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Ruiping Wang

Publications and source records attributed to Ruiping Wang.

At least 37 records · Page 2Linked to original sources

Glance and Focus: Memory Prompting for Multi-Event Video Question Answering

Video Question Answering (VideoQA) has emerged as a vital tool to evaluate agents' ability to understand human daily behaviors. Despite the recent success of large vision language models in many multi-modal tasks, complex situation reasoning over videos involving multiple human-object interaction events still remains challenging. In contrast, humans can easily tackle it by using a series of episode memories as anchors to quickly locate question-related key moments for reasoning. To mimic this effective reasoning strategy, we propose the Glance-Focus model. One simple way is to apply an action detection model to predict a set of actions as key memories. However, these actions within a closed set vocabulary are hard to generalize to various video domains. Instead of that, we train an Encoder-Decoder to generate a set of dynamic event memories at the glancing stage. Apart from using supervised bipartite matching to obtain the event memories, we further design an unsupervised memory generation method to get rid of dependence on event annotations. Next, at the focusing stage, these event memories act as a bridge to establish the correlation between the questions with high-level event concepts and low-level lengthy video content. Given the question, the model first focuses on the generated key event memory, then focuses on the most relevant moment for reasoning through our designed multi-level cross-attention mechanism. We conduct extensive experiments on four Multi-Event VideoQA benchmarks including STAR, EgoTaskQA, AGQA, and NExT-QA. Our proposed model achieves state-of-the-art results, surpassing current large models in various challenging reasoning tasks. The code and models are available at https://github.com/ByZ0e/Glance-Focus.

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BitNet: Scaling 1-bit Transformers for Large Language Models

The increasing size of large language models has posed challenges for deployment and raised concerns about environmental impact due to high energy consumption. In this work, we introduce BitNet, a scalable and stable 1-bit Transformer architecture designed for large language models. Specifically, we introduce BitLinear as a drop-in replacement of the nn.Linear layer in order to train 1-bit weights from scratch. Experimental results on language modeling show that BitNet achieves competitive performance while substantially reducing memory footprint and energy consumption, compared to state-of-the-art 8-bit quantization methods and FP16 Transformer baselines. Furthermore, BitNet exhibits a scaling law akin to full-precision Transformers, suggesting its potential for effective scaling to even larger language models while maintaining efficiency and performance benefits.

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SEGA: Semantic Guided Attention on Visual Prototype for Few-Shot Learning

Teaching machines to recognize a new category based on few training samples especially only one remains challenging owing to the incomprehensive understanding of the novel category caused by the lack of data. However, human can learn new classes quickly even given few samples since human can tell what discriminative features should be focused on about each category based on both the visual and semantic prior knowledge. To better utilize those prior knowledge, we propose the SEmantic Guided Attention (SEGA) mechanism where the semantic knowledge is used to guide the visual perception in a top-down manner about what visual features should be paid attention to when distinguishing a category from the others. As a result, the embedding of the novel class even with few samples can be more discriminative. Concretely, a feature extractor is trained to embed few images of each novel class into a visual prototype with the help of transferring visual prior knowledge from base classes. Then we learn a network that maps semantic knowledge to category-specific attention vectors which will be used to perform feature selection to enhance the visual prototypes. Extensive experiments on miniImageNet, tieredImageNet, CIFAR-FS, and CUB indicate that our semantic guided attention realizes anticipated function and outperforms state-of-the-art results.

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CRIC: A VQA Dataset for Compositional Reasoning on Vision and Commonsense

Alternatively inferring on the visual facts and commonsense is fundamental for an advanced VQA system. This ability requires models to go beyond the literal understanding of commonsense. The system should not just treat objects as the entrance to query background knowledge, but fully ground commonsense to the visual world and imagine the possible relationships between objects, e.g., "fork, can lift, food". To comprehensively evaluate such abilities, we propose a VQA benchmark, CRIC, which introduces new types of questions about Compositional Reasoning on vIsion and Commonsense, and an evaluation metric integrating the correctness of answering and commonsense grounding. To collect such questions and rich additional annotations to support the metric, we also propose an automatic algorithm to generate question samples from the scene graph associated with the images and the relevant knowledge graph. We further analyze several representative types of VQA models on the CRIC dataset. Experimental results show that grounding the commonsense to the image region and joint reasoning on vision and commonsense are still challenging for current approaches. The dataset is available at https://cricvqa.github.io.

