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Shifeng Chen

Publications and source records attributed to Shifeng Chen.

At least 37 records · Page 2Linked to original sources

IDOL: Instant Photorealistic 3D Human Creation from a Single Image

Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of high-quality training data. To achieve fast and high-quality human reconstruction, this work rethinks the task from the perspectives of dataset, model, and representation. First, we introduce a large-scale HUman-centric GEnerated dataset, HuGe100K, consisting of 100K diverse, photorealistic sets of human images. Each set contains 24-view frames in specific human poses, generated using a pose-controllable image-to-multi-view model. Next, leveraging the diversity in views, poses, and appearances within HuGe100K, we develop a scalable feed-forward transformer model to predict a 3D human Gaussian representation in a uniform space from a given human image. This model is trained to disentangle human pose, body shape, clothing geometry, and texture. The estimated Gaussians can be animated without post-processing. We conduct comprehensive experiments to validate the effectiveness of the proposed dataset and method. Our model demonstrates the ability to efficiently reconstruct photorealistic humans at 1K resolution from a single input image using a single GPU instantly. Additionally, it seamlessly supports various applications, as well as shape and texture editing tasks. Project page: https://yiyuzhuang.github.io/IDOL/.

cs.CV↗

Diffusion Model-Based Image Editing: A Survey

Denoising diffusion models have emerged as a powerful tool for various image generation and editing tasks, facilitating the synthesis of visual content in an unconditional or input-conditional manner. The core idea behind them is learning to reverse the process of gradually adding noise to images, allowing them to generate high-quality samples from a complex distribution. In this survey, we provide an exhaustive overview of existing methods using diffusion models for image editing, covering both theoretical and practical aspects in the field. We delve into a thorough analysis and categorization of these works from multiple perspectives, including learning strategies, user-input conditions, and the array of specific editing tasks that can be accomplished. In addition, we pay special attention to image inpainting and outpainting, and explore both earlier traditional context-driven and current multimodal conditional methods, offering a comprehensive analysis of their methodologies. To further evaluate the performance of text-guided image editing algorithms, we propose a systematic benchmark, EditEval, featuring an innovative metric, LMM Score. Finally, we address current limitations and envision some potential directions for future research. The accompanying repository is released at https://github.com/SiatMMLab/Awesome-Diffusion-Model-Based-Image-Editing-Methods.

cs.CV↗

Dual-Schedule Inversion: Training- and Tuning-Free Inversion for Real Image Editing

Text-conditional image editing is a practical AIGC task that has recently emerged with great commercial and academic value. For real image editing, most diffusion model-based methods use DDIM Inversion as the first stage before editing. However, DDIM Inversion often results in reconstruction failure, leading to unsatisfactory performance for downstream editing. To address this problem, we first analyze why the reconstruction via DDIM Inversion fails. We then propose a new inversion and sampling method named Dual-Schedule Inversion. We also design a classifier to adaptively combine Dual-Schedule Inversion with different editing methods for user-friendly image editing. Our work can achieve superior reconstruction and editing performance with the following advantages: 1) It can reconstruct real images perfectly without fine-tuning, and its reversibility is guaranteed mathematically. 2) The edited object/scene conforms to the semantics of the text prompt. 3) The unedited parts of the object/scene retain the original identity.

cs.CV↗

Feature Augmentation for Self-supervised Contrastive Learning: A Closer Look

Self-supervised contrastive learning heavily relies on the view variance brought by data augmentation, so that it can learn a view-invariant pre-trained representation. Beyond increasing the view variance for contrast, this work focuses on improving the diversity of training data, to improve the generalization and robustness of the pre-trained models. To this end, we propose a unified framework to conduct data augmentation in the feature space, known as feature augmentation. This strategy is domain-agnostic, which augments similar features to the original ones and thus improves the data diversity. We perform a systematic investigation of various feature augmentation architectures, the gradient-flow skill, and the relationship between feature augmentation and traditional data augmentation. Our study reveals some practical principles for feature augmentation in self-contrastive learning. By integrating feature augmentation on the instance discrimination or the instance similarity paradigm, we consistently improve the performance of pre-trained feature learning and gain better generalization over the downstream image classification and object detection task.

