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Samson Zhou

Publications and source records attributed to Samson Zhou.

At least 91 records · Page 5Linked to original sources

On the Economics of Offline Password Cracking

We develop an economic model of an offline password cracker which allows us to make quantitative predictions about the fraction of accounts that a rational password attacker would crack in the event of an authentication server breach. We apply our economic model to analyze recent massive password breaches at Yahoo!, Dropbox, LastPass and AshleyMadison. All four organizations were using key-stretching to protect user passwords. In fact, LastPass' use of PBKDF2-SHA256 with $10^5$ hash iterations exceeds 2017 NIST minimum recommendation by an order of magnitude. Nevertheless, our analysis paints a bleak picture: the adopted key-stretching levels provide insufficient protection for user passwords. In particular, we present strong evidence that most user passwords follow a Zipf's law distribution, and characterize the behavior of a rational attacker when user passwords are selected from a Zipf's law distribution. We show that there is a finite threshold which depends on the Zipf's law parameters that characterizes the behavior of a rational attacker -- if the value of a cracked password (normalized by the cost of computing the password hash function) exceeds this threshold then the adversary's optimal strategy is always to continue attacking until each user password has been cracked. In all cases (Yahoo!, Dropbox, LastPass and AshleyMadison) we find that the value of a cracked password almost certainly exceeds this threshold meaning that a rational attacker would crack all passwords that are selected from the Zipf's law distribution (i.e., most user passwords). This prediction holds even if we incorporate an aggressive model of diminishing returns for the attacker (e.g., the total value of $500$ million cracked passwords is less than $100$ times the total value of $5$ million passwords). See paper for full abstract.

cs.CR↗

On Locally Decodable Codes in Resource Bounded Channels

Constructions of locally decodable codes (LDCs) have one of two undesirable properties: low rate or high locality (polynomial in the length of the message). In settings where the encoder/decoder have already exchanged cryptographic keys and the channel is a probabilistic polynomial time (PPT) algorithm, it is possible to circumvent these barriers and design LDCs with constant rate and small locality. However, the assumption that the encoder/decoder have exchanged cryptographic keys is often prohibitive. We thus consider the problem of designing explicit and efficient LDCs in settings where the channel is slightly more constrained than the encoder/decoder with respect to some resource e.g., space or (sequential) time. Given an explicit function $f$ that the channel cannot compute, we show how the encoder can transmit a random secret key to the local decoder using $f(\cdot)$ and a random oracle $H(\cdot)$. This allows bootstrap from the private key LDC construction of Ostrovsky, Pandey and Sahai (ICALP, 2007), thereby answering an open question posed by Guruswami and Smith (FOCS 2010) of whether such bootstrapping techniques may apply to LDCs in weaker channel models than just PPT algorithms. Specifically, in the random oracle model we show how to construct explicit constant rate LDCs with locality of polylog in the security parameter against various resource constrained channels.

cs.CR↗

Non-Adaptive Adaptive Sampling on Turnstile Streams

Adaptive sampling is a useful algorithmic tool for data summarization problems in the classical centralized setting, where the entire dataset is available to the single processor performing the computation. Adaptive sampling repeatedly selects rows of an underlying matrix $\mathbf{A}\in\mathbb{R}^{n\times d}$, where $n\gg d$, with probabilities proportional to their distances to the subspace of the previously selected rows. Intuitively, adaptive sampling seems to be limited to trivial multi-pass algorithms in the streaming model of computation due to its inherently sequential nature of assigning sampling probabilities to each row only after the previous iteration is completed. Surprisingly, we show this is not the case by giving the first one-pass algorithms for adaptive sampling on turnstile streams and using space $\text{poly}(d,k,\log n)$, where $k$ is the number of adaptive sampling rounds to be performed. Our adaptive sampling procedure has a number of applications to various data summarization problems that either improve state-of-the-art or have only been previously studied in the more relaxed row-arrival model. We give the first relative-error algorithms for column subset selection, subspace approximation, projective clustering, and volume maximization on turnstile streams that use space sublinear in $n$. We complement our volume maximization algorithmic results with lower bounds that are tight up to lower order terms, even for multi-pass algorithms. By a similar construction, we also obtain lower bounds for volume maximization in the row-arrival model, which we match with competitive upper bounds. See paper for full abstract.

