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Shifeng Chen

Publications and source records attributed to Shifeng Chen.

At least 19 recordsLinked to original sources

ControlLight: Towards Controllable, Consistent, and Generalizable Low-Light Enhancement

Existing deep learning-based low-light enhancement methods are typically trained on limited datasets with single enhancement targets, which restricts their generalization ability and controllability in real-world applications. To overcome these limitations, we propose ControlLight, a controllable, consistent, and generalizable framework for low-light enhancement. We first construct a large-scale dataset of real-world degraded images with continuous illumination-strength supervision. To further ensure consistent outputs under different control strengths, we introduce a misalignment-aware weighted flow matching loss that preserves image structure across continuous enhancement strengths. ControlLight allows users to edit real-world degraded low-light images toward satisfactory enhancement results by flexibly controlling the strength while preserving visual consistency and realism. Extensive experiments show that ControlLight achieves state-of-the-art performance against existing low-light enhancement approaches while demonstrating strong continuous controllability and generalization to real-world scenarios.

cs.CV

Towards Photorealistic and Efficient Bokeh Rendering via Diffusion Framework

Existing mobile devices are constrained by compact optical designs, such as small apertures, which make it difficult to produce natural, optically realistic bokeh effects. Although recent learning-based methods have shown promising results, they still struggle with photos captured under high digital zoom levels, which often suffer from reduced resolution and loss of fine details. A naive solution is to enhance image quality before applying bokeh rendering, yet this two-stage pipeline reduces efficiency and introduces unnecessary error accumulation. To overcome these limitations, we propose MagicBokeh, a unified diffusion-based framework designed for high-quality and efficient bokeh rendering. Through an alternative training strategy and a focus-aware masked attention mechanism, our method jointly optimizes bokeh rendering and super-resolution, substantially improving both controllability and visual fidelity. Furthermore, we introduce degradation-aware depth module to enable more accurate depth estimation from low-quality inputs. Experimental results demonstrate that MagicBokeh efficiently produces photorealistic bokeh effects, particularly on real-world low-resolution images, paving the way for future advancements in bokeh rendering. Our code and models are available at https://github.com/vivoCameraResearch/MagicBokeh.

cs.CV

RealRestorer: Towards Generalizable Real-World Image Restoration with Large-Scale Image Editing Models

Image restoration under real-world degradations is critical for downstream tasks such as autonomous driving and object detection. However, existing restoration models are often limited by the scale and distribution of their training data, resulting in poor generalization to real-world scenarios. Recently, large-scale image editing models have shown strong generalization ability in restoration tasks, especially for closed-source models like Nano Banana Pro, which can restore images while preserving consistency. Nevertheless, achieving such performance with those large universal models requires substantial data and computational costs. To address this issue, we construct a large-scale dataset covering nine common real-world degradation types and train a state-of-the-art open-source model to narrow the gap with closed-source alternatives. Furthermore, we introduce RealIR-Bench, which contains 464 real-world degraded images and tailored evaluation metrics focusing on degradation removal and consistency preservation. Extensive experiments demonstrate our model ranks first among open-source methods, achieving state-of-the-art performance.

cs.CV

Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation

Recent advances in 3D scene editing using NeRF and 3DGS enable high-quality static scene editing. In contrast, dynamic scene editing remains challenging, as methods that directly extend 2D diffusion models to 4D often produce motion artifacts, temporal flickering, and inconsistent style propagation. We introduce Catalyst4D, a framework that transfers high-quality 3D edits to dynamic 4D Gaussian scenes while maintaining spatial and temporal coherence. At its core, Anchor-based Motion Guidance (AMG) builds a set of structurally stable and spatially representative anchors from both original and edited Gaussians. These anchors serve as robust region-level references, and their correspondences are established via optimal transport to enable consistent deformation propagation without cross-region interference or motion drift. Complementarily, Color Uncertainty-guided Appearance Refinement (CUAR) preserves temporal appearance consistency by estimating per-Gaussian color uncertainty and selectively refining regions prone to occlusion-induced artifacts. Extensive experiments demonstrate that Catalyst4D achieves temporally stable, high-fidelity dynamic scene editing and outperforms existing methods in both visual quality and motion coherence.