cs.CV↗

V4d: voxel for 4d novel view synthesis

Neural radiance fields have made a remarkable breakthrough in the novel view synthesis task at the 3D static scene. However, for the 4D circumstance (e.g., dynamic scene), the performance of the existing method is still limited by the capacity of the neural network, typically in a multilayer perceptron network (MLP). In this paper, we utilize 3D Voxel to model the 4D neural radiance field, short as V4D, where the 3D voxel has two formats. The first one is to regularly model the 3D space and then use the sampled local 3D feature with the time index to model the density field and the texture field by a tiny MLP. The second one is in look-up tables (LUTs) format that is for the pixel-level refinement, where the pseudo-surface produced by the volume rendering is utilized as the guidance information to learn a 2D pixel-level refinement mapping. The proposed LUTs-based refinement module achieves the performance gain with little computational cost and could serve as the plug-and-play module in the novel view synthesis task. Moreover, we propose a more effective conditional positional encoding toward the 4D data that achieves performance gain with negligible computational burdens. Extensive experiments demonstrate that the proposed method achieves state-of-the-art performance at a low computational cost.

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Arena Learning: Build Data Flywheel for LLMs Post-training via Simulated Chatbot Arena

Assessing the effectiveness of large language models (LLMs) presents substantial challenges. The method of conducting human-annotated battles in an online Chatbot Arena is a highly effective evaluative technique. However, this approach is limited by the costs and time required for human annotation. In this paper, we introduce Arena Learning, an innovative offline strategy designed to simulate these arena battles using AI-driven annotations to evaluate battle outcomes, thus facilitating the continuous improvement of the target model through both supervised fine-tuning and reinforcement learning. Arena Learning comprises two key elements. First, it ensures precise evaluations and maintains consistency between offline simulations and online competitions via WizardArena, a pipeline developed to accurately predict the Elo rankings of various models using a meticulously designed offline test set. Our results demonstrate that WizardArena's predictions closely align with those from the online Arena. Second, it involves the continuous improvement of training data based on the battle results and the refined model. We establish a data flywheel to iteratively update the training data by highlighting the weaknesses of the target model based on its battle results, enabling it to learn from the strengths of multiple different models. We apply Arena Learning to train our target model, WizardLM-$β$, and demonstrate significant performance enhancements across various metrics. This fully automated training and evaluation pipeline sets the stage for continuous advancements in various LLMs via post-training. Notably, Arena Learning plays a pivotal role in the success of WizardLM-2, and this paper serves both as an exploration of its efficacy and a foundational study for future discussions related to WizardLM-2 and its derivatives.

cs.CL↗

GPT4Motion: Scripting Physical Motions in Text-to-Video Generation via Blender-Oriented GPT Planning

Recent advances in text-to-video generation have harnessed the power of diffusion models to create visually compelling content conditioned on text prompts. However, they usually encounter high computational costs and often struggle to produce videos with coherent physical motions. To tackle these issues, we propose GPT4Motion, a training-free framework that leverages the planning capability of large language models such as GPT, the physical simulation strength of Blender, and the excellent image generation ability of text-to-image diffusion models to enhance the quality of video synthesis. Specifically, GPT4Motion employs GPT-4 to generate a Blender script based on a user textual prompt, which commands Blender's built-in physics engine to craft fundamental scene components that encapsulate coherent physical motions across frames. Then these components are inputted into Stable Diffusion to generate a video aligned with the textual prompt. Experimental results on three basic physical motion scenarios, including rigid object drop and collision, cloth draping and swinging, and liquid flow, demonstrate that GPT4Motion can generate high-quality videos efficiently in maintaining motion coherency and entity consistency. GPT4Motion offers new insights in text-to-video research, enhancing its quality and broadening its horizon for further explorations.

