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Rongjun Qin

Publications and source records attributed to Rongjun Qin.

At least 37 records · Page 2Linked to original sources

A Critical Synthesis of Uncertainty Quantification and Foundation Models in Monocular Depth Estimation

While recent foundation models have enabled significant breakthroughs in monocular depth estimation, a clear path towards safe and reliable deployment in the real-world remains elusive. Metric depth estimation, which involves predicting absolute distances, poses particular challenges, as even the most advanced foundation models remain prone to critical errors. Since quantifying the uncertainty has emerged as a promising endeavor to address these limitations and enable trustworthy deployment, we fuse five different uncertainty quantification methods with the current state-of-the-art DepthAnythingV2 foundation model. To cover a wide range of metric depth domains, we evaluate their performance on four diverse datasets. Our findings identify fine-tuning with the Gaussian Negative Log-Likelihood Loss (GNLL) as a particularly promising approach, offering reliable uncertainty estimates while maintaining predictive performance and computational efficiency on par with the baseline, encompassing both training and inference time. By fusing uncertainty quantification and foundation models within the context of monocular depth estimation, this paper lays a critical foundation for future research aimed at improving not only model performance but also its explainability. Extending this critical synthesis of uncertainty quantification and foundation models into other crucial tasks, such as semantic segmentation and pose estimation, presents exciting opportunities for safer and more reliable machine vision systems.

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Skyeyes: Ground Roaming using Aerial View Images

Integrating aerial imagery-based scene generation into applications like autonomous driving and gaming enhances realism in 3D environments, but challenges remain in creating detailed content for occluded areas and ensuring real-time, consistent rendering. In this paper, we introduce Skyeyes, a novel framework that can generate photorealistic sequences of ground view images using only aerial view inputs, thereby creating a ground roaming experience. More specifically, we combine a 3D representation with a view consistent generation model, which ensures coherence between generated images. This method allows for the creation of geometrically consistent ground view images, even with large view gaps. The images maintain improved spatial-temporal coherence and realism, enhancing scene comprehension and visualization from aerial perspectives. To the best of our knowledge, there are no publicly available datasets that contain pairwise geo-aligned aerial and ground view imagery. Therefore, we build a large, synthetic, and geo-aligned dataset using Unreal Engine. Both qualitative and quantitative analyses on this synthetic dataset display superior results compared to other leading synthesis approaches. See the project page for more results: https://chaoren2357.github.io/website-skyeyes/.

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A General Albedo Recovery Approach for Aerial Photogrammetric Images through Inverse Rendering

Modeling outdoor scenes for the synthetic 3D environment requires the recovery of reflectance/albedo information from raw images, which is an ill-posed problem due to the complicated unmodeled physics in this process (e.g., indirect lighting, volume scattering, specular reflection). The problem remains unsolved in a practical context. The recovered albedo can facilitate model relighting and shading, which can further enhance the realism of rendered models and the applications of digital twins. Typically, photogrammetric 3D models simply take the source images as texture materials, which inherently embed unwanted lighting artifacts (at the time of capture) into the texture. Therefore, these polluted textures are suboptimal for a synthetic environment to enable realistic rendering. In addition, these embedded environmental lightings further bring challenges to photo-consistencies across different images that cause image-matching uncertainties. This paper presents a general image formation model for albedo recovery from typical aerial photogrammetric images under natural illuminations and derives the inverse model to resolve the albedo information through inverse rendering intrinsic image decomposition. Our approach builds on the fact that both the sun illumination and scene geometry are estimable in aerial photogrammetry, thus they can provide direct inputs for this ill-posed problem. This physics-based approach does not require additional input other than data acquired through the typical drone-based photogrammetric collection and was shown to favorably outperform existing approaches. We also demonstrate that the recovered albedo image can in turn improve typical image processing tasks in photogrammetry such as feature and dense matching, edge, and line extraction.

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Geospecific View Generation -- Geometry-Context Aware High-resolution Ground View Inference from Satellite Views

Predicting realistic ground views from satellite imagery in urban scenes is a challenging task due to the significant view gaps between satellite and ground-view images. We propose a novel pipeline to tackle this challenge, by generating geospecifc views that maximally respect the weak geometry and texture from multi-view satellite images. Different from existing approaches that hallucinate images from cues such as partial semantics or geometry from overhead satellite images, our method directly predicts ground-view images at geolocation by using a comprehensive set of information from the satellite image, resulting in ground-level images with a resolution boost at a factor of ten or more. We leverage a novel building refinement method to reduce geometric distortions in satellite data at ground level, which ensures the creation of accurate conditions for view synthesis using diffusion networks. Moreover, we proposed a novel geospecific prior, which prompts distribution learning of diffusion models to respect image samples that are closer to the geolocation of the predicted images. We demonstrate our pipeline is the first to generate close-to-real and geospecific ground views merely based on satellite images.

