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Ruihua Song

Publications and source records attributed to Ruihua Song.

At least 37 records · Page 2Linked to original sources

SentiAvatar: Towards Expressive and Interactive Digital Humans

We present SentiAvatar, a framework for building expressive interactive 3D digital humans, and use it to create SuSu, a virtual character that speaks, gestures, and emotes in real time. Achieving such a system remains challenging, as it requires jointly addressing three key problems: the lack of large-scale, high-quality multimodal data, robust semantic-to-motion mapping, and fine-grained frame-level motion-prosody synchronization. To solve these problems, first, we build SuSuInterActs (21K clips, 37 hours), a dialogue corpus captured via optical motion capture around a single character with synchronized speech, full-body motion, and facial expressions. Second, we pre-train a Motion Foundation Model on 200K+ motion sequences, equipping it with rich action priors that go well beyond the conversation. We then propose an audio-aware plan-then-infill architecture that decouples sentence-level semantic planning from frame-level prosody-driven interpolation, so that generated motions are both semantically appropriate and rhythmically aligned with speech. Experiments show that SentiAvatar achieves state-of-the-art on both SuSuInterActs (R@1 43.64%, nearly 2 times the best baseline) and BEATv2 (FGD 4.941, BC 8.078), producing 6s of output in 0.3s with unlimited multi-turn streaming. The source code, model, and dataset are available at https://sentiavatar.github.io.

cs.CV↗

Immersion in the GitHub Universe: Scaling Coding Agents to Mastery

Achieving mastery in real world software engineering tasks is fundamentally bottlenecked by the scarcity of large scale, high quality training data. Scaling such data has been limited by the complexity of environment setup, unit test generation, and problem statement curation. In this paper, we propose ScaleSWE, an automated, sandboxed multi agent workflow designed to construct high quality SWE data at scale. The system coordinates three specialized agents for environment setup, test creation, and problem description synthesis to process 6 million pull requests across 5200 repositories, producing Scale SWE Data: 100k verified SWE instances, the largest such dataset to date. It substantially surpasses existing real world datasets in repository diversity and reflects realistic task complexity. We further demonstrate the dataset utility for training by distilling 71498 high quality trajectories and finetuning Qwen30BA3BInstruct to produce ScaleSWE Agent. Our agent achieves a 64 resolve rate on SWE Bench Verified a nearly three fold improvement over the base model. ScaleSWE provides a scalable, reproducible approach for data construction to advance LLM based software engineering. Scale SWE will be publicly available.

cs.SE↗

VSSFlow: Unifying Video-conditioned Sound and Speech Generation via Joint Learning

Video-conditioned audio generation, including Video-to-Sound (V2S) and Visual Text-to-Speech (VisualTTS), has traditionally been treated as distinct tasks, leaving the potential for a unified generative framework largely underexplored. In this paper, we bridge this gap with VSSFlow, a unified flow-matching framework that seamlessly solve both problems. To effectively handle multiple input signals within a Diffusion Transformer (DiT) architecture, we propose a disentangled condition aggregation mechanism leveraging distinct intrinsic properties of attention layers: cross-attention for semantic conditions, and self-attention for temporally-intensive conditions. Besides, contrary to the prevailing belief that joint training for the two tasks leads to performance degradation, we demonstrate that VSSFlow maintains superior performance during end-to-end joint learning process. Furthermore, we use a straightforward feature-level data synthesis method, demonstrating that our framework provides a robust foundation that easily adapts to joint sound and speech generation using synthetic data. Extensive experiments on V2S, VisualTTS and joint generation benchmarks show that VSSFlow effectively unifies these tasks and surpasses state-of-the-art domain-specific baselines, underscoring the critical potential of unified generative models. Project page: https://vasflow1.github.io/vasflow/

eess.AS↗

UniFluids: Unified Neural Operator Learning with Conditional Flow-matching

Partial differential equation (PDE) simulation holds extensive significance in scientific research. Currently, the integration of deep neural networks to learn solution operators of PDEs has introduced great potential. In this paper, we present UniFluids, a conditional flow-matching framework that harnesses the scalability of diffusion Transformer to unify learning of solution operators across diverse PDEs with varying dimensionality and physical variables. Unlike the autoregressive PDE foundation models, UniFluids adopts flow-matching to achieve parallel sequence generation, making it the first such approach for unified operator learning. Specifically, the introduction of a unified four-dimensional spatiotemporal representation for the heterogeneous PDE datasets enables joint training and conditional encoding. Furthermore, we find the effective dimension of the PDE dataset is much lower than its patch dimension. We thus employ $x$-prediction in the flow-matching operator learning, which is verified to significantly improve prediction accuracy. We conduct a large-scale evaluation of UniFluids on several PDE datasets covering spatial dimensions 1D, 2D and 3D. Experimental results show that UniFluids achieves strong prediction accuracy and demonstrates good scalability and cross-scenario generalization capability. The code will be released later.

