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Sattar Vakili

Publications and source records attributed to Sattar Vakili.

46 records · Page 3Linked to original sources

Stochastic Coordinate Minimization with Progressive Precision for Stochastic Convex Optimization

A framework based on iterative coordinate minimization (CM) is developed for stochastic convex optimization. Given that exact coordinate minimization is impossible due to the unknown stochastic nature of the objective function, the crux of the proposed optimization algorithm is an optimal control of the minimization precision in each iteration. We establish the optimal precision control and the resulting order-optimal regret performance for strongly convex and separably nonsmooth functions. An interesting finding is that the optimal progression of precision across iterations is independent of the low-dimensional CM routine employed, suggesting a general framework for extending low-dimensional optimization routines to high-dimensional problems. The proposed algorithm is amenable to online implementation and inherits the scalability and parallelizability properties of CM for large-scale optimization. Requiring only a sublinear order of message exchanges, it also lends itself well to distributed computing as compared with the alternative approach of coordinate gradient descent.

stat.ML↗

Amortized variance reduction for doubly stochastic objectives

Approximate inference in complex probabilistic models such as deep Gaussian processes requires the optimisation of doubly stochastic objective functions. These objectives incorporate randomness both from mini-batch subsampling of the data and from Monte Carlo estimation of expectations. If the gradient variance is high, the stochastic optimisation problem becomes difficult with a slow rate of convergence. Control variates can be used to reduce the variance, but past approaches do not take into account how mini-batch stochasticity affects sampling stochasticity, resulting in sub-optimal variance reduction. We propose a new approach in which we use a recognition network to cheaply approximate the optimal control variate for each mini-batch, with no additional model gradient computations. We illustrate the properties of this proposal and test its performance on logistic regression and deep Gaussian processes.

stat.ML↗

Stochastic Gradient Descent on a Tree: an Adaptive and Robust Approach to Stochastic Convex Optimization

Online minimization of an unknown convex function over the interval $[0,1]$ is considered under first-order stochastic bandit feedback, which returns a random realization of the gradient of the function at each query point. Without knowing the distribution of the random gradients, a learning algorithm sequentially chooses query points with the objective of minimizing regret defined as the expected cumulative loss of the function values at the query points in excess to the minimum value of the function. An approach based on devising a biased random walk on an infinite-depth binary tree constructed through successive partitioning of the domain of the function is developed. Each move of the random walk is guided by a sequential test based on confidence bounds on the empirical mean constructed using the law of the iterated logarithm. With no tuning parameters, this learning algorithm is robust to heavy-tailed noise with infinite variance and adaptive to unknown function characteristics (specifically, convex, strongly convex, and nonsmooth). It achieves the corresponding optimal regret orders (up to a $\sqrt{\log T}$ or a $\log\log T$ factor) in each class of functions and offers better or matching regret orders than the classical stochastic gradient descent approach which requires the knowledge of the function characteristics for tuning the sequence of step-sizes.

stat.ML↗

Ordinal Bayesian Optimisation

Bayesian optimisation is a powerful tool to solve expensive black-box problems, but fails when the stationary assumption made on the objective function is strongly violated, which is the case in particular for ill-conditioned or discontinuous objectives. We tackle this problem by proposing a new Bayesian optimisation framework that only considers the ordering of variables, both in the input and output spaces, to fit a Gaussian process in a latent space. By doing so, our approach is agnostic to the original metrics on the original spaces. We propose two algorithms, respectively based on an optimistic strategy and on Thompson sampling. For the optimistic strategy we prove an optimal performance under the measure of regret in the latent space. We illustrate the capability of our framework on several challenging toy problems.

stat.ML↗

Multi-Armed Bandits on Partially Revealed Unit Interval Graphs

A stochastic multi-armed bandit problem with side information on the similarity and dissimilarity across different arms is considered. The action space of the problem can be represented by a unit interval graph (UIG) where each node represents an arm and the presence (absence) of an edge between two nodes indicates similarity (dissimilarity) between their mean rewards. Two settings of complete and partial side information based on whether the UIG is fully revealed are studied and a general two-step learning structure consisting of an offline reduction of the action space and online aggregation of reward observations from similar arms is proposed to fully exploit the topological structure of the side information. In both cases, the computation efficiency and the order optimality of the proposed learning policies in terms of both the size of the action space and the time length are established.

