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Saber Salehkaleybar

Publications and source records attributed to Saber Salehkaleybar.

At least 37 records · Page 2Linked to original sources

Soft Preference Optimization: Aligning Language Models to Expert Distributions

We propose Soft Preference Optimization (SPO), a method for aligning generative models, such as Large Language Models (LLMs), with human preferences, without the need for a reward model. SPO optimizes model outputs directly over a preference dataset through a natural loss function that integrates preference loss with a regularization term across the model's entire output distribution rather than limiting it to the preference dataset. Although SPO does not require the assumption of an existing underlying reward model, we demonstrate that, under the Bradley-Terry (BT) model assumption, it converges to a softmax of scaled rewards, with the distribution's "softness" adjustable via the softmax exponent, an algorithm parameter. We showcase SPO's methodology, its theoretical foundation, and its comparative advantages in simplicity, computational efficiency, and alignment precision.

cs.LG↗

Causal Effect Identification in LiNGAM Models with Latent Confounders

We study the generic identifiability of causal effects in linear non-Gaussian acyclic models (LiNGAM) with latent variables. We consider the problem in two main settings: When the causal graph is known a priori, and when it is unknown. In both settings, we provide a complete graphical characterization of the identifiable direct or total causal effects among observed variables. Moreover, we propose efficient algorithms to certify the graphical conditions. Finally, we propose an adaptation of the reconstruction independent component analysis (RICA) algorithm that estimates the causal effects from the observational data given the causal graph. Experimental results show the effectiveness of the proposed method in estimating the causal effects.

stat.ML↗

Learning Unknown Intervention Targets in Structural Causal Models from Heterogeneous Data

We study the problem of identifying the unknown intervention targets in structural causal models where we have access to heterogeneous data collected from multiple environments. The unknown intervention targets are the set of endogenous variables whose corresponding exogenous noises change across the environments. We propose a two-phase approach which in the first phase recovers the exogenous noises corresponding to unknown intervention targets whose distributions have changed across environments. In the second phase, the recovered noises are matched with the corresponding endogenous variables. For the recovery phase, we provide sufficient conditions for learning these exogenous noises up to some component-wise invertible transformation. For the matching phase, under the causal sufficiency assumption, we show that the proposed method uniquely identifies the intervention targets. In the presence of latent confounders, the intervention targets among the observed variables cannot be determined uniquely. We provide a candidate intervention target set which is a superset of the true intervention targets. Our approach improves upon the state of the art as the returned candidate set is always a subset of the target set returned by previous work. Moreover, we do not require restrictive assumptions such as linearity of the causal model or performing invariance tests to learn whether a distribution is changing across environments which could be highly sample inefficient. Our experimental results show the effectiveness of our proposed algorithm in practice.

cs.LG↗

Order Optimal Bounds for One-Shot Federated Learning over non-Convex Loss Functions

We consider the problem of federated learning in a one-shot setting in which there are $m$ machines, each observing $n$ sample functions from an unknown distribution on non-convex loss functions. Let $F:[-1,1]^d\to\mathbb{R}$ be the expected loss function with respect to this unknown distribution. The goal is to find an estimate of the minimizer of $F$. Based on its observations, each machine generates a signal of bounded length $B$ and sends it to a server. The server collects signals of all machines and outputs an estimate of the minimizer of $F$. We show that the expected loss of any algorithm is lower bounded by $\max\big(1/(\sqrt{n}(mB)^{1/d}), 1/\sqrt{mn}\big)$, up to a logarithmic factor. We then prove that this lower bound is order optimal in $m$ and $n$ by presenting a distributed learning algorithm, called Multi-Resolution Estimator for Non-Convex loss function (MRE-NC), whose expected loss matches the lower bound for large $mn$ up to polylogarithmic factors.

cs.LG↗

A Unified Experiment Design Approach for Cyclic and Acyclic Causal Models

We study experiment design for unique identification of the causal graph of a simple SCM, where the graph may contain cycles. The presence of cycles in the structure introduces major challenges for experiment design as, unlike acyclic graphs, learning the skeleton of causal graphs with cycles may not be possible from merely the observational distribution. Furthermore, intervening on a variable in such graphs does not necessarily lead to orienting all the edges incident to it. In this paper, we propose an experiment design approach that can learn both cyclic and acyclic graphs and hence, unifies the task of experiment design for both types of graphs. We provide a lower bound on the number of experiments required to guarantee the unique identification of the causal graph in the worst case, showing that the proposed approach is order-optimal in terms of the number of experiments up to an additive logarithmic term. Moreover, we extend our result to the setting where the size of each experiment is bounded by a constant. For this case, we show that our approach is optimal in terms of the size of the largest experiment required for uniquely identifying the causal graph in the worst case.