cs.CV

LiaisonAgent: An Multi-Agent Framework for Autonomous Risk Investigation and Governance

The rapid evolution of sophisticated cyberattacks has strained modern Security Operations Centers (SOC), which traditionally rely on rule-based or signature-driven detection systems. These legacy frameworks often generate high volumes of technical alerts that lack organizational context, leading to analyst fatigue and delayed incident responses. This paper presents LiaisonAgent, an autonomous multi-agent system designed to bridge the gap between technical risk detection and business-level risk governance. Built upon the QWQ-32B large reasoning model, LiaisonAgent integrates specialized sub-agents, including human-computer interaction agents, comprehensive judgment agents, and automated disposal agents-to execute end-to-end investigation workflows. The system leverages a hybrid planning architecture that combines deterministic workflows for compliance with autonomous reasoning based on the ReAct paradigm to handle ambiguous operational scenarios. Experimental evaluations across diverse security contexts, such as large-scale data exfiltration and unauthorized account borrowing, achieve an end-to-end tool-calling success rate of 97.8% and a risk judgment accuracy of 95%. Furthermore, the system exhibits significant resilience against out-of-distribution noise and adversarial prompt injections, while achieving a 92.7% reduction in manual investigation overhead.

cs.CR

RoamScene3D: Immersive Text-to-3D Scene Generation via Adaptive Object-aware Roaming

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial blindness and rely on predefined trajectories that fail to exploit the inner relationships among salient objects. Consequently, these approaches are unable to comprehend the semantic layout, preventing them from exploring the scene adaptively to infer occluded content. Moreover, current inpainting models operate in 2D image space, struggling to plausibly fill holes caused by camera motion. To address these limitations, we propose RoamScene3D, a novel framework that bridges the gap between semantic guidance and spatial generation. Our method reasons about the semantic relations among objects and produces consistent and photorealistic scenes. Specifically, we employ a vision-language model (VLM) to construct a scene graph that encodes object relations, guiding the camera to perceive salient object boundaries and plan an adaptive roaming trajectory. Furthermore, to mitigate the limitations of static 2D priors, we introduce a Motion-Injected Inpainting model that is fine-tuned on a synthetic panoramic dataset integrating authentic camera trajectories, making it adaptive to camera motion. Extensive experiments demonstrate that with semantic reasoning and geometric constraints, our method significantly outperforms state-of-the-art approaches in producing consistent and photorealistic scenes. Our code is available at https://github.com/JS-CHU/RoamScene3D.

cs.CV

MagicFight: Personalized Martial Arts Combat Video Generation

Amid the surge in generic text-to-video generation, the field of personalized human video generation has witnessed notable advancements, primarily concentrated on single-person scenarios. However, to our knowledge, the domain of two-person interactions, particularly in the context of martial arts combat, remains uncharted. We identify a significant gap: existing models for single-person dancing generation prove insufficient for capturing the subtleties and complexities of two engaged fighters, resulting in challenges such as identity confusion, anomalous limbs, and action mismatches. To address this, we introduce a pioneering new task, Personalized Martial Arts Combat Video Generation. Our approach, MagicFight, is specifically crafted to overcome these hurdles. Given this pioneering task, we face a lack of appropriate datasets. Thus, we generate a bespoke dataset using the game physics engine Unity, meticulously crafting a multitude of 3D characters, martial arts moves, and scenes designed to represent the diversity of combat. MagicFight refines and adapts existing models and strategies to generate high-fidelity two-person combat videos that maintain individual identities and ensure seamless, coherent action sequences, thereby laying the groundwork for future innovations in the realm of interactive video content creation. Website: https://MingfuYAN.github.io/MagicFight/ Dataset: https://huggingface.co/datasets/MingfuYAN/KungFu-Fiesta