cs.CV↗

WaveDM: Wavelet-Based Diffusion Models for Image Restoration

Latest diffusion-based methods for many image restoration tasks outperform traditional models, but they encounter the long-time inference problem. To tackle it, this paper proposes a Wavelet-Based Diffusion Model (WaveDM). WaveDM learns the distribution of clean images in the wavelet domain conditioned on the wavelet spectrum of degraded images after wavelet transform, which is more time-saving in each step of sampling than modeling in the spatial domain. To ensure restoration performance, a unique training strategy is proposed where the low-frequency and high-frequency spectrums are learned using distinct modules. In addition, an Efficient Conditional Sampling (ECS) strategy is developed from experiments, which reduces the number of total sampling steps to around 5. Evaluations on twelve benchmark datasets including image raindrop removal, rain steaks removal, dehazing, defocus deblurring, demoiréing, and denoising demonstrate that WaveDM achieves state-of-the-art performance with the efficiency that is comparable to traditional one-pass methods and over 100$\times$ faster than existing image restoration methods using vanilla diffusion models.

cs.CV↗

Bootstrap Diffusion Model Curve Estimation for High Resolution Low-Light Image Enhancement

Learning-based methods have attracted a lot of research attention and led to significant improvements in low-light image enhancement. However, most of them still suffer from two main problems: expensive computational cost in high resolution images and unsatisfactory performance in simultaneous enhancement and denoising. To address these problems, we propose BDCE, a bootstrap diffusion model that exploits the learning of the distribution of the curve parameters instead of the normal-light image itself. Specifically, we adopt the curve estimation method to handle the high-resolution images, where the curve parameters are estimated by our bootstrap diffusion model. In addition, a denoise module is applied in each iteration of curve adjustment to denoise the intermediate enhanced result of each iteration. We evaluate BDCE on commonly used benchmark datasets, and extensive experiments show that it achieves state-of-the-art qualitative and quantitative performance.

cs.CV↗

IFAST: Weakly Supervised Interpretable Face Anti-spoofing from Single-shot Binocular NIR Images

Single-shot face anti-spoofing (FAS) is a key technique for securing face recognition systems, and it requires only static images as input. However, single-shot FAS remains a challenging and under-explored problem due to two main reasons: 1) on the data side, learning FAS from RGB images is largely context-dependent, and single-shot images without additional annotations contain limited semantic information. 2) on the model side, existing single-shot FAS models are infeasible to provide proper evidence for their decisions, and FAS methods based on depth estimation require expensive per-pixel annotations. To address these issues, a large binocular NIR image dataset (BNI-FAS) is constructed and published, which contains more than 300,000 real face and plane attack images, and an Interpretable FAS Transformer (IFAST) is proposed that requires only weak supervision to produce interpretable predictions. Our IFAST can produce pixel-wise disparity maps by the proposed disparity estimation Transformer with Dynamic Matching Attention (DMA) block. Besides, a well-designed confidence map generator is adopted to cooperate with the proposed dual-teacher distillation module to obtain the final discriminant results. The comprehensive experiments show that our IFAST can achieve state-of-the-art results on BNI-FAS, proving the effectiveness of the single-shot FAS based on binocular NIR images.

cs.CV↗

KV Inversion: KV Embeddings Learning for Text-Conditioned Real Image Action Editing

Text-conditioned image editing is a recently emerged and highly practical task, and its potential is immeasurable. However, most of the concurrent methods are unable to perform action editing, i.e. they can not produce results that conform to the action semantics of the editing prompt and preserve the content of the original image. To solve the problem of action editing, we propose KV Inversion, a method that can achieve satisfactory reconstruction performance and action editing, which can solve two major problems: 1) the edited result can match the corresponding action, and 2) the edited object can retain the texture and identity of the original real image. In addition, our method does not require training the Stable Diffusion model itself, nor does it require scanning a large-scale dataset to perform time-consuming training.

