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Sebastian Scherer

Publications and source records attributed to Sebastian Scherer.

At least 109 records · Page 6Linked to original sources

PVT++: A Simple End-to-End Latency-Aware Visual Tracking Framework

Visual object tracking is essential to intelligent robots. Most existing approaches have ignored the online latency that can cause severe performance degradation during real-world processing. Especially for unmanned aerial vehicles (UAVs), where robust tracking is more challenging and onboard computation is limited, the latency issue can be fatal. In this work, we present a simple framework for end-to-end latency-aware tracking, i.e., end-to-end predictive visual tracking (PVT++). Unlike existing solutions that naively append Kalman Filters after trackers, PVT++ can be jointly optimized, so that it takes not only motion information but can also leverage the rich visual knowledge in most pre-trained tracker models for robust prediction. Besides, to bridge the training-evaluation domain gap, we propose a relative motion factor, empowering PVT++ to generalize to the challenging and complex UAV tracking scenes. These careful designs have made the small-capacity lightweight PVT++ a widely effective solution. Additionally, this work presents an extended latency-aware evaluation benchmark for assessing an any-speed tracker in the online setting. Empirical results on a robotic platform from the aerial perspective show that PVT++ can achieve significant performance gain on various trackers and exhibit higher accuracy than prior solutions, largely mitigating the degradation brought by latency.

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Image-based Visual Servo Control for Aerial Manipulation Using a Fully-Actuated UAV

Using Unmanned Aerial Vehicles (UAVs) to perform high-altitude manipulation tasks beyond just passive visual application can reduce the time, cost, and risk of human workers. Prior research on aerial manipulation has relied on either ground truth state estimate or GPS/total station with some Simultaneous Localization and Mapping (SLAM) algorithms, which may not be practical for many applications close to infrastructure with degraded GPS signal or featureless environments. Visual servo can avoid the need to estimate robot pose. Existing works on visual servo for aerial manipulation either address solely end-effector position control or rely on precise velocity measurement and pre-defined visual visual marker with known pattern. Furthermore, most of previous work used under-actuated UAVs, resulting in complicated mechanical and hence control design for the end-effector. This paper develops an image-based visual servo control strategy for bridge maintenance using a fully-actuated UAV. The main components are (1) a visual line detection and tracking system, (2) a hybrid impedance force and motion control system. Our approach does not rely on either robot pose/velocity estimation from an external localization system or pre-defined visual markers. The complexity of the mechanical system and controller architecture is also minimized due to the fully-actuated nature. Experiments show that the system can effectively execute motion tracking and force holding using only the visual guidance for the bridge painting. To the best of our knowledge, this is one of the first studies on aerial manipulation using visual servo that is capable of achieving both motion and force control without the need of external pose/velocity information or pre-defined visual guidance.

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AutoMerge: A Framework for Map Assembling and Smoothing in City-scale Environments

We present AutoMerge, a LiDAR data processing framework for assembling a large number of map segments into a complete map. Traditional large-scale map merging methods are fragile to incorrect data associations, and are primarily limited to working only offline. AutoMerge utilizes multi-perspective fusion and adaptive loop closure detection for accurate data associations, and it uses incremental merging to assemble large maps from individual trajectory segments given in random order and with no initial estimations. Furthermore, after assembling the segments, AutoMerge performs fine matching and pose-graph optimization to globally smooth the merged map. We demonstrate AutoMerge on both city-scale merging (120km) and campus-scale repeated merging (4.5km x 8). The experiments show that AutoMerge (i) surpasses the second- and third- best methods by 14% and 24% recall in segment retrieval, (ii) achieves comparable 3D mapping accuracy for 120 km large-scale map assembly, (iii) and it is robust to temporally-spaced revisits. To the best of our knowledge, AutoMerge is the first mapping approach that can merge hundreds of kilometers of individual segments without the aid of GPS.

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Off-Policy Evaluation with Online Adaptation for Robot Exploration in Challenging Environments

Autonomous exploration has many important applications. However, classic information gain-based or frontier-based exploration only relies on the robot current state to determine the immediate exploration goal, which lacks the capability of predicting the value of future states and thus leads to inefficient exploration decisions. This paper presents a method to learn how "good" states are, measured by the state value function, to provide a guidance for robot exploration in real-world challenging environments. We formulate our work as an off-policy evaluation (OPE) problem for robot exploration (OPERE). It consists of offline Monte-Carlo training on real-world data and performs Temporal Difference (TD) online adaptation to optimize the trained value estimator. We also design an intrinsic reward function based on sensor information coverage to enable the robot to gain more information with sparse extrinsic rewards. Results show that our method enables the robot to predict the value of future states so as to better guide robot exploration. The proposed algorithm achieves better prediction and exploration performance compared with the state-of-the-arts. To the best of our knowledge, this work for the first time demonstrates value function prediction on real-world dataset for robot exploration in challenging subterranean and urban environments. More details and demo videos can be found at https://jeffreyyh.github.io/opere/.

