Vertex Cover and some other dynamic or temporal variants of it, Multistage Vertex Cover is computationally hard even in fairly restricted settings. On the positive side, however, we also spot several fixed-parameter tractability results based on some of the most natural parameterizations.

cs.CC↗

Multistage s-t Path: Confronting Similarity with Dissimilarity

Addressing a quest by Gupta et al. [ICALP'14], we provide a first, comprehensive study of finding a short s-t path in the multistage graph model, referred to as the Multistage s-t Path problem. Herein, given a sequence of graphs over the same vertex set but changing edge sets, the task is to find short s-t paths in each graph ("snapshot") such that in the found path sequence the consecutive s-t paths are "similar". We measure similarity by the size of the symmetric difference of either the vertex set (vertex-similarity) or the edge set (edge-similarity) of any two consecutive paths. We prove that these two variants of Multistage s-t Path are already NP-hard for an input sequence of only two graphs and maximum vertex degree four. Motivated by this fact and natural applications of this scenario e.g. in traffic route planning, we perform a parameterized complexity analysis. Among other results, for both variants, vertex- and edge-similarity, we prove parameterized hardness (W[1]-hardness) regarding the parameter path length (solution size) for both variants, vertex- and edge-similarity. As a further conceptual study, we then modify the multistage model by asking for dissimilar consecutive paths. As one of the main technical results (employing so-called representative sets known from non-temporal settings), we prove that dissimilarity allows for fixed-parameter tractability for the parameter solution size, contrasting our W[1]-hardness proof of the corresponding similarity case. We also provide partially positive results concerning efficient and effective data reduction (kernelization).

cs.CC↗

On 2-Clubs in Graph-Based Data Clustering: Theory and Algorithm Engineering

Editing a graph into a disjoint union of clusters is a standard optimization task in graph-based data clustering. Here, complementing classic work where the clusters shall be cliques, we focus on clusters that shall be 2-clubs, that is, subgraphs of diameter two. This naturally leads to the two NP-hard problems 2-Club Cluster Editing (the allowed editing operations are edge insertion and edge deletion) and 2-Club Cluster Vertex Deletion (the allowed editing operations are vertex deletions). Answering an open question from the literature, we show that 2-Club Cluster Editing is W[2]-hard with respect to the number of edge modifications, thus contrasting the fixed-parameter tractability result for the classic Cluster Editing problem (considering cliques instead of 2-clubs). Then focusing on 2-Club Cluster Vertex Deletion, which is easily seen to be fixed-parameter tractable, we show that under standard complexity-theoretic assumptions it does not have a polynomial-size problem kernel when parameterized by the number of vertex deletions. Nevertheless, we develop several effective data reduction and pruning rules, resulting in a competitive solver, clearly outperforming a standard CPLEX solver in most instances of an established biological test data set.

cs.DS↗

An Adaptive Version of Brandes' Algorithm for Betweenness Centrality

Betweenness centrality---measuring how many shortest paths pass through a vertex---is one of the most important network analysis concepts for assessing the relative importance of a vertex. The well-known algorithm of Brandes [J. Math. Sociol.~'01] computes, on an $n$-vertex and $m$-edge graph, the betweenness centrality of all vertices in $O(nm)$ worst-case time. In later work, significant empirical speedups were achieved by preprocessing degree-one vertices and by graph partitioning based on cut vertices. We contribute an algorithmic treatment of degree-two vertices, which turns out to be much richer in mathematical structure than the case of degree-one vertices. Based on these three algorithmic ingredients, we provide a strengthened worst-case running time analysis for betweenness centrality algorithms. More specifically, we prove an adaptive running time bound $O(kn)$, where $k < m$ is the size of a minimum feedback edge set of the input graph.

cs.DS↗