cs.CV↗

Graph Edit Distance Learning via Different Attention

Recently, more and more research has focused on using Graph Neural Networks (GNN) to solve the Graph Similarity Computation problem (GSC), i.e., computing the Graph Edit Distance (GED) between two graphs. These methods treat GSC as an end-to-end learnable task, and the core of their architecture is the feature fusion modules to interact with the features of two graphs. Existing methods consider that graph-level embedding is difficult to capture the differences in local small structures between two graphs, and thus perform fine-grained feature fusion on node-level embedding can improve the accuracy, but leads to greater time and memory consumption in the training and inference phases. However, this paper proposes a novel graph-level fusion module Different Attention (DiffAtt), and demonstrates that graph-level fusion embeddings can substantially outperform these complex node-level fusion embeddings. We posit that the relative difference structure of the two graphs plays an important role in calculating their GED values. To this end, DiffAtt uses the difference between two graph-level embeddings as an attentional mechanism to capture the graph structural difference of the two graphs. Based on DiffAtt, a new GSC method, named Graph Edit Distance Learning via Different Attention (REDRAFT), is proposed, and experimental results demonstrate that REDRAFT achieves state-of-the-art performance in 23 out of 25 metrics in five benchmark datasets. Especially on MSE, it respectively outperforms the second best by 19.9%, 48.8%, 29.1%, 31.6%, and 2.2%. Moreover, we propose a quantitative test Remaining Subgraph Alignment Test (RESAT) to verify that among all graph-level fusion modules, the fusion embedding generated by DiffAtt can best capture the structural differences between two graphs.

cs.AI↗

New Perspective on Progressive GANs Distillation for One-class Novelty Detection

One-class novelty detection is conducted to identify anomalous instances, with different distributions from the expected normal instances. In this paper, the Generative Adversarial Network based on the Encoder-Decoder-Encoder scheme (EDE-GAN) achieves state-of-the-art performance. The two factors bellow serve the above purpose: 1) The EDE-GAN calculates the distance between two latent vectors as the anomaly score, which is unlike the previous methods by utilizing the reconstruction error between images. 2) The model obtains best results when the batch size is set to 1. To illustrate their superiority, we design a new GAN architecture, and compare performances according to different batch sizes. Moreover, with experimentation leads to discovery, our result implies there is also evidence of just how beneficial constraint on the latent space are when engaging in model training. In an attempt to learn compact and fast models, we present a new technology, Progressive Knowledge Distillation with GANs (P-KDGAN), which connects two standard GANs through the designed distillation loss. Two-step progressive learning continuously augments the performance of student GANs with improved results over single-step approach. Our experimental results on CIFAR-10, MNIST, and FMNIST datasets illustrate that P-KDGAN improves the performance of the student GAN by 2.44%, 1.77%, and 1.73% when compressing the computationat ratios of 24.45:1, 311.11:1, and 700:1, respectively.

cs.CV↗

ES6D: A Computation Efficient and Symmetry-Aware 6D Pose Regression Framework

In this paper, a computation efficient regression framework is presented for estimating the 6D pose of rigid objects from a single RGB-D image, which is applicable to handling symmetric objects. This framework is designed in a simple architecture that efficiently extracts point-wise features from RGB-D data using a fully convolutional network, called XYZNet, and directly regresses the 6D pose without any post refinement. In the case of symmetric object, one object has multiple ground-truth poses, and this one-to-many relationship may lead to estimation ambiguity. In order to solve this ambiguity problem, we design a symmetry-invariant pose distance metric, called average (maximum) grouped primitives distance or A(M)GPD. The proposed A(M)GPD loss can make the regression network converge to the correct state, i.e., all minima in the A(M)GPD loss surface are mapped to the correct poses. Extensive experiments on YCB-Video and T-LESS datasets demonstrate the proposed framework's substantially superior performance in top accuracy and low computational cost.

cs.CV↗

Semi-Supervised Segmentation of Radiation-Induced Pulmonary Fibrosis from Lung CT Scans with Multi-Scale Guided Dense Attention