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FAIR1M: A Benchmark Dataset for Fine-grained Object Recognition in High-Resolution Remote Sensing Imagery

With the rapid development of deep learning, many deep learning-based approaches have made great achievements in object detection task. It is generally known that deep learning is a data-driven method. Data directly impact the performance of object detectors to some extent. Although existing datasets have included common objects in remote sensing images, they still have some limitations in terms of scale, categories, and images. Therefore, there is a strong requirement for establishing a large-scale benchmark on object detection in high-resolution remote sensing images. In this paper, we propose a novel benchmark dataset with more than 1 million instances and more than 15,000 images for Fine-grAined object recognItion in high-Resolution remote sensing imagery which is named as FAIR1M. All objects in the FAIR1M dataset are annotated with respect to 5 categories and 37 sub-categories by oriented bounding boxes. Compared with existing detection datasets dedicated to object detection, the FAIR1M dataset has 4 particular characteristics: (1) it is much larger than other existing object detection datasets both in terms of the quantity of instances and the quantity of images, (2) it provides more rich fine-grained category information for objects in remote sensing images, (3) it contains geographic information such as latitude, longitude and resolution, (4) it provides better image quality owing to a careful data cleaning procedure. To establish a baseline for fine-grained object recognition, we propose a novel evaluation method and benchmark fine-grained object detection tasks and a visual classification task using several State-Of-The-Art (SOTA) deep learning-based models on our FAIR1M dataset. Experimental results strongly indicate that the FAIR1M dataset is closer to practical application and it is considerably more challenging than existing datasets.

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CVPR 2020 Continual Learning in Computer Vision Competition: Approaches, Results, Current Challenges and Future Directions

In the last few years, we have witnessed a renewed and fast-growing interest in continual learning with deep neural networks with the shared objective of making current AI systems more adaptive, efficient and autonomous. However, despite the significant and undoubted progress of the field in addressing the issue of catastrophic forgetting, benchmarking different continual learning approaches is a difficult task by itself. In fact, given the proliferation of different settings, training and evaluation protocols, metrics and nomenclature, it is often tricky to properly characterize a continual learning algorithm, relate it to other solutions and gauge its real-world applicability. The first Continual Learning in Computer Vision challenge held at CVPR in 2020 has been one of the first opportunities to evaluate different continual learning algorithms on a common hardware with a large set of shared evaluation metrics and 3 different settings based on the realistic CORe50 video benchmark. In this paper, we report the main results of the competition, which counted more than 79 teams registered, 11 finalists and 2300$ in prizes. We also summarize the winning approaches, current challenges and future research directions.

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Sketching Image Gist: Human-Mimetic Hierarchical Scene Graph Generation

Scene graph aims to faithfully reveal humans' perception of image content. When humans analyze a scene, they usually prefer to describe image gist first, namely major objects and key relations in a scene graph. This humans' inherent perceptive habit implies that there exists a hierarchical structure about humans' preference during the scene parsing procedure. Therefore, we argue that a desirable scene graph should be also hierarchically constructed, and introduce a new scheme for modeling scene graph. Concretely, a scene is represented by a human-mimetic Hierarchical Entity Tree (HET) consisting of a series of image regions. To generate a scene graph based on HET, we parse HET with a Hybrid Long Short-Term Memory (Hybrid-LSTM) which specifically encodes hierarchy and siblings context to capture the structured information embedded in HET. To further prioritize key relations in the scene graph, we devise a Relation Ranking Module (RRM) to dynamically adjust their rankings by learning to capture humans' subjective perceptive habits from objective entity saliency and size. Experiments indicate that our method not only achieves state-of-the-art performances for scene graph generation, but also is expert in mining image-specific relations which play a great role in serving downstream tasks.

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Multi-Modal Graph Neural Network for Joint Reasoning on Vision and Scene Text

Answering questions that require reading texts in an image is challenging for current models. One key difficulty of this task is that rare, polysemous, and ambiguous words frequently appear in images, e.g., names of places, products, and sports teams. To overcome this difficulty, only resorting to pre-trained word embedding models is far from enough. A desired model should utilize the rich information in multiple modalities of the image to help understand the meaning of scene texts, e.g., the prominent text on a bottle is most likely to be the brand. Following this idea, we propose a novel VQA approach, Multi-Modal Graph Neural Network (MM-GNN). It first represents an image as a graph consisting of three sub-graphs, depicting visual, semantic, and numeric modalities respectively. Then, we introduce three aggregators which guide the message passing from one graph to another to utilize the contexts in various modalities, so as to refine the features of nodes. The updated nodes have better features for the downstream question answering module. Experimental evaluations show that our MM-GNN represents the scene texts better and obviously facilitates the performances on two VQA tasks that require reading scene texts.