cs.LG↗

MSJoE: Jointly Evolving MLLM and Sampler for Efficient Long-Form Video Understanding

Efficiently understanding long-form videos remains a fundamental challenge for multimodal large language models (MLLMs). In this paper, we present MLLM-Sampler Joint Evolution (MSJoE), a novel framework that jointly evolves the MLLM and a lightweight key-frame sampler for efficient long-form video understanding. MSJoE builds upon a key assumption that only a small subset of key-frames is truly informative for answering each question to a video. Specifically, MSJoE first reasons out several queries, which describe diverse visual perspectives relevant to the question. Then, these queries interact with a frozen CLIP model to produce a query-frame similarity matrix. Finally, a lightweight sampler predicts key-frame sampling weights from this matrix, selecting a compact set of informative frames, which are then fed into the MLLM for answer generation. Both the MLLM and sampler are jointly optimized through reinforcement learning, enabling co-adaptation of query-reasoning, frame-sampling, and key-frame understanding. A new long-video QA dataset containing 2.8K videos with 7K question-answer pairs is collected to support the training process. Extensive experiments on VideoMME, LongVideoBench, LVBench, and MLVU show that MSJoE achieves 8.0\% accuracy gain upon the base MLLM, and 1.1\% higher accuracy than strongest baseline method.

cs.CV↗

BFS-PO: Best-First Search for Large Reasoning Models

Large Reasoning Models (LRMs) such as OpenAI o1 and DeepSeek-R1 have shown excellent performance in reasoning tasks using long reasoning chains. However, this has also led to a significant increase of computational costs and the generation of verbose output, a phenomenon known as overthinking. The tendency to overthinking is often exacerbated by Reinforcement Learning (RL) algorithms such as GRPO/DAPO. In this paper, we propose BFS-PO, an RL algorithm which alleviates this problem using a Best-First Search exploration strategy. Specifically, BFS-PO looks for the shortest correct answer using a backtracking mechanism based on maximum entropy nodes. By generating progressively shorter responses during training, BFS-PO learns to produce concise reasoning chains. Using different benchmarks and base LRMs, we show that BFS-PO can simultaneously increase the LRM accuracy and shorten its answers.

cs.CL↗

ReForm: Reflective Autoformalization with Prospective Bounded Sequence Optimization

Autoformalization, which translates natural language mathematics into machine-verifiable formal statements, is critical for using formal mathematical reasoning to solve math problems stated in natural language. While Large Language Models can generate syntactically correct formal statements, they often fail to preserve the original problem's semantic intent. This limitation arises from the LLM approaches' treating autoformalization as a simplistic translation task which lacks mechanisms for self-reflection and iterative refinement that human experts naturally employ. To address these issues, we propose ReForm, a Reflective Autoformalization method that tightly integrates semantic consistency evaluation into the autoformalization process. This enables the model to iteratively generate formal statements, assess its semantic fidelity, and self-correct identified errors through progressive refinement. To effectively train this reflective model, we introduce Prospective Bounded Sequence Optimization (PBSO), which employs different rewards at different sequence positions to ensure that the model develops both accurate autoformalization and correct semantic validations, preventing superficial critiques that would undermine the purpose of reflection. Extensive experiments across four autoformalization benchmarks demonstrate that ReForm achieves an average improvement of 22.6 percentage points over the strongest baselines. To further ensure evaluation reliability, we introduce ConsistencyCheck, a benchmark of 859 expert-annotated items that not only validates LLMs as judges but also reveals that autoformalization is inherently difficult: even human experts produce semantic errors in up to 38.5% of cases.