Computed Tomography (CT) plays an important role in monitoring radiation-induced Pulmonary Fibrosis (PF), where accurate segmentation of the PF lesions is highly desired for diagnosis and treatment follow-up. However, the task is challenged by ambiguous boundary, irregular shape, various position and size of the lesions, as well as the difficulty in acquiring a large set of annotated volumetric images for training. To overcome these problems, we propose a novel convolutional neural network called PF-Net and incorporate it into a semi-supervised learning framework based on Iterative Confidence-based Refinement And Weighting of pseudo Labels (I-CRAWL). Our PF-Net combines 2D and 3D convolutions to deal with CT volumes with large inter-slice spacing, and uses multi-scale guided dense attention to segment complex PF lesions. For semi-supervised learning, our I-CRAWL employs pixel-level uncertainty-based confidence-aware refinement to improve the accuracy of pseudo labels of unannotated images, and uses image-level uncertainty for confidence-based image weighting to suppress low-quality pseudo labels in an iterative training process. Extensive experiments with CT scans of Rhesus Macaques with radiation-induced PF showed that: 1) PF-Net achieved higher segmentation accuracy than existing 2D, 3D and 2.5D neural networks, and 2) I-CRAWL outperformed state-of-the-art semi-supervised learning methods for the PF lesion segmentation task. Our method has a potential to improve the diagnosis of PF and clinical assessment of side effects of radiotherapy for lung cancers.

eess.IV↗

P-KDGAN: Progressive Knowledge Distillation with GANs for One-class Novelty Detection

One-class novelty detection is to identify anomalous instances that do not conform to the expected normal instances. In this paper, the Generative Adversarial Networks (GANs) based on encoder-decoder-encoder pipeline are used for detection and achieve state-of-the-art performance. However, deep neural networks are too over-parameterized to deploy on resource-limited devices. Therefore, Progressive Knowledge Distillation with GANs (PKDGAN) is proposed to learn compact and fast novelty detection networks. The P-KDGAN is a novel attempt to connect two standard GANs by the designed distillation loss for transferring knowledge from the teacher to the student. The progressive learning of knowledge distillation is a two-step approach that continuously improves the performance of the student GAN and achieves better performance than single step methods. In the first step, the student GAN learns the basic knowledge totally from the teacher via guiding of the pretrained teacher GAN with fixed weights. In the second step, joint fine-training is adopted for the knowledgeable teacher and student GANs to further improve the performance and stability. The experimental results on CIFAR-10, MNIST, and FMNIST show that our method improves the performance of the student GAN by 2.44%, 1.77%, and 1.73% when compressing the computation at ratios of 24.45:1, 311.11:1, and 700:1, respectively.

cs.CV↗

Semantic Hierarchy Preserving Deep Hashing for Large-scale Image Retrieval

Deep hashing models have been proposed as an efficient method for large-scale similarity search. However, most existing deep hashing methods only utilize fine-level labels for training while ignoring the natural semantic hierarchy structure. This paper presents an effective method that preserves the classwise similarity of full-level semantic hierarchy for large-scale image retrieval. Experiments on two benchmark datasets show that our method helps improve the fine-level retrieval performance. Moreover, with the help of the semantic hierarchy, it can produce significantly better binary codes for hierarchical retrieval, which indicates its potential of providing more user-desired retrieval results.

cs.CV↗

Good Practices and A Strong Baseline for Traffic Anomaly Detection

The detection of traffic anomalies is a critical component of the intelligent city transportation management system. Previous works have proposed a variety of notable insights and taken a step forward in this field, however, dealing with the complex traffic environment remains a challenge. Moreover, the lack of high-quality data and the complexity of the traffic scene, motivate us to study this problem from a hand-crafted perspective. In this paper, we propose a straightforward and efficient framework that includes pre-processing, a dynamic track module, and post-processing. With video stabilization, background modeling, and vehicle detection, the pro-processing phase aims to generate candidate anomalies. The dynamic tracking module seeks and locates the start time of anomalies by utilizing vehicle motion patterns and spatiotemporal status. Finally, we use post-processing to fine-tune the temporal boundary of anomalies. Not surprisingly, our proposed framework was ranked $1^{st}$ in the NVIDIA AI CITY 2021 leaderboard for traffic anomaly detection. The code is available at: https://github.com/Endeavour10020/AICity2021-Anomaly-Detection .

cs.CV↗