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Deep Heterogeneous Hashing for Face Video Retrieval

Retrieving videos of a particular person with face image as a query via hashing technique has many important applications. While face images are typically represented as vectors in Euclidean space, characterizing face videos with some robust set modeling techniques (e.g. covariance matrices as exploited in this study, which reside on Riemannian manifold), has recently shown appealing advantages. This hence results in a thorny heterogeneous spaces matching problem. Moreover, hashing with handcrafted features as done in many existing works is clearly inadequate to achieve desirable performance for this task. To address such problems, we present an end-to-end Deep Heterogeneous Hashing (DHH) method that integrates three stages including image feature learning, video modeling, and heterogeneous hashing in a single framework, to learn unified binary codes for both face images and videos. To tackle the key challenge of hashing on the manifold, a well-studied Riemannian kernel mapping is employed to project data (i.e. covariance matrices) into Euclidean space and thus enables to embed the two heterogeneous representations into a common Hamming space, where both intra-space discriminability and inter-space compatibility are considered. To perform network optimization, the gradient of the kernel mapping is innovatively derived via structured matrix backpropagation in a theoretically principled way. Experiments on three challenging datasets show that our method achieves quite competitive performance compared with existing hashing methods.

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Cross-modal Scene Graph Matching for Relationship-aware Image-Text Retrieval

Image-text retrieval of natural scenes has been a popular research topic. Since image and text are heterogeneous cross-modal data, one of the key challenges is how to learn comprehensive yet unified representations to express the multi-modal data. A natural scene image mainly involves two kinds of visual concepts, objects and their relationships, which are equally essential to image-text retrieval. Therefore, a good representation should account for both of them. In the light of recent success of scene graph in many CV and NLP tasks for describing complex natural scenes, we propose to represent image and text with two kinds of scene graphs: visual scene graph (VSG) and textual scene graph (TSG), each of which is exploited to jointly characterize objects and relationships in the corresponding modality. The image-text retrieval task is then naturally formulated as cross-modal scene graph matching. Specifically, we design two particular scene graph encoders in our model for VSG and TSG, which can refine the representation of each node on the graph by aggregating neighborhood information. As a result, both object-level and relationship-level cross-modal features can be obtained, which favorably enables us to evaluate the similarity of image and text in the two levels in a more plausible way. We achieve state-of-the-art results on Flickr30k and MSCOCO, which verifies the advantages of our graph matching based approach for image-text retrieval.

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Transferable Contrastive Network for Generalized Zero-Shot Learning

Zero-shot learning (ZSL) is a challenging problem that aims to recognize the target categories without seen data, where semantic information is leveraged to transfer knowledge from some source classes. Although ZSL has made great progress in recent years, most existing approaches are easy to overfit the sources classes in generalized zero-shot learning (GZSL) task, which indicates that they learn little knowledge about target classes. To tackle such problem, we propose a novel Transferable Contrastive Network (TCN) that explicitly transfers knowledge from the source classes to the target classes. It automatically contrasts one image with different classes to judge whether they are consistent or not. By exploiting the class similarities to make knowledge transfer from source images to similar target classes, our approach is more robust to recognize the target images. Experiments on five benchmark datasets show the superiority of our approach for GZSL.

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WIDER Face and Pedestrian Challenge 2018: Methods and Results

This paper presents a review of the 2018 WIDER Challenge on Face and Pedestrian. The challenge focuses on the problem of precise localization of human faces and bodies, and accurate association of identities. It comprises of three tracks: (i) WIDER Face which aims at soliciting new approaches to advance the state-of-the-art in face detection, (ii) WIDER Pedestrian which aims to find effective and efficient approaches to address the problem of pedestrian detection in unconstrained environments, and (iii) WIDER Person Search which presents an exciting challenge of searching persons across 192 movies. In total, 73 teams made valid submissions to the challenge tracks. We summarize the winning solutions for all three tracks. and present discussions on open problems and potential research directions in these topics.

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Learning Class Prototypes via Structure Alignment for Zero-Shot Recognition

Zero-shot learning (ZSL) aims to recognize objects of novel classes without any training samples of specific classes, which is achieved by exploiting the semantic information and auxiliary datasets. Recently most ZSL approaches focus on learning visual-semantic embeddings to transfer knowledge from the auxiliary datasets to the novel classes. However, few works study whether the semantic information is discriminative or not for the recognition task. To tackle such problem, we propose a coupled dictionary learning approach to align the visual-semantic structures using the class prototypes, where the discriminative information lying in the visual space is utilized to improve the less discriminative semantic space. Then, zero-shot recognition can be performed in different spaces by the simple nearest neighbor approach using the learned class prototypes. Extensive experiments on four benchmark datasets show the effectiveness of the proposed approach.

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Structure Inference Net: Object Detection Using Scene-Level Context and Instance-Level Relationships

Context is important for accurate visual recognition. In this work we propose an object detection algorithm that not only considers object visual appearance, but also makes use of two kinds of context including scene contextual information and object relationships within a single image. Therefore, object detection is regarded as both a cognition problem and a reasoning problem when leveraging these structured information. Specifically, this paper formulates object detection as a problem of graph structure inference, where given an image the objects are treated as nodes in a graph and relationships between the objects are modeled as edges in such graph. To this end, we present a so-called Structure Inference Network (SIN), a detector that incorporates into a typical detection framework (e.g. Faster R-CNN) with a graphical model which aims to infer object state. Comprehensive experiments on PASCAL VOC and MS COCO datasets indicate that scene context and object relationships truly improve the performance of object detection with more desirable and reasonable outputs.

