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Shinwoo An

Publications and source records attributed to Shinwoo An.

10 recordsLinked to original sources

Directed Low Diameter Decomposition for Structured Digraphs

Low diameter decompositions, or LDDs for short, are a fundamental primitive in the design of efficient graph algorithms. Roughly speaking, an LDD is a distribution over partitions of the vertices into bounded-diameter clusters such that nearby vertices are likely to be clustered together. Recently, there has been growing interest in lifting the notion of LDDs into \emph{directed graphs}. In particular, there are two natural directed analogues. The first is a directed LDD, where after removing a random subset of edges, every strongly connected component has a small diameter. The second is a quasipartition, which imposes the stronger requirement that whenever one vertex can still reach another after the edge removal, the two vertices must be close in the original directed metric. Every quasipartition yields an LDD, but the converse does not necessarily hold. In this work, we initiate the systematic study of LDDs in structured directed graphs. As our first main result, we show that any directed graph with pathwidth $\mathsf{pw}$ admits an $(O(\mathsf{pw}), \Delta)$-LDD. This improves upon the previous best-known $(2^{O(\mathsf{pw}^2)}, \Delta)$-LDD construction, which was implicitly derived from the quasipartition result of Salmasi, Sidiropoulos, and Sridhar [SODA'19]. As our second result, we show that the integrality gap of the Directed Non-Bipartite Sparsest-Cut LP relaxation on an $n$-vertex graph with treewidth $\mathsf{tw}$ is $O(\mathsf{tw} \log n)$. This improves upon the $O(\mathsf{tw}\log^2 n)$ bound of M\'emoli, Sidiropoulos, and Sridhar [ICALP'16, Algorithmica'18]. We obtain this result through the refined analysis of the quasipartition construction of M\'emoli et al. for bounded treewidth graphs.

cs.DS

An efficient algorithm for $\mathcal{F}$-subgraph-free Edge Deletion on graphs having a product structure

Given a family $\mathcal{F}$ of graphs, a graph is \emph{$\mathcal{F}$-subgraph-free} if it has no subgraph isomorphic to a member of $\mathcal{F}$. We present a fixed-parameter linear-time algorithm that decides whether a planar graph can be made $\mathcal{F}$-subgraph-free by deleting at most $k$ vertices or $k$ edges, where the parameters are $k$, $\lvert \mathcal{F} \rvert$, and the maximum number of vertices in a member of $\mathcal{F}$. The running time of our algorithm is double-exponential in the parameters, which is faster than the algorithm obtained by applying the first-order model checking result for graphs of bounded twin-width. To obtain this result, we develop a unified framework for designing algorithms for this problem on graphs with a ``product structure.'' Using this framework, we also design algorithms for other graph classes that generalize planar graphs. Specifically, the problem admits a fixed-parameter linear time algorithm on disk graphs of bounded local radius, and a fixed-parameter almost-linear time algorithm on graphs of bounded genus. Finally, we show that our result gives a tight fixed-parameter algorithm in the following sense: Even when $\mathcal{F}$ consists of a single graph $F$ and the input is restricted to planar graphs, it is unlikely to drop any parameters $k$ and $\lvert V(F) \rvert$ while preserving fixed-parameter tractability, unless the Exponential-Time Hypothesis fails.

cs.DM

Single-Source Shortest Path Problem in Weighted Disk Graphs

In this paper, we present efficient algorithms for the single-source shortest path problem in weighted disk graphs. A disk graph is the intersection graph of a family of disks in the plane. Here, the weight of an edge is defined as the Euclidean distance between the centers of the disks corresponding to the endpoints of the edge. Given a family of $n$ disks in the plane whose radii lie in $[1,\Psi]$ and a source disk, we can compute a shortest path tree from a source vertex in the weighted disk graph in $O(n\log^2 n \log \Psi)$ time. Moreover, in the case that the radii of disks are arbitrarily large, we can compute a shortest path tree from a source vertex in the weighted disk graph in $O(n\log^4 n)$ time. This improves the best-known algorithm running in $O(n\log^6 n)$ time presented in ESA'23.

cs.DS

Dynamic parameterized problems on unit disk graphs

In this paper, we study fundamental parameterized problems such as $k$-Path/Cycle, Vertex Cover, Triangle Hitting Set, Feedback Vertex Set, and Cycle Packing for dynamic unit disk graphs. Given a vertex set $V$ changing dynamically under vertex insertions and deletions, our goal is to maintain data structures so that the aforementioned parameterized problems on the unit disk graph induced by $V$ can be solved efficiently. Although dynamic parameterized problems on general graphs have been studied extensively, no previous work focuses on unit disk graphs. In this paper, we present the first data structures for fundamental parameterized problems on dynamic unit disk graphs. More specifically, our data structure supports $2^{O(\sqrt{k})}$ update time and $O(k)$ query time for $k$-Path/Cycle. For the other problems, our data structures support $O(\log n)$ update time and $2^{O(\sqrt{k})}$ query time, where $k$ denotes the output size.

