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Seungyul Han

Publications and source records attributed to Seungyul Han.

25 records · Page 2Linked to original sources

A Max-Min Entropy Framework for Reinforcement Learning

In this paper, we propose a max-min entropy framework for reinforcement learning (RL) to overcome the limitation of the soft actor-critic (SAC) algorithm implementing the maximum entropy RL in model-free sample-based learning. Whereas the maximum entropy RL guides learning for policies to reach states with high entropy in the future, the proposed max-min entropy framework aims to learn to visit states with low entropy and maximize the entropy of these low-entropy states to promote better exploration. For general Markov decision processes (MDPs), an efficient algorithm is constructed under the proposed max-min entropy framework based on disentanglement of exploration and exploitation. Numerical results show that the proposed algorithm yields drastic performance improvement over the current state-of-the-art RL algorithms.

cs.LG↗

Diversity Actor-Critic: Sample-Aware Entropy Regularization for Sample-Efficient Exploration

In this paper, sample-aware policy entropy regularization is proposed to enhance the conventional policy entropy regularization for better exploration. Exploiting the sample distribution obtainable from the replay buffer, the proposed sample-aware entropy regularization maximizes the entropy of the weighted sum of the policy action distribution and the sample action distribution from the replay buffer for sample-efficient exploration. A practical algorithm named diversity actor-critic (DAC) is developed by applying policy iteration to the objective function with the proposed sample-aware entropy regularization. Numerical results show that DAC significantly outperforms existing recent algorithms for reinforcement learning.

cs.LG↗

A Reinforcement Learning Formulation of the Lyapunov Optimization: Application to Edge Computing Systems with Queue Stability

In this paper, a deep reinforcement learning (DRL)-based approach to the Lyapunov optimization is considered to minimize the time-average penalty while maintaining queue stability. A proper construction of state and action spaces is provided to form a proper Markov decision process (MDP) for the Lyapunov optimization. A condition for the reward function of reinforcement learning (RL) for queue stability is derived. Based on the analysis and practical RL with reward discounting, a class of reward functions is proposed for the DRL-based approach to the Lyapunov optimization. The proposed DRL-based approach to the Lyapunov optimization does not required complicated optimization at each time step and operates with general non-convex and discontinuous penalty functions. Hence, it provides an alternative to the conventional drift-plus-penalty (DPP) algorithm for the Lyapunov optimization. The proposed DRL-based approach is applied to resource allocation in edge computing systems with queue stability and numerical results demonstrate its successful operation.

cs.NI↗

Cross-Domain Imitation Learning with a Dual Structure

In this paper, we consider cross-domain imitation learning (CDIL) in which an agent in a target domain learns a policy to perform well in the target domain by observing expert demonstrations in a source domain without accessing any reward function. In order to overcome the domain difference for imitation learning, we propose a dual-structured learning method. The proposed learning method extracts two feature vectors from each input observation such that one vector contains domain information and the other vector contains policy expertness information, and then enhances feature vectors by synthesizing new feature vectors containing both target-domain and policy expertness information. The proposed CDIL method is tested on several MuJoCo tasks where the domain difference is determined by image angles or colors. Numerical results show that the proposed method shows superior performance in CDIL to other existing algorithms and achieves almost the same performance as imitation learning without domain difference.

cs.LG↗

Dimension-Wise Importance Sampling Weight Clipping for Sample-Efficient Reinforcement Learning

In importance sampling (IS)-based reinforcement learning algorithms such as Proximal Policy Optimization (PPO), IS weights are typically clipped to avoid large variance in learning. However, policy update from clipped statistics induces large bias in tasks with high action dimensions, and bias from clipping makes it difficult to reuse old samples with large IS weights. In this paper, we consider PPO, a representative on-policy algorithm, and propose its improvement by dimension-wise IS weight clipping which separately clips the IS weight of each action dimension to avoid large bias and adaptively controls the IS weight to bound policy update from the current policy. This new technique enables efficient learning for high action-dimensional tasks and reusing of old samples like in off-policy learning to increase the sample efficiency. Numerical results show that the proposed new algorithm outperforms PPO and other RL algorithms in various Open AI Gym tasks.

cs.LG↗

AMBER: Adaptive Multi-Batch Experience Replay for Continuous Action Control

In this paper, a new adaptive multi-batch experience replay scheme is proposed for proximal policy optimization (PPO) for continuous action control. On the contrary to original PPO, the proposed scheme uses the batch samples of past policies as well as the current policy for the update for the next policy, where the number of the used past batches is adaptively determined based on the oldness of the past batches measured by the average importance sampling (IS) weight. The new algorithm constructed by combining PPO with the proposed multi-batch experience replay scheme maintains the advantages of original PPO such as random mini-batch sampling and small bias due to low IS weights by storing the pre-computed advantages and values and adaptively determining the mini-batch size. Numerical results show that the proposed method significantly increases the speed and stability of convergence on various continuous control tasks compared to original PPO.

cs.LG↗

Filter Design for Generalized Frequency-Division Multiplexing

In this paper, optimal filter design for generalized frequency-division multiplexing (GFDM) is considered under two design criteria: rate maximization and out-of-band (OOB) emission minimization. First, the problem of GFDM filter optimization for rate maximization is formulated by expressing the transmission rate of GFDM as a function of GFDM filter coefficients. It is shown that Dirichlet filters are rate-optimal in additive white Gaussian noise (AWGN) channels with no carrier frequency offset (CFO) under linear zero-forcing (ZF) or minimum mean-square error (MMSE) receivers, but in general channels perturbed by CFO a properly designed nontrivial GFDM filter can yield better performance than Dirichlet filters by adjusting the subcarrier waveform to cope with the channel-induced CFO. Next, the problem of GFDM filter design for OOB emission minimization is formulated by expressing the power spectral density (PSD) of the GFDM transmit signal as a function of GFDM filter coefficients, and it is shown that the OOB emission can be reduced significantly by designing the GFDM filter properly. Finally, joint design of GFDM filter and window for the two design criteria is considered.

cs.IT↗