cs.CV

TARA: Token-Aware LoRA for Composable Personalization in Diffusion Models

Personalized text-to-image generation aims to synthesize novel images of a specific subject or style using only a few reference images. Recent methods based on Low-Rank Adaptation (LoRA) enable efficient single-concept customization by injecting lightweight, concept-specific adapters into pre-trained diffusion models. However, combining multiple LoRA modules for multi-concept generation often leads to identity missing and visual feature leakage. In this work, we identify two key issues behind these failures: (1) token-wise interference among different LoRA modules, and (2) spatial misalignment between the attention map of a rare token and its corresponding concept-specific region. To address these issues, we propose Token-Aware LoRA (TARA), which introduces a token mask to explicitly constrain each module to focus on its associated rare token to avoid interference, and a training objective that encourages the spatial attention of a rare token to align with its concept region. Our method enables training-free multi-concept composition by directly injecting multiple independently trained TARA modules at inference time. Experimental results demonstrate that TARA enables efficient multi-concept inference and effectively preserving the visual identity of each concept by avoiding mutual interference between LoRA modules. The code and models are available at https://github.com/YuqiPeng77/TARA.

cs.CV

Contrast-Prior Enhanced Duality for Mask-Free Shadow Removal

Existing shadow removal methods often rely on shadow masks, which are challenging to acquire in real-world scenarios. Exploring intrinsic image cues, such as local contrast information, presents a potential alternative for guiding shadow removal in the absence of explicit masks. However, the cue's inherent ambiguity becomes a critical limitation in complex scenes, where it can fail to distinguish true shadows from low-reflectance objects and intricate background textures. To address this motivation, we propose the Adaptive Gated Dual-Branch Attention (AGBA) mechanism. AGBA dynamically filters and re-weighs the contrast prior to effectively disentangle shadow features from confounding visual elements. Furthermore, to tackle the persistent challenge of restoring soft shadow boundaries and fine-grained details, we introduce a diffusion-based Frequency-Contrast Fusion Network (FCFN) that leverages high-frequency and contrast cues to guide the generative process. Extensive experiments demonstrate that our method achieves state-of-the-art results among mask-free approaches while maintaining competitive performance relative to mask-based methods.

cs.CV

GLAD: Generalizable Tuning for Vision-Language Models

Pre-trained vision-language models, such as CLIP, show impressive zero-shot recognition ability and can be easily transferred to specific downstream tasks via prompt tuning, even with limited training data. However, existing prompt tuning methods face two main challenges: (1) In few-shot scenarios, data scarcity often leads to overfitting, making the model sensitive to changes in the input domain. (2) To mitigate overfitting, these methods typically rely on complex task-specific model architectures and sensitive hyperparameter tuning, severely restricting their general applicability. To address these issues, we propose a simpler and more general framework called GLAD (Generalizable LoRA tuning with RegulArized GraDient). We show that merely applying LoRA achieves performance in downstream tasks comparable to current state-of-the-art prompt-based methods. While LoRA is effective and easy to use, it remains susceptible to overfitting in few-shot learning scenarios. To mitigate this risk, we introduce a gradient-based regularization technique. This technique effectively steers the optimization trajectory, encouraging the model to find a more stable parameter region that is robust to variations in data distribution. Through extensive experiments conducted on 15 benchmark datasets, we demonstrate that GLAD outperforms previous tuning approaches in terms of base-to-novel class generalization, image domain generalization, and cross-dataset generalization. The code will be publicly available.