cs.LG↗

Momentum-Based Policy Gradient with Second-Order Information

Variance-reduced gradient estimators for policy gradient methods have been one of the main focus of research in the reinforcement learning in recent years as they allow acceleration of the estimation process. We propose a variance-reduced policy-gradient method, called SHARP, which incorporates second-order information into stochastic gradient descent (SGD) using momentum with a time-varying learning rate. SHARP algorithm is parameter-free, achieving $ε$-approximate first-order stationary point with $O(ε^{-3})$ number of trajectories, while using a batch size of $O(1)$ at each iteration. Unlike most previous work, our proposed algorithm does not require importance sampling which can compromise the advantage of variance reduction process. Moreover, the variance of estimation error decays with the fast rate of $O(1/t^{2/3})$ where $t$ is the number of iterations. Our extensive experimental evaluations show the effectiveness of the proposed algorithm on various control tasks and its advantage over the state of the art in practice.

cs.LG↗

A Cross-Moment Approach for Causal Effect Estimation

We consider the problem of estimating the causal effect of a treatment on an outcome in linear structural causal models (SCM) with latent confounders when we have access to a single proxy variable. Several methods (such as difference-in-difference (DiD) estimator or negative outcome control) have been proposed in this setting in the literature. However, these approaches require either restrictive assumptions on the data generating model or having access to at least two proxy variables. We propose a method to estimate the causal effect using cross moments between the treatment, the outcome, and the proxy variable. In particular, we show that the causal effect can be identified with simple arithmetic operations on the cross moments if the latent confounder in linear SCM is non-Gaussian. In this setting, DiD estimator provides an unbiased estimate only in the special case where the latent confounder has exactly the same direct causal effects on the outcomes in the pre-treatment and post-treatment phases. This translates to the common trend assumption in DiD, which we effectively relax. Additionally, we provide an impossibility result that shows the causal effect cannot be identified if the observational distribution over the treatment, the outcome, and the proxy is jointly Gaussian. Our experiments on both synthetic and real-world datasets showcase the effectiveness of the proposed approach in estimating the causal effect.

cs.CE↗

Stochastic Second-Order Methods Improve Best-Known Sample Complexity of SGD for Gradient-Dominated Function

We study the performance of Stochastic Cubic Regularized Newton (SCRN) on a class of functions satisfying gradient dominance property with $1\leα\le2$ which holds in a wide range of applications in machine learning and signal processing. This condition ensures that any first-order stationary point is a global optimum. We prove that the total sample complexity of SCRN in achieving $ε$-global optimum is $\mathcal{O}(ε^{-7/(2α)+1})$ for $1\leα< 3/2$ and $\mathcal{\tilde{O}}(ε^{-2/(α)})$ for $3/2\leα\le 2$. SCRN improves the best-known sample complexity of stochastic gradient descent. Even under a weak version of gradient dominance property, which is applicable to policy-based reinforcement learning (RL), SCRN achieves the same improvement over stochastic policy gradient methods. Additionally, we show that the average sample complexity of SCRN can be reduced to ${\mathcal{O}}(ε^{-2})$ for $α=1$ using a variance reduction method with time-varying batch sizes. Experimental results in various RL settings showcase the remarkable performance of SCRN compared to first-order methods.

cs.LG↗

Fast Causal Orientation Learning in Directed Acyclic Graphs

Causal relationships among a set of variables are commonly represented by a directed acyclic graph. The orientations of some edges in the causal DAG can be discovered from observational/interventional data. Further edges can be oriented by iteratively applying so-called Meek rules. Inferring edges' orientations from some previously oriented edges, which we call Causal Orientation Learning (COL), is a common problem in various causal discovery tasks. In these tasks, it is often required to solve multiple COL problems and therefore applying Meek rules could be time-consuming. Motivated by Meek rules, we introduce Meek functions that can be utilized in solving COL problems. In particular, we show that these functions have some desirable properties, enabling us to speed up the process of applying Meek rules. In particular, we propose a dynamic programming (DP) based method to apply Meek functions. Moreover, based on the proposed DP method, we present a lower bound on the number of edges that can be oriented as a result of intervention. We also propose a method to check whether some oriented edges belong to a causal DAG. Experimental results show that the proposed methods can outperform previous work in several causal discovery tasks in terms of running-time.