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A Simulator for Fully-Actuated UAVs

This workshop paper presents the challenges we encountered when simulating fully-actuated Unmanned Aerial Vehicles (UAVs) for our research and the solutions we developed to overcome the challenges. We describe the ARCAD simulator that has helped us rapidly implement and test different controllers ranging from Hybrid Force-Position Controllers to advanced Model Predictive Path Integrals and has allowed us to analyze the design and behavior of different fully-actuated UAVs. We used the simulator to enable real-world deployments of our fully-actuated UAV fleet for different applications. The simulator is further extended to support the physical interaction of UAVs with their environment and allow more UAV designs, such as hybrid VTOLs. The code for the simulator can be accessed from https://github.com/keipour/aircraft-simulator-matlab.

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DytanVO: Joint Refinement of Visual Odometry and Motion Segmentation in Dynamic Environments

Learning-based visual odometry (VO) algorithms achieve remarkable performance on common static scenes, benefiting from high-capacity models and massive annotated data, but tend to fail in dynamic, populated environments. Semantic segmentation is largely used to discard dynamic associations before estimating camera motions but at the cost of discarding static features and is hard to scale up to unseen categories. In this paper, we leverage the mutual dependence between camera ego-motion and motion segmentation and show that both can be jointly refined in a single learning-based framework. In particular, we present DytanVO, the first supervised learning-based VO method that deals with dynamic environments. It takes two consecutive monocular frames in real-time and predicts camera ego-motion in an iterative fashion. Our method achieves an average improvement of 27.7% in ATE over state-of-the-art VO solutions in real-world dynamic environments, and even performs competitively among dynamic visual SLAM systems which optimize the trajectory on the backend. Experiments on plentiful unseen environments also demonstrate our method's generalizability.

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Detection and Physical Interaction with Deformable Linear Objects

Deformable linear objects (e.g., cables, ropes, and threads) commonly appear in our everyday lives. However, perception of these objects and the study of physical interaction with them is still a growing area. There have already been successful methods to model and track deformable linear objects. However, the number of methods that can automatically extract the initial conditions in non-trivial situations for these methods has been limited, and they have been introduced to the community only recently. On the other hand, while physical interaction with these objects has been done with ground manipulators, there have not been any studies on physical interaction and manipulation of the deformable linear object with aerial robots. This workshop describes our recent work on detecting deformable linear objects, which uses the segmentation output of the existing methods to provide the initialization required by the tracking methods automatically. It works with crossings and can fill the gaps and occlusions in the segmentation and output the model desirable for physical interaction and simulation. Then we present our work on using the method for tasks such as routing and manipulation with the ground and aerial robots. We discuss our feasibility analysis on extending the physical interaction with these objects to aerial manipulation applications.

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UAS Simulator for Modeling, Analysis and Control in Free Flight and Physical Interaction

This paper presents the ARCAD simulator for the rapid development of Unmanned Aerial Systems (UAS), including underactuated and fully-actuated multirotors, fixed-wing aircraft, and Vertical Take-Off and Landing (VTOL) hybrid vehicles. The simulator is designed to accelerate these aircraft's modeling and control design. It provides various analyses of the design and operation, such as wrench-set computation, controller response, and flight optimization. In addition to simulating free flight, it can simulate the physical interaction of the aircraft with its environment. The simulator is written in MATLAB to allow rapid prototyping and is capable of generating graphical visualization of the aircraft and the environment in addition to generating the desired plots. It has been used to develop several real-world multirotor and VTOL applications. The source code is available at https://github.com/keipour/aircraft-simulator-matlab.

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Learned Tree Search for Long-Horizon Social Robot Navigation in Shared Airspace

The fast-growing demand for fully autonomous aerial operations in shared spaces necessitates developing trustworthy agents that can safely and seamlessly navigate in crowded, dynamic spaces. In this work, we propose Social Robot Tree Search (SoRTS), an algorithm for the safe navigation of mobile robots in social domains. SoRTS aims to augment existing socially-aware trajectory prediction policies with a Monte Carlo Tree Search planner for improved downstream navigation of mobile robots. To evaluate the performance of our method, we choose the use case of social navigation for general aviation. To aid this evaluation, within this work, we also introduce X-PlaneROS, a high-fidelity aerial simulator, to enable more research in full-scale aerial autonomy. By conducting a user study based on the assessments of 26 FAA certified pilots, we show that SoRTS performs comparably to a competent human pilot, significantly outperforming our baseline algorithm. We further complement these results with self-play experiments in scenarios with increasing complexity.