cs.CV

Component Adaptive Clustering for Generalized Category Discovery

Generalized Category Discovery (GCD) tackles the challenging problem of categorizing unlabeled images into both known and novel classes within a partially labeled dataset, without prior knowledge of the number of unknown categories. Traditional methods often rely on rigid assumptions, such as predefining the number of classes, which limits their ability to handle the inherent variability and complexity of real-world data. To address these shortcomings, we propose AdaGCD, a cluster-centric contrastive learning framework that incorporates Adaptive Slot Attention (AdaSlot) into the GCD framework. AdaSlot dynamically determines the optimal number of slots based on data complexity, removing the need for predefined slot counts. This adaptive mechanism facilitates the flexible clustering of unlabeled data into known and novel categories by dynamically allocating representational capacity. By integrating adaptive representation with dynamic slot allocation, our method captures both instance-specific and spatially clustered features, improving class discovery in open-world scenarios. Extensive experiments on public and fine-grained datasets validate the effectiveness of our framework, emphasizing the advantages of leveraging spatial local information for category discovery in unlabeled image datasets.

cs.CV

Dual-Forward Path Teacher Knowledge Distillation: Bridging the Capacity Gap Between Teacher and Student

Knowledge distillation (KD) provides an effective way to improve the performance of a student network under the guidance of pre-trained teachers. However, this approach usually brings in a large capacity gap between teacher and student networks, limiting the distillation gains. Previous methods addressing this problem either discard accurate knowledge representation or fail to dynamically adjust the transferred knowledge, which is less effective in addressing the capacity gap problem and hinders students from achieving comparable performance with the pre-trained teacher. In this work, we extend the ideology of prompt-based learning to address the capacity gap problem, and propose Dual-Forward Path Teacher Knowledge Distillation (DFPT-KD), which replaces the pre-trained teacher with a novel dual-forward path teacher to supervise the learning of student. The key to DFPT-KD is prompt-based tuning, i.e., establishing an additional prompt-based forward path within the pre-trained teacher and optimizing it with the pre-trained teacher frozen to make the transferred knowledge compatible with the representation ability of the student. Extensive experiments demonstrate that DFPT-KD leads to trained students performing better than the vanilla KD. To make the transferred knowledge better compatible with the representation abilities of the student, we further fine-tune the whole prompt-based forward path, yielding a novel distillation approach dubbed DFPT-KD+. By extensive experiments, it is shown that DFPT-KD+ improves upon DFPT-KD and achieves state-of-the-art accuracy performance.

cs.LG

The Tenth NTIRE 2025 Efficient Super-Resolution Challenge Report

This paper presents a comprehensive review of the NTIRE 2025 Challenge on Single-Image Efficient Super-Resolution (ESR). The challenge aimed to advance the development of deep models that optimize key computational metrics, i.e., runtime, parameters, and FLOPs, while achieving a PSNR of at least 26.90 dB on the $\operatorname{DIV2K\_LSDIR\_valid}$ dataset and 26.99 dB on the $\operatorname{DIV2K\_LSDIR\_test}$ dataset. A robust participation saw \textbf{244} registered entrants, with \textbf{43} teams submitting valid entries. This report meticulously analyzes these methods and results, emphasizing groundbreaking advancements in state-of-the-art single-image ESR techniques. The analysis highlights innovative approaches and establishes benchmarks for future research in the field.

cs.CV

Leveraging Contrast Information for Efficient Document Shadow Removal

Document shadows are a major obstacle in the digitization process. Due to the dense information in text and patterns covered by shadows, document shadow removal requires specialized methods. Existing document shadow removal methods, although showing some progress, still rely on additional information such as shadow masks or lack generalization and effectiveness across different shadow scenarios. This often results in incomplete shadow removal or loss of original document content and tones. Moreover, these methods tend to underutilize the information present in the original shadowed document image. In this paper, we refocus our approach on the document images themselves, which inherently contain rich information.We propose an end-to-end document shadow removal method guided by contrast representation, following a coarse-to-fine refinement approach. By extracting document contrast information, we can effectively and quickly locate shadow shapes and positions without the need for additional masks. This information is then integrated into the refined shadow removal process, providing better guidance for network-based removal and feature fusion. Extensive qualitative and quantitative experiments show that our method achieves state-of-the-art performance.

