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Ryo Hachiuma

Publications and source records attributed to Ryo Hachiuma.

At least 37 records · Page 2Linked to original sources

VIOLA: Towards Video In-Context Learning with Minimal Annotations

Generalizing Multimodal Large Language Models (MLLMs) to novel video domains is essential for real-world deployment but remains challenging due to the scarcity of labeled data. While In-Context Learning (ICL) offers a training-free adaptation path, standard methods rely on large annotated pools, which are often impractical in specialized environments like industrial or surgical settings since they require the experts' annotations. To bridge this gap, we introduce VIOLA (Video In-cOntext Learning with minimal Annotation), a label-efficient framework that synergizes minimal expert supervision with abundant unlabeled data. First, to maximize the efficiency of a strict annotation budget, we propose density-uncertainty-weighted sampling. Unlike standard diversity or uncertainty strategies that risk selecting visual outliers, our method leverages density estimation to identify samples that are simultaneously diverse, representative, and informative. Second, to utilize the remaining unlabeled data without noise propagation, we construct a hybrid pool and introduce confidence-aware retrieval and confidence-aware prompting. These mechanisms explicitly model label reliability, retrieving demonstrations based on a composite score of similarity and confidence while enabling the MLLM to adaptively distinguish between verified ground truths and noisy pseudo-labels. Extensive experiments across nine diverse benchmarks using four MLLMs demonstrate that our framework significantly outperforms various baselines in low-resource settings, achieving robust adaptation with minimal annotation costs.

cs.CV↗

Masking Teacher and Reinforcing Student for Distilling Vision-Language Models

Large-scale vision-language models (VLMs) have recently achieved remarkable multimodal understanding, but their massive size makes them impractical for deployment on mobile or edge devices. This raises the need for compact yet capable VLMs that can efficiently learn from powerful large teachers. However, distilling knowledge from a large teacher to a small student remains challenging due to their large size gap: the student often fails to reproduce the teacher's complex, high-dimensional representations, leading to unstable learning and degraded performance. To address this, we propose Masters (Masking Teacher and Reinforcing Student), a mask-progressive reinforcement learning (RL) distillation framework. Masters first masks non-dominant weights of the teacher to reduce unnecessary complexity, then progressively restores the teacher by gradually increasing its capacity during training. This strategy allows the student to learn richer representations from the teacher in a smooth and stable manner. To further refine knowledge transfer, Masters integrates an offline RL stage with two complementary rewards: an accuracy reward that measures the correctness of the generated responses, and a distillation reward that quantifies the ease of transferring responses from teacher to student. Unlike online think-answer RL paradigms that are computationally expensive and generate lengthy responses, our offline RL leverages pre-generated responses from masked teachers. These provide rich yet efficient guidance, enabling students to achieve strong performance without requiring the think-answer process.

cs.LG↗

Zoom-Zero: Reinforced Coarse-to-Fine Video Understanding via Temporal Zoom-in

Grounded video question answering (GVQA) aims to localize relevant temporal segments in videos and generate accurate answers to a given question; however, large video-language models (LVLMs) exhibit limited temporal awareness. Although existing approaches based on Group Relative Policy Optimization (GRPO) attempt to improve temporal grounding, they still struggle to faithfully ground their answers in the relevant video evidence, leading to temporal mislocalization and hallucinations. In this work, we present Zoom-Zero, a coarse-to-fine framework that first localizes query-relevant segments and then temporally zooms into the most salient frames for finer-grained visual verification. Our method addresses the limits of GRPO for the GVQA task with two key innovations: (i) a zoom-in accuracy reward that validates the fidelity of temporal grounding prediction and facilitates fine-grained visual verification on grounded frames; (ii) token-selective credit assignment, which attributes rewards to the tokens responsible for temporal localization or answer generation, mitigating GRPO's issue in handling multi-faceted reward signals. Our proposed method advances grounded video question answering, improving temporal grounding by 5.2\% on NExT-GQA and 4.6\% on ReXTime, while also enhancing average answer accuracy by 2.4\%. Additionally, the coarse-to-fine zoom-in during inference further benefits long-form video understanding by preserving critical visual details without compromising global context, yielding an average improvement of 6.4\% on long-video benchmarks.