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Deep Learning Meets Satellite Images -- An Evaluation on Handcrafted and Learning-based Features for Multi-date Satellite Stereo Images

A critical step in the digital surface models(DSM) generation is feature matching. Off-track (or multi-date) satellite stereo images, in particular, can challenge the performance of feature matching due to spectral distortions between images, long baseline, and wide intersection angles. Feature matching methods have evolved over the years from handcrafted methods (e.g., SIFT) to learning-based methods (e.g., SuperPoint and SuperGlue). In this paper, we compare the performance of different features, also known as feature extraction and matching methods, applied to satellite imagery. A wide range of stereo pairs(~500) covering two separate study sites are used. SIFT, as a widely used classic feature extraction and matching algorithm, is compared with seven deep-learning matching methods: SuperGlue, LightGlue, LoFTR, ASpanFormer, DKM, GIM-LightGlue, and GIM-DKM. Results demonstrate that traditional matching methods are still competitive in this age of deep learning, although for particular scenarios learning-based methods are very promising.

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Multi-tiling Neural Radiance Field (NeRF) -- Geometric Assessment on Large-scale Aerial Datasets

Neural Radiance Fields (NeRF) offer the potential to benefit 3D reconstruction tasks, including aerial photogrammetry. However, the scalability and accuracy of the inferred geometry are not well-documented for large-scale aerial assets,since such datasets usually result in very high memory consumption and slow convergence.. In this paper, we aim to scale the NeRF on large-scael aerial datasets and provide a thorough geometry assessment of NeRF. Specifically, we introduce a location-specific sampling technique as well as a multi-camera tiling (MCT) strategy to reduce memory consumption during image loading for RAM, representation training for GPU memory, and increase the convergence rate within tiles. MCT decomposes a large-frame image into multiple tiled images with different camera models, allowing these small-frame images to be fed into the training process as needed for specific locations without a loss of accuracy. We implement our method on a representative approach, Mip-NeRF, and compare its geometry performance with threephotgrammetric MVS pipelines on two typical aerial datasets against LiDAR reference data. Both qualitative and quantitative results suggest that the proposed NeRF approach produces better completeness and object details than traditional approaches, although as of now, it still falls short in terms of accuracy.

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Large-scale DSM registration via motion averaging

Generating wide-area digital surface models (DSMs) requires registering a large number of individual, and partially overlapped DSMs. This presents a challenging problem for a typical registration algorithm, since when a large number of observations from these multiple DSMs are considered, it may easily cause memory overflow. Sequential registration algorithms, although can significantly reduce the computation, are especially vulnerable for small overlapped pairs, leading to a large error accumulation. In this work, we propose a novel solution that builds the DSM registration task as a motion averaging problem: pair-wise DSMs are registered to build a scene graph, with edges representing relative poses between DSMs. Specifically, based on the grid structure of the large DSM, the pair-wise registration is performed using a novel nearest neighbor search method. We show that the scene graph can be optimized via an extremely fast motion average algorithm with O(N) complexity (N refers to the number of images). Evaluation of high-resolution satellite-derived DSM demonstrates significant improvement in computation and accuracy.

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Image Fusion in Remote Sensing: An Overview and Meta Analysis

Image fusion in Remote Sensing (RS) has been a consistent demand due to its ability to turn raw images of different resolutions, sources, and modalities into accurate, complete, and spatio-temporally coherent images. It greatly facilitates downstream applications such as pan-sharpening, change detection, land-cover classification, etc. Yet, image fusion solutions are highly disparate to various remote sensing problems and thus are often narrowly defined in existing reviews as topical applications, such as pan-sharpening, and spatial-temporal image fusion. Considering that image fusion can be theoretically applied to any gridded data through pixel-level operations, in this paper, we expanded its scope by comprehensively surveying relevant works with a simple taxonomy: 1) many-to-one image fusion; 2) many-to-many image fusion. This simple taxonomy defines image fusion as a mapping problem that turns either a single or a set of images into another single or set of images, depending on the desired coherence, e.g., spectral, spatial/resolution coherence, etc. We show that this simple taxonomy, despite the significant modality difference it covers, can be presented by a conceptually easy framework. In addition, we provide a meta-analysis to review the major papers studying the various types of image fusion and their applications over the years (from the 1980s to date), covering 5,926 peer-reviewed papers. Finally, we discuss the main benefits and emerging challenges to provide open research directions and potential future works.