cs.DS↗

Data-Independent Neural Pruning via Coresets

Previous work showed empirically that large neural networks can be significantly reduced in size while preserving their accuracy. Model compression became a central research topic, as it is crucial for deployment of neural networks on devices with limited computational and memory resources. The majority of the compression methods are based on heuristics and offer no worst-case guarantees on the trade-off between the compression rate and the approximation error for an arbitrarily new sample. We propose the first efficient, data-independent neural pruning algorithm with a provable trade-off between its compression rate and the approximation error for any future test sample. Our method is based on the coreset framework, which finds a small weighted subset of points that provably approximates the original inputs. Specifically, we approximate the output of a layer of neurons by a coreset of neurons in the previous layer and discard the rest. We apply this framework in a layer-by-layer fashion from the top to the bottom. Unlike previous works, our coreset is data independent, meaning that it provably guarantees the accuracy of the function for any input $x\in \mathbb{R}^d$, including an adversarial one. We demonstrate the effectiveness of our method on popular network architectures. In particular, our coresets yield 90\% compression of the LeNet-300-100 architecture on MNIST while improving the accuracy.

cs.LG↗

Memory-Efficient Performance Monitoring on Programmable Switches with Lean Algorithms

Network performance problems are notoriously difficult to diagnose. Prior profiling systems collect performance statistics by keeping information about each network flow, but maintaining per-flow state is not scalable on resource-constrained NIC and switch hardware. Instead, we propose sketch-based performance monitoring using memory that is sublinear in the number of flows. Existing sketches estimate flow monitoring metrics based on flow sizes. In contrast, performance monitoring typically requires combining information across pairs of packets, such as matching a data packet with its acknowledgment to compute a round-trip time. We define a new class of \emph{lean} algorithms that use memory sublinear in both the size of input data and the number of flows. We then introduce lean algorithms for a set of important statistics, such as identifying flows with high latency, loss, out-of-order, or retransmitted packets. We implement prototypes of our lean algorithms on a commodity programmable switch using the P4 language. Our experiments show that lean algorithms detect $\sim$82\% of top 100 problematic flows among real-world packet traces using just 40KB memory.

cs.DS↗

Approximating Cumulative Pebbling Cost is Unique Games Hard

The cumulative pebbling complexity of a directed acyclic graph $G$ is defined as $\mathsf{cc}(G) = \min_P \sum_i |P_i|$, where the minimum is taken over all legal (parallel) black pebblings of $G$ and $|P_i|$ denotes the number of pebbles on the graph during round $i$. Intuitively, $\mathsf{cc}(G)$ captures the amortized Space-Time complexity of pebbling $m$ copies of $G$ in parallel. The cumulative pebbling complexity of a graph $G$ is of particular interest in the field of cryptography as $\mathsf{cc}(G)$ is tightly related to the amortized Area-Time complexity of the Data-Independent Memory-Hard Function (iMHF) $f_{G,H}$ [AS15] defined using a constant indegree directed acyclic graph (DAG) $G$ and a random oracle $H(\cdot)$. A secure iMHF should have amortized Space-Time complexity as high as possible, e.g., to deter brute-force password attacker who wants to find $x$ such that $f_{G,H}(x) = h$. Thus, to analyze the (in)security of a candidate iMHF $f_{G,H}$, it is crucial to estimate the value $\mathsf{cc}(G)$ but currently, upper and lower bounds for leading iMHF candidates differ by several orders of magnitude. Blocki and Zhou recently showed that it is $\mathsf{NP}$-Hard to compute $\mathsf{cc}(G)$, but their techniques do not even rule out an efficient $(1+\varepsilon)$-approximation algorithm for any constant $\varepsilon>0$. We show that for any constant $c > 0$, it is Unique Games hard to approximate $\mathsf{cc}(G)$ to within a factor of $c$. (See the paper for the full abstract.)