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AirLoc: Object-based Indoor Relocalization

Indoor relocalization is vital for both robotic tasks like autonomous exploration and civil applications such as navigation with a cell phone in a shopping mall. Some previous approaches adopt geometrical information such as key-point features or local textures to carry out indoor relocalization, but they either easily fail in an environment with visually similar scenes or require many database images. Inspired by the fact that humans often remember places by recognizing unique landmarks, we resort to objects, which are more informative than geometry elements. In this work, we propose a simple yet effective object-based indoor relocalization approach, dubbed AirLoc. To overcome the critical challenges of object reidentification and remembering object relationships, we extract object-wise appearance embedding and inter-object geometric relationships. The geometry and appearance features are integrated to generate cumulative scene features. This results in a robust, accurate, and portable indoor relocalization system, which outperforms the state-of-the-art methods in room-level relocalization by 9.5% of PR-AUC and 7% of accuracy. In addition to exhaustive evaluation, we also carry out real-world tests, where AirLoc shows robustness in challenges like severe occlusion, perceptual aliasing, viewpoint shift, and deformation.

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PyPose: A Library for Robot Learning with Physics-based Optimization

Deep learning has had remarkable success in robotic perception, but its data-centric nature suffers when it comes to generalizing to ever-changing environments. By contrast, physics-based optimization generalizes better, but it does not perform as well in complicated tasks due to the lack of high-level semantic information and reliance on manual parametric tuning. To take advantage of these two complementary worlds, we present PyPose: a robotics-oriented, PyTorch-based library that combines deep perceptual models with physics-based optimization. PyPose's architecture is tidy and well-organized, it has an imperative style interface and is efficient and user-friendly, making it easy to integrate into real-world robotic applications. Besides, it supports parallel computing of any order gradients of Lie groups and Lie algebras and $2^{\text{nd}}$-order optimizers, such as trust region methods. Experiments show that PyPose achieves more than $10\times$ speedup in computation compared to the state-of-the-art libraries. To boost future research, we provide concrete examples for several fields of robot learning, including SLAM, planning, control, and inertial navigation.

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AirTrack: Onboard Deep Learning Framework for Long-Range Aircraft Detection and Tracking

Detect-and-Avoid (DAA) capabilities are critical for safe operations of unmanned aircraft systems (UAS). This paper introduces, AirTrack, a real-time vision-only detect and tracking framework that respects the size, weight, and power (SWaP) constraints of sUAS systems. Given the low Signal-to-Noise ratios (SNR) of far away aircraft, we propose using full resolution images in a deep learning framework that aligns successive images to remove ego-motion. The aligned images are then used downstream in cascaded primary and secondary classifiers to improve detection and tracking performance on multiple metrics. We show that AirTrack outperforms state-of-the art baselines on the Amazon Airborne Object Tracking (AOT) Dataset. Multiple real world flight tests with a Cessna 182 interacting with general aviation traffic and additional near-collision flight tests with a Bell helicopter flying towards a UAS in a controlled setting showcase that the proposed approach satisfies the newly introduced ASTM F3442/F3442M standard for DAA. Empirical evaluations show that our system has a probability of track of more than 95% up to a range of 700m. Video available at https://youtu.be/H3lL_Wjxjpw .

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Follow The Rules: Online Signal Temporal Logic Tree Search for Guided Imitation Learning in Stochastic Domains

Seamlessly integrating rules in Learning-from-Demonstrations (LfD) policies is a critical requirement to enable the real-world deployment of AI agents. Recently, Signal Temporal Logic (STL) has been shown to be an effective language for encoding rules as spatio-temporal constraints. This work uses Monte Carlo Tree Search (MCTS) as a means of integrating STL specification into a vanilla LfD policy to improve constraint satisfaction. We propose augmenting the MCTS heuristic with STL robustness values to bias the tree search towards branches with higher constraint satisfaction. While the domain-independent method can be applied to integrate STL rules online into any pre-trained LfD algorithm, we choose goal-conditioned Generative Adversarial Imitation Learning as the offline LfD policy. We apply the proposed method to the domain of planning trajectories for General Aviation aircraft around a non-towered airfield. Results using the simulator trained on real-world data showcase 60% improved performance over baseline LfD methods that do not use STL heuristics.

