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Sattar Vakili

Publications and source records attributed to Sattar Vakili.

At least 37 records · Page 2Linked to original sources

Robust Best-arm Identification in Linear Bandits

We study the robust best-arm identification problem (RBAI) in the case of linear rewards. The primary objective is to identify a near-optimal robust arm, which involves selecting arms at every round and assessing their robustness by exploring potential adversarial actions. This approach is particularly relevant when utilizing a simulator and seeking to identify a robust solution for real-world transfer. To this end, we present an instance-dependent lower bound for the robust best-arm identification problem with linear rewards. Furthermore, we propose both static and adaptive bandit algorithms that achieve sample complexity that matches the lower bound. In synthetic experiments, our algorithms effectively identify the best robust arm and perform similarly to the oracle strategy. As an application, we examine diabetes care and the process of learning insulin dose recommendations that are robust with respect to inaccuracies in standard calculators. Our algorithms prove to be effective in identifying robust dosage values across various age ranges of patients.

cs.LG↗

Adversarial Contextual Bandits Go Kernelized

We study a generalization of the problem of online learning in adversarial linear contextual bandits by incorporating loss functions that belong to a reproducing kernel Hilbert space, which allows for a more flexible modeling of complex decision-making scenarios. We propose a computationally efficient algorithm that makes use of a new optimistically biased estimator for the loss functions and achieves near-optimal regret guarantees under a variety of eigenvalue decay assumptions made on the underlying kernel. Specifically, under the assumption of polynomial eigendecay with exponent $c>1$, the regret is $\widetilde{O}(KT^{\frac{1}{2}(1+\frac{1}{c})})$, where $T$ denotes the number of rounds and $K$ the number of actions. Furthermore, when the eigendecay follows an exponential pattern, we achieve an even tighter regret bound of $\widetilde{O}(\sqrt{T})$. These rates match the lower bounds in all special cases where lower bounds are known at all, and match the best known upper bounds available for the more well-studied stochastic counterpart of our problem.

stat.ML↗

Generative Diffusion Models for Radio Wireless Channel Modelling and Sampling

Channel modelling is essential to designing modern wireless communication systems. The increasing complexity of channel modelling and the cost of collecting high-quality wireless channel data have become major challenges. In this paper, we propose a diffusion model based channel sampling approach for rapidly synthesizing channel realizations from limited data. We use a diffusion model with a U Net based architecture operating in the frequency space domain. To evaluate how well the proposed model reproduces the true distribution of channels in the training dataset, two evaluation metrics are used: $i)$ the approximate $2$-Wasserstein distance between real and generated distributions of the normalized power spectrum in the antenna and frequency domains and $ii)$ precision and recall metric for distributions. We show that, compared to existing GAN based approaches which suffer from mode collapse and unstable training, our diffusion based approach trains stably and generates diverse and high-fidelity samples from the true channel distribution. We also show that we can pretrain the model on a simulated urban macro-cellular channel dataset and fine-tune it on a smaller, out-of-distribution urban micro-cellular dataset, therefore showing that it is feasible to model real world channels using limited data with this approach.

cs.AI↗

Image generation with shortest path diffusion

The field of image generation has made significant progress thanks to the introduction of Diffusion Models, which learn to progressively reverse a given image corruption. Recently, a few studies introduced alternative ways of corrupting images in Diffusion Models, with an emphasis on blurring. However, these studies are purely empirical and it remains unclear what is the optimal procedure for corrupting an image. In this work, we hypothesize that the optimal procedure minimizes the length of the path taken when corrupting an image towards a given final state. We propose the Fisher metric for the path length, measured in the space of probability distributions. We compute the shortest path according to this metric, and we show that it corresponds to a combination of image sharpening, rather than blurring, and noise deblurring. While the corruption was chosen arbitrarily in previous work, our Shortest Path Diffusion (SPD) determines uniquely the entire spatiotemporal structure of the corruption. We show that SPD improves on strong baselines without any hyperparameter tuning, and outperforms all previous Diffusion Models based on image blurring. Furthermore, any small deviation from the shortest path leads to worse performance, suggesting that SPD provides the optimal procedure to corrupt images. Our work sheds new light on observations made in recent works and provides a new approach to improve diffusion models on images and other types of data.

