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Shaohan Huang

Publications and source records attributed to Shaohan Huang.

At least 19 recordsLinked to original sources

Catalyzing Interactive HTML Generation Capabilities via High-Fidelity Reinforcement Learning

Generating HTML from natural-language specifications is an important application of code large language models (LLMs). Despite producing renderable pages, current models often fail to ensure functionality and visual quality during actual interaction. Existing methods typically target task-specific webpage supervision, leaving demanding interactive artifact optimization underexplored. Using mini-games as a challenging testbed, we expose limitations in interaction experience, reward signal, and credit assignment fidelity that are obscured by shallow webpage interactions. We introduce WebCatalyst, a browser-interaction reinforcement learning framework with three complementary components: a game-level GUI assessor for sustained interaction and evaluation, Visual Anchor for mitigating VLM reward hacking, and Action-Trace Credit for grounding token-level credit assignment in runtime execution traces. Trained on fewer than 1K requests, predominantly for games, WebCatalyst raises the Cookie-Bench Mini Games score from 68.8 to 75.3 and also the WebGen-Bench accuracy from 48.8 to 56.9 on Qwen3.6-35B-A3B, outperforming Claude Opus 4.7 in average rank across evaluated metrics. Further analysis shows that Visual Anchor prevents aesthetic degradation, while runtime-grounded credit assignment accelerates functional improvement. Together, our results show that improving feedback fidelity is the key to substantially advancing interactive HTML generation.

cs.AI↗

Group-Graph Policy Optimization for Long-Horizon Agentic Reinforcement Learning

Group-based Reinforcement Learning (RL) has significantly enhanced Large Language Models (LLMs) in agentic scenarios. To achieve finer-grained policy updates, recent agentic RL frameworks have shifted from trajectory-level to step-level training. However, long-horizon agentic RL suffers from severe reward sparsity and delay, as feedback is often deferred for dozens of interaction steps. While existing step-level frameworks refine training granularity, their credit assignment remains coarse-grained and still treats agent exploration as isolated, linear trajectories. This oversimplified perspective ignores the inherent graph structure of state transitions, leading to high-variance state-value estimation and myopic, localized credit assignment. To overcome these critical bottlenecks, we propose Group-Graph Policy Optimization (G2PO), a novel group-based RL algorithm tailored for multi-turn agentic tasks. G2PO explicitly transforms linear interaction trajectories into a global state-transition graph. By aggregating identical observations across different trajectories, we introduce group-aggregation state-value estimation that reduces sampling variance and trajectory-dependent bias. Furthermore, we redefine agent actions as transitions between state nodes and propose an edge-centric advantage estimation strategy. By globally standardizing Temporal Difference (TD) errors across the entire graph, G2PO explicitly identifies and prioritizes critical transitions that drive absolute task progress. Extensive experiments on representative long-horizon benchmarks-WebShop, ALFWorld, and AppWorld-demonstrate that G2PO substantially outperforms state-of-the-art prompt-based and RL baselines, achieving remarkable success rate improvements of up to 22.2% over GRPO.

cs.LG↗

CART: Closed-Loop Adaptive Red Teaming for Large Language Models

Automated red teaming often replays a fixed set of prompts, which measures known risks but cannot learn from failures found during testing. We present CART (Closed-Loop Adaptive Red Teaming), a framework that uses each result to guide what it tests next. CART begins with broad risk coverage, follows weaknesses that emerge, keeps new probes diverse, and records the evidence and source of every finding. It separates the Challenger that creates tests, the Target being tested, which may be a text-only model or a bounded tool-using agent, and the Judge that evaluates the results, allowing these roles to be studied independently. Across three evaluation families (Frontier, JAH, and Agentic), CART discovers more failures and higher average risk than static seed replay for every Target with an available baseline. The gains extend to tool-mediated agent tests, suggesting that contextual adaptation can reveal weaknesses that direct prompt replay does not exercise. These results describe what the test policies discover, not how often failures occur in real deployments. We also find that Challenger-Judge choices affect the evidence uncovered, highlighting the need for role separation and independent review. Overall, CART turns red teaming from a one-time checklist into a continuous, adaptive, and auditable search for model and agent weaknesses.