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How Does It Feel? Self-Supervised Costmap Learning for Off-Road Vehicle Traversability

Estimating terrain traversability in off-road environments requires reasoning about complex interaction dynamics between the robot and these terrains. However, it is challenging to create informative labels to learn a model in a supervised manner for these interactions. We propose a method that learns to predict traversability costmaps by combining exteroceptive environmental information with proprioceptive terrain interaction feedback in a self-supervised manner. Additionally, we propose a novel way of incorporating robot velocity in the costmap prediction pipeline. We validate our method in multiple short and large-scale navigation tasks on challenging off-road terrains using two different large, all-terrain robots. Our short-scale navigation results show that using our learned costmaps leads to overall smoother navigation, and provides the robot with a more fine-grained understanding of the robot-terrain interactions. Our large-scale navigation trials show that we can reduce the number of interventions by up to 57% compared to an occupancy-based navigation baseline in challenging off-road courses ranging from 400 m to 3150 m. Appendix and full experiment videos can be found in our website: https://mateoguaman.github.io/hdif.

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Learning Risk-Aware Costmaps via Inverse Reinforcement Learning for Off-Road Navigation

The process of designing costmaps for off-road driving tasks is often a challenging and engineering-intensive task. Recent work in costmap design for off-road driving focuses on training deep neural networks to predict costmaps from sensory observations using corpora of expert driving data. However, such approaches are generally subject to over-confident mispredictions and are rarely evaluated in-the-loop on physical hardware. We present an inverse reinforcement learning-based method of efficiently training deep cost functions that are uncertainty-aware. We do so by leveraging recent advances in highly parallel model-predictive control and robotic risk estimation. In addition to demonstrating improvement at reproducing expert trajectories, we also evaluate the efficacy of these methods in challenging off-road navigation scenarios. We observe that our method significantly outperforms a geometric baseline, resulting in 44% improvement in expert path reconstruction and 57% fewer interventions in practice. We also observe that varying the risk tolerance of the vehicle results in qualitatively different navigation behaviors, especially with respect to higher-risk scenarios such as slopes and tall grass.

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Design, Modeling and Control for a Tilt-rotor VTOL UAV in the Presence of Actuator Failure

Enabling vertical take-off and landing while providing the ability to fly long ranges opens the door to a wide range of new real-world aircraft applications while improving many existing tasks. Tiltrotor vertical take-off and landing (VTOL) unmanned aerial vehicles (UAVs) are a better choice than fixed-wing and multirotor aircraft for such applications. Prior works on these aircraft have addressed aerodynamic performance, design, modeling, and control. However, a less explored area is the study of their potential fault tolerance due to their inherent redundancy, which allows them to tolerate some degree of actuation failure. This paper introduces tolerance to several types of actuator failures in a tiltrotor VTOL aircraft. We discuss the design and modeling of a custom tiltrotor VTOL UAV, which is a combination of a fixed-wing aircraft and a quadrotor with tilting rotors, where the four propellers can be rotated individually. Then, we analyze the feasible wrench space the vehicle can generate and design the dynamic control allocation so that the system can adapt to actuator failures, benefiting from the configuration redundancy. The proposed approach is lightweight and is implemented as an extension to an already-existing flight control stack. Extensive experiments validate that the system can maintain the controlled flight under different actuator failures. To the best of our knowledge, this work is the first study of the tiltrotor VTOL's fault-tolerance that exploits the configuration redundancy. The source code and simulation can be accessed at https://theairlab.org/vtol.

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Visual Servoing Approach for Autonomous UAV Landing on a Moving Vehicle

Many aerial robotic applications require the ability to land on moving platforms, such as delivery trucks and marine research boats. We present a method to autonomously land an Unmanned Aerial Vehicle on a moving vehicle. A visual servoing controller approaches the ground vehicle using velocity commands calculated directly in image space. The control laws generate velocity commands in all three dimensions, eliminating the need for a separate height controller. The method has shown the ability to approach and land on the moving deck in simulation, indoor and outdoor environments, and compared to the other available methods, it has provided the fastest landing approach. Unlike many existing methods for landing on fast-moving platforms, this method does not rely on additional external setups, such as RTK, motion capture system, ground station, offboard processing, or communication with the vehicle, and it requires only the minimal set of hardware and localization sensors. The videos and source codes are also provided.

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Attention-Enhanced Cross-modal Localization Between 360 Images and Point Clouds

Visual localization plays an important role for intelligent robots and autonomous driving, especially when the accuracy of GNSS is unreliable. Recently, camera localization in LiDAR maps has attracted more and more attention for its low cost and potential robustness to illumination and weather changes. However, the commonly used pinhole camera has a narrow Field-of-View, thus leading to limited information compared with the omni-directional LiDAR data. To overcome this limitation, we focus on correlating the information of 360 equirectangular images to point clouds, proposing an end-to-end learnable network to conduct cross-modal visual localization by establishing similarity in high-dimensional feature space. Inspired by the attention mechanism, we optimize the network to capture the salient feature for comparing images and point clouds. We construct several sequences containing 360 equirectangular images and corresponding point clouds based on the KITTI-360 dataset and conduct extensive experiments. The results demonstrate the effectiveness of our approach.

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