cs.CL↗

Think Silently, Think Fast: Dynamic Latent Compression of LLM Reasoning Chains

Large Language Models (LLMs) achieve superior performance through Chain-of-Thought (CoT) reasoning, but these token-level reasoning chains are computationally expensive and inefficient. In this paper, we introduce Compressed Latent Reasoning (CoLaR), a novel framework that dynamically compresses reasoning processes in latent space through a two-stage training approach. First, during supervised fine-tuning, CoLaR extends beyond next-token prediction by incorporating an auxiliary next compressed embedding prediction objective. This process merges embeddings of consecutive tokens using a compression factor randomly sampled from a predefined range, and trains a specialized latent head to predict distributions of subsequent compressed embeddings. Second, we enhance CoLaR through reinforcement learning (RL) that leverages the latent head's non-deterministic nature to explore diverse reasoning paths and exploit more compact ones. This approach enables CoLaR to: i) perform reasoning at a dense latent level (i.e., silently), substantially reducing reasoning chain length, and ii) dynamically adjust reasoning speed at inference time by simply prompting the desired compression factor. Extensive experiments across four mathematical reasoning datasets demonstrate that CoLaR achieves 14.1% higher accuracy than latent-based baseline methods at comparable compression ratios, and reduces reasoning chain length by 53.3% with only 4.8% performance degradation compared to explicit CoT method. Moreover, when applied to more challenging mathematical reasoning tasks, our RL-enhanced CoLaR demonstrates performance gains of up to 5.4% while dramatically reducing latent reasoning chain length by 82.8%.

cs.CL↗

MARS: Co-evolving Dual-System Deep Research via Multi-Agent Reinforcement Learning

Large Reasoning Models (LRMs) face two fundamental limitations: excessive token consumption when overanalyzing simple information processing tasks, and inability to access up-to-date knowledge beyond their training data. We introduce MARS (Multi-Agent System for Deep ReSearch), a novel co-evolution framework that jointly optimizes dual cognitive systems through multi-agent reinforcement learning. Unlike prior approaches that employ fixed or independently-trained summarizers, MARS enables System 1 (fast, intuitive processing) and System 2 (deliberate reasoning) to co-adapt through shared trajectory rewards, developing complementary strategies where System 1 learns to distill information specifically useful for System 2's reasoning. We extend Group Relative Policy Optimization (GRPO) for multi-agent settings with three key innovations: (1) decoupled gradient computation ensuring proper credit assignment despite shared rewards, (2) bin-packing optimization for efficient parallel information processing, and (3) advantage-weighted balanced sampling preventing training imbalance. Extensive experiments demonstrate that MARS (8B), trained under a challenging Zero RL setting without any supervised fine-tuning, achieves 8.17% on HLE -- outperforming WebThinker (32B with SFT, 6.87%) and narrowing the gap with proprietary models like Claude 3.7 Sonnet (7.89%) -- while achieving an average gain of 8.9% across 7 knowledge-intensive tasks.

cs.AI↗

IterResearch: Rethinking Long-Horizon Agents with Interaction Scaling

Recent advances in deep-research agents have shown promise for autonomous knowledge construction through dynamic reasoning over external sources. However, existing approaches rely on a mono-contextual paradigm that accumulates all information in a single, expanding context window, leading to context suffocation and noise contamination that limit their effectiveness on long-horizon tasks. We introduce \textbf{IterResearch}, a novel iterative deep-research paradigm that revisits long-horizon research through the lens of Interaction Scaling. Instead of relying on linear context accumulation, we adopt an MDP-inspired architecture with strategic workspace reconstruction. By maintaining an evolving report as memory and periodically synthesizing insights, our approach preserves consistent reasoning capacity across arbitrary exploration depths. To effectively train this paradigm, we employ Efficiency-Aware Policy Optimization (EAPO), a training strategy that adapts geometric reward discounting to incentivize efficient exploration and utilizes adaptive downsampling for stable distributed training. Extensive experiments demonstrate that IterResearch achieves substantial improvements over existing open-source agents with average +14.5pp across six benchmarks and narrows the gap with frontier proprietary systems. Remarkably, our paradigm exhibits unprecedented interaction scaling, extending to 2048 interactions with dramatic performance gains (from 3.5\% to 42.5\%), and serves as an effective prompting strategy, improving frontier models by up to 19.2pp over ReAct on long-horizon tasks. These findings position IterResearch as a versatile solution for long-horizon reasoning, effective both as a trained agent and as a prompting paradigm for frontier models.

cs.AI↗

Evaluating Text Creativity across Diverse Domains: A Dataset and Large Language Model Evaluator