cs.CV↗

Collaborative Learning in Kernel-based Bandits for Distributed Users

We study collaborative learning among distributed clients facilitated by a central server. Each client is interested in maximizing a personalized objective function that is a weighted sum of its local objective and a global objective. Each client has direct access to random bandit feedback on its local objective, but only has a partial view of the global objective and relies on information exchange with other clients for collaborative learning. We adopt the kernel-based bandit framework where the objective functions belong to a reproducing kernel Hilbert space. We propose an algorithm based on surrogate Gaussian process (GP) models and establish its order-optimal regret performance (up to polylogarithmic factors). We also show that the sparse approximations of the GP models can be employed to reduce the communication overhead across clients.

stat.ML↗

Trieste: Efficiently Exploring The Depths of Black-box Functions with TensorFlow

We present Trieste, an open-source Python package for Bayesian optimization and active learning benefiting from the scalability and efficiency of TensorFlow. Our library enables the plug-and-play of popular TensorFlow-based models within sequential decision-making loops, e.g. Gaussian processes from GPflow or GPflux, or neural networks from Keras. This modular mindset is central to the package and extends to our acquisition functions and the internal dynamics of the decision-making loop, both of which can be tailored and extended by researchers or engineers when tackling custom use cases. Trieste is a research-friendly and production-ready toolkit backed by a comprehensive test suite, extensive documentation, and available at https://github.com/secondmind-labs/trieste.

stat.ML↗

Delayed Feedback in Kernel Bandits

Black box optimisation of an unknown function from expensive and noisy evaluations is a ubiquitous problem in machine learning, academic research and industrial production. An abstraction of the problem can be formulated as a kernel based bandit problem (also known as Bayesian optimisation), where a learner aims at optimising a kernelized function through sequential noisy observations. The existing work predominantly assumes feedback is immediately available; an assumption which fails in many real world situations, including recommendation systems, clinical trials and hyperparameter tuning. We consider a kernel bandit problem under stochastically delayed feedback, and propose an algorithm with $\tilde{\mathcal{O}}(\sqrt{Γ_k(T)T}+\mathbb{E}[τ])$ regret, where $T$ is the number of time steps, $Γ_k(T)$ is the maximum information gain of the kernel with $T$ observations, and $τ$ is the delay random variable. This represents a significant improvement over the state of the art regret bound of $\tilde{\mathcal{O}}(Γ_k(T)\sqrt{T}+\mathbb{E}[τ]Γ_k(T))$ reported in Verma et al. (2022). In particular, for very non-smooth kernels, the information gain grows almost linearly in time, trivializing the existing results. We also validate our theoretical results with simulations.

stat.ML↗

Sample Complexity of Kernel-Based Q-Learning

Modern reinforcement learning (RL) often faces an enormous state-action space. Existing analytical results are typically for settings with a small number of state-actions, or simple models such as linearly modeled Q-functions. To derive statistically efficient RL policies handling large state-action spaces, with more general Q-functions, some recent works have considered nonlinear function approximation using kernel ridge regression. In this work, we derive sample complexities for kernel based Q-learning when a generative model exists. We propose a nonparametric Q-learning algorithm which finds an $ε$-optimal policy in an arbitrarily large scale discounted MDP. The sample complexity of the proposed algorithm is order optimal with respect to $ε$ and the complexity of the kernel (in terms of its information gain). To the best of our knowledge, this is the first result showing a finite sample complexity under such a general model.

cs.LG↗

Near-Optimal Collaborative Learning in Bandits

This paper introduces a general multi-agent bandit model in which each agent is facing a finite set of arms and may communicate with other agents through a central controller in order to identify, in pure exploration, or play, in regret minimization, its optimal arm. The twist is that the optimal arm for each agent is the arm with largest expected mixed reward, where the mixed reward of an arm is a weighted sum of the rewards of this arm for all agents. This makes communication between agents often necessary. This general setting allows to recover and extend several recent models for collaborative bandit learning, including the recently proposed federated learning with personalization (Shi et al., 2021). In this paper, we provide new lower bounds on the sample complexity of pure exploration and on the regret. We then propose a near-optimal algorithm for pure exploration. This algorithm is based on phased elimination with two novel ingredients: a data-dependent sampling scheme within each phase, aimed at matching a relaxation of the lower bound.