cs.CC↗

Computationally Data-Independent Memory Hard Functions

Memory hard functions (MHFs) are an important cryptographic primitive that are used to design egalitarian proofs of work and in the construction of moderately expensive key-derivation functions resistant to brute-force attacks. Broadly speaking, MHFs can be divided into two categories: data-dependent memory hard functions (dMHFs) and data-independent memory hard functions (iMHFs). iMHFs are resistant to certain side-channel attacks as the memory access pattern induced by the honest evaluation algorithm is independent of the potentially sensitive input e.g., password. While dMHFs are potentially vulnerable to side-channel attacks (the induced memory access pattern might leak useful information to a brute-force attacker), they can achieve higher cumulative memory complexity (CMC) in comparison than an iMHF. In this paper, we introduce the notion of computationally data-independent memory hard functions (ciMHFs). Intuitively, we require that memory access pattern induced by the (randomized) ciMHF evaluation algorithm appears to be independent from the standpoint of a computationally bounded eavesdropping attacker --- even if the attacker selects the initial input. We then ask whether it is possible to circumvent known upper bound for iMHFs and build a ciMHF with CMC $Ω(N^2)$. Surprisingly, we answer the question in the affirmative when the ciMHF evaluation algorithm is executed on a two-tiered memory architecture (RAM/Cache). See paper for the full abstract.

cs.CR↗

Fast Fourier Sparsity Testing

A function $f : \mathbb{F}_2^n \to \mathbb{R}$ is $s$-sparse if it has at most $s$ non-zero Fourier coefficients. Motivated by applications to fast sparse Fourier transforms over $\mathbb{F}_2^n$, we study efficient algorithms for the problem of approximating the $\ell_2$-distance from a given function to the closest $s$-sparse function. While previous works (e.g., Gopalan et al. SICOMP 2011) study the problem of distinguishing $s$-sparse functions from those that are far from $s$-sparse under Hamming distance, to the best of our knowledge no prior work has explicitly focused on the more general problem of distance estimation in the $\ell_2$ setting, which is particularly well-motivated for noisy Fourier spectra. Given the focus on efficiency, our main result is an algorithm that solves this problem with query complexity $\mathcal{O}(s)$ for constant accuracy and error parameters, which is only quadratically worse than applicable lower bounds.

cs.DS↗

"Bring Your Own Greedy"+Max: Near-Optimal $1/2$-Approximations for Submodular Knapsack

The problem of selecting a small-size representative summary of a large dataset is a cornerstone of machine learning, optimization and data science. Motivated by applications to recommendation systems and other scenarios with query-limited access to vast amounts of data, we propose a new rigorous algorithmic framework for a standard formulation of this problem as a submodular maximization subject to a linear (knapsack) constraint. Our framework is based on augmenting all partial Greedy solutions with the best additional item. It can be instantiated with negligible overhead in any model of computation, which allows the classic \greedy algorithm and its variants to be implemented. We give such instantiations in the offline (Greedy+Max), multi-pass streaming (Sieve+Max) and distributed (Distributed+Max) settings. Our algorithms give ($1/2-ε$)-approximation with most other key parameters of interest being near-optimal. Our analysis is based on a new set of first-order linear differential inequalities and their robust approximate versions. Experiments on typical datasets (movie recommendations, influence maximization) confirm scalability and high quality of solutions obtained via our framework. Instance-specific approximations are typically in the 0.6-0.7 range and frequently beat even the $(1-1/e) \approx 0.63$ worst-case barrier for polynomial-time algorithms.

cs.DS↗

Improved Algorithms for Time Decay Streams

In the time-decay model for data streams, elements of an underlying data set arrive sequentially with the recently arrived elements being more important. A common approach for handling large data sets is to maintain a \emph{coreset}, a succinct summary of the processed data that allows approximate recovery of a predetermined query. We provide a general framework that takes any offline-coreset and gives a time-decay coreset for polynomial time decay functions. We also consider the exponential time decay model for $k$-median clustering, where we provide a constant factor approximation algorithm that utilizes the online facility location algorithm. Our algorithm stores $\mathcal{O}(k\log(hΔ)+h)$ points where $h$ is the half-life of the decay function and $Δ$ is the aspect ratio of the dataset. Our techniques extend to $k$-means clustering and $M$-estimators as well.

cs.DS↗

Approximate $\mathbb{F}_2$-Sketching of Valuation Functions

We study the problem of constructing a linear sketch of minimum dimension that allows approximation of a given real-valued function $f \colon \mathbb{F}_2^n \rightarrow \mathbb R$ with small expected squared error. We develop a general theory of linear sketching for such functions through which we analyze their dimension for most commonly studied types of valuation functions: additive, budget-additive, coverage, $α$-Lipschitz submodular and matroid rank functions. This gives a characterization of how many bits of information have to be stored about the input $x$ so that one can compute $f$ under additive updates to its coordinates. Our results are tight in most cases and we also give extensions to the distributional version of the problem where the input $x \in \mathbb{F}_2^n$ is generated uniformly at random. Using known connections with dynamic streaming algorithms, both upper and lower bounds on dimension obtained in our work extend to the space complexity of algorithms evaluating $f(x)$ under long sequences of additive updates to the input $x$ presented as a stream. Similar results hold for simultaneous communication in a distributed setting.