cs.AI↗

Agensh: Scaling Organizational Intelligence to 1,024 Agents

A multi-agent system can reduce latency on complex tasks by executing work concurrently. Several pioneering harness frameworks support multi-agent systems. However, the scalability of current multi-agent harnesses is often constrained by a central orchestrator's capacity to allocate tasks and coordinate workers. To address this limitation, we introduce Agensh, a scalable self-organized multi-agent harness without a central orchestrator: concurrent workers execute a multi-agent cooperation loop, continuously gathering context, claiming and self-assigning sub-tasks, taking action and sharing findings, verifying results, and merging progress in an asynchronous manner. The loop is supported by the agentic organization infrastructure comprising three components: a shared workspace holds proposed, ongoing, and completed work; a message interface lets workers communicate; and shared context retains reusable findings and work intentions. To test the scalability of Agensh, we evaluate it on the five hardest ProgramBench tasks with GPT-5.6-sol (high). Scaling from 1 to 128 agents raises the mean final test-pass rate from 19.31% to 28.78%, an approximately 49% relative improvement. Larger organizations reach comparable test-pass rates earlier. On pandoc, scaling from 1 to 1,024 agents raises the final test-pass rate from 33.89% to 55.06%. Worker trajectories further show that different forms of self-organized cooperation gradually emerges and standardizes as the organization grows. These results reveal the number of agents as a new scaling dimension for multi-agent organizations to expand the frontier of general intelligence, offering a practical solution for complex tasks under hard latency constraints or time budgets.

cs.CL↗

Learning to Coach for Experiential Learning

Language models can learn from experience, but raw solution trajectories are often too long and noisy to provide effective guidance. In this work, we propose Learning to Coach (L2C), a framework that trains a dedicated LLM-as-a-Coach to extract actionable experiential knowledge from an actor model's previous trajectory. The actor remains frozen, while the LLM-as-a-Coach is trained to maximize a reward given by the correctness of the actor's guided response. We study two such rewards: a same-instance reward, which improves subsequent responses on the original problem, and a cross-instance reward, which elicits knowledge that transfers to other instances. Across mathematical reasoning and interactive text-games, L2C consistently outperforms self-refinement and an untrained LLM-as-a-Coach. Running experiential learning for more iterations further improves accuracy and uses additional inference compute more effectively than enlarging the actor's decoding budget. The trained LLM-as-a-Coach also transfers to out-of-distribution tasks and adapts its guidance to the specific actor it coaches.

cs.CL↗

Learning Where Outcomes Change:Credit-Addressable Reasoning for Multimodal Geometry

Multimodal geometry reasoning requires VLMs to extract precise visual relations and preserve them through multi-step deduction. Existing free-form traces obscure the decisions that determine the answer, and trajectory-level reinforcement learning distributes a single terminal signal across the entire response. We introduce credit-addressable reasoning, in which the semantic units exposed during inference also define where learning compares alternatives and assigns credit. We instantiate this principle with Code-CoT, which retains the diagram, represents visual relations as line-addressable executable code, and organizes reasoning into typed events, and CE-GRPO, which selects event boundaries using structural priors and type-normalized entropy, samples complete continuations from shared prefixes, and converts outcome differences into localized advantages. Across nine geometry benchmarks, CE-GRPO achieves an average accuracy of 76.04, outperforming Qwen3-VL-8B and trajectory-level GRPO by $8.09$ and 3.43 points, respectively. Its relative advantage increases with the number of intermediate events, demonstrating the value of representation--optimization co-design for long, dependency-heavy multimodal reasoning.

cs.LG↗

VibeVoice-ASR-BitNet Technical Report

We present VibeVoice-ASR-BitNet, a compressed variant of VibeVoice-ASR optimized for real-time inference on edge CPUs. We apply heterogeneous quantization tailored to the computational characteristics of each stage: the VAE acoustic tokenizer uses full-pipeline INT8 quantization (I8_S) with kernel fusion and SIMD optimization, while the autoregressive language model adopts BitNet-style ternary weights (I2_S). To preserve accuracy under aggressive compression, we employ a progressive quantization-aware training strategy. For inference, we implement custom SIMD kernels and fused operators within the ggml framework targeting both ARM and x86 platforms, achieving real-time recognition (RTF < 1) on low-thread-count CPUs. VibeVoice-ASR-BitNet is 1.6--2.3x faster than Whisper.cpp at comparable model sizes (~1.6 GB), with only modest accuracy degradation compared to the FP16 baseline.