cs.LG↗

Causal Imitative Model for Autonomous Driving

Imitation learning is a powerful approach for learning autonomous driving policy by leveraging data from expert driver demonstrations. However, driving policies trained via imitation learning that neglect the causal structure of expert demonstrations yield two undesirable behaviors: inertia and collision. In this paper, we propose Causal Imitative Model (CIM) to address inertia and collision problems. CIM explicitly discovers the causal model and utilizes it to train the policy. Specifically, CIM disentangles the input to a set of latent variables, selects the causal variables, and determines the next position by leveraging the selected variables. Our experiments show that our method outperforms previous work in terms of inertia and collision rates. Moreover, thanks to exploiting the causal structure, CIM shrinks the input dimension to only two, hence, can adapt to new environments in a few-shot setting. Code is available at https://github.com/vita-epfl/CIM.

cs.RO↗

ParaLiNGAM: Parallel Causal Structure Learning for Linear non-Gaussian Acyclic Models

One of the key objectives in many fields in machine learning is to discover causal relationships among a set of variables from observational data. In linear non-Gaussian acyclic models (LiNGAM), it can be shown that the true underlying causal structure can be identified uniquely from merely observational data. DirectLiNGAM algorithm is a well-known solution to learn the true causal structure in high dimensional setting. DirectLiNGAM algorithm executes in a sequence of iterations and it performs a set of comparisons between pairs of variables in each iteration. Unfortunately, the runtime of this algorithm grows significantly as the number of variables increases. In this paper, we propose a parallel algorithm, called ParaLiNGAM, to learn casual structures based on DirectLiNGAM algorithm. We propose a threshold mechanism that can reduce the number of comparisons remarkably compared with the sequential solution. Moreover, in order to further reduce runtime, we employ a messaging mechanism between workers and derive some mathematical formulations to simplify the execution of comparisons. We also present an implementation of ParaLiNGAM on GPU, considering hardware constraints. Experimental results on synthetic and real data show that the implementation of proposed algorithm on GPU can outperform DirectLiNGAM by a factor up to 4600 X.

cs.DC↗

gIM: GPU Accelerated RIS-based Influence Maximization Algorithm

Given a social network modeled as a weighted graph $G$, the influence maximization problem seeks $k$ vertices to become initially influenced, to maximize the expected number of influenced nodes under a particular diffusion model. The influence maximization problem has been proven to be NP-hard, and most proposed solutions to the problem are approximate greedy algorithms, which can guarantee a tunable approximation ratio for their results with respect to the optimal solution. The state-of-the-art algorithms are based on Reverse Influence Sampling (RIS) technique, which can offer both computational efficiency and non-trivial $(1-\frac{1}{e}-ε)$-approximation ratio guarantee for any $ε>0$. RIS-based algorithms, despite their lower computational cost compared to other methods, still require long running times to solve the problem in large-scale graphs with low values of $ε$. In this paper, we present a novel and efficient parallel implementation of a RIS-based algorithm, namely IMM, on GPU. The proposed GPU-accelerated influence maximization algorithm, named gIM, can significantly reduce the running time on large-scale graphs with low values of $ε$. Furthermore, we show that gIM algorithm can solve other variations of the IM problem, only by applying minor modifications. Experimental results show that the proposed solution reduces the runtime by a factor up to $220 \times$. The source code of gIM is publicly available online.

cs.DC↗

Deep-Learning Based Blind Recognition of Channel Code Parameters over Candidate Sets under AWGN and Multi-Path Fading Conditions

We consider the problem of recovering channel code parameters over a candidate set by merely analyzing the received encoded signals. We propose a deep learning-based solution that I) is capable of identifying the channel code parameters for any coding scheme (such as LDPC, Convolutional, Turbo, and Polar codes), II) is robust against channel impairments like multi-path fading, III) does not require any previous knowledge or estimation of channel state or signal-to-noise ratio (SNR), and IV) outperforms related works in terms of probability of detecting the correct code parameters.

eess.SP↗

Seedless Graph Matching via Tail of Degree Distribution for Correlated Erdos-Renyi Graphs