cs.CV↗

Towards Predicting Any Human Trajectory In Context

Predicting accurate future trajectories of pedestrians is essential for autonomous systems but remains a challenging task due to the need for adaptability in different environments and domains. A common approach involves collecting scenario-specific data and performing fine-tuning via backpropagation. However, the need to fine-tune for each new scenario is often impractical for deployment on edge devices. To address this challenge, we introduce TrajICL, an In-Context Learning (ICL) framework for pedestrian trajectory prediction that enables adaptation without fine-tuning on the scenario-specific data at inference time without requiring weight updates. We propose a spatio-temporal similarity-based example selection (STES) method that selects relevant examples from previously observed trajectories within the same scene by identifying similar motion patterns at corresponding locations. To further refine this selection, we introduce prediction-guided example selection (PG-ES), which selects examples based on both the past trajectory and the predicted future trajectory, rather than relying solely on the past trajectory. This approach allows the model to account for long-term dynamics when selecting examples. Finally, instead of relying on small real-world datasets with limited scenario diversity, we train our model on a large-scale synthetic dataset to enhance its prediction ability by leveraging in-context examples. Extensive experiments demonstrate that TrajICL achieves remarkable adaptation across both in-domain and cross-domain scenarios, outperforming even fine-tuned approaches across multiple public benchmarks. Project Page: https://fujiry0.github.io/TrajICL-project-page/.

cs.CV↗

VLsI: Verbalized Layers-to-Interactions from Large to Small Vision Language Models

The recent surge in high-quality visual instruction tuning samples from closed-source vision-language models (VLMs) such as GPT-4V has accelerated the release of open-source VLMs across various model sizes. However, scaling VLMs to improve performance using larger models brings significant computational challenges, especially for deployment on resource-constrained devices like mobile platforms and robots. To address this, we propose VLsI: Verbalized Layers-to-Interactions, a new VLM family in 2B and 7B model sizes, which prioritizes efficiency without compromising accuracy. VLsI leverages a unique, layer-wise distillation process, introducing intermediate "verbalizers" that map features from each layer to natural language space, allowing smaller VLMs to flexibly align with the reasoning processes of larger VLMs. This approach mitigates the training instability often encountered in output imitation and goes beyond typical final-layer tuning by aligning the small VLMs' layer-wise progression with that of the large ones. We validate VLsI across ten challenging vision-language benchmarks, achieving notable performance gains (11.0% for 2B and 17.4% for 7B) over GPT-4V without the need for model scaling, merging, or architectural changes.

cs.CV↗

Unified Reinforcement and Imitation Learning for Vision-Language Models

Vision-Language Models (VLMs) have achieved remarkable progress, yet their large scale often renders them impractical for resource-constrained environments. This paper introduces Unified Reinforcement and Imitation Learning (RIL), a novel and efficient training algorithm designed to create powerful, lightweight VLMs. RIL distinctively combines the strengths of reinforcement learning with adversarial imitation learning. This enables smaller student VLMs not only to mimic the sophisticated text generation of large teacher models but also to systematically improve their generative capabilities through reinforcement signals. Key to our imitation framework is an LLM-based discriminator that adeptly distinguishes between student and teacher outputs, complemented by guidance from multiple large teacher VLMs to ensure diverse learning. This unified learning strategy, leveraging both reinforcement and imitation, empowers student models to achieve significant performance gains, making them competitive with leading closed-source VLMs. Extensive experiments on diverse vision-language benchmarks demonstrate that RIL significantly narrows the performance gap with state-of-the-art open- and closed-source VLMs and, in several instances, surpasses them.