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Multi-Task Multi-Agent Shared Layers are Universal Cognition of Multi-Agent Coordination

Multi-agent reinforcement learning shines as the pinnacle of multi-agent systems, conquering intricate real-world challenges, fostering collaboration and coordination among agents, and unleashing the potential for intelligent decision-making across domains. However, training a multi-agent reinforcement learning network is a formidable endeavor, demanding substantial computational resources to interact with diverse environmental variables, extract state representations, and acquire decision-making knowledge. The recent breakthroughs in large-scale pre-trained models ignite our curiosity: Can we uncover shared knowledge in multi-agent reinforcement learning and leverage pre-trained models to expedite training for future tasks? Addressing this issue, we present an innovative multi-task learning approach that aims to extract and harness common decision-making knowledge, like cooperation and competition, across different tasks. Our approach involves concurrent training of multiple multi-agent tasks, with each task employing independent front-end perception layers while sharing back-end decision-making layers. This effective decoupling of state representation extraction from decision-making allows for more efficient training and better transferability. To evaluate the efficacy of our proposed approach, we conduct comprehensive experiments in two distinct environments: the StarCraft Multi-agent Challenge (SMAC) and the Google Research Football (GRF) environments. The experimental results unequivocally demonstrate the smooth transferability of the shared decision-making network to other tasks, thereby significantly reducing training costs and improving final performance. Furthermore, visualizations authenticate the presence of general multi-agent decision-making knowledge within the shared network layers, further validating the effectiveness of our approach.

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Understanding or Manipulation: Rethinking Online Performance Gains of Modern Recommender Systems

Recommender systems are expected to be assistants that help human users find relevant information automatically without explicit queries. As recommender systems evolve, increasingly sophisticated learning techniques are applied and have achieved better performance in terms of user engagement metrics such as clicks and browsing time. The increase in the measured performance, however, can have two possible attributions: a better understanding of user preferences, and a more proactive ability to utilize human bounded rationality to seduce user over-consumption. A natural following question is whether current recommendation algorithms are manipulating user preferences. If so, can we measure the manipulation level? In this paper, we present a general framework for benchmarking the degree of manipulations of recommendation algorithms, in both slate recommendation and sequential recommendation scenarios. The framework consists of four stages, initial preference calculation, training data collection, algorithm training and interaction, and metrics calculation that involves two proposed metrics. We benchmark some representative recommendation algorithms in both synthetic and real-world datasets under the proposed framework. We have observed that a high online click-through rate does not necessarily mean a better understanding of user initial preference, but ends in prompting users to choose more documents they initially did not favor. Moreover, we find that the training data have notable impacts on the manipulation degrees, and algorithms with more powerful modeling abilities are more sensitive to such impacts. The experiments also verified the usefulness of the proposed metrics for measuring the degree of manipulations. We advocate that future recommendation algorithm studies should be treated as an optimization problem with constrained user preference manipulations.

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On the Transferability of Learning Models for Semantic Segmentation for Remote Sensing Data

Recent deep learning-based methods outperform traditional learning methods on remote sensing (RS) semantic segmentation/classification tasks. However, they require large training datasets and are generally known for lack of transferability due to the highly disparate RS image content across different geographical regions. Yet, there is no comprehensive analysis of their transferability, i.e., to which extent a model trained on a source domain can be readily applicable to a target domain. Therefore, in this paper, we aim to investigate the raw transferability of traditional and deep learning (DL) models, as well as the effectiveness of domain adaptation (DA) approaches in enhancing the transferability of the DL models (adapted transferability). By utilizing four highly diverse RS datasets, we train six models with and without three DA approaches to analyze their transferability between these datasets quantitatively. Furthermore, we developed a straightforward method to quantify the transferability of a model using the spectral indices as a medium and have demonstrated its effectiveness in evaluating the model transferability at the target domain when the labels are unavailable. Our experiments yield several generally important yet not well-reported observations regarding the raw and adapted transferability. Moreover, our proposed label-free transferability assessment method is validated to be better than posterior model confidence. The findings can guide the future development of generalized RS learning models. The trained models are released under this link: https://github.com/GDAOSU/Transferability-Remote-Sensing