cs.DS↗

Adversarially Robust Submodular Maximization under Knapsack Constraints

We propose the first adversarially robust algorithm for monotone submodular maximization under single and multiple knapsack constraints with scalable implementations in distributed and streaming settings. For a single knapsack constraint, our algorithm outputs a robust summary of almost optimal (up to polylogarithmic factors) size, from which a constant-factor approximation to the optimal solution can be constructed. For multiple knapsack constraints, our approximation is within a constant-factor of the best known non-robust solution. We evaluate the performance of our algorithms by comparison to natural robustifications of existing non-robust algorithms under two objectives: 1) dominating set for large social network graphs from Facebook and Twitter collected by the Stanford Network Analysis Project (SNAP), 2) movie recommendations on a dataset from MovieLens. Experimental results show that our algorithms give the best objective for a majority of the inputs and show strong performance even compared to offline algorithms that are given the set of removals in advance.

cs.DS↗

Nearly Optimal Sparse Group Testing

Group testing is the process of pooling arbitrary subsets from a set of $n$ items so as to identify, with a minimal number of tests, a "small" subset of $d$ defective items. In "classical" non-adaptive group testing, it is known that when $d$ is substantially smaller than $n$, $Θ(d\log(n))$ tests are both information-theoretically necessary and sufficient to guarantee recovery with high probability. Group testing schemes in the literature meeting this bound require most items to be tested $Ω(\log(n))$ times, and most tests to incorporate $Ω(n/d)$ items. Motivated by physical considerations, we study group testing models in which the testing procedure is constrained to be "sparse". Specifically, we consider (separately) scenarios in which (a) items are finitely divisible and hence may participate in at most $γ\in o(\log(n))$ tests; or (b) tests are size-constrained to pool no more than $ρ\in o(n/d)$items per test. For both scenarios we provide information-theoretic lower bounds on the number of tests required to guarantee high probability recovery. In both scenarios we provide both randomized constructions (under both $ε$-error and zero-error reconstruction guarantees) and explicit constructions of designs with computationally efficient reconstruction algorithms that require a number of tests that are optimal up to constant or small polynomial factors in some regimes of $n, d, γ,$ and $ρ$. The randomized design/reconstruction algorithm in the $ρ$-sized test scenario is universal -- independent of the value of $d$, as long as $ρ\in o(n/d)$. We also investigate the effect of unreliability/noise in test outcomes. For the full abstract, please see the full text PDF.

cs.IT↗

Relaxed Locally Correctable Codes in Computationally Bounded Channels

Error-correcting codes that admit local decoding and correcting algorithms have been the focus of much recent research due to their numerous theoretical and practical applications. An important goal is to obtain the best possible tradeoffs between the number of queries the algorithm makes to its oracle (the locality of the task), and the amount of redundancy in the encoding (the information rate). In Hamming's classical adversarial channel model, the current tradeoffs are dramatic, allowing either small locality, but superpolynomial blocklength, or small blocklength, but high locality. However, in the computationally bounded, adversarial channel model, proposed by Lipton (STACS 1994), constructions of locally decodable codes suddenly exhibit small locality and small blocklength, but these constructions require strong trusted setup assumptions e.g., Ostrovsky, Pandey and Sahai (ICALP 2007) construct private locally decodable codes in the setting where the sender and receiver already share a symmetric key. We study variants of locally decodable and locally correctable codes in computationally bounded, adversarial channels, in a setting with no public-key or private-key cryptographic setup. The only setup assumption we require is the selection of the public parameters (seed) for a collision-resistant hash function. Specifically, we provide constructions of relaxed locally correctable and relaxed locally decodable codes over the binary alphabet, with constant information rate, and poly-logarithmic locality. Our constructions, which compare favorably with their classical analogues in the computationally unbounded Hamming channel, crucially employ collision-resistant hash functions and local expander graphs, extending ideas from recent cryptographic constructions of memory-hard functions.