Creativity evaluation remains a challenging frontier for large language models (LLMs). Current evaluations heavily rely on inefficient and costly human judgments, hindering progress in enhancing machine creativity. While automated methods exist, ranging from psychological testing to heuristic- or prompting-based approaches, they often lack generalizability or alignment with human judgment. To address these issues, we propose a novel pairwise-comparison framework for assessing textual creativity that leverages shared contextual instructions to improve evaluation consistency. We introduce CreataSet, a large-scale dataset with 100K+ human-level and 1M+ synthetic creative instruction-response pairs spanning diverse open-domain tasks. Through training on CreataSet, we develop an LLM-based evaluator named CrEval. CrEval demonstrates remarkable superiority over existing methods in alignment with human judgments. Experimental results underscore the indispensable significance of integrating both human and synthetic data to train highly robust evaluators, and showcase the practical utility of CrEval in boosting the creativity of LLMs.

cs.CL↗

Think-Clip-Sample: Slow-Fast Frame Selection for Video Understanding

Recent progress in multi-modal large language models (MLLMs) has significantly advanced video understanding. However, their performance on long-form videos remains limited by computational constraints and suboptimal frame selection. We present Think-Clip-Sample (TCS), a training-free framework that enhances long video understanding through two key components: (i) Multi-Query Reasoning, which generates multiple queries to capture complementary aspects of the question and video; and (ii) Clip-level Slow-Fast Sampling, which adaptively balances dense local details and sparse global context. Extensive experiments on MLVU, LongVideoBench, and VideoMME demonstrate that TCS consistently improves performance across different MLLMs, boosting up to 6.9% accuracy, and is capable of achieving comparable accuracy with 50% fewer inference time cost, highlighting both efficiency and efficacy of TCS on long video understanding.

cs.CV↗

DPWriter: Reinforcement Learning with Diverse Planning Branching for Creative Writing

Reinforcement learning (RL)-based enhancement of large language models (LLMs) often leads to reduced output diversity, undermining their utility in open-ended tasks like creative writing. Current methods lack explicit mechanisms for guiding diverse exploration and instead prioritize optimization efficiency and performance over diversity. This paper proposes an RL framework structured around a semi-structured long Chain-of-Thought (CoT), in which the generation process is decomposed into explicitly planned intermediate steps. We introduce a Diverse Planning Branching method that strategically introduces divergence at the planning phase based on diversity variation, alongside a group-aware diversity reward to encourage distinct trajectories. Experimental results on creative writing benchmarks demonstrate that our approach significantly improves output diversity without compromising generation quality, consistently outperforming existing baselines.

cs.CL↗

ChronusOmni: Improving Time Awareness of Omni Large Language Models

Time awareness is a fundamental ability of omni large language models, especially for understanding long videos and answering complex questions. Previous approaches mainly target vision-language scenarios and focus on the explicit temporal grounding questions, such as identifying when a visual event occurs or determining what event happens at aspecific time. However, they often make insufficient use of the audio modality, and overlook implicit temporal grounding across modalities--for example, identifying what is visually present when a character speaks, or determining what is said when a visual event occurs--despite such cross-modal temporal relations being prevalent in real-world scenarios. In this paper, we propose ChronusOmni, an omni large language model designed to enhance temporal awareness for both explicit and implicit audiovisual temporal grounding. First, we interleave text-based timestamp tokens with visual and audio representations at each time unit, enabling unified temporal modeling across modalities. Second, to enforce correct temporal ordering and strengthen fine-grained temporal reasoning, we incorporate reinforcement learning with specially designed reward functions. Moreover, we construct ChronusAV, a temporally-accurate, modality-complete, and cross-modal-aligned dataset to support the training and evaluation on audiovisual temporal grounding task. Experimental results demonstrate that ChronusOmni achieves state-of-the-art performance on ChronusAV with more than 30% improvement and top results on most metrics upon other temporal grounding benchmarks. This highlights the strong temporal awareness of our model across modalities, while preserving general video and audio understanding capabilities.