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A Critical Analysis of Internal Reliability for Uncertainty Quantification of Dense Image Matching in Multi-view Stereo

Nowadays, photogrammetrically derived point clouds are widely used in many civilian applications due to their low cost and flexibility in acquisition. Typically, photogrammetric point clouds are assessed through reference data such as LiDAR point clouds. However, when reference data are not available, the assessment of photogrammetric point clouds may be challenging. Since these point clouds are algorithmically derived, their accuracies and precisions are highly varying with the camera networks, scene complexity, and dense image matching (DIM) algorithms, and there is no standard error metric to determine per-point errors. The theory of internal reliability of camera networks has been well studied through first-order error estimation of Bundle Adjustment (BA), which is used to understand the errors of 3D points assuming known measurement errors. However, the measurement errors of the DIM algorithms are intricate to an extent that every single point may have its error function determined by factors such as pixel intensity, texture entropy, and surface smoothness. Despite the complexity, there exist a few common metrics that may aid the process of estimating the posterior reliability of the derived points, especially in a multi-view stereo (MVS) setup when redundancies are present. In this paper, by using an aerial oblique photogrammetric block with LiDAR reference data, we analyze several internal matching metrics within a common MVS framework, including statistics in ray convergence, intersection angles, DIM energy, etc.

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Constrained Bundle Adjustment for Structure From Motion Using Uncalibrated Multi-Camera Systems

Structure from motion using uncalibrated multi-camera systems is a challenging task. This paper proposes a bundle adjustment solution that implements a baseline constraint respecting that these cameras are static to each other. We assume these cameras are mounted on a mobile platform, uncalibrated, and coarsely synchronized. To this end, we propose the baseline constraint that is formulated for the scenario in which the cameras have overlapping views. The constraint is incorporated in the bundle adjustment solution to keep the relative motion of different cameras static. Experiments were conducted using video frames of two collocated GoPro cameras mounted on a vehicle with no system calibration. These two cameras were placed capturing overlapping contents. We performed our bundle adjustment using the proposed constraint and then produced 3D dense point clouds. Evaluations were performed by comparing these dense point clouds against LiDAR reference data. We showed that, as compared to traditional bundle adjustment, our proposed method achieved an improvement of 29.38%.

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Select-and-Combine (SAC): A Novel Multi-Stereo Depth Fusion Algorithm for Point Cloud Generation via Efficient Local Markov Netlets

Many practical systems for image-based surface reconstruction employ a stereo/multi-stereo paradigm, due to its ability to scale for large scenes and its ease of implementation for out-of-core operations. In this process, multiple and abundant depth maps from stereo matching must be combined and fused into a single, consistent, and clean point cloud. However, the noises and outliers caused by stereo matching and the heterogenous geometric errors of the poses present a challenge for existing fusion algorithms, since they mostly assume Gaussian errors and predict fused results based on data from local spatial neighborhoods, which may inherit uncertainties from multiple depths resulting in lowered accuracy. In this paper, we propose a novel depth fusion paradigm, that instead of numerically fusing points from multiple depth maps, selects the best depth map per point, and combines them into a single and clean point cloud. This paradigm, called select-and-combine (SAC), is achieved through modeling the point level fusion using local Markov Netlets, a micro-network over point across neighboring views for depth/view selection, followed by a Netlets collapse process for point combination. The Markov Netlets are optimized such that they can inherently leverage spatial consistencies among depth maps of neighboring views, thus they can address errors beyond Gaussian ones. Our experiment results show that our approach outperforms existing depth fusion approaches by increasing the F1 score that considers both accuracy and completeness by 2.07% compared to the best existing method. Finally, our approach generates clearer point clouds that are 18% less redundant while with a higher accuracy before fusion

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Mesh Conflation of Oblique Photogrammetric Models using Virtual Cameras and Truncated Signed Distance Field

Conflating/stitching 2.5D raster digital surface models (DSM) into a large one has been a running practice in geoscience applications, however, conflating full-3D mesh models, such as those from oblique photogrammetry, is extremely challenging. In this letter, we propose a novel approach to address this challenge by conflating multiple full-3D oblique photogrammetric models into a single, and seamless mesh for high-resolution site modeling. Given two or more individually collected and created photogrammetric meshes, we first propose to create a virtual camera field (with a panoramic field of view) to incubate virtual spaces represented by Truncated Signed Distance Field (TSDF), an implicit volumetric field friendly for linear 3D fusion; then we adaptively leverage the truncated bound of meshes in TSDF to conflate them into a single and accurate full 3D site model. With drone-based 3D meshes, we show that our approach significantly improves upon traditional methods for model conflations, to drive new potentials to create excessively large and accurate full 3D mesh models in support of geoscience and environmental applications.