The network alignment (or graph matching) problem refers to recovering the node-to-node correspondence between two correlated networks. In this paper, we propose a network alignment algorithm which works without using a seed set of pre-matched node pairs or any other auxiliary information (e.g., node or edge labels) as an input. The algorithm assigns structurally innovative features to nodes based on the tail of empirical degree distribution of their neighbor nodes. Then, it matches the nodes according to these features. We evaluate the performance of proposed algorithm on both synthetic and real networks. For synthetic networks, we generate Erdos-Renyi graphs in the regions of $Θ(\log(n)/n)$ and $Θ(\log^{2}(n)/n)$, where a previous work theoretically showed that recovering is feasible in sparse Erdos-Renyi graphs if and only if the probability of having an edge between a pair of nodes in one of the graphs and also between the corresponding nodes in the other graph is in the order of $Ω(\log(n)/n)$, where $n$ is the number of nodes. Experiments on both real and synthetic networks show that it outperforms previous works in terms of probability of correct matching.

cs.DS↗

Active Learning of Causal Structures with Deep Reinforcement Learning

We study the problem of experiment design to learn causal structures from interventional data. We consider an active learning setting in which the experimenter decides to intervene on one of the variables in the system in each step and uses the results of the intervention to recover further causal relationships among the variables. The goal is to fully identify the causal structures with minimum number of interventions. We present the first deep reinforcement learning based solution for the problem of experiment design. In the proposed method, we embed input graphs to vectors using a graph neural network and feed them to another neural network which outputs a variable for performing intervention in each step. Both networks are trained jointly via a Q-iteration algorithm. Experimental results show that the proposed method achieves competitive performance in recovering causal structures with respect to previous works, while significantly reducing execution time in dense graphs.

cs.AI↗

Distributed Voting in Beep Model

We consider the problem of distributed multi-choice voting in a setting that each node can communicate with its neighbors merely by sending beep signals. Given its simplicity, the beep communication model is of practical importance in different applications such as system biology and wireless sensor networks. Yet, the distributed majority voting has not been resolved in this setting. In this paper, we propose two algorithms, named Distributed Voting with Beeps, to resolve this problem. In the first proposed algorithm, the adjacent nodes having the same value form a set called spot. Afterwards, the spots with majority value try to corrode the spots with non-majority values. The second proposed algorithm is based on pairwise interactions between nodes. The proposed algorithms have a termination detection procedure to check whether voting is achieved. We establish theoretical guarantees for the convergence of these algorithms. In particular, we show that the success probability of the first algorithm tends to one as the percentage of the initial votes in majority increases. For the second algorithm, we show that it returns the correct output with high probability. Our experiments show that the algorithms are fairly invariant to the network topology, initial distribution of values, and network size.

cs.DC↗

LazyIter: A Fast Algorithm for Counting Markov Equivalent DAGs and Designing Experiments

The causal relationships among a set of random variables are commonly represented by a Directed Acyclic Graph (DAG), where there is a directed edge from variable $X$ to variable $Y$ if $X$ is a direct cause of $Y$. From the purely observational data, the true causal graph can be identified up to a Markov Equivalence Class (MEC), which is a set of DAGs with the same conditional independencies between the variables. The size of an MEC is a measure of complexity for recovering the true causal graph by performing interventions. We propose a method for efficient iteration over possible MECs given intervention results. We utilize the proposed method for computing MEC sizes and experiment design in active and passive learning settings. Compared to previous work for computing the size of MEC, our proposed algorithm reduces the time complexity by a factor of $O(n)$ for sparse graphs where $n$ is the number of variables in the system. Additionally, integrating our approach with dynamic programming, we design an optimal algorithm for passive experiment design. Experimental results show that our proposed algorithms for both computing the size of MEC and experiment design outperform the state of the art.

stat.ML↗

One-Shot Federated Learning: Theoretical Limits and Algorithms to Achieve Them

We consider distributed statistical optimization in one-shot setting, where there are $m$ machines each observing $n$ i.i.d. samples. Based on its observed samples, each machine sends a $B$-bit-long message to a server. The server then collects messages from all machines, and estimates a parameter that minimizes an expected convex loss function. We investigate the impact of communication constraint, $B$, on the expected error and derive a tight lower bound on the error achievable by any algorithm. We then propose an estimator, which we call Multi-Resolution Estimator (MRE), whose expected error (when $B\ge\log mn$) meets the aforementioned lower bound up to poly-logarithmic factors, and is thereby order optimal. We also address the problem of learning under tiny communication budget, and present lower and upper error bounds when $B$ is a constant. The expected error of MRE, unlike existing algorithms, tends to zero as the number of machines ($m$) goes to infinity, even when the number of samples per machine ($n$) remains upper bounded by a constant. This property of the MRE algorithm makes it applicable in new machine learning paradigms where $m$ is much larger than $n$.

cs.LG↗