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Sebastian Scherer

Publications and source records attributed to Sebastian Scherer.

At least 55 records · Page 3Linked to original sources

TartanGround: A Large-Scale Dataset for Ground Robot Perception and Navigation

We present TartanGround, a large-scale, multi-modal dataset to advance the perception and autonomy of ground robots operating in diverse environments. This dataset, collected in various photorealistic simulation environments includes multiple RGB stereo cameras for 360-degree coverage, along with depth, optical flow, stereo disparity, LiDAR point clouds, ground truth poses, semantic segmented images, and occupancy maps with semantic labels. Data is collected using an integrated automatic pipeline, which generates trajectories mimicking the motion patterns of various ground robot platforms, including wheeled and legged robots. We collect 910 trajectories across 70 environments, resulting in 1.5 million samples. Evaluations on occupancy prediction and SLAM tasks reveal that state-of-the-art methods trained on existing datasets struggle to generalize across diverse scenes. TartanGround can serve as a testbed for training and evaluation of a broad range of learning-based tasks, including occupancy prediction, SLAM, neural scene representation, perception-based navigation, and more, enabling advancements in robotic perception and autonomy towards achieving robust models generalizable to more diverse scenarios. The dataset and codebase are available on the webpage: https://tartanair.org/tartanground

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MapEx: Indoor Structure Exploration with Probabilistic Information Gain from Global Map Predictions

Exploration is a critical challenge in robotics, centered on understanding unknown environments. In this work, we focus on robots exploring structured indoor environments which are often predictable and composed of repeating patterns. Most existing approaches, such as conventional frontier approaches, have difficulty leveraging the predictability and explore with simple heuristics such as `closest first'. Recent works use deep learning techniques to predict unknown regions of the map, using these predictions for information gain calculation. However, these approaches are often sensitive to the predicted map quality or do not reason over sensor coverage. To overcome these issues, our key insight is to jointly reason over what the robot can observe and its uncertainty to calculate probabilistic information gain. We introduce MapEx, a new exploration framework that uses predicted maps to form probabilistic sensor model for information gain estimation. MapEx generates multiple predicted maps based on observed information, and takes into consideration both the computed variances of predicted maps and estimated visible area to estimate the information gain of a given viewpoint. Experiments on the real-world KTH dataset showed on average 12.4% improvement than representative map-prediction based exploration and 25.4% improvement than nearest frontier approach. Website: mapex-explorer.github.io

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AirIO: Learning Inertial Odometry with Enhanced IMU Feature Observability

Inertial odometry (IO) using only Inertial Measurement Units (IMUs) offers a lightweight and cost-effective solution for Unmanned Aerial Vehicle (UAV) applications, yet existing learning-based IO models often fail to generalize to UAVs due to the highly dynamic and non-linear-flight patterns that differ from pedestrian motion. In this work, we identify that the conventional practice of transforming raw IMU data to global coordinates undermines the observability of critical kinematic information in UAVs. By preserving the body-frame representation, our method achieves substantial performance improvements, with a 66.7% average increase in accuracy across three datasets. Furthermore, explicitly encoding attitude information into the motion network results in an additional 23.8% improvement over prior results. Combined with a data-driven IMU correction model (AirIMU) and an uncertainty-aware Extended Kalman Filter (EKF), our approach ensures robust state estimation under aggressive UAV maneuvers without relying on external sensors or control inputs. Notably, our method also demonstrates strong generalizability to unseen data not included in the training set, underscoring its potential for real-world UAV applications.

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BETTY Dataset: A Multi-modal Dataset for Full-Stack Autonomy

We present the BETTY dataset, a large-scale, multi-modal dataset collected on several autonomous racing vehicles, targeting supervised and self-supervised state estimation, dynamics modeling, motion forecasting, perception, and more. Existing large-scale datasets, especially autonomous vehicle datasets, focus primarily on supervised perception, planning, and motion forecasting tasks. Our work enables multi-modal, data-driven methods by including all sensor inputs and the outputs from the software stack, along with semantic metadata and ground truth information. The dataset encompasses 4 years of data, currently comprising over 13 hours and 32TB, collected on autonomous racing vehicle platforms. This data spans 6 diverse racing environments, including high-speed oval courses, for single and multi-agent algorithm evaluation in feature-sparse scenarios, as well as high-speed road courses with high longitudinal and lateral accelerations and tight, GPS-denied environments. It captures highly dynamic states, such as 63 m/s crashes, loss of tire traction, and operation at the limit of stability. By offering a large breadth of cross-modal and dynamic data, the BETTY dataset enables the training and testing of full autonomy stack pipelines, pushing the performance of all algorithms to the limits. The current dataset is available at https://pitt-mit-iac.github.io/betty-dataset/.