cs.SD↗

BitNet Text Embeddings

LLM-based text embedders have substantially improved retrieval and semantic representation quality, but their deployment remains costly: large backbone models slow down embedding inference, while high-dimensional full-precision embeddings impose substantial storage and bandwidth overhead on large-scale indexes. In this paper, we present BITEMBED, an extreme low-bit framework for LLM-based text embedding that jointly targets encoding efficiency and vector storage. BITEMBED converts pretrained LLM backbones into BitNet-style embedding encoders with ternary weights, quantized activations, and lightweight normalization refinement. The converted model is adapted to representation learning through continual contrastive pre-training, followed by supervised contrastive fine-tuning with both similarity-distribution distillation and attention-relation distillation from a full-precision teacher. Beyond quantizing the backbone, BITEMBED further trains output embeddings to support multiple storage precisions meeting different storage needs in various scenarios. Experiments on MMTEB (eng, v2) with Qwen3-0.6B and Gemma3-270M show that BITEMBED is largely comparable to full precision teacher embedders. Moreover, BITEMBED flexibly obtains text embeddings of various precisions, achieving a trade-off between performance and storage cost.

cs.CL↗

LLM-as-a-Coach: Experiential Learning for Non-Verifiable Tasks

Reinforcement learning (RL) on open-ended tasks compresses an LLM's rubric-based evaluation into a scalar reward, discarding rich textual feedback and conflating responses with distinct quality profiles. We propose Experiential Learning (EL), which repurposes the feedback model from an LLM-as-a-Judge into an LLM-as-a-Coach. The coach distills its assessment of each on-policy response into transferable experiential knowledge, which conditions a teacher model and is internalized by the policy through on-policy context distillation. Compared with scalar rewards, this higher-bandwidth feedback channel provides dense supervision and preserves fine-grained preferences among high-quality responses. Across two policy families, with feedback from the policy itself or a proprietary model, EL consistently outperforms rubric-based RL on held-out and unseen open-ended tasks. Notably, EL generalizes better beyond the training distribution, and mitigates reward hacking. These findings establish experiential knowledge as a richer and more generalizable learning signal for post-training on non-verifiable tasks.

cs.LG↗

FDLoRA: Personalized Federated Learning of Large Language Model via Dual LoRA Tuning

Large language models (LLMs) have emerged as important components across various fields, yet their training requires substantial computation resources and abundant labeled data. It poses a challenge to robustly training LLMs for individual users (clients). To tackle this challenge, the intuitive idea is to introduce federated learning (FL), which can collaboratively train models on distributed private data. However, existing methods suffer from the challenges of data heterogeneity, system heterogeneity, and model size, resulting in suboptimal performance and high costs. In this work, we proposed a variant of personalized federated learning (PFL) framework, namely FDLoRA, which allows the client to be a single device or a cluster and adopts low-rank adaptation (LoRA) tuning. FDLoRA sets dual LoRA modules on each client to capture personalized and global knowledge, respectively, and only the global LoRA module uploads parameters to the central server to aggregate cross-client knowledge. Finally, an adaptive fusion approach is employed to combine the parameters of the dual LoRAs. This enables FDLoRA to make effective use of private data distributed across different clients, thereby improving performance on the client without incurring high communication and computing costs. We conducted extensive experiments in two practice scenarios. The results demonstrate that FDLoRA outperforms six baselines in terms of performance, stability, robustness, computation cost, and communication cost.

cs.DC↗

Can LLMs Really Recover Microservice Failures? A Recovery-Aware Evaluation of Diagnosis-to-Action Reasoning