cs.CV

IDOL: Instant Photorealistic 3D Human Creation from a Single Image

Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of high-quality training data. To achieve fast and high-quality human reconstruction, this work rethinks the task from the perspectives of dataset, model, and representation. First, we introduce a large-scale HUman-centric GEnerated dataset, HuGe100K, consisting of 100K diverse, photorealistic sets of human images. Each set contains 24-view frames in specific human poses, generated using a pose-controllable image-to-multi-view model. Next, leveraging the diversity in views, poses, and appearances within HuGe100K, we develop a scalable feed-forward transformer model to predict a 3D human Gaussian representation in a uniform space from a given human image. This model is trained to disentangle human pose, body shape, clothing geometry, and texture. The estimated Gaussians can be animated without post-processing. We conduct comprehensive experiments to validate the effectiveness of the proposed dataset and method. Our model demonstrates the ability to efficiently reconstruct photorealistic humans at 1K resolution from a single input image using a single GPU instantly. Additionally, it seamlessly supports various applications, as well as shape and texture editing tasks. Project page: https://yiyuzhuang.github.io/IDOL/.

cs.CV

Dual-Schedule Inversion: Training- and Tuning-Free Inversion for Real Image Editing

Text-conditional image editing is a practical AIGC task that has recently emerged with great commercial and academic value. For real image editing, most diffusion model-based methods use DDIM Inversion as the first stage before editing. However, DDIM Inversion often results in reconstruction failure, leading to unsatisfactory performance for downstream editing. To address this problem, we first analyze why the reconstruction via DDIM Inversion fails. We then propose a new inversion and sampling method named Dual-Schedule Inversion. We also design a classifier to adaptively combine Dual-Schedule Inversion with different editing methods for user-friendly image editing. Our work can achieve superior reconstruction and editing performance with the following advantages: 1) It can reconstruct real images perfectly without fine-tuning, and its reversibility is guaranteed mathematically. 2) The edited object/scene conforms to the semantics of the text prompt. 3) The unedited parts of the object/scene retain the original identity.

cs.CV

DIVE: Taming DINO for Subject-Driven Video Editing

Building on the success of diffusion models in image generation and editing, video editing has recently gained substantial attention. However, maintaining temporal consistency and motion alignment still remains challenging. To address these issues, this paper proposes DINO-guided Video Editing (DIVE), a framework designed to facilitate subject-driven editing in source videos conditioned on either target text prompts or reference images with specific identities. The core of DIVE lies in leveraging the powerful semantic features extracted from a pretrained DINOv2 model as implicit correspondences to guide the editing process. Specifically, to ensure temporal motion consistency, DIVE employs DINO features to align with the motion trajectory of the source video. For precise subject editing, DIVE incorporates the DINO features of reference images into a pretrained text-to-image model to learn Low-Rank Adaptations (LoRAs), effectively registering the target subject's identity. Extensive experiments on diverse real-world videos demonstrate that our framework can achieve high-quality editing results with robust motion consistency, highlighting the potential of DINO to contribute to video editing. Project page: https://dino-video-editing.github.io

cs.CV

Feature Augmentation for Self-supervised Contrastive Learning: A Closer Look

Self-supervised contrastive learning heavily relies on the view variance brought by data augmentation, so that it can learn a view-invariant pre-trained representation. Beyond increasing the view variance for contrast, this work focuses on improving the diversity of training data, to improve the generalization and robustness of the pre-trained models. To this end, we propose a unified framework to conduct data augmentation in the feature space, known as feature augmentation. This strategy is domain-agnostic, which augments similar features to the original ones and thus improves the data diversity. We perform a systematic investigation of various feature augmentation architectures, the gradient-flow skill, and the relationship between feature augmentation and traditional data augmentation. Our study reveals some practical principles for feature augmentation in self-contrastive learning. By integrating feature augmentation on the instance discrimination or the instance similarity paradigm, we consistently improve the performance of pre-trained feature learning and gain better generalization over the downstream image classification and object detection task.

cs.CV