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Bilevel Learning for Bilevel Planning

A robot that learns from demonstrations should not just imitate what it sees -- it should understand the high-level concepts that are being demonstrated and generalize them to new tasks. Bilevel planning is a hierarchical model-based approach where predicates (relational state abstractions) can be leveraged to achieve compositional generalization. However, previous bilevel planning approaches depend on predicates that are either hand-engineered or restricted to very simple forms, limiting their scalability to sophisticated, high-dimensional state spaces. To address this limitation, we present IVNTR, the first bilevel planning approach capable of learning neural predicates directly from demonstrations. Our key innovation is a neuro-symbolic bilevel learning framework that mirrors the structure of bilevel planning. In IVNTR, symbolic learning of the predicate "effects" and neural learning of the predicate "functions" alternate, with each providing guidance for the other. We evaluate IVNTR in six diverse robot planning domains, demonstrating its effectiveness in abstracting various continuous and high-dimensional states. While most existing approaches struggle to generalize (with <35% success rate), our IVNTR achieves an average of 77% success rate on unseen tasks. Additionally, we showcase IVNTR on a mobile manipulator, where it learns to perform real-world mobile manipulation tasks and generalizes to unseen test scenarios that feature new objects, new states, and longer task horizons. Our findings underscore the promise of learning and planning with abstractions as a path towards high-level generalization.

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Demonstrating ViSafe: Vision-enabled Safety for High-speed Detect and Avoid

Assured safe-separation is essential for achieving seamless high-density operation of airborne vehicles in a shared airspace. To equip resource-constrained aerial systems with this safety-critical capability, we present ViSafe, a high-speed vision-only airborne collision avoidance system. ViSafe offers a full-stack solution to the Detect and Avoid (DAA) problem by tightly integrating a learning-based edge-AI framework with a custom multi-camera hardware prototype designed under SWaP-C constraints. By leveraging perceptual input-focused control barrier functions (CBF) to design, encode, and enforce safety thresholds, ViSafe can provide provably safe runtime guarantees for self-separation in high-speed aerial operations. We evaluate ViSafe's performance through an extensive test campaign involving both simulated digital twins and real-world flight scenarios. By independently varying agent types, closure rates, interaction geometries, and environmental conditions (e.g., weather and lighting), we demonstrate that ViSafe consistently ensures self-separation across diverse scenarios. In first-of-its-kind real-world high-speed collision avoidance tests with closure rates reaching 144 km/h, ViSafe sets a new benchmark for vision-only autonomous collision avoidance, establishing a new standard for safety in high-speed aerial navigation.

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Flying Calligrapher: Contact-Aware Motion and Force Planning and Control for Aerial Manipulation

Aerial manipulation has gained interest in completing high-altitude tasks that are challenging for human workers, such as contact inspection and defect detection, etc. Previous research has focused on maintaining static contact points or forces. This letter addresses a more general and dynamic task: simultaneously tracking time-varying contact force in the surface normal direction and motion trajectories on tangential surfaces. We propose a pipeline that includes a contact-aware trajectory planner to generate dynamically feasible trajectories, and a hybrid motion-force controller to track such trajectories. We demonstrate the approach in an aerial calligraphy task using a novel sponge pen design as the end-effector, whose stroke width is positively related to the contact force. Additionally, we develop a touchscreen interface for flexible user input. Experiments show our method can effectively draw diverse letters, achieving an IoU of 0.59 and an end-effector position (force) tracking RMSE of 2.9 cm (0.7 N). Website: https://xiaofeng-guo.github.io/flying-calligrapher/

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Flying Hand: End-Effector-Centric Framework for Versatile Aerial Manipulation Teleoperation and Policy Learning