cs.DS↗

Streaming Weighted Matchings: Optimal Meets Greedy

We consider the problem of approximating a maximum weighted matching, when the edges of an underlying weighted graph $G(V,E)$ are revealed in a streaming fashion. We analyze a variant of the previously best-known $(4+ε)$-approximation algorithm due to Crouch and Stubbs (APPROX, 2014), and prove their conjecture that it achieves a tight approximation factor of $3.5+ε$. The algorithm splits the stream into substreams on which it runs a greedy maximum matching algorithm. At the end of the stream, the selected edges are given as input to an optimal maximum weighted matching algorithm. To analyze the approximation guarantee, we develop a novel charging argument in which we decompose the edges of a maximum weighted matching of $G$ into a few natural classes, and then charge them separately to the edges of the matching output by our algorithm.

cs.DS↗

Periodicity in Data Streams with Wildcards

We investigate the problem of detecting periodic trends within a string $S$ of length $n$, arriving in the streaming model, containing at most $k$ wildcard characters, where $k=o(n)$. A wildcard character is a special character that can be assigned any other character. We say $S$ has wildcard-period $p$ if there exists an assignment to each of the wildcard characters so that in the resulting stream the length $n-p$ prefix equals the length $n-p$ suffix. We present a two-pass streaming algorithm that computes wildcard-periods of $S$ using $\mathcal{O}(k^3\,\mathsf{polylog}\,n)$ bits of space, while we also show that this problem cannot be solved in sublinear space in one pass. We then give a one-pass randomized streaming algorithm that computes all wildcard-periods $p$ of $S$ with $p<\frac{n}{2}$ and no wildcard characters appearing in the last $p$ symbols of $S$, using $\mathcal{O}(k^3\mathsf{polylog}\, n)$ space.

cs.DS↗

On the Computational Complexity of Minimal Cumulative Cost Graph Pebbling

We consider the computational complexity of finding a legal black pebbling of a DAG $G=(V,E)$ with minimum cumulative cost. A black pebbling is a sequence $P_0,\ldots, P_t \subseteq V$ of sets of nodes which must satisfy the following properties: $P_0 = \emptyset$ (we start off with no pebbles on $G$), $\mathsf{sinks}(G) \subseteq \bigcup_{j \leq t} P_j$ (every sink node was pebbled at some point) and $\mathsf{parents}\big(P_{i+1}\backslash P_i\big) \subseteq P_i$ (we can only place a new pebble on a node $v$ if all of $v$'s parents had a pebble during the last round). The cumulative cost of a pebbling $P_0,P_1,\ldots, P_t \subseteq V$ is $\mathsf{cc}(P) = | P_1| + \ldots + | P_t|$. The cumulative pebbling cost is an especially important security metric for data-independent memory hard functions, an important primitive for password hashing. Thus, an efficient (approximation) algorithm would be an invaluable tool for the cryptanalysis of password hash functions as it would provide an automated tool to establish tight bounds on the amortized space-time cost of computing the function. We show that such a tool is unlikely to exist. In particular, we prove the following results. (1) It is $\texttt{NP}\mbox{-}\texttt{Hard}$ to find a pebbling minimizing cumulative cost. (2) The natural linear program relaxation for the problem has integrality gap $\tilde{O}(n)$, where $n$ is the number of nodes in $G$. We conjecture that the problem is hard to approximate. (3) We show that a related problem, find the minimum size subset $S\subseteq V$ such that $\textsf{depth}(G-S) \leq d$, is also $\texttt{NP}\mbox{-}\texttt{Hard}$. In fact, under the unique games conjecture there is no $(2-ε)$-approximation algorithm.

cs.CR↗

Longest Alignment with Edits in Data Streams

Analyzing patterns in data streams generated by network traffic, sensor networks, or satellite feeds is a challenge for systems in which the available storage is limited. In addition, real data is noisy, which makes designing data stream algorithms even more challenging. Motivated by such challenges, we study algorithms for detecting the similarity of two data streams that can be read in sync. Two strings $S, T\in Σ^n$ form a $d$-near-alignment if the distance between them in some given metric is at most $d$. We study the problem of identifying a longest substring of $S$ and $T$ that forms a $d$-near-alignment under the edit distance, in the simultaneous streaming model. In this model, symbols of strings $S$ and $T$ are streamed at the same time, and the amount of available processing space is sublinear in the length of the strings. We give several algorithms, including an exact one-pass algorithm that uses $\mathcal{O}(d^2+d\log n)$ bits of space. We couple these results with comparable lower bounds.

cs.DS↗