cs.LG↗

Adaptive Sensor Placement for Continuous Spaces

We consider the problem of adaptively placing sensors along an interval to detect stochastically-generated events. We present a new formulation of the problem as a continuum-armed bandit problem with feedback in the form of partial observations of realisations of an inhomogeneous Poisson process. We design a solution method by combining Thompson sampling with nonparametric inference via increasingly granular Bayesian histograms and derive an $\tilde{O}(T^{2/3})$ bound on the Bayesian regret in $T$ rounds. This is coupled with the design of an efficent optimisation approach to select actions in polynomial time. In simulations we demonstrate our approach to have substantially lower and less variable regret than competitor algorithms.

stat.ML↗

Decision Variance in Online Learning

Online learning has traditionally focused on the expected rewards. In this paper, a risk-averse online learning problem under the performance measure of the mean-variance of the rewards is studied. Both the bandit and full information settings are considered. The performance of several existing policies is analyzed, and new fundamental limitations on risk-averse learning is established. In particular, it is shown that although a logarithmic distribution-dependent regret in time $T$ is achievable (similar to the risk-neutral problem), the worst-case (i.e. minimax) regret is lower bounded by $Ω(T)$ (in contrast to the $Ω(\sqrt{T})$ lower bound in the risk-neutral problem). This sharp difference from the risk-neutral counterpart is caused by the the variance in the player's decisions, which, while absent in the regret under the expected reward criterion, contributes to excess mean-variance due to the non-linearity of this risk measure. The role of the decision variance in regret performance reflects a risk-averse player's desire for robust decisions and outcomes.

stat.ML↗

Anomaly Detection in Hierarchical Data Streams under Unknown Models

We consider the problem of detecting a few targets among a large number of hierarchical data streams. The data streams are modeled as random processes with unknown and potentially heavy-tailed distributions. The objective is an active inference strategy that determines, sequentially, which data stream to collect samples from in order to minimize the sample complexity under a reliability constraint. We propose an active inference strategy that induces a biased random walk on the tree-structured hierarchy based on confidence bounds of sample statistics. We then establish its order optimality in terms of both the size of the search space (i.e., the number of data streams) and the reliability requirement. The results find applications in hierarchical heavy hitter detection, noisy group testing, and adaptive sampling for active learning, classification, and stochastic root finding.

cs.LG↗

Risk-Averse Multi-Armed Bandit Problems under Mean-Variance Measure

The multi-armed bandit problems have been studied mainly under the measure of expected total reward accrued over a horizon of length $T$. In this paper, we address the issue of risk in multi-armed bandit problems and develop parallel results under the measure of mean-variance, a commonly adopted risk measure in economics and mathematical finance. We show that the model-specific regret and the model-independent regret in terms of the mean-variance of the reward process are lower bounded by $Ω(\log T)$ and $Ω(T^{2/3})$, respectively. We then show that variations of the UCB policy and the DSEE policy developed for the classic risk-neutral MAB achieve these lower bounds.

cs.LG↗

Deterministic Sequencing of Exploration and Exploitation for Multi-Armed Bandit Problems

In the Multi-Armed Bandit (MAB) problem, there is a given set of arms with unknown reward models. At each time, a player selects one arm to play, aiming to maximize the total expected reward over a horizon of length T. An approach based on a Deterministic Sequencing of Exploration and Exploitation (DSEE) is developed for constructing sequential arm selection policies. It is shown that for all light-tailed reward distributions, DSEE achieves the optimal logarithmic order of the regret, where regret is defined as the total expected reward loss against the ideal case with known reward models. For heavy-tailed reward distributions, DSEE achieves O(T^1/p) regret when the moments of the reward distributions exist up to the pth order for 1 2. With the knowledge of an upperbound on a finite moment of the heavy-tailed reward distributions, DSEE offers the optimal logarithmic regret order. The proposed DSEE approach complements existing work on MAB by providing corresponding results for general reward distributions. Furthermore, with a clearly defined tunable parameter-the cardinality of the exploration sequence, the DSEE approach is easily extendable to variations of MAB, including MAB with various objectives, decentralized MAB with multiple players and incomplete reward observations under collisions, MAB with unknown Markov dynamics, and combinatorial MAB with dependent arms that often arise in network optimization problems such as the shortest path, the minimum spanning, and the dominating set problems under unknown random weights.

math.OC↗