Large language models (LLMs) are increasingly used to interpret operational evidence and assist incident response in cloud-native microservice systems. However, recovery-oriented use cases require more than identifying a root cause. After observing symptoms and diagnosing a fault, an operator or agent must translate the diagnosis into a concrete recovery action, apply it to an admissible target, and verify that service health has been restored. Existing RCA and log-analysis evaluations are well-suited to diagnosis, but they do not characterize this subsequent action decision. This paper presents R2Act, a recovery-action evaluation framework for post-diagnosis incident response. R2Act defines an incident schema, quality gate, action-space representation, recovery-validity metrics, offline evaluator, and live-replay protocol. We instantiate the framework as a benchmark dataset of 302 quality-audited Kubernetes incidents from \system. Each incident provides synchronized multi-modal observations, root-cause labels, an incident-specific action space, and annotated valid and invalid recovery plans. We evaluate heuristic, supervised, RCA-oriented, deep log, and LLM-based methods. The strongest RAG-based LLMs reach 91.4\%--99.7\% root-cause service accuracy, yet their recovery validity remains only 36.8\%--60.3\%. Even when both the root-cause service and fault type are correct, recovery-oriented methods still choose invalid actions for 39.5\%--62.0\% of correctly diagnosed incidents. Overall, this work reveals that many recovery failures arise not from missing diagnostic knowledge, but from the difficulty of translating diagnostic evidence into valid recovery actions and admissible targets. This work provides a reproducible, simplified starting point for research and evaluation.

cs.SE↗

VFA: Empowering Multilingual MLLMs via Vision-Free Adaptation

Multimodal large language models have advanced rapidly, yet most remain English-centric, as scaling multilingual multimodal instruction tuning is limited by the scarcity and high cost of high-quality non-English image-text supervision. Although multilingual text data is abundant, naive textual fine-tuning can disrupt vision-language alignment and induce catastrophic forgetting. We propose Vision-Free Adaptation (VFA), a framework that decouples multilingual language enhancement from visual alignment by composing complementary task vectors over a shared LLM backbone. Specifically, we fine-tune a base LLM on multilingual text data to derive a multilingual task vector, which is then merged with the vision-aligned task vector of an MLLM. Experiments on five MLLMs across six multilingual multimodal benchmarks show consistent improvements while preserving both general multimodal and text-only capabilities. Moreover, using less than 2% of the text data, VFA narrows the gap to the fully multimodal-trained model, demonstrating its data efficiency.

cs.CL↗

Online Experiential Learning for Language Models

The prevailing paradigm for improving large language models relies on offline training with human annotations or simulated environments, leaving the rich experience accumulated during real-world deployment entirely unexploited. We propose Online Experiential Learning (OEL), a framework that enables language models to continuously improve from their own deployment experience. OEL operates in two stages: first, transferable experiential knowledge is extracted and accumulated from interaction trajectories collected on the user side; second, this knowledge is consolidated into model parameters via on-policy context distillation, requiring no access to the user-side environment. The two stages are iterated to form an online learning loop, where the improved model collects higher-quality trajectories that yield richer experiential knowledge for subsequent rounds. We evaluate OEL on text-based game environments across multiple model scales and both thinking and non-thinking variants. OEL achieves consistent improvements over successive iterations, enhancing both task accuracy and token efficiency while preserving out-of-distribution performance. Our analysis further shows that extracted experiential knowledge is significantly more effective than raw trajectories, and that on-policy consistency between the knowledge source and the policy model is critical for effective learning.

cs.CL↗

Mind the Gap: Can Frontier LLMs Pass a Standardized Office Proficiency Exam?

The deployment of Large Language Model (LLM) agents for computer automation is accelerating, yet their ability to navigate complex, professional-grade productivity software is largely untested. We argue that Office automation is an ideal environment for benchmarking document-automation capability, as it requires long-horizon planning and reasoning, precise parameter configuration, and multi-application integration. To quantify this capability, we introduce an evaluation based on China's National Computer Rank Examination (NCRE), featuring 200 comprehensive practical-operation tasks across Word, Excel, and PowerPoint. Each task is scored on a 100-point rubric scale using 7,118 machine-gradable criteria, and Score Rate (SR) denotes the mean percentage of rubric points earned across these tasks. We benchmark 7 frontier LLMs and observe stark limitations: single-turn models score a maximum of 36.6%. A stronger agentic system with execution feedback, iterative repair, and broader Office automation access reaches 68.8%, but remains below the 95.5% community-reference score used as a scoring sanity check. Ultimately, our experiments demonstrate that despite recent advancements in code generation, achieving reliable fine-grained Office document automation remains a significant challenge for current code-generating LLM and agent systems.