cs.CL↗

VSpeechLM: A Visual Speech Language Model for Visual Text-to-Speech Task

The task of Visual Text-to-Speech (VisualTTS), also known as video dubbing, aims to generate speech synchronized with the lip movements in an input video, in additional to being consistent with the content of input text and cloning the timbre of a reference speech. Existing VisualTTS models typically adopt lightweight architectures and design specialized modules to achieve the above goals respectively, yet the speech quality is not satisfied due to the model capacity and the limited data in VisualTTS. Recently, speech large language models (SpeechLLM) show the robust ability to generate high-quality speech. But few work has been done to well leverage temporal cues from video input in generating lip-synchronized speech. To generate both high-quality and lip-synchronized speech in VisualTTS tasks, we propose a novel Visual Speech Language Model called VSpeechLM based upon a SpeechLLM. To capture the synchronization relationship between text and video, we propose a text-video aligner. It first learns fine-grained alignment between phonemes and lip movements, and then outputs an expanded phoneme sequence containing lip-synchronization cues. Next, our proposed SpeechLLM based decoders take the expanded phoneme sequence as input and learns to generate lip-synchronized speech. Extensive experiments demonstrate that our VSpeechLM significantly outperforms previous VisualTTS methods in terms of overall quality, speaker similarity, and synchronization metrics.

cs.MM↗

ETVA: Evaluation of Text-to-Video Alignment via Fine-grained Question Generation and Answering

Precisely evaluating semantic alignment between text prompts and generated videos remains a challenge in Text-to-Video (T2V) Generation. Existing text-to-video alignment metrics like CLIPScore only generate coarse-grained scores without fine-grained alignment details, failing to align with human preference. To address this limitation, we propose ETVA, a novel Evaluation method of Text-to-Video Alignment via fine-grained question generation and answering. First, a multi-agent system parses prompts into semantic scene graphs to generate atomic questions. Then we design a knowledge-augmented multi-stage reasoning framework for question answering, where an auxiliary LLM first retrieves relevant common-sense knowledge (e.g., physical laws), and then video LLM answers the generated questions through a multi-stage reasoning mechanism. Extensive experiments demonstrate that ETVA achieves a Spearman's correlation coefficient of 58.47, showing a much higher correlation with human judgment than existing metrics which attain only 31.0. We also construct a comprehensive benchmark specifically designed for text-to-video alignment evaluation, featuring 2k diverse prompts and 12k atomic questions spanning 10 categories. Through a systematic evaluation of 15 existing text-to-video models, we identify their key capabilities and limitations, paving the way for next-generation T2V generation.

cs.CV↗

PlanMoGPT: Flow-Enhanced Progressive Planning for Text to Motion Synthesis

Recent advances in large language models (LLMs) have enabled breakthroughs in many multimodal generation tasks, but a significant performance gap still exists in text-to-motion generation, where LLM-based methods lag far behind non-LLM methods. We identify the granularity of motion tokenization as a critical bottleneck: fine-grained tokenization induces local dependency issues, where LLMs overemphasize short-term coherence at the expense of global semantic alignment, while coarse-grained tokenization sacrifices motion details. To resolve this issue, we propose PlanMoGPT, an LLM-based framework integrating progressive planning and flow-enhanced fine-grained motion tokenization. First, our progressive planning mechanism leverages LLMs' autoregressive capabilities to hierarchically generate motion tokens by starting from sparse global plans and iteratively refining them into full sequences. Second, our flow-enhanced tokenizer doubles the downsampling resolution and expands the codebook size by eight times, minimizing detail loss during discretization, while a flow-enhanced decoder recovers motion nuances. Extensive experiments on text-to-motion benchmarks demonstrate that it achieves state-of-the-art performance, improving FID scores by 63.8% (from 0.380 to 0.141) on long-sequence generation while enhancing motion diversity by 49.9% compared to existing methods. The proposed framework successfully resolves the diversity-quality trade-off that plagues current non-LLM approaches, establishing new standards for text-to-motion generation.

cs.CV↗

Select, Read, and Write: A Multi-Agent Framework of Full-Text-based Related Work Generation

Automatic related work generation (RWG) can save people's time and effort when writing a draft of related work section (RWS) for further revision. However, existing methods for RWG always suffer from shallow comprehension due to taking the limited portions of references papers as input and isolated explanation for each reference due to ineffective capturing the relationships among them. To address these issues, we focus on full-text-based RWG task and propose a novel multi-agent framework. Our framework consists of three agents: a selector that decides which section of the papers is going to read next, a reader that digests the selected section and updates a shared working memory, and a writer that generates RWS based on the final curated memory. To better capture the relationships among references, we also propose two graph-aware strategies for selector, enabling to optimize the reading order with constrains of the graph structure. Extensive experiments demonstrate that our framework consistently improves performance across three base models and various input configurations. The graph-aware selectors outperform alternative selectors, achieving state-of-the-art results. The code and data are available at https://github.com/1190200817/Full_Text_RWG.

cs.CL↗