Aerial manipulation has recently attracted increasing interest from both industry and academia. Previous approaches have demonstrated success in various specific tasks. However, their hardware design and control frameworks are often tightly coupled with task specifications, limiting the development of cross-task and cross-platform algorithms. Inspired by the success of robot learning in tabletop manipulation, we propose a unified aerial manipulation framework with an end-effector-centric interface that decouples high-level platform-agnostic decision-making from task-agnostic low-level control. Our framework consists of a fully-actuated hexarotor with a 4-DoF robotic arm, an end-effector-centric whole-body model predictive controller, and a high-level policy. The high-precision end-effector controller enables efficient and intuitive aerial teleoperation for versatile tasks and facilitates the development of imitation learning policies. Real-world experiments show that the proposed framework significantly improves end-effector tracking accuracy, and can handle multiple aerial teleoperation and imitation learning tasks, including writing, peg-in-hole, pick and place, changing light bulbs, etc. We believe the proposed framework provides one way to standardize and unify aerial manipulation into the general manipulation community and to advance the field. Project website: https://lecar-lab.github.io/flying_hand/.

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RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Exploration

Open-set semantic mapping is crucial for open-world robots. Current mapping approaches either are limited by the depth range or only map beyond-range entities in constrained settings, where overall they fail to combine within-range and beyond-range observations. Furthermore, these methods make a trade-off between fine-grained semantics and efficiency. We introduce RayFronts, a unified representation that enables both dense and beyond-range efficient semantic mapping. RayFronts encodes task-agnostic open-set semantics to both in-range voxels and beyond-range rays encoded at map boundaries, empowering the robot to reduce search volumes significantly and make informed decisions both within & beyond sensory range, while running at 8.84 Hz on an Orin AGX. Benchmarking the within-range semantics shows that RayFronts's fine-grained image encoding provides 1.34x zero-shot 3D semantic segmentation performance while improving throughput by 16.5x. Traditionally, online mapping performance is entangled with other system components, complicating evaluation. We propose a planner-agnostic evaluation framework that captures the utility for online beyond-range search and exploration, and show RayFronts reduces search volume 2.2x more efficiently than the closest online baselines.

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LogiCity: Advancing Neuro-Symbolic AI with Abstract Urban Simulation

Recent years have witnessed the rapid development of Neuro-Symbolic (NeSy) AI systems, which integrate symbolic reasoning into deep neural networks. However, most of the existing benchmarks for NeSy AI fail to provide long-horizon reasoning tasks with complex multi-agent interactions. Furthermore, they are usually constrained by fixed and simplistic logical rules over limited entities, making them far from real-world complexities. To address these crucial gaps, we introduce LogiCity, the first simulator based on customizable first-order logic (FOL) for an urban-like environment with multiple dynamic agents. LogiCity models diverse urban elements using semantic and spatial concepts, such as IsAmbulance(X) and IsClose(X, Y). These concepts are used to define FOL rules that govern the behavior of various agents. Since the concepts and rules are abstractions, they can be universally applied to cities with any agent compositions, facilitating the instantiation of diverse scenarios. Besides, a key feature of LogiCity is its support for user-configurable abstractions, enabling customizable simulation complexities for logical reasoning. To explore various aspects of NeSy AI, LogiCity introduces two tasks, one features long-horizon sequential decision-making, and the other focuses on one-step visual reasoning, varying in difficulty and agent behaviors. Our extensive evaluation reveals the advantage of NeSy frameworks in abstract reasoning. Moreover, we highlight the significant challenges of handling more complex abstractions in long-horizon multi-agent scenarios or under high-dimensional, imbalanced data. With its flexible design, various features, and newly raised challenges, we believe LogiCity represents a pivotal step forward in advancing the next generation of NeSy AI. All the code and data are open-sourced at our website: https://jaraxxus-me.github.io/LogiCity/

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SuperLoc: The Key to Robust LiDAR-Inertial Localization Lies in Predicting Alignment Risks

Map-based LiDAR localization, while widely used in autonomous systems, faces significant challenges in degraded environments due to lacking distinct geometric features. This paper introduces SuperLoc, a robust LiDAR localization package that addresses key limitations in existing methods. SuperLoc features a novel predictive alignment risk assessment technique, enabling early detection and mitigation of potential failures before optimization. This approach significantly improves performance in challenging scenarios such as corridors, tunnels, and caves. Unlike existing degeneracy mitigation algorithms that rely on post-optimization analysis and heuristic thresholds, SuperLoc evaluates the localizability of raw sensor measurements. Experimental results demonstrate significant performance improvements over state-of-the-art methods across various degraded environments. Our approach achieves a 54% increase in accuracy and exhibits the highest robustness. To facilitate further research, we release our implementation along with datasets from eight challenging scenarios