cs.CV↗

Bias in Gender Bias Benchmarks: How Spurious Features Distort Evaluation

Gender bias in vision-language foundation models (VLMs) raises concerns about their safe deployment and is typically evaluated using benchmarks with gender annotations on real-world images. However, as these benchmarks often contain spurious correlations between gender and non-gender features, such as objects and backgrounds, we identify a critical oversight in gender bias evaluation: Do spurious features distort gender bias evaluation? To address this question, we systematically perturb non-gender features across four widely used benchmarks (COCO-gender, FACET, MIAP, and PHASE) and various VLMs to quantify their impact on bias evaluation. Our findings reveal that even minimal perturbations, such as masking just 10% of objects or weakly blurring backgrounds, can dramatically alter bias scores, shifting metrics by up to 175% in generative VLMs and 43% in CLIP variants. This suggests that current bias evaluations often reflect model responses to spurious features rather than gender bias, undermining their reliability. Since creating spurious feature-free benchmarks is fundamentally challenging, we recommend reporting bias metrics alongside feature-sensitivity measurements to enable a more reliable bias assessment.

cs.CV↗

Human Preference-Aligned Concept Customization Benchmark via Decomposed Evaluation

Evaluating concept customization is challenging, as it requires a comprehensive assessment of fidelity to generative prompts and concept images. Moreover, evaluating multiple concepts is considerably more difficult than evaluating a single concept, as it demands detailed assessment not only for each individual concept but also for the interactions among concepts. While humans can intuitively assess generated images, existing metrics often provide either overly narrow or overly generalized evaluations, resulting in misalignment with human preference. To address this, we propose Decomposed GPT Score (D-GPTScore), a novel human-aligned evaluation method that decomposes evaluation criteria into finer aspects and incorporates aspect-wise assessments using Multimodal Large Language Model (MLLM). Additionally, we release Human Preference-Aligned Concept Customization Benchmark (CC-AlignBench), a benchmark dataset containing both single- and multi-concept tasks, enabling stage-wise evaluation across a wide difficulty range -- from individual actions to multi-person interactions. Our method significantly outperforms existing approaches on this benchmark, exhibiting higher correlation with human preferences. This work establishes a new standard for evaluating concept customization and highlights key challenges for future research. The benchmark and associated materials are available at https://github.com/ReinaIshikawa/D-GPTScore.

cs.CV↗

Autoregressive Universal Video Segmentation Model

Recent video foundation models such as SAM2 excel at prompted video segmentation by treating masks as a general-purpose primitive. However, many real-world settings require unprompted segmentation that aims to detect and track all objects in a video without external cues, leaving today's landscape fragmented across task-specific models and pipelines. We recast streaming video segmentation as sequential mask prediction, analogous to language modeling, and introduce the Autoregressive Universal Segmentation Model (AUSM), a single architecture that unifies both prompted and unprompted video segmentation. Built on recent state-space models, AUSM maintains a fixed-size spatial state and scales to video streams of arbitrary length. Furthermore, all components of AUSM are designed for parallel training across frames, yielding substantial speedups over iterative training. On standard benchmarks (DAVIS17, YouTube-VOS 2018 & 2019, MOSE, YouTube-VIS 2019 & 2021, and OVIS) AUSM outperforms prior universal streaming video segmentation methods and achieves up to 2.5x faster training on 16-frame sequences.

cs.CV↗

LOTUS: A Leaderboard for Detailed Image Captioning from Quality to Societal Bias and User Preferences

Large Vision-Language Models (LVLMs) have transformed image captioning, shifting from concise captions to detailed descriptions. We introduce LOTUS, a leaderboard for evaluating detailed captions, addressing three main gaps in existing evaluations: lack of standardized criteria, bias-aware assessments, and user preference considerations. LOTUS comprehensively evaluates various aspects, including caption quality (e.g., alignment, descriptiveness), risks (\eg, hallucination), and societal biases (e.g., gender bias) while enabling preference-oriented evaluations by tailoring criteria to diverse user preferences. Our analysis of recent LVLMs reveals no single model excels across all criteria, while correlations emerge between caption detail and bias risks. Preference-oriented evaluations demonstrate that optimal model selection depends on user priorities.