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Cross Euclidean-to-Riemannian Metric Learning with Application to Face Recognition from Video

Riemannian manifolds have been widely employed for video representations in visual classification tasks including video-based face recognition. The success mainly derives from learning a discriminant Riemannian metric which encodes the non-linear geometry of the underlying Riemannian manifolds. In this paper, we propose a novel metric learning framework to learn a distance metric across a Euclidean space and a Riemannian manifold to fuse the average appearance and pattern variation of faces within one video. The proposed metric learning framework can handle three typical tasks of video-based face recognition: Video-to-Still, Still-to-Video and Video-to-Video settings. To accomplish this new framework, by exploiting typical Riemannian geometries for kernel embedding, we map the source Euclidean space and Riemannian manifold into a common Euclidean subspace, each through a corresponding high-dimensional Reproducing Kernel Hilbert Space (RKHS). With this mapping, the problem of learning a cross-view metric between the two source heterogeneous spaces can be expressed as learning a single-view Euclidean distance metric in the target common Euclidean space. By learning information on heterogeneous data with the shared label, the discriminant metric in the common space improves face recognition from videos. Extensive experiments on four challenging video face databases demonstrate that the proposed framework has a clear advantage over the state-of-the-art methods in the three classical video-based face recognition tasks.

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Geometry-aware Similarity Learning on SPD Manifolds for Visual Recognition

Symmetric Positive Definite (SPD) matrices have been widely used for data representation in many visual recognition tasks. The success mainly attributes to learning discriminative SPD matrices with encoding the Riemannian geometry of the underlying SPD manifold. In this paper, we propose a geometry-aware SPD similarity learning (SPDSL) framework to learn discriminative SPD features by directly pursuing manifold-manifold transformation matrix of column full-rank. Specifically, by exploiting the Riemannian geometry of the manifold of fixed-rank Positive Semidefinite (PSD) matrices, we present a new solution to reduce optimizing over the space of column full-rank transformation matrices to optimizing on the PSD manifold which has a well-established Riemannian structure. Under this solution, we exploit a new supervised SPD similarity learning technique to learn the transformation by regressing the similarities of selected SPD data pairs to their ground-truth similarities on the target SPD manifold. To optimize the proposed objective function, we further derive an algorithm on the PSD manifold. Evaluations on three visual classification tasks show the advantages of the proposed approach over the existing SPD-based discriminant learning methods.

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Dual Purpose Hashing

Recent years have seen more and more demand for a unified framework to address multiple realistic image retrieval tasks concerning both category and attributes. Considering the scale of modern datasets, hashing is favorable for its low complexity. However, most existing hashing methods are designed to preserve one single kind of similarity, thus improper for dealing with the different tasks simultaneously. To overcome this limitation, we propose a new hashing method, named Dual Purpose Hashing (DPH), which jointly preserves the category and attribute similarities by exploiting the Convolutional Neural Network (CNN) models to hierarchically capture the correlations between category and attributes. Since images with both category and attribute labels are scarce, our method is designed to take the abundant partially labelled images on the Internet as training inputs. With such a framework, the binary codes of new-coming images can be readily obtained by quantizing the network outputs of a binary-like layer, and the attributes can be recovered from the codes easily. Experiments on two large-scale datasets show that our dual purpose hash codes can achieve comparable or even better performance than those state-of-the-art methods specifically designed for each individual retrieval task, while being more compact than the compared methods.

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Learning Mid-level Words on Riemannian Manifold for Action Recognition

Human action recognition remains a challenging task due to the various sources of video data and large intra-class variations. It thus becomes one of the key issues in recent research to explore effective and robust representation to handle such challenges. In this paper, we propose a novel representation approach by constructing mid-level words in videos and encoding them on Riemannian manifold. Specifically, we first conduct a global alignment on the densely extracted low-level features to build a bank of corresponding feature groups, each of which can be statistically modeled as a mid-level word lying on some specific Riemannian manifold. Based on these mid-level words, we construct intrinsic Riemannian codebooks by employing K-Karcher-means clustering and Riemannian Gaussian Mixture Model, and consequently extend the Riemannian manifold version of three well studied encoding methods in Euclidean space, i.e. Bag of Visual Words (BoVW), Vector of Locally Aggregated Descriptors (VLAD), and Fisher Vector (FV), to obtain the final action video representations. Our method is evaluated in two tasks on four popular realistic datasets: action recognition on YouTube, UCF50, HMDB51 databases, and action similarity labeling on ASLAN database. In all cases, the reported results achieve very competitive performance with those most recent state-of-the-art works.

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