cs.LG↗

Regret Bounds for Noise-Free Kernel-Based Bandits

Kernel-based bandit is an extensively studied black-box optimization problem, in which the objective function is assumed to live in a known reproducing kernel Hilbert space. While nearly optimal regret bounds (up to logarithmic factors) are established in the noisy setting, surprisingly, less is known about the noise-free setting (when the exact values of the underlying function is accessible without observation noise). We discuss several upper bounds on regret; none of which seem order optimal, and provide a conjecture on the order optimal regret bound.

stat.ML↗

Improved Convergence Rates for Sparse Approximation Methods in Kernel-Based Learning

Kernel-based models such as kernel ridge regression and Gaussian processes are ubiquitous in machine learning applications for regression and optimization. It is well known that a major downside for kernel-based models is the high computational cost; given a dataset of $n$ samples, the cost grows as $\mathcal{O}(n^3)$. Existing sparse approximation methods can yield a significant reduction in the computational cost, effectively reducing the actual cost down to as low as $\mathcal{O}(n)$ in certain cases. Despite this remarkable empirical success, significant gaps remain in the existing results for the analytical bounds on the error due to approximation. In this work, we provide novel confidence intervals for the Nyström method and the sparse variational Gaussian process approximation method, which we establish using novel interpretations of the approximate (surrogate) posterior variance of the models. Our confidence intervals lead to improved performance bounds in both regression and optimization problems.

cs.LG↗

Provably and Practically Efficient Neural Contextual Bandits

We consider the neural contextual bandit problem. In contrast to the existing work which primarily focuses on ReLU neural nets, we consider a general set of smooth activation functions. Under this more general setting, (i) we derive non-asymptotic error bounds on the difference between an overparameterized neural net and its corresponding neural tangent kernel, (ii) we propose an algorithm with a provably sublinear regret bound that is also efficient in the finite regime as demonstrated by empirical studies. The non-asymptotic error bounds may be of broader interest as a tool to establish the relation between the smoothness of the activation functions in neural contextual bandits and the smoothness of the kernels in kernel bandits.

stat.ML↗

Scalable Thompson Sampling using Sparse Gaussian Process Models

Thompson Sampling (TS) from Gaussian Process (GP) models is a powerful tool for the optimization of black-box functions. Although TS enjoys strong theoretical guarantees and convincing empirical performance, it incurs a large computational overhead that scales polynomially with the optimization budget. Recently, scalable TS methods based on sparse GP models have been proposed to increase the scope of TS, enabling its application to problems that are sufficiently multi-modal, noisy or combinatorial to require more than a few hundred evaluations to be solved. However, the approximation error introduced by sparse GPs invalidates all existing regret bounds. In this work, we perform a theoretical and empirical analysis of scalable TS. We provide theoretical guarantees and show that the drastic reduction in computational complexity of scalable TS can be enjoyed without loss in the regret performance over the standard TS. These conceptual claims are validated for practical implementations of scalable TS on synthetic benchmarks and as part of a real-world high-throughput molecular design task.

stat.ML↗

A Domain-Shrinking based Bayesian Optimization Algorithm with Order-Optimal Regret Performance

We consider sequential optimization of an unknown function in a reproducing kernel Hilbert space. We propose a Gaussian process-based algorithm and establish its order-optimal regret performance (up to a poly-logarithmic factor). This is the first GP-based algorithm with an order-optimal regret guarantee. The proposed algorithm is rooted in the methodology of domain shrinking realized through a sequence of tree-based region pruning and refining to concentrate queries in increasingly smaller high-performing regions of the function domain. The search for high-performing regions is localized and guided by an iterative estimation of the optimal function value to ensure both learning efficiency and computational efficiency. Compared with the prevailing GP-UCB family of algorithms, the proposed algorithm reduces computational complexity by a factor of $O(T^{2d-1})$ (where $T$ is the time horizon and $d$ the dimension of the function domain).