cs.CV↗

SANER: Annotation-free Societal Attribute Neutralizer for Debiasing CLIP

Large-scale vision-language models, such as CLIP, are known to contain societal bias regarding protected attributes (e.g., gender, age). This paper aims to address the problems of societal bias in CLIP. Although previous studies have proposed to debias societal bias through adversarial learning or test-time projecting, our comprehensive study of these works identifies two critical limitations: 1) loss of attribute information when it is explicitly disclosed in the input and 2) use of the attribute annotations during debiasing process. To mitigate societal bias in CLIP and overcome these limitations simultaneously, we introduce a simple-yet-effective debiasing method called SANER (societal attribute neutralizer) that eliminates attribute information from CLIP text features only of attribute-neutral descriptions. Experimental results show that SANER, which does not require attribute annotations and preserves original information for attribute-specific descriptions, demonstrates superior debiasing ability than the existing methods.

cs.CV↗

Omni-RGPT: Unifying Image and Video Region-level Understanding via Token Marks

We present Omni-RGPT, a multimodal large language model designed to facilitate region-level comprehension for both images and videos. To achieve consistent region representation across spatio-temporal dimensions, we introduce Token Mark, a set of tokens highlighting the target regions within the visual feature space. These tokens are directly embedded into spatial regions using region prompts (e.g., boxes or masks) and simultaneously incorporated into the text prompt to specify the target, establishing a direct connection between visual and text tokens. To further support robust video understanding without requiring tracklets, we introduce an auxiliary task that guides Token Mark by leveraging the consistency of the tokens, enabling stable region interpretation across the video. Additionally, we introduce a large-scale region-level video instruction dataset (RegVID-300k). Omni-RGPT achieves state-of-the-art results on image and video-based commonsense reasoning benchmarks while showing strong performance in captioning and referring expression comprehension tasks.

cs.CV↗

RealTraj: Towards Real-World Pedestrian Trajectory Forecasting

This paper jointly addresses three key limitations in conventional pedestrian trajectory forecasting: pedestrian perception errors, real-world data collection costs, and person ID annotation costs. We propose a novel framework, RealTraj, that enhances the real-world applicability of trajectory forecasting. Our approach includes two training phases -- self-supervised pretraining on synthetic data and weakly-supervised fine-tuning with limited real-world data -- to minimize data collection efforts. To improve robustness to real-world errors, we focus on both model design and training objectives. Specifically, we present Det2TrajFormer, a trajectory forecasting model that remains invariant to tracking noise by using past detections as inputs. Additionally, we pretrain the model using multiple pretext tasks, which enhance robustness and improve forecasting performance based solely on detection data. Unlike previous trajectory forecasting methods, our approach fine-tunes the model using only ground-truth detections, reducing the need for costly person ID annotations. In the experiments, we comprehensively verify the effectiveness of the proposed method against the limitations, and the method outperforms state-of-the-art trajectory forecasting methods on multiple datasets. The code will be released at https://fujiry0.github.io/RealTraj-project-page.

cs.CV↗

CrowdMAC: Masked Crowd Density Completion for Robust Crowd Density Forecasting

A crowd density forecasting task aims to predict how the crowd density map will change in the future from observed past crowd density maps. However, the past crowd density maps are often incomplete due to the miss-detection of pedestrians, and it is crucial to develop a robust crowd density forecasting model against the miss-detection. This paper presents a MAsked crowd density Completion framework for crowd density forecasting (CrowdMAC), which is simultaneously trained to forecast future crowd density maps from partially masked past crowd density maps (i.e., forecasting maps from past maps with miss-detection) while reconstructing the masked observation maps (i.e., imputing past maps with miss-detection). Additionally, we propose Temporal-Density-aware Masking (TDM), which non-uniformly masks tokens in the observed crowd density map, considering the sparsity of the crowd density maps and the informativeness of the subsequent frames for the forecasting task. Moreover, we introduce multi-task masking to enhance training efficiency. In the experiments, CrowdMAC achieves state-of-the-art performance on seven large-scale datasets, including SDD, ETH-UCY, inD, JRDB, VSCrowd, FDST, and croHD. We also demonstrate the robustness of the proposed method against both synthetic and realistic miss-detections. The code is released at https://fujiry0.github.io/CrowdMAC-project-page.

cs.CV↗

EMAG: Ego-motion Aware and Generalizable 2D Hand Forecasting from Egocentric Videos