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Point Cloud Registration for LiDAR and Photogrammetric Data: a Critical Synthesis and Performance Analysis on Classic and Deep Learning Algorithms

Recent advances in computer vision and deep learning have shown promising performance in estimating rigid/similarity transformation between unregistered point clouds of complex objects and scenes. However, their performances are mostly evaluated using a limited number of datasets from a single sensor (e.g. Kinect or RealSense cameras), lacking a comprehensive overview of their applicability in photogrammetric 3D mapping scenarios. In this work, we provide a comprehensive review of the state-of-the-art (SOTA) point cloud registration methods, where we analyze and evaluate these methods using a diverse set of point cloud data from indoor to satellite sources. The quantitative analysis allows for exploring the strengths, applicability, challenges, and future trends of these methods. In contrast to existing analysis works that introduce point cloud registration as a holistic process, our experimental analysis is based on its inherent two-step process to better comprehend these approaches including feature/keypoint-based initial coarse registration and dense fine registration through cloud-to-cloud (C2C) optimization. More than ten methods, including classic hand-crafted, deep-learning-based feature correspondence, and robust C2C methods were tested. We observed that the success rate of most of the algorithms are fewer than 40% over the datasets we tested and there are still are large margin of improvement upon existing algorithms concerning 3D sparse corresopondence search, and the ability to register point clouds with complex geometry and occlusions. With the evaluated statistics on three datasets, we conclude the best-performing methods for each step and provide our recommendations, and outlook future efforts.

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Large-scale and Efficient Texture Mapping Algorithm via Loopy Belief Propagation

Texture mapping as a fundamental task in 3D modeling has been well established for well-acquired aerial assets under consistent illumination, yet it remains a challenge when it is scaled to large datasets with images under varying views and illuminations. A well-performed texture mapping algorithm must be able to efficiently select views, fuse and map textures from these views to mesh models, at the same time, achieve consistent radiometry over the entire model. Existing approaches achieve efficiency either by limiting the number of images to one view per face, or simplifying global inferences to only achieve local color consistency. In this paper, we break this tie by proposing a novel and efficient texture mapping framework that allows the use of multiple views of texture per face, at the same time to achieve global color consistency. The proposed method leverages a loopy belief propagation algorithm to perform an efficient and global-level probabilistic inferences to rank candidate views per face, which enables face-level multi-view texture fusion and blending. The texture fusion algorithm, being non-parametric, brings another advantage over typical parametric post color correction methods, due to its improved robustness to non-linear illumination differences. The experiments on three different types of datasets (i.e. satellite dataset, unmanned-aerial vehicle dataset and close-range dataset) show that the proposed method has produced visually pleasant and texturally consistent results in all scenarios, with an added advantage of consuming less running time as compared to the state of the art methods, especially for large-scale dataset such as satellite-derived models.

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A Comparative Study on Deep-Learning Methods for Dense Image Matching of Multi-angle and Multi-date Remote Sensing Stereo Images

Deep learning (DL) stereo matching methods gained great attention in remote sensing satellite datasets. However, most of these existing studies conclude assessments based only on a few/single stereo images lacking a systematic evaluation on how robust DL methods are on satellite stereo images with varying radiometric and geometric configurations. This paper provides an evaluation of four DL stereo matching methods through hundreds of multi-date multi-site satellite stereo pairs with varying geometric configurations, against the traditional well-practiced Census-SGM (Semi-global matching), to comprehensively understand their accuracy, robustness, generalization capabilities, and their practical potential. The DL methods include a learning-based cost metric through convolutional neural networks (MC-CNN) followed by SGM, and three end-to-end (E2E) learning models using Geometry and Context Network (GCNet), Pyramid Stereo Matching Network (PSMNet), and LEAStereo. Our experiments show that E2E algorithms can achieve upper limits of geometric accuracies, while may not generalize well for unseen data. The learning-based cost metric and Census-SGM are rather robust and can consistently achieve acceptable results. All DL algorithms are robust to geometric configurations of stereo pairs and are less sensitive in comparison to the Census-SGM, while learning-based cost metrics can generalize on satellite images when trained on different datasets (airborne or ground-view).

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