stat.ML↗

Open Problem: Tight Online Confidence Intervals for RKHS Elements

Confidence intervals are a crucial building block in the analysis of various online learning problems. The analysis of kernel based bandit and reinforcement learning problems utilize confidence intervals applicable to the elements of a reproducing kernel Hilbert space (RKHS). However, the existing confidence bounds do not appear to be tight, resulting in suboptimal regret bounds. In fact, the existing regret bounds for several kernelized bandit algorithms (e.g., GP-UCB, GP-TS, and their variants) may fail to even be sublinear. It is unclear whether the suboptimal regret bound is a fundamental shortcoming of these algorithms or an artifact of the proof, and the main challenge seems to stem from the online (sequential) nature of the observation points. We formalize the question of online confidence intervals in the RKHS setting and overview the existing results.

stat.ML↗

Uniform Generalization Bounds for Overparameterized Neural Networks

An interesting observation in artificial neural networks is their favorable generalization error despite typically being extremely overparameterized. It is well known that the classical statistical learning methods often result in vacuous generalization errors in the case of overparameterized neural networks. Adopting the recently developed Neural Tangent (NT) kernel theory, we prove uniform generalization bounds for overparameterized neural networks in kernel regimes, when the true data generating model belongs to the reproducing kernel Hilbert space (RKHS) corresponding to the NT kernel. Importantly, our bounds capture the exact error rates depending on the differentiability of the activation functions. In order to establish these bounds, we propose the information gain of the NT kernel as a measure of complexity of the learning problem. Our analysis uses a Mercer decomposition of the NT kernel in the basis of spherical harmonics and the decay rate of the corresponding eigenvalues. As a byproduct of our results, we show the equivalence between the RKHS corresponding to the NT kernel and its counterpart corresponding to the Matérn family of kernels, showing the NT kernels induce a very general class of models. We further discuss the implications of our analysis for some recent results on the regret bounds for reinforcement learning and bandit algorithms, which use overparameterized neural networks.

cs.LG↗

Optimal Order Simple Regret for Gaussian Process Bandits

Consider the sequential optimization of a continuous, possibly non-convex, and expensive to evaluate objective function $f$. The problem can be cast as a Gaussian Process (GP) bandit where $f$ lives in a reproducing kernel Hilbert space (RKHS). The state of the art analysis of several learning algorithms shows a significant gap between the lower and upper bounds on the simple regret performance. When $N$ is the number of exploration trials and $γ_N$ is the maximal information gain, we prove an $\tilde{\mathcal{O}}(\sqrt{γ_N/N})$ bound on the simple regret performance of a pure exploration algorithm that is significantly tighter than the existing bounds. We show that this bound is order optimal up to logarithmic factors for the cases where a lower bound on regret is known. To establish these results, we prove novel and sharp confidence intervals for GP models applicable to RKHS elements which may be of broader interest.

stat.ML↗

On Information Gain and Regret Bounds in Gaussian Process Bandits

Consider the sequential optimization of an expensive to evaluate and possibly non-convex objective function $f$ from noisy feedback, that can be considered as a continuum-armed bandit problem. Upper bounds on the regret performance of several learning algorithms (GP-UCB, GP-TS, and their variants) are known under both a Bayesian (when $f$ is a sample from a Gaussian process (GP)) and a frequentist (when $f$ lives in a reproducing kernel Hilbert space) setting. The regret bounds often rely on the maximal information gain $γ_T$ between $T$ observations and the underlying GP (surrogate) model. We provide general bounds on $γ_T$ based on the decay rate of the eigenvalues of the GP kernel, whose specialisation for commonly used kernels, improves the existing bounds on $γ_T$, and subsequently the regret bounds relying on $γ_T$ under numerous settings. For the Matérn family of kernels, where the lower bounds on $γ_T$, and regret under the frequentist setting, are known, our results close a huge polynomial in $T$ gap between the upper and lower bounds (up to logarithmic in $T$ factors).

stat.ML↗