Predicting future human behavior from egocentric videos is a challenging but critical task for human intention understanding. Existing methods for forecasting 2D hand positions rely on visual representations and mainly focus on hand-object interactions. In this paper, we investigate the hand forecasting task and tackle two significant issues that persist in the existing methods: (1) 2D hand positions in future frames are severely affected by ego-motions in egocentric videos; (2) prediction based on visual information tends to overfit to background or scene textures, posing a challenge for generalization on novel scenes or human behaviors. To solve the aforementioned problems, we propose EMAG, an ego-motion-aware and generalizable 2D hand forecasting method. In response to the first problem, we propose a method that considers ego-motion, represented by a sequence of homography matrices of two consecutive frames. We further leverage modalities such as optical flow, trajectories of hands and interacting objects, and ego-motions, thereby alleviating the second issue. Extensive experiments on two large-scale egocentric video datasets, Ego4D and EPIC-Kitchens 55, verify the effectiveness of the proposed method. In particular, our model outperforms prior methods by 1.7% and 7.0% on intra and cross-dataset evaluations, respectively. Project page: https://masashi-hatano.github.io/EMAG/

cs.CV↗

Multimodal Cross-Domain Few-Shot Learning for Egocentric Action Recognition

We address a novel cross-domain few-shot learning task (CD-FSL) with multimodal input and unlabeled target data for egocentric action recognition. This paper simultaneously tackles two critical challenges associated with egocentric action recognition in CD-FSL settings: (1) the extreme domain gap in egocentric videos (e.g., daily life vs. industrial domain) and (2) the computational cost for real-world applications. We propose MM-CDFSL, a domain-adaptive and computationally efficient approach designed to enhance adaptability to the target domain and improve inference cost. To address the first challenge, we propose the incorporation of multimodal distillation into the student RGB model using teacher models. Each teacher model is trained independently on source and target data for its respective modality. Leveraging only unlabeled target data during multimodal distillation enhances the student model's adaptability to the target domain. We further introduce ensemble masked inference, a technique that reduces the number of input tokens through masking. In this approach, ensemble prediction mitigates the performance degradation caused by masking, effectively addressing the second issue. Our approach outperformed the state-of-the-art CD-FSL approaches with a substantial margin on multiple egocentric datasets, improving by an average of 6.12/6.10 points for 1-shot/5-shot settings while achieving $2.2$ times faster inference speed. Project page: https://masashi-hatano.github.io/MM-CDFSL/

cs.CV↗

From Descriptive Richness to Bias: Unveiling the Dark Side of Generative Image Caption Enrichment

Large language models (LLMs) have enhanced the capacity of vision-language models to caption visual text. This generative approach to image caption enrichment further makes textual captions more descriptive, improving alignment with the visual context. However, while many studies focus on benefits of generative caption enrichment (GCE), are there any negative side effects? We compare standard-format captions and recent GCE processes from the perspectives of "gender bias" and "hallucination", showing that enriched captions suffer from increased gender bias and hallucination. Furthermore, models trained on these enriched captions amplify gender bias by an average of 30.9% and increase hallucination by 59.5%. This study serves as a caution against the trend of making captions more descriptive.

cs.CV↗

Weakly Semi-supervised Tool Detection in Minimally Invasive Surgery Videos

Surgical tool detection is essential for analyzing and evaluating minimally invasive surgery videos. Current approaches are mostly based on supervised methods that require large, fully instance-level labels (i.e., bounding boxes). However, large image datasets with instance-level labels are often limited because of the burden of annotation. Thus, surgical tool detection is important when providing image-level labels instead of instance-level labels since image-level annotations are considerably more time-efficient than instance-level annotations. In this work, we propose to strike a balance between the extremely costly annotation burden and detection performance. We further propose a co-occurrence loss, which considers a characteristic that some tool pairs often co-occur together in an image to leverage image-level labels. Encapsulating the knowledge of co-occurrence using the co-occurrence loss helps to overcome the difficulty in classification that originates from the fact that some tools have similar shapes and textures. Extensive experiments conducted on the Endovis2018 dataset in various data settings show the effectiveness of our method.

cs.CV↗