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MAC-VO: Metrics-aware Covariance for Learning-based Stereo Visual Odometry

We propose the MAC-VO, a novel learning-based stereo VO that leverages the learned metrics-aware matching uncertainty for dual purposes: selecting keypoint and weighing the residual in pose graph optimization. Compared to traditional geometric methods prioritizing texture-affluent features like edges, our keypoint selector employs the learned uncertainty to filter out the low-quality features based on global inconsistency. In contrast to the learning-based algorithms that model the scale-agnostic diagonal weight matrix for covariance, we design a metrics-aware covariance model to capture the spatial error during keypoint registration and the correlations between different axes. Integrating this covariance model into pose graph optimization enhances the robustness and reliability of pose estimation, particularly in challenging environments with varying illumination, feature density, and motion patterns. On public benchmark datasets, MAC-VO outperforms existing VO algorithms and even some SLAM algorithms in challenging environments. The covariance map also provides valuable information about the reliability of the estimated poses, which can benefit decision-making for autonomous systems.

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General Place Recognition Survey: Towards Real-World Autonomy

In the realm of robotics, the quest for achieving real-world autonomy, capable of executing large-scale and long-term operations, has positioned place recognition (PR) as a cornerstone technology. Despite the PR community's remarkable strides over the past two decades, garnering attention from fields like computer vision and robotics, the development of PR methods that sufficiently support real-world robotic systems remains a challenge. This paper aims to bridge this gap by highlighting the crucial role of PR within the framework of Simultaneous Localization and Mapping (SLAM) 2.0. This new phase in robotic navigation calls for scalable, adaptable, and efficient PR solutions by integrating advanced artificial intelligence (AI) technologies. For this goal, we provide a comprehensive review of the current state-of-the-art (SOTA) advancements in PR, alongside the remaining challenges, and underscore its broad applications in robotics. This paper begins with an exploration of PR's formulation and key research challenges. We extensively review literature, focusing on related methods on place representation and solutions to various PR challenges. Applications showcasing PR's potential in robotics, key PR datasets, and open-source libraries are discussed. We conclude with a discussion on PR's future directions and provide a summary of the literature covered at: https://github.com/MetaSLAM/GPRS.

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Scalable Benchmarking and Robust Learning for Noise-Free Ego-Motion and 3D Reconstruction from Noisy Video

We aim to redefine robust ego-motion estimation and photorealistic 3D reconstruction by addressing a critical limitation: the reliance on noise-free data in existing models. While such sanitized conditions simplify evaluation, they fail to capture the unpredictable, noisy complexities of real-world environments. Dynamic motion, sensor imperfections, and synchronization perturbations lead to sharp performance declines when these models are deployed in practice, revealing an urgent need for frameworks that embrace and excel under real-world noise. To bridge this gap, we tackle three core challenges: scalable data generation, comprehensive benchmarking, and model robustness enhancement. First, we introduce a scalable noisy data synthesis pipeline that generates diverse datasets simulating complex motion, sensor imperfections, and synchronization errors. Second, we leverage this pipeline to create Robust-Ego3D, a benchmark rigorously designed to expose noise-induced performance degradation, highlighting the limitations of current learning-based methods in ego-motion accuracy and 3D reconstruction quality. Third, we propose Correspondence-guided Gaussian Splatting (CorrGS), a novel test-time adaptation method that progressively refines an internal clean 3D representation by aligning noisy observations with rendered RGB-D frames from clean 3D map, enhancing geometric alignment and appearance restoration through visual correspondence. Extensive experiments on synthetic and real-world data demonstrate that CorrGS consistently outperforms prior state-of-the-art methods, particularly in scenarios involving rapid motion and dynamic illumination.