cs.DS

Pre-assignment problem for unique minimum vertex cover on bounded clique-width graphs

Horiyama et al. (AAAI 2024) considered the problem of generating instances with a unique minimum vertex cover under certain conditions. The Minimum Pre-assignment for Uniquification of Minimum Vertex Cover problem (shortly Min PAU-VC) is the problem, for given a graph $G$, to find a minimum set $S$ of vertices in $G$ such that among all minimum vertex covers of $G$, exactly one contains $S$. We show that Min PAU-VC is fixed-parameter tractable parameterized by clique-width, which improves an exponential algorithm for trees given by Horiyama et al. Among natural graph classes with unbounded clique-width, we show that the problem can be solved in linear time on split graphs and unit interval graphs.

cs.DS

Sparse Outerstring Graphs Have Logarithmic Treewidth

An outerstring graph is the intersection graph of curves lying inside a disk with one endpoint on the boundary of the disk. We show that an outerstring graph with $n$ vertices has treewidth $O(\alpha\log n)$, where $\alpha$ denotes the arboricity of the graph, with an almost matching lower bound of $\Omega(\alpha \log (n/\alpha))$. As a corollary, we show that a $t$-biclique-free outerstring graph has treewidth $O(t(\log t)\log n)$. This leads to polynomial-time algorithms for most of the central NP-complete problems such as \textsc{Independent Set}, \textsc{Vertex Cover}, \textsc{Dominating Set}, \textsc{Feedback Vertex Set}, \textsc{Coloring} for sparse outerstring graphs. Also, we can obtain subexponential-time (exact, parameterized, and approximation) algorithms for various NP-complete problems such as \textsc{Vertex Cover}, \textsc{Feedback Vertex Set} and \textsc{Cycle Packing} for (not necessarily sparse) outerstring graphs.

cs.CG

ETH-Tight Algorithm for Cycle Packing on Unit Disk Graphs

In this paper, we consider the Cycle Packing problem on unit disk graphs defined as follows. Given a unit disk graph G with n vertices and an integer k, the goal is to find a set of $k$ vertex-disjoint cycles of G if it exists. Our algorithm runs in time $2^{O(\sqrt k)}n^{O(1)}$. This improves the $2^{O(\sqrt k\log k)}n^{O(1)}$-time algorithm by Fomin et al. [SODA 2012, ICALP 2017]. Moreover, our algorithm is optimal assuming the exponential-time hypothesis.

cs.DS

Faster Algorithms for Cycle Hitting Problems on Disk Graphs

In this paper, we consider three hitting problems on a disk intersection graph: Triangle Hitting Set, Feedback Vertex Set, and Odd Cycle Transversal. Given a disk intersection graph $G$, our goal is to compute a set of vertices hitting all triangles, all cycles, or all odd cycles, respectively. Our algorithms run in time $2^{\tilde O(k^{4/5})}n^{O(1)}$, $2^{\tilde O(k^{9/10})}n^{O(1)}$, and $2^{\tilde O(k^{19/20})}n^{O(1)}$, respectively, where $n$ denotes the number of vertices of $G$. These do not require a geometric representation of a disk graph. If a geometric representation of a disk graph is given as input, we can solve these problems more efficiently. In this way, we improve the algorithms for those three problem by Lokshtanov et al. [SODA 2022].

cs.CG

Feedback Vertex Set on Geometric Intersection Graphs

In this paper, we present an algorithm for computing a feedback vertex set of a unit disk graph of size $k$, if it exists, which runs in time $2^{O(\sqrt{k})}(n+m)$, where $n$ and $m$ denote the numbers of vertices and edges, respectively. This improves the $2^{O(\sqrt{k}\log k)}n^{O(1)}$-time algorithm for this problem on unit disk graphs by Fomin et al. [ICALP 2017]. Moreover, our algorithm is optimal assuming the exponential-time hypothesis. Also, our algorithm can be extended to handle geometric intersection graphs of similarly sized fat objects without increasing the running time.

cs.CG

Reachability Problems for Transmission Graphs

Let $P$ be a set of $n$ points in the plane where each point $p$ of $P$ is associated with a radius $r_p>0$.The transmission graph $G=(P,E)$ of $P$ is defined as the directed graph such that $E$ contains an edge from $p$ to $q$ if and only if $|pq|\leq r_p$ for any two points $p$ and $q$ in $P$, where $|pq|$ denotes the Euclidean distance between $p$ and $q$. In this paper, we present a data structure of size $O(n^{5/3})$ such that for any two points in $P$, we can check in $O(n^{2/3})$ time if there is a path in $G$ between the two points. This is the first data structure for answering reachability queries whose performance depends only on $n$ but not on the number of edges.

cs.CG