cs.AI↗

DocReward: A Document Reward Model for Structuring and Stylizing

Recent agentic workflows automate professional document generation but focus narrowly on textual quality, overlooking structural and stylistic professionalism, which is equally critical for readability. This gap stems mainly from a lack of effective reward models capable of guiding agents toward producing documents with high structural and stylistic professionalism. We introduce DocReward, a document reward model that evaluates documents based on their structure and style. To achieve this, we propose a textual-quality-agnostic framework that ensures assessments are not confounded by content quality, and construct DocPair, a dataset of 117K paired documents covering 32 domains and 267 types. Each pair shares identical content but differs in structural and stylistic professionalism. DocReward is trained using the Bradley-Terry loss. On a manually annotated benchmark, DocReward outperforms GPT-5 by 14.6 percentage points in the same setting. Reinforcement learning experiments further show that DocReward effectively guides agents toward generating documents with consistently higher structural and stylistic professionalism, highlighting its practical utility.

cs.CV↗

Learning to Refine: Self-Refinement of Parallel Reasoning in LLMs

Test-time scaling (TTS) has gained widespread attention for enhancing LLM reasoning. Existing approaches such as Best-of-N and majority voting are limited as their performance depends on the quality of candidate responses, making them unable to produce a correct solution when all candidates are incorrect. Parallel self-refinement, generating multiple candidates and synthesizing a refined answer conditioned on them, offers a promising alternative, but the underlying mechanism driving its effectiveness remains obscure. To bridge this gap in understanding, we introduce a new metric, the Refinement Gap, designed to quantify the relative improvement of self-refinement beyond majority voting. We show that the Refinement Gap exhibits a clear scaling trend with model size and is only weakly correlated with the base capability. Based on this discovery, we propose Generative Self-Refinement (GSR), a parallel test-time scaling framework that transfers the refinement policy from larger teacher models with higher refinement gap into smaller students. Crucially, GSR jointly trains a single model to generate strong candidates and refine a better final answer based on these candidates. Experimental results demonstrate that our method achieves state-of-the-art performance across five mathematical benchmarks over other parallel aggregation methods, while the learned refinement skill transfers across multiple model scales and families and exhibits robust generalization to an out-of-distribution domain.

cs.LG↗

SPPO: Sequence-Level PPO for Long-Horizon Reasoning Tasks

Proximal Policy Optimization (PPO) is central to aligning Large Language Models (LLMs) in reasoning tasks with verifiable rewards. However, standard token-level PPO struggles in this setting due to the instability of temporal credit assignment over long Chain-of-Thought (CoT) horizons and the prohibitive memory cost of the value model. While critic-free alternatives like GRPO mitigate these issues, they incur significant computational overhead by requiring multiple samples for baseline estimation, severely limiting training throughput. In this paper, we introduce Sequence-Level PPO (SPPO), a scalable algorithm that harmonizes the sample efficiency of PPO with the stability of outcome-based updates. SPPO reformulates the reasoning process as a Sequence-Level Contextual Bandit problem, employing a decoupled scalar value function to derive low-variance advantage signals without multi-sampling. Extensive experiments on mathematical benchmarks demonstrate that SPPO significantly surpasses standard PPO and matches the performance of computation-heavy group-based methods, offering a resource-efficient framework for aligning reasoning LLMs.

cs.AI↗

Computer Environments Elicit General Agentic Intelligence in LLMs

Agentic intelligence in large language models (LLMs) requires not only model intrinsic capabilities but also interactions with external environments. Equipping LLMs with computers now represents a prevailing trend. However, the computer environment's intrinsic value has not been systematically investigated, particularly its potential to elicit general capabilities. Here we introduce LLM-in-Sandbox, which virtualizes the computer as a code sandbox with only basic functionalities, and demonstrate that this minimal setting elicits computer-based meta-capabilities for general task solving: external resource access, file management, and code execution. Without additional training, strong models achieve substantial gains (up to 15.5%) across mathematics, physics, chemistry, biomedicine, long-context understanding, and instruction following, while reducing token consumption by up to 8 times. Furthermore, we develop LLM-in-Sandbox-RL to train models exclusively on non-agentic data within the sandbox, empowering weaker models to harness the environment and internalize these interactions. Our results demonstrate that computer environments elicit general intelligence, yield efficiency gains, and can be harnessed through training, serving as a promising foundation for generalist agents.

cs.CL↗