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Aug3D: Augmenting large scale outdoor datasets for Generalizable Novel View Synthesis

Recent photorealistic Novel View Synthesis (NVS) advances have increasingly gained attention. However, these approaches remain constrained to small indoor scenes. While optimization-based NVS models have attempted to address this, generalizable feed-forward methods, offering significant advantages, remain underexplored. In this work, we train PixelNeRF, a feed-forward NVS model, on the large-scale UrbanScene3D dataset. We propose four training strategies to cluster and train on this dataset, highlighting that performance is hindered by limited view overlap. To address this, we introduce Aug3D, an augmentation technique that leverages reconstructed scenes using traditional Structure-from-Motion (SfM). Aug3D generates well-conditioned novel views through grid and semantic sampling to enhance feed-forward NVS model learning. Our experiments reveal that reducing the number of views per cluster from 20 to 10 improves PSNR by 10%, but the performance remains suboptimal. Aug3D further addresses this by combining the newly generated novel views with the original dataset, demonstrating its effectiveness in improving the model's ability to predict novel views.

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CoCap: Coordinated motion Capture for multi-actor scenes in outdoor environments

Motion capture has become increasingly important, not only in computer animation but also in emerging fields like the virtual reality, bioinformatics, and humanoid training. Capturing outdoor environments offers extended horizon scenes but introduces challenges with occlusions and obstacles. Recent approaches using multi-drone systems to capture multiple actor scenes often fail to account for multi-view consistency and reasoning across cameras in cluttered environments. Coordinated motion Capture (CoCap), inspired by Conflict-Based Search (CBS), addresses this issue by coordinating view planning to ensure multi-view reasoning during conflicts. In scenarios with high occlusions and obstacles, where the likelihood of inter-robot collisions increases, CoCap demonstrates performance that approaches the ideal outcomes of unconstrained planning, outperforming existing sequential planning methods. Additionally, CoCap offers a single-robot view search approach for real-time applications in dense environments.

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MAC-Ego3D: Multi-Agent Gaussian Consensus for Real-Time Collaborative Ego-Motion and Photorealistic 3D Reconstruction

Real-time multi-agent collaboration for ego-motion estimation and high-fidelity 3D reconstruction is vital for scalable spatial intelligence. However, traditional methods produce sparse, low-detail maps, while recent dense mapping approaches struggle with high latency. To overcome these challenges, we present MAC-Ego3D, a novel framework for real-time collaborative photorealistic 3D reconstruction via Multi-Agent Gaussian Consensus. MAC-Ego3D enables agents to independently construct, align, and iteratively refine local maps using a unified Gaussian splat representation. Through Intra-Agent Gaussian Consensus, it enforces spatial coherence among neighboring Gaussian splats within an agent. For global alignment, parallelized Inter-Agent Gaussian Consensus, which asynchronously aligns and optimizes local maps by regularizing multi-agent Gaussian splats, seamlessly integrates them into a high-fidelity 3D model. Leveraging Gaussian primitives, MAC-Ego3D supports efficient RGB-D rendering, enabling rapid inter-agent Gaussian association and alignment. MAC-Ego3D bridges local precision and global coherence, delivering higher efficiency, largely reducing localization error, and improving mapping fidelity. It establishes a new SOTA on synthetic and real-world benchmarks, achieving a 15x increase in inference speed, order-of-magnitude reductions in ego-motion estimation error for partial cases, and RGB PSNR gains of 4 to 10 dB. Our code will be made publicly available at https://github.com/Xiaohao-Xu/MAC-Ego3D .

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SALON: Self-supervised Adaptive Learning for Off-road Navigation

Autonomous robot navigation in off-road environments presents a number of challenges due to its lack of structure, making it difficult to handcraft robust heuristics for diverse scenarios. While learned methods using hand labels or self-supervised data improve generalizability, they often require a tremendous amount of data and can be vulnerable to domain shifts. To improve generalization in novel environments, recent works have incorporated adaptation and self-supervision to develop autonomous systems that can learn from their own experiences online. However, current works often rely on significant prior data, for example minutes of human teleoperation data for each terrain type, which is difficult to scale with more environments and robots. To address these limitations, we propose SALON, a perception-action framework for fast adaptation of traversability estimates with minimal human input. SALON rapidly learns online from experience while avoiding out of distribution terrains to produce adaptive and risk-aware cost and speed maps. Within seconds of collected experience, our results demonstrate comparable navigation performance over kilometer-scale courses in diverse off-road terrain as methods trained on 100-1000x more data. We additionally show promising results on significantly different robots in different environments. Our code is available at https